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authorwithmorten <morten.with@gmail.com>2021-07-10 01:17:03 +0200
committerGitHub <noreply@github.com>2021-07-10 01:17:03 +0200
commit71f28c8cf574dd9979c28e8caebc9b64727c0b23 (patch)
treefe5d7dc829f9926f771a735dc4dbb536e698964a
parentrecompile german.gxt (diff)
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-rw-r--r--README.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/README.md b/README.md
index 53b5a761..9ccabf1e 100644
--- a/README.md
+++ b/README.md
@@ -138,7 +138,7 @@ Microsoft recently discontinued its downloads of the DX9 SDK. You can download a
**If you choose OpenAL on Windows** You must read [Running OpenAL build on Windows](https://github.com/GTAmodding/re3/wiki/Running-OpenAL-build-on-Windows).
</details>
-> :information_source: premake has an `--lto` option if you want the project to be compiled with Link Time Optimization.
+> :information_source: premake has an `--with-lto` option if you want the project to be compiled with Link Time Optimization.
> :information_source: There are various settings in [config.h](https://github.com/GTAmodding/re3/tree/master/src/core/config.h), you may want to take a look there.