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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-10 01:17:32 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-10 01:17:32 +0200 |
commit | 6473778c47efa1e8c1e2d8eea405de98f378cd69 (patch) | |
tree | c564f7297cb52645548d23a59b1fe717a524f594 | |
parent | normalized line endings to LF (diff) | |
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-rw-r--r-- | src/render/Weather.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp index d132ffdb..53daa70f 100644 --- a/src/render/Weather.cpp +++ b/src/render/Weather.cpp @@ -71,8 +71,8 @@ const int16 WeatherTypesList[] = { const float Windiness[] = { 0.0f, // WEATHER_SUNNY - 0.7f, // WEATHER_RAINY - 1.0f, // WEATHER_CLOUDY + 0.7f, // WEATHER_CLOUDY + 1.0f, // WEATHER_RAINY 0.5f // WEATHER_FOGGY }; @@ -106,7 +106,7 @@ void CWeather::Init(void) { NewWeatherType = WEATHER_SUNNY; bScriptsForceRain = false; - OldWeatherType = WEATHER_RAINY; + OldWeatherType = WEATHER_CLOUDY; Stored_StateStored = false; InterpolationValue = 0.0f; WhenToPlayLightningSound = 0; |