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authorNikolay Korolev <nickvnuk@gmail.com>2021-08-03 21:14:58 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2021-08-03 21:14:58 +0200
commit6fbb7da82da720d5bb3ed474d2dc77c8913bea50 (patch)
tree562f9c4d4dcbe566a6814d8a1b167c06ba469bd1
parentmove debug (diff)
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-rw-r--r--src/control/Script.h4
-rw-r--r--src/control/ScriptDebug.cpp27
2 files changed, 17 insertions, 14 deletions
diff --git a/src/control/Script.h b/src/control/Script.h
index 44e69016..4e443727 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -47,6 +47,10 @@ void FlushLog();
#define KEY_LENGTH_IN_SCRIPT (8)
+#ifdef USE_DEBUG_SCRIPT_LOADER
+extern const char* scriptfile;
+#endif
+
//#define GTA_SCRIPT_COLLECTIVE
struct intro_script_rectangle
diff --git a/src/control/ScriptDebug.cpp b/src/control/ScriptDebug.cpp
index e202588f..9e880b5e 100644
--- a/src/control/ScriptDebug.cpp
+++ b/src/control/ScriptDebug.cpp
@@ -4,6 +4,9 @@
#include "ScriptCommands.h"
#include "Debug.h"
+#ifdef MISSION_REPLAY
+#include "GenericGameStorage.h"
+#endif
#include "FileMgr.h"
#include "Messages.h"
#include "Timer.h"
@@ -1531,6 +1534,7 @@ void FlushLog()
#endif
}
+#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
int CRunningScript::CollectParameterForDebug(char* buf, bool& var)
{
uint16 varIndex;
@@ -1703,17 +1707,6 @@ void CRunningScript::LogAfterProcessingCommand(int32 command)
#endif
-void FlushLog()
-{
-#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
-#if SCRIPT_LOG_FILE_LEVEL == 1 || SCRIPT_LOG_FILE_LEVEL == 2
- if (dbg_log)
- fflush(dbg_log);
-#endif
-#endif
-}
-
-
#ifdef MISSION_SWITCHER
void
CTheScripts::SwitchToMission(int32 mission)
@@ -1737,15 +1730,21 @@ CTheScripts::SwitchToMission(int32 mission)
#ifdef MISSION_REPLAY
missionRetryScriptIndex = mission;
- if (missionRetryScriptIndex == 19)
- CStats::LastMissionPassedName[0] = '\0';
+#ifdef USE_MISSION_REPLAY_OVERRIDE_FOR_NON_MOBILE_SCRIPT
+ if (CTheScripts::MissionSupportsMissionReplay(missionRetryScriptIndex)) {
+ SaveGameForPause(4);
+ }
+#endif
#endif
CTimer::Suspend();
int offset = CTheScripts::MultiScriptArray[mission];
CFileMgr::ChangeDir("\\");
#ifdef USE_DEBUG_SCRIPT_LOADER
- int handle = open_script();
+ CFileMgr::ChangeDir("\\data\\");
+ int handle = CFileMgr::OpenFile(scriptfile, "rb");
+ CFileMgr::ChangeDir("\\");
#else
+ CFileMgr::ChangeDir("\\");
int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
#endif
CFileMgr::Seek(handle, offset, 0);