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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-22 01:42:04 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-22 01:42:04 +0200
commit864847a6fe5461581232a68b64d98dd15d035330 (patch)
tree0d57b42ff992fa7afe651f6e74da950168aa030a
parentscript revision (diff)
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-rw-r--r--src/control/Script.cpp1193
-rw-r--r--src/control/Script.h2
-rw-r--r--src/core/ColStore.cpp2
-rw-r--r--src/core/PlayerInfo.cpp5
-rw-r--r--src/core/PlayerInfo.h3
-rw-r--r--src/entities/Physical.cpp3
-rw-r--r--src/entities/Physical.h3
-rw-r--r--src/peds/Ped.cpp15
-rw-r--r--src/peds/Ped.h22
-rw-r--r--src/vehicles/CarGen.cpp3
-rw-r--r--src/vehicles/Vehicle.cpp3
-rw-r--r--src/vehicles/Vehicle.h5
12 files changed, 1156 insertions, 103 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index eb94918e..79917002 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -38,6 +38,7 @@
#include "Pad.h"
#include "Particle.h"
#include "ParticleObject.h"
+#include "PedAttractor.h"
#include "PedRoutes.h"
#include "Phones.h"
#include "Pickups.h"
@@ -298,7 +299,7 @@ void CMissionCleanup::Process()
//TODO(MIAMI): drunkenness, enable drive by
//DMAudio::ShutUpPlayerTalking(0);
CVehicle::bDisableRemoteDetonation = false;
- //CVehicle::bDisableRemoteDetonationOnContact = false; // TODO(MIAMI)
+ CVehicle::bDisableRemoteDetonationOnContact = false;
//CGameLogic::ClearShortCut(); // TODO(MIAMI)
CTheScripts::RiotIntensity = 0;
CTheScripts::StoreVehicleIndex = -1;
@@ -1948,8 +1949,8 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
float radius = *(float*)&ScriptParams[4];
eMoveState state;
switch (ScriptParams[5]) {
- case 0: state = PEDMOVE_WALK;
- case 1: state = PEDMOVE_SPRINT;
+ case 0: state = PEDMOVE_WALK; break;
+ case 1: state = PEDMOVE_SPRINT; break;
default: assert(0);
}
ped->ClearAll();
@@ -8944,7 +8945,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CStats::SetTotalNumberKillFrenzies(ScriptParams[0]);
return 0;
case COMMAND_BLOW_UP_RC_BUGGY:
- CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy();
+ CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy(true);
return 0;
/*
case COMMAND_REMOVE_CAR_FROM_CHASE:
@@ -10463,8 +10464,23 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
return 0;
}
case COMMAND_GET_CHAR_WEAPON_IN_SLOT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ ScriptParams[0] = pPed->GetWeapon(ScriptParams[1]).m_eWeaponType;
+ ScriptParams[1] = pPed->GetWeapon(ScriptParams[1]).m_nAmmoTotal;
+ ScriptParams[2] = CPickups::ModelForWeapon((eWeaponType)ScriptParams[0]);
+ StoreParameters(&m_nIp, 3);
+ }
case COMMAND_GET_CLOSEST_STRAIGHT_ROAD:
- assert(0);
+ {
+ CollectParameters(&m_nIp, 5);
+ debug("GET_CLOSEST_STRAIGHT_ROAD not implemented!\n");
+ for (int i = 0; i < 7; i++)
+ ScriptParams[i] = 0;
+ StoreParameters(&m_nIp, 7); // TODO(MIAMI)
+ }
case COMMAND_SET_CAR_FORWARD_SPEED:
{
CollectParameters(&m_nIp, 2);
@@ -10498,17 +10514,82 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
return 0;
}
case COMMAND_RESET_HAVOC_CAUSED_BY_PLAYER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CWorld::Players[ScriptParams[0]].m_nHavocLevel = 0;
+ return 0;
+ }
case COMMAND_GET_HAVOC_CAUSED_BY_PLAYER:
+ {
+ CollectParameters(&m_nIp, 1);
+ ScriptParams[0] = CWorld::Players[ScriptParams[0]].m_nHavocLevel;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
case COMMAND_CREATE_SCRIPT_ROADBLOCK:
+ {
+ CollectParameters(&m_nIp, 6);
+ debug("CREATE_SCRIPT_ROADBLOCK not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_CLEAR_ALL_SCRIPT_ROADBLOCKS:
+ {
+ debug("CLEAR_ALL_SCRIPT_ROADBLOCKS not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_SET_CHAR_OBJ_WALK_TO_CHAR:
- case COMMAND_IS_PICKUP_IN_ZONE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ assert(pTargetPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_FOLLOW_PED_IN_FORMATION, pPed);
+ return 0;
+ }
+ //case COMMAND_IS_PICKUP_IN_ZONE:
case COMMAND_GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS:
+ {
+ CollectParameters(&m_nIp, 4);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CVector offset = pPed->GetMatrix() * *(CVector*)&ScriptParams[1];
+ *(CVector*)&ScriptParams[0] = pPed->GetPosition() + offset;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
case COMMAND_HAS_CHAR_BEEN_PHOTOGRAPHED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ bool result = false;
+ if (pPed->bHasBeenPhotographed) {
+ result = true;
+ pPed->bHasBeenPhotographed = false;
+ }
+ UpdateCompareFlag(result);
+ return 0;
+ }
case COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ assert(pTargetPed);
+ pPed->bScriptObjectiveCompleted = false;
+ debug("SET_CHAR_OBJ_AIM_GUN_AT_CHAR is not implemented\n");
+ //pPed->SetObjective(OBJECTIVE_AIM_GUN_AT_PED, pTargetPed); // TODO(MIAMI) -- when objective is implemented
+ return 0;
+ }
case COMMAND_SWITCH_SECURITY_CAMERA:
- case COMMAND_IS_CHAR_IN_FLYING_VEHICLE:
- assert(0);
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("SWITCH_SECURITY_CAMERA is not implemented\n"); // TODO(MIAMI)
+ }
+ //case COMMAND_IS_CHAR_IN_FLYING_VEHICLE:
case COMMAND_IS_PLAYER_IN_FLYING_VEHICLE:
{
CollectParameters(&m_nIp, 1);
@@ -10517,11 +10598,10 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
UpdateCompareFlag(pPed->bInVehicle && (pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI || pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE));
return 0;
}
- case COMMAND_HAS_SONY_CD_BEEN_READ:
- case COMMAND_GET_NUMBER_OF_SONY_CDS_READ:
- case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD:
- case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD:
- assert(0);
+ //case COMMAND_HAS_SONY_CD_BEEN_READ:
+ //case COMMAND_GET_NUMBER_OF_SONY_CDS_READ:
+ //case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD:
+ //case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD:
case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD:
{
CollectParameters(&m_nIp, 4);
@@ -10541,26 +10621,132 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
return 0;
case COMMAND_SET_HELI_ORIENTATION:
+ {
+ CollectParameters(&m_nIp, 2);
+ debug("SET_HELI_ORIENTATION is not implemented\n"); // TODO(MIAMI);
+ return 0;
+ }
case COMMAND_CLEAR_HELI_ORIENTATION:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("SET_HELI_ORIENTATION is not implemented\n"); // TODO(MIAMI);
+ return 0;
+ }
case COMMAND_PLANE_GOTO_COORDS:
+ {
+ CollectParameters(&m_nIp, 5);
+ debug("PLANE_GOTO_COORS is not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_GET_NTH_CLOSEST_CAR_NODE:
- case COMMAND_GET_NTH_CLOSEST_CHAR_NODE:
+ {
+ CollectParameters(&m_nIp, 4);
+ debug("GET_NTH_CLOSEST_CAR_NODE is not implemented\n"); // TODO(MIAMI)
+ ScriptParams[0] = 0;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ //case COMMAND_GET_NTH_CLOSEST_CHAR_NODE:
case COMMAND_DRAW_WEAPONSHOP_CORONA:
+ {
+ CollectParameters(&m_nIp, 9);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CCoronas::RegisterCorona((uint32)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8], 255, pos, *(float*)&ScriptParams[3],
+ 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f, false, 0.2f);
+ return 0;
+ }
case COMMAND_SET_ENABLE_RC_DETONATE_ON_CONTACT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle::bDisableRemoteDetonationOnContact = (ScriptParams[0] == 0);
+ return 0;
+ }
case COMMAND_FREEZE_CHAR_POSITION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bIsFrozen = ScriptParams[1];
+ return 0;
+ }
case COMMAND_SET_CHAR_DROWNS_IN_WATER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bDrownsInWater = ScriptParams[1];
+ return 0;
+ }
case COMMAND_SET_OBJECT_RECORDS_COLLISIONS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ pObject->bUseCollisionRecords = ScriptParams[1];
+ return 0;
+ }
case COMMAND_HAS_OBJECT_COLLIDED_WITH_ANYTHING:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ UpdateCompareFlag(pObject->m_nCollisionRecords != 0);
+ return 0;
+ }
case COMMAND_REMOVE_RC_BUGGY:
- case COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN:
+ {
+ CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy(false);
+ return 0;
+ }
+ //case COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN:
case COMMAND_GET_CHAR_ARMOUR:
- case COMMAND_SET_CHAR_ARMOUR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ ScriptParams[0] = pPed->m_fArmour;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ //case COMMAND_SET_CHAR_ARMOUR:
case COMMAND_SET_HELI_STABILISER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->bHeliMinimumTilt = ScriptParams[1];
+ return 0;
+ }
case COMMAND_SET_CAR_STRAIGHT_LINE_DISTANCE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->AutoPilot.m_nSwitchDistance = ScriptParams[1];
+ return 0;
+ }
case COMMAND_POP_CAR_BOOT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ debug("POP_CAR_BOOT is not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_SHUT_PLAYER_UP:
+ {
+ CollectParameters(&m_nIp, 2);
+ debug("SHUT_PLAYER_UP is not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_SET_PLAYER_MOOD:
- assert(0);
+ {
+ CollectParameters(&m_nIp, 3);
+ debug("SET_PLAYER_MOOD is not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_REQUEST_COLLISION:
{
CollectParameters(&m_nIp, 2);
@@ -10572,12 +10758,36 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
}
case COMMAND_LOCATE_OBJECT_2D:
case COMMAND_LOCATE_OBJECT_3D:
+ LocateObjectCommand(command, &m_nIp);
+ return 0;
case COMMAND_IS_OBJECT_IN_WATER:
- case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ UpdateCompareFlag(pObject->bIsInWater);
+ return 0;
+ }
+ //case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR:
case COMMAND_IS_OBJECT_IN_AREA_2D:
case COMMAND_IS_OBJECT_IN_AREA_3D:
+ ObjectInAreaCheckCommand(command, &m_nIp);
+ return 0;
case COMMAND_TASK_TOGGLE_DUCK:
- assert(0);
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ if (ScriptParams[1]) {
+ pPed->bIsDucking = true;
+ pPed->SetDuck(ScriptParams[2], true);
+ }
+ else {
+ pPed->ClearDuck(true);
+ pPed->bIsDucking = false;
+ }
+ return 0;
+ }
case COMMAND_SET_ZONE_CIVILIAN_CAR_INFO:
{
char label[12];
@@ -10604,17 +10814,88 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
return 0;
}
case COMMAND_REQUEST_ANIMATION:
+ {
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex(key), STREAMFLAGS_SCRIPTOWNED);
+ return 0;
+ }
case COMMAND_HAS_ANIMATION_LOADED:
+ {
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ UpdateCompareFlag(CAnimManager::GetAnimationBlock(key)->isLoaded);
+ return 0;
+ }
case COMMAND_REMOVE_ANIMATION:
+ {
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex(key));
+ return 0;
+ }
case COMMAND_IS_CHAR_WAITING_FOR_WORLD_COLLISION:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(pPed->bIsStaticWaitingForCollision);
+ return 0;
+ }
case COMMAND_IS_CAR_WAITING_FOR_WORLD_COLLISION:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ UpdateCompareFlag(pVehicle->bIsStaticWaitingForCollision);
+ return 0;
+ }
case COMMAND_IS_OBJECT_WAITING_FOR_WORLD_COLLISION:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ UpdateCompareFlag(pObject->bIsStaticWaitingForCollision);
+ return 0;
+ }
case COMMAND_SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ debug("SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT is not implemented\n");
+ return 0;
+ }
case COMMAND_ATTACH_CHAR_TO_OBJECT:
+ {
+ CollectParameters(&m_nIp, 8);
+ debug("ATTACH_CHAR_TO_OBJECT is not implemented\n");
+ return 0;
+ }
case COMMAND_SET_CHAR_AS_PLAYER_FRIEND:
- case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bIsPlayerFriend = ScriptParams[2];
+ return 0;
+ }
+ //case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER:
case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING:
- assert(0);
+ {
+ char onscreen_str[12];
+ assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
+ int16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 2);
+ wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
+ strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CUserDisplay::OnscnTimer.AddCounter(var, ScriptParams[0], onscreen_str, ScriptParams[1] - 1);
+ return 0;
+ }
case COMMAND_ADD_SET_PIECE:
{
CollectParameters(&m_nIp, 13);
@@ -10633,8 +10914,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
debug("CLEAR_EXTRA_COLOURS not implemented, skipping\n");
return 0;
}
- case COMMAND_CLOSE_CAR_BOOT:
- assert(0);
+ //case COMMAND_CLOSE_CAR_BOOT:
case COMMAND_GET_WHEELIE_STATS:
{
CollectParameters(&m_nIp, 1);
@@ -10648,29 +10928,146 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
StoreParameters(&m_nIp, 6);
return 0;
}
- case COMMAND_DISARM_CHAR:
+ //case COMMAND_DISARM_CHAR:
case COMMAND_BURST_CAR_TYRE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ if (pVehicle->IsBike()) {
+ if (ScriptParams[1] == 2)
+ ScriptParams[1] = 0;
+ else if (ScriptParams[1] == 3)
+ ScriptParams[1] = 1;
+ pVehicle->BurstTyre(ScriptParams[1]); // TODO(MIAMI): second param is true
+ }
+ else {
+ pVehicle->BurstTyre(ScriptParams[1]); // TODO(MIAMI): second param is true
+ }
+ return 0;
+ }
case COMMAND_IS_CHAR_OBJ_NO_OBJ:
+ {
+ CollectParameters(&m_nIp, 1);
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(pPed->m_prevObjective == OBJECTIVE_NONE && pPed->m_objective == OBJECTIVE_NONE);
+ return 0;
+ }
case COMMAND_IS_PLAYER_WEARING:
+ {
+ CollectParameters(&m_nIp, 1);
+ char key[12];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ key[i] = tolower(key[i]);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ UpdateCompareFlag(strcmp(key, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetName()) == 0);
+ return 0;
+ }
case COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ pPlayerInfo->m_bDriveByAllowed = ScriptParams[1];
+ return 0;
+ }
case COMMAND_SET_CHAR_OBJ_SPRINT_TO_COORD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CVector pos;
+ pos.x = *(float*)&ScriptParams[1];
+ pos.y = *(float*)&ScriptParams[2];
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pPed->bScriptObjectiveCompleted = false;
+ debug("SET_CHAR_OBJ_SPRINT_TO_COORD is not implemented\n");
+ //pPed->SetObjective(OBJECTIVE_SPRINT_TO_COORD, pos); // TODO(MIAMI) -- when objective is implemented
+ return 0;
+ }
case COMMAND_CREATE_SWAT_ROPE:
- case COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA:
- case COMMAND_GET_NEAREST_TYRE_TO_POINT:
+ {
+ CollectParameters(&m_nIp, 3);
+ debug("SET_CHAR_OBJ_SPRINT_TO_COORD is not implemented\n");
+ return 0;
+ }
+ //case COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA:
+ //case COMMAND_GET_NEAREST_TYRE_TO_POINT:
case COMMAND_SET_CAR_MODEL_COMPONENTS:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicleModelInfo::SetComponentsToUse(ScriptParams[1], ScriptParams[2]);
+ return 0;
+ }
case COMMAND_SWITCH_LIFT_CAMERA:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("SWITCH_LIFT_CAMERA is not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_CLOSE_ALL_CAR_DOORS:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("CLOSE_ALL_CAR_DOORS is not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_GET_DISTANCE_BETWEEN_COORDS_2D:
+ {
+ CollectParameters(&m_nIp, 4);
+ *(float*)&ScriptParams[0] = (*(CVector2D*)&ScriptParams[0] - *(CVector2D*)&ScriptParams[2]).Magnitude();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
case COMMAND_GET_DISTANCE_BETWEEN_COORDS_3D:
+ {
+ CollectParameters(&m_nIp, 6);
+ *(float*)&ScriptParams[0] = (*(CVector*)&ScriptParams[0] - *(CVector*)&ScriptParams[3]).Magnitude();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
case COMMAND_POP_CAR_BOOT_USING_PHYSICS:
- case COMMAND_SET_FIRST_PERSON_WEAPON_CAMERA:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("POP_CAR_BOOT_USING_PHYSICS is not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
+ //case COMMAND_SET_FIRST_PERSON_WEAPON_CAMERA:
case COMMAND_IS_CHAR_LEAVING_VEHICLE_TO_DIE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(pPed->m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE);
+ return 0;
+ }
case COMMAND_SORT_OUT_OBJECT_COLLISION_WITH_CAR:
- case COMMAND_GET_MAX_WANTED_LEVEL:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ pObject->m_pCollidingEntity = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ return 0;
+ }
+ //case COMMAND_GET_MAX_WANTED_LEVEL:
case COMMAND_IS_CHAR_WANDER_PATH_CLEAR:
- case COMMAND_PRINT_HELP_WITH_NUMBER:
+ {
+ CollectParameters(&m_nIp, 5);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(CWorld::IsWanderPathClear(pPed->GetPosition(), *(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3], 4));
+ return 0;
+ }
+ //case COMMAND_PRINT_HELP_WITH_NUMBER:
case COMMAND_PRINT_HELP_FOREVER:
- case COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CHud::SetHelpMessage(text, false); // TODO(MIAMI): third param is true
+ return 0;
+ }
+ //case COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER:
default:
assert(0);
}
@@ -10683,7 +11080,8 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG:
{
CollectParameters(&m_nIp, 3);
- CPed *pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pTarget);
uint8 flag = 1 << (uint8)ScriptParams[1];
if (ScriptParams[2])
pTarget->m_gangFlags |= flag;
@@ -10693,8 +11091,8 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
return 0;
}
case COMMAND_LOAD_AND_LAUNCH_MISSION_EXCLUSIVE:
- case COMMAND_IS_MISSION_AUDIO_PLAYING:
- assert(0);
+ return 0;
+ //case COMMAND_IS_MISSION_AUDIO_PLAYING:
case COMMAND_CREATE_LOCKED_PROPERTY_PICKUP:
{
CollectParameters(&m_nIp, 3);
@@ -10722,67 +11120,266 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
return 0;
}
case COMMAND_FREEZE_CAR_POSITION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->bIsFrozen = ScriptParams[1];
+ return 0;
+ }
case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CHAR:
- case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR:
- case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR:
- case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR:
- case COMMAND_GET_RADIO_CHANNEL:
- case COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS:
- case COMMAND_IS_CAR_DROWNING_IN_WATER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ bool result = false;
+ if (pPed) {
+ if (pPed->m_lastDamEntity) {
+ if (pPed->m_lastDamEntity == pTestedPed)
+ result = true;
+ if (pTestedPed->bInVehicle && pPed->m_lastDamEntity == pTestedPed->m_pMyVehicle)
+ result = true;
+ }
+ }else
+ debug("HAS_CHAR_BEEN_DAMAGED_BY_CHAR - First character doesn't exist\n");
+ UpdateCompareFlag(result);
+ return 0;
+ }
+ //case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR:
+ //case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR:
+ //case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR:
+ //case COMMAND_GET_RADIO_CHANNEL:
+ //case COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS:
+ //case COMMAND_IS_CAR_DROWNING_IN_WATER:
case COMMAND_IS_CHAR_DROWNING_IN_WATER:
- assert(0);
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(pPed && pPed->bIsDrowning);
+ return 0;
+ }
case COMMAND_DISABLE_CUTSCENE_SHADOWS:
{
- debug("DISABLE_CUTSCENE_SHADOWS not implemented, skipping\n");
+ debug("DISABLE_CUTSCENE_SHADOWS not implemented, skipping\n"); // TODO(MIAMI)
return 0;
}
case COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY:
+ {
+ CollectParameters(&m_nIp, 3);
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("HAS_GLASS_BEEN_SHATTERED_NEARBY not implemented, default to TRUE\n"); // TODO(MIAMI)
+ bShowed = true;
+ }
+ UpdateCompareFlag(true);
+ return 0;
+ }
case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE:
+ {
+ CollectParameters(&m_nIp, 3);
+ debug("ATTACH_CUTSCENE_OBJECT_TO_BONE not implemented, skipping\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT:
+ {
+ CollectParameters(&m_nIp, 2);
+ debug("ATTACH_CUTSCENE_OBJECT_TO_COMPONENT not implemented, skipping\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED:
- case COMMAND_IS_MISSION_AUDIO_LOADING:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bStayInCarOnJack = ScriptParams[1];
+ return 0;
+ }
+ //case COMMAND_IS_MISSION_AUDIO_LOADING:
case COMMAND_ADD_MONEY_SPENT_ON_WEAPONS:
+ CollectParameters(&m_nIp, 1);
+ debug("ADD_MONEY_SPENT_ON_WEAPON not implemented\n"); // TODO(MIAMI)
+ return 0;
case COMMAND_ADD_MONEY_SPENT_ON_PROPERTY:
- case COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING:
+ CollectParameters(&m_nIp, 1);
+ debug("ADD_MONEY_SPENT_ON_PROPERTY not implemented\n"); // TODO(MIAMI)
+ return 0;
+ //case COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING:
case COMMAND_SET_CHAR_ANSWERING_MOBILE:
+ {
+ CollectParameters(&m_nIp, 2);
+ debug("SET_CHAR_ANSWERING_MOBILE not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_SET_PLAYER_DRUNKENNESS:
- case COMMAND_GET_PLAYER_DRUNKENNESS:
- case COMMAND_SET_PLAYER_DRUG_LEVEL:
- case COMMAND_GET_PLAYER_DRUG_LEVEL:
- case COMMAND_ADD_LOAN_SHARK_VISITS:
+ {
+ CollectParameters(&m_nIp, 2);
+ debug("SET_PLAYER_DRUNKENNESS not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
+ //case COMMAND_GET_PLAYER_DRUNKENNESS:
+ //case COMMAND_SET_PLAYER_DRUG_LEVEL:
+ //case COMMAND_GET_PLAYER_DRUG_LEVEL:
+ //case COMMAND_ADD_LOAN_SHARK_VISITS:
case COMMAND_ADD_STORES_KNOCKED_OFF:
- case COMMAND_ADD_MOVIE_STUNTS:
+ CollectParameters(&m_nIp, 1);
+ debug("ADD_STORES_KNOCKED_OFF not implemented\n"); // TODO(MIAMI)
+ return 0;
+ //case COMMAND_ADD_MOVIE_STUNTS:
case COMMAND_ADD_NUMBER_OF_ASSASSINATIONS:
+ CollectParameters(&m_nIp, 1);
+ debug("ADD_NUMBER_OF_ASSASSINATIONS not implemented\n"); // TODO(MIAMI)
+ return 0;
case COMMAND_ADD_PIZZAS_DELIVERED:
- case COMMAND_ADD_GARBAGE_PICKUPS:
+ CollectParameters(&m_nIp, 1);
+ debug("ADD_PIZZAS_DELIVERED not implemented\n"); // TODO(MIAMI)
+ return 0;
+ //case COMMAND_ADD_GARBAGE_PICKUPS:
case COMMAND_ADD_ICE_CREAMS_SOLD:
- case COMMAND_SET_TOP_SHOOTING_RANGE_SCORE:
- case COMMAND_ADD_SHOOTING_RANGE_RANK:
- case COMMAND_ADD_MONEY_SPENT_ON_GAMBLING:
- case COMMAND_ADD_MONEY_WON_ON_GAMBLING:
- case COMMAND_SET_LARGEST_GAMBLING_WIN:
+ CollectParameters(&m_nIp, 1);
+ debug("ADD_ICE_CREAMS_SOLD not implemented\n"); // TODO(MIAMI)
+ return 0;
+ //case COMMAND_SET_TOP_SHOOTING_RANGE_SCORE:
+ //case COMMAND_ADD_SHOOTING_RANGE_RANK:
+ //case COMMAND_ADD_MONEY_SPENT_ON_GAMBLING:
+ //case COMMAND_ADD_MONEY_WON_ON_GAMBLING:
+ //case COMMAND_SET_LARGEST_GAMBLING_WIN:
case COMMAND_SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bDontFight = !ScriptParams[1];
+ return 0;
+ }
case COMMAND_CLEAR_CHAR_WAIT_STATE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->ClearWaitState();
+ }
case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE:
+ {
+ CollectParameters(&m_nIp, 5);
+ int handle = -1;
+ uint32 i = CPools::GetVehiclePool()->GetSize();
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float supX = *(float*)&ScriptParams[2];
+ float supY = *(float*)&ScriptParams[3];
+ while (i--) {
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE)
+ continue;
+ if (ScriptParams[4] != pVehicle->GetModelIndex() && ScriptParams[4] >= 0)
+ continue;
+ if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
+ continue;
+ if (!pVehicle->IsWithinArea(infX, infY, supX, supY))
+ continue;
+ handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ }
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
case COMMAND_SET_CAN_BURST_CAR_TYRES:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->bTyresDontBurst = !ScriptParams[1];
+ return 0;
+ }
case COMMAND_SET_PLAYER_AUTO_AIM:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ pPed->bDoomAim = ScriptParams[1];
+ }
case COMMAND_FIRE_HUNTER_GUN:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("FIRE_HUNTER_GUN is not implemented, skipping\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_SET_PROPERTY_AS_OWNED:
+ CollectParameters(&m_nIp, 1);
+ debug("SET_PROPERTY_AS_OWNED not implemented\n"); // TODO(MIAMI)
+ return 0;
case COMMAND_ADD_BLOOD_RING_KILLS:
+ CollectParameters(&m_nIp, 1);
+ debug("ADD_BLOOD_RING_KILLS not implemented\n"); // TODO(MIAMI)
+ return 0;
case COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING:
- assert(0);
+ CollectParameters(&m_nIp, 1);
+ debug("SET_LONGEST_TIME_IN_BLOOD_RING not implemented\n"); // TODO(MIAMI)
+ return 0;
case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE:
{
debug("REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE not implemented, skipping\n");
return 0;
}
case COMMAND_IS_PLAYER_TOUCHING_VEHICLE:
- case COMMAND_IS_CHAR_TOUCHING_VEHICLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ CPhysical* pTestedEntity = pPed;
+ if (pPed->bInVehicle && pPed->m_pMyVehicle)
+ pTestedEntity = pPed->m_pMyVehicle;
+ UpdateCompareFlag(pTestedEntity->GetHasCollidedWith(pVehicle));
+ return 0;
+ }
+ //case COMMAND_IS_CHAR_TOUCHING_VEHICLE:
case COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVector d1 = CWorld::Players[ScriptParams[0]].GetPos() - *(CVector*)&ScriptParams[1];
+ CVector d2 = CWorld::Players[ScriptParams[0]].GetPos() + *(CVector*)&ScriptParams[1];
+ int i = CPools::GetPedPool()->GetSize();
+ bool result = false;
+ while (i--) {
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (ScriptParams[4] != pPed->GetModelIndex() && ScriptParams[5] != pPed->GetModelIndex())
+ continue;
+ if (pPed->IsWithinArea(d1.x, d1.y, d1.z, d2.x, d2.y, d2.z))
+ result = true;
+ }
+ UpdateCompareFlag(result);
+ return 0;
+ }
case COMMAND_CLEAR_CHAR_FOLLOW_PATH:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ if (pPed->GetPedState() == PED_FOLLOW_PATH) {
+ pPed->RestorePreviousState();
+ pPed->ClearFollowPath();
+ }
+ return 0;
+ }
case COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ pPed->bCanBeShotInVehicle = ScriptParams[1];
+ return 0;
+ }
case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE:
- assert(0);
+ {
+ CollectParameters(&m_nIp, 2);
+ debug("ATTACH_CUTSCENE_OBJECT_TO_VEHICLE