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author | _AG <gennariarmando@outlook.com> | 2019-07-11 23:29:59 +0200 |
---|---|---|
committer | _AG <gennariarmando@outlook.com> | 2019-07-11 23:43:37 +0200 |
commit | 7ba5f6a13a7bbf4870759ec98c0dbb853813c1af (patch) | |
tree | 0429fc00277cfdfe3f298c37472e6a9a1e060419 | |
parent | Merge pull request #130 from Fire-Head/master (diff) | |
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-rw-r--r-- | src/core/Frontend.cpp | 443 | ||||
-rw-r--r-- | src/core/Frontend.h | 18 | ||||
-rw-r--r-- | src/render/Hud.cpp | 2 |
3 files changed, 234 insertions, 229 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 77666b12..e62f84e7 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -27,7 +27,7 @@ #include "PlayerInfo.h" #include "World.h" -#define ALL_ORIGINAL_FRONTEND 1 +#define ALL_ORIGINAL_FRONTEND FALSE int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92; @@ -74,7 +74,6 @@ int32 &nTimeForSomething = *(int32*)0x628D54; //int32 *pControlTemp = 0; // Frontend inputs. - bool GetPadBack(); bool GetPadExitEnter(); bool GetPadForward(); @@ -543,7 +542,7 @@ void CMenuManager::Draw() case AR_16_9: textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"16:9"; break; - } + } #endif break; case MENUACTION_RADIO: @@ -611,7 +610,7 @@ void CMenuManager::Draw() break; case MENUACTION_MOUSESTEER: textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_bDisableMouseSteering ? "FEM_ON" : "FEM_OFF"); - break; + break; } CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE); @@ -711,7 +710,7 @@ void CMenuManager::Draw() CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255))); CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(11.0f), vecPositions.y - SCREEN_STRETCH_Y(fBarSize * 0.13f), SCREEN_STRETCH_FROM_RIGHT(11.0f), vecPositions.y + SCREEN_STRETCH_Y(fBarSize)), CRGBA(100, 200, 50, 50)); } - else + else CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); // Draw @@ -727,35 +726,27 @@ void CMenuManager::Draw() } // Mouse support. - // TODO: inputs for these pages. - if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { - } - else if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { - - } - else { - static bool bIsMouseInPosition = false; - if (m_nMenuFadeAlpha >= 255 && GetMouseInput()) { - CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) }; - if (m_bShowMouse && - ((CheckHover(vecInputSize.x, vecInputSize.y, vecPositions.y, vecPositions.y + SCREEN_STRETCH_Y(20.0f))))) - bIsMouseInPosition = true; - else - bIsMouseInPosition = false; + static bool bIsMouseInPosition = false; + if (m_nMenuFadeAlpha >= 255 && GetMouseInput()) { + CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) }; + if (m_bShowMouse && + ((CheckHover(vecInputSize.x, vecInputSize.y, vecPositions.y, vecPositions.y + SCREEN_STRETCH_Y(20.0f))))) + bIsMouseInPosition = true; + else + bIsMouseInPosition = false; - if (bIsMouseInPosition) { - if (m_nCurrOption != i) { - m_nCurrOption = i; - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); - } + if (bIsMouseInPosition) { + if (m_nCurrOption != i) { + m_nCurrOption = i; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } - m_nPrevOption = m_nCurrOption; + m_nPrevOption = m_nCurrOption; - if (GetMouseForward()) - m_nHoverOption = HOVEROPTION_NULL; - else - m_nHoverOption = HOVEROPTION_DEFAULT; - } + if (GetMouseForward()) + m_nHoverOption = HOVEROPTION_42; + else + m_nHoverOption = HOVEROPTION_DEFAULT; } } @@ -763,16 +754,16 @@ void CMenuManager::Draw() // TODO: CheckHover switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { case MENUACTION_BRIGHTNESS: - DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsBrightness/512.0f); + DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsBrightness / 512.0f); break; case MENUACTION_DRAWDIST: DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), (m_PrefsLOD - 0.8f) * 1.0f); break; case MENUACTION_MUSICVOLUME: - DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsMusicVolume/128.0f); + DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsMusicVolume / 128.0f); break; case MENUACTION_SFXVOLUME: - DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsSfxVolume/128.0f); + DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsSfxVolume / 128.0f); break; case MENUACTION_MOUSESENS: DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), TheCamera.m_fMouseAccelHorzntl * 200.0f); @@ -1332,153 +1323,140 @@ void CMenuManager::Process(void) m_bStartGameLoading = false; InitialiseChangedLanguageSettings(); - if (CPad::GetPad(0)->GetEscapeJustDown()) - RequestFrontEndStartUp(); - + // SwitchMenuOnAndOff(); // Be able to re-open menu correctly. - if (m_bMenuActive) { + if (!m_bMenuActive) { + if (GetPadExitEnter()) + RequestFrontEndStartUp(); - // Load frontend textures. - LoadAllTextures(); + UnloadTextures(); + field_452 = 0; + SwitchToNewScreen(MENUPAGE_NONE); + pEditString = 0; + field_113 = 0; + return; + } - // Set save/delete game pages. - if (m_nCurrScreen == MENUPAGE_DELETING) { - bool SlotPopulated = false; + // Load frontend textures. + LoadAllTextures(); - if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) { - PcSaveHelper.PopulateSlotInfo(); - SlotPopulated = true; - } + // Set save/delete game pages. + if (m_nCurrScreen == MENUPAGE_DELETING) { + int8 DeleteSlot = PcSaveHelper.DeleteSlot(m_nCurrSaveSlot); - if (SlotPopulated) { - m_nPrevScreen = m_nCurrScreen; - m_nCurrScreen = MENUPAGE_DELETE_SUCCESS; - m_nCurrOption = 0; - m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); - } - else - SaveLoadFileError_SetUpErrorScreen(); + if (DeleteSlot) { + SwitchToNewScreen(MENUPAGE_DELETE_SUCCESS); + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); } - if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) { - int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot); - PcSaveHelper.PopulateSlotInfo(); - if (SaveSlot) { - m_nPrevScreen = m_nCurrScreen; - m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL; - m_nCurrOption = 0; - m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); - } - else - SaveLoadFileError_SetUpErrorScreen(); + else + SaveLoadFileError_SetUpErrorScreen(); + } + else if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) { + int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot); + + if (SaveSlot) { + SwitchToNewScreen(MENUPAGE_SAVE_SUCCESSFUL); + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); } - if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { - if (CheckSlotDataValid(m_nCurrSaveSlot)) { - TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0; - if (m_PrefsVsyncDisp != m_PrefsVsync) - m_PrefsVsync = m_PrefsVsyncDisp; - DMAudio.Service(); - m_bStartGameLoading = 1; - RequestFrontEndShutdown(); - m_bLoadingSavedGame = 1; - b_FoundRecentSavedGameWantToLoad = 1; - DMAudio.SetEffectsFadeVol(0); - DMAudio.SetMusicFadeVol(0); - DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); - } - else - SaveLoadFileError_SetUpErrorScreen(); + else + SaveLoadFileError_SetUpErrorScreen(); + } + else if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { + int8 CheckSlot = CheckSlotDataValid(m_nCurrSaveSlot); + + if (CheckSlot) { + TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0; + if (m_PrefsVsyncDisp != m_PrefsVsync) + m_PrefsVsync = m_PrefsVsyncDisp; + DMAudio.Service(); + m_bStartGameLoading = true; + RequestFrontEndShutdown(); + m_bLoadingSavedGame = true; + b_FoundRecentSavedGameWantToLoad = true; + DMAudio.SetEffectsFadeVol(0); + DMAudio.SetMusicFadeVol(0); + DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); } + else + SaveLoadFileError_SetUpErrorScreen(); + } - ProcessButtonPresses(); + ProcessButtonPresses(); - // Set binding keys. - if (pEditString && CPad::EditString(pEditString, 0) == nil) { - if (*pEditString == 0) - strcpy(pEditString, "NoName"); - pEditString = nil; - SaveSettings(); - } + // Set binding keys. + if (pEditString && CPad::EditString(pEditString, 0) != nil) { + if (*pEditString == 0) + strcpy(pEditString, "NoName"); + pEditString = nil; + SaveSettings(); + } - if (field_113) { - if (field_456) + if (field_113) { + if (field_456) + field_456 = 0; + else { + pControlEdit = CPad::EditCodesForControls(pControlEdit, 1); + JoyButtonJustClicked = 0; + MouseButtonJustClicked = 0; + + if (GetMouseClickLeft()) + MouseButtonJustClicked = 1; + else if (GetMouseClickRight()) + MouseButtonJustClicked = 3; + else if (GetMouseClickMiddle()) + MouseButtonJustClicked = 2; + else if (GetMouseWheelUp()) + MouseButtonJustClicked = 4; + else if (GetMouseWheelDown()) + MouseButtonJustClicked = 5; + + JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown(); + + int32 TypeOfControl = 0; + if (JoyButtonJustClicked) + TypeOfControl = 3; + if (MouseButtonJustClicked) + TypeOfControl = 2; + if (*pControlEdit != rsNULL) + TypeOfControl = 0; + + if (!field_534) { + //DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); + pControlEdit = nil; + field_113 = 0; + m_KeyPressedCode = -1; field_456 = 0; - else { - pControlEdit = CPad::EditCodesForControls(pControlEdit, 1); - JoyButtonJustClicked = 0; - MouseButtonJustClicked = 0; - - if (GetMouseClickLeft()) - MouseButtonJustClicked = 1; - else if (GetMouseClickRight()) - MouseButtonJustClicked = 3; - else if (GetMouseClickMiddle()) - MouseButtonJustClicked = 2; - else if (GetMouseWheelUp()) - MouseButtonJustClicked = 4; - else if (GetMouseWheelDown()) - MouseButtonJustClicked = 5; - //XXX two more buttons - - JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown(); - - int32 TypeOfControl = 0; - if (JoyButtonJustClicked) - TypeOfControl = 3; - if (MouseButtonJustClicked) - TypeOfControl = 2; - if (*pControlEdit != rsNULL) - TypeOfControl = 0; - - if (!field_534) { - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); - pControlEdit = nil; - field_113 = 0; - m_KeyPressedCode = -1; - field_456 = 0; - } - else if (!m_bKeyChangeNotProcessed) { - if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked) - CheckCodesForControls(TypeOfControl); - - field_535 = 1; - } - else { - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); - for (int i = 0; i < 4; i++) - ControlsManager.ClearSettingsAssociatedWithAction(m_CurrCntrlAction, i); - field_534 = false; - m_bKeyChangeNotProcessed = false; - pControlEdit = nil; - field_113 = 0; - m_KeyPressedCode = -1; - field_456 = 0; - } } - } + else if (!m_bKeyChangeNotProcessed) { + if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked) + CheckCodesForControls(TypeOfControl); - if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) { - m_nCurrScreen = m_nPrevScreen; - m_nCurrOption = 0; + field_535 = 1; + } + else { + //DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + for (int i = 0; i < 4; i++) + ControlsManager.ClearSettingsAssociatedWithAction(m_CurrCntrlAction, i); + field_534 = false; + m_bKeyChangeNotProcessed = false; + pControlEdit = nil; + field_113 = 0; + m_KeyPressedCode = -1; + field_456 = 0; + } } + } - // Reset pad shaking. - if (VibrationTime && CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) { - CPad::StopPadsShaking(); - VibrationTime = 0; - } + if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) { + SwitchToNewScreen(m_nPrevScreen); } - else { - UnloadTextures(); - field_452 = 0; - *(bool*)0x5F33E4 = true; - // byte_5F33E4 = 1; // unused - m_nPrevScreen = 0; - m_nCurrScreen = m_nPrevScreen; - m_nCurrOption = 0; - pEditString = nil; - field_113 = 0; + + // Reset pad shaking. + if (VibrationTime && CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) { + CPad::StopPadsShaking(); + VibrationTime = 0; } if (!m_bStartGameLoading) { @@ -1493,15 +1471,12 @@ WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); } #else void CMenuManager::ProcessButtonPresses() { - if(pEditString) - return; - if(pControlEdit) + if (pEditString || pControlEdit) return; // Update mouse position m_nMouseOldPosX = m_nMousePosX; m_nMouseOldPosY = m_nMousePosY; - m_nMousePosX = m_nMouseTempPosX; m_nMousePosY = m_nMouseTempPosY; @@ -1521,28 +1496,58 @@ void CMenuManager::ProcessButtonPresses() m_bShowMouse = false; if (m_nCurrScreen == MENUPAGE_MULTIPLAYER_FIND_GAME || m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { - if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) - field_440 = m_nSkinsTotal; + if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) + m_nCurrExSize = m_nSkinsTotal; - if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { - field_440 = m_ControlMethod ? 30 : 25; - - if (field_44C > field_440) - field_44C = field_440 - 1; - } + if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) + m_nCurrExSize = m_ControlMethod ? 30 : 25; if (!GetPadBack() || m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS || field_535) field_535 = 0; - else if (field_536 == 19) { - m_nHoverOption = 42; + else if (m_nCurrExLayer == 19) { + m_nHoverOption = HOVEROPTION_42; field_113 = 1; field_456 = 1; - m_bKeyChangeNotProcessed = 1; + m_bKeyChangeNotProcessed = true; pControlEdit = &m_KeyPressedCode; } + bool Trigger = false; + if (!Trigger) { + nTimeForSomething = 0; + Trigger = true; + } + + if ((CTimer::GetTimeInMillisecondsPauseMode() - nTimeForSomething) > 200) { + field_520 = 0; + field_521 = 0; + field_522 = 0; + field_523 = 0; + field_524 = 0; + nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode(); + } + + if (CPad::GetPad(0)->NewKeyState.TAB && !CPad::GetPad(0)->OldKeyState.TAB) { + switch (m_nCurrExLayer) { + case 9: + m_nCurrExLayer = 19; + break; + case 19: + m_nCurrExLayer = 21; + break; + case 21: + m_nCurrExLayer = 9; + break; + } + if (m_nCurrScreen == MENUPAGE_SKIN_SELECT && m_nCurrExLayer == 21 && !strcmp(m_aSkinName, m_PrefsSkinFile)) { + m_nCurrExLayer = 9; + } + if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && m_nCurrExLayer == 21) + m_nCurrExLayer = 9; + } + if (GetPadForward()) { - switch (field_536) { + switch (m_nCurrExLayer) { case 19: if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { field_113 = 1; @@ -1552,36 +1557,21 @@ void CMenuManager::ProcessButtonPresses() if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { strcpy(m_PrefsSkinFile, m_aSkinName); CWorld::Players->SetPlayerSkin(m_PrefsSkinFile); - field_536 = 9; + m_nCurrExLayer = 9; } - m_nHoverOption = HOVEROPTION_NULL; + m_nHoverOption = HOVEROPTION_42; SaveSettings(); break; case 21: strcpy(m_PrefsSkinFile, m_aSkinName); CWorld::Players->SetPlayerSkin(m_PrefsSkinFile); - field_536 = 9; + m_nCurrExLayer = 9; break; default: break; } } - - bool once = false; - if (!once) { - once = true; - nTimeForSomething = 0; - } - - if ((CTimer::GetTimeInMillisecondsPauseMode() - nTimeForSomething) > 200) { - field_520 = 0; - field_521 = 0; - field_522 = 0; - field_523 = 0; - field_524 = 0; - nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode(); - } } // Get number of menu options. @@ -1591,6 +1581,8 @@ void CMenuManager::ProcessButtonPresses() if (GetPadMoveUp()) { m_nPrevOption = m_nCurrOption; m_nCurrOption -= 1; + m_nCurrExOption -= 1; + //field_438 -= 1; if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) { if (m_nCurrOption < MENUROW_1) @@ -1601,11 +1593,16 @@ void CMenuManager::ProcessButtonPresses() m_nCurrOption = NumberOfMenuOptions; } + if (m_nCurrExOption < 0) + m_nCurrExOption = 0; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); } else if (GetPadMoveDown()) { m_nPrevOption = m_nCurrOption; m_nCurrOption += 1; + m_nCurrExOption += 1; + //field_438 = += 1; if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) { if (m_nCurrOption > NumberOfMenuOptions) @@ -1616,6 +1613,9 @@ void CMenuManager::ProcessButtonPresses() m_nCurrOption = MENUROW_0; } + if (m_nCurrExOption > m_nCurrExSize - 1) + m_nCurrExOption = m_nCurrExSize - 1; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); } @@ -1637,6 +1637,8 @@ void CMenuManager::ProcessButtonPresses() } else SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]); + + PlayEscSound = true; break; default: SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]); @@ -1675,7 +1677,7 @@ void CMenuManager::ProcessButtonPresses() } break; default: - m_nHoverOption = HOVEROPTION_NULL; + m_nHoverOption = HOVEROPTION_42; break; } } @@ -1871,10 +1873,12 @@ void CMenuManager::ProcessOnOffMenuOptions() break; case MENUACTION_UPDATESAVE: PcSaveHelper.PopulateSlotInfo(); - if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) { - m_nCurrSaveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 2; + if (!m_bGameNotLoaded) { + if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) { + m_nCurrSaveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 2; - SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu); + SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu); + } } break; case MENUACTION_CHECKSAVE: @@ -2120,32 +2124,24 @@ void CMenuManager::SaveLoadFileError_SetUpErrorScreen() case 1: case 2: case 3: - m_nPrevScreen = m_nCurrScreen; - m_nCurrScreen = MENUPAGE_SAVE_FAILED; - m_nCurrOption = MENUROW_0; + SwitchToNewScreen(MENUPAGE_SAVE_FAILED); m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); break; break; case 4: case 5: case 6: - this->m_nPrevScreen = m_nCurrScreen; - this->m_nCurrScreen = MENUPAGE_LOAD_FAILED; - m_nCurrOption = MENUROW_0; + SwitchToNewScreen(MENUPAGE_LOAD_FAILED); m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); break; case 7: - this->m_nPrevScreen = m_nCurrScreen; - this->m_nCurrScreen = MENUPAGE_LOAD_FAILED_2; - m_nCurrOption = MENUROW_0; + SwitchToNewScreen(MENUPAGE_LOAD_FAILED_2); m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); break; case 8: case 9: case 10: - m_nPrevScreen = m_nCurrScreen; - m_nCurrScreen = MENUPAGE_DELETE_FAILED; - m_nCurrOption = MENUROW_0; + SwitchToNewScreen(MENUPAGE_DELETE_FAILED); m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); break; default: @@ -2221,7 +2217,6 @@ void CMenuManager::ShutdownJustMenu() } #endif -// We won't ever use this again. #if ALL_ORIGINAL_FRONTEND WRAPPER float CMenuManager::StretchX(float) { EAXJMP(0x48ABE0); } #else @@ -2230,7 +2225,11 @@ float CMenuManager::StretchX(float x) if (SCREEN_WIDTH == 640) return x; else +#ifndef ASPECT_RATIO_SCALE return SCREEN_WIDTH * x * 0.0015625f; +#else + return SCREEN_SCALE_X(x); +#endif } #endif @@ -2349,7 +2348,7 @@ uint8 CMenuManager::GetNumberOfMenuOptions() return Rows; } -void CMenuManager::SwitchToNewScreen(int8 screen) +void CMenuManager::SwitchToNewScreen(int32 screen) { ResetHelperText(); @@ -2373,6 +2372,10 @@ void CMenuManager::SwitchToNewScreen(int8 screen) m_nPrevScreen = m_nCurrScreen; m_nCurrScreen = screen; m_nCurrOption = MENUROW_0; + // + m_nCurrExOption = MENUROW_0; + m_nCurrExLayer = 19; + // m_nMenuFadeAlpha = 0; m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); } @@ -2386,7 +2389,6 @@ void CMenuManager::SwitchToNewScreen(int8 screen) // Set player skin. if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { CPlayerSkin::BeginFrontEndSkinEdit(); - field_535 = 19; m_bSkinsFound = false; } @@ -2399,7 +2401,7 @@ void CMenuManager::SwitchToNewScreen(int8 screen) DMAudio.StopFrontEndTrack(); } -void CMenuManager::SetDefaultPreferences(int8 screen) +void CMenuManager::SetDefaultPreferences(int32 screen) { switch (screen) { case MENUPAGE_SOUND_SETTINGS: @@ -2480,7 +2482,7 @@ bool GetPadMoveUp() bool GetPadMoveDown() { - return + return (CPad::GetPad(0)->NewState.DPadDown && !CPad::GetPad(0)->OldState.DPadDown) || (CPad::GetPad(0)->NewKeyState.DOWN && !CPad::GetPad(0)->OldKeyState.DOWN) || (CPad::GetPad(0)->NewState.LeftStickY > 0 && !(CPad::GetPad(0)->OldState.LeftStickY > 0)); @@ -2540,7 +2542,7 @@ bool GetMouseForward() bool GetMouseBack() { - return GetMouseClickRight; + return GetMouseClickRight(); } bool GetMousePos() @@ -2581,7 +2583,8 @@ bool GetMouseInput() } STARTPATCHES -#ifndef ALL_ORIGINAL_FRONTEND +#if ALL_ORIGINAL_FRONTEND +#else InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP); InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP); InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP); @@ -2589,6 +2592,8 @@ STARTPATCHES InjectHook(0x48AE60, &CMenuManager::ProcessOnOffMenuOptions, PATCH_JUMP); InjectHook(0x488EE0, &CMenuManager::LoadSettings, PATCH_JUMP); InjectHook(0x488CC0, &CMenuManager::SaveSettings, PATCH_JUMP); + InjectHook(0x48ABE0, &CMenuManager::StretchX, PATCH_JUMP); + InjectHook(0x48AC20, &CMenuManager::StretchY, PATCH_JUMP); for (int i = 1; i < ARRAY_SIZE(aScreens); i++) Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]); diff --git a/src/core/Frontend.h b/src/core/Frontend.h index 9a3cdd50..8b02b866 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -328,7 +328,7 @@ enum eCheckHover HOVEROPTION_19, HOVEROPTION_20, HOVEROPTION_CHANGESKIN, - HOVEROPTION_NULL = 42, + HOVEROPTION_42 = 42, }; enum eMenuColumns @@ -413,10 +413,10 @@ public: tSkinInfo *m_pSelectedSkin; tSkinInfo *field_438; float field_43C; - int field_440; + int m_nCurrExSize; int m_nSkinsTotal; char _unk0[4]; - int field_44C; + int m_nCurrExOption; bool m_bSkinsFound; bool m_bQuitGameNoCD; char field_452; @@ -439,7 +439,7 @@ public: int field_530; char field_534; char field_535; - int8 field_536; + int8 m_nCurrExLayer; int m_nHelperTextAlpha; int m_nMouseOldPosX; int m_nMouseOldPosY; @@ -452,6 +452,7 @@ public: int m_nCurrSaveSlot; int m_nScreenChangeDelayTimer; +public: static int32 &OS_Language; static int8 &m_PrefsUseVibration; static int8 &m_DisplayControllerOnFoot; @@ -516,17 +517,16 @@ public: void SaveSettings(); void SetHelperText(int text); void ShutdownJustMenu(); - static float StretchX(float); - static float StretchY(float); + float StretchX(float); + float StretchY(float); void SwitchMenuOnAndOff(); void UnloadTextures(); void WaitForUserCD(); // New content: uint8 GetNumberOfMenuOptions(); - void SwitchToNewScreen(int8 screen); - void SetDefaultPreferences(int8 screen); - + void SwitchToNewScreen(int32 screen); + void SetDefaultPreferences(int32 screen); }; static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error"); diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 81f27153..1db7b07c 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -325,7 +325,7 @@ void CHud::Draw() else { Clip = AmmoInClip; - if (TotalAmmo - AmmoInClip > 9999) + if ((TotalAmmo - AmmoInClip) > 9999) Ammo = 9999; else Ammo = TotalAmmo - AmmoInClip; |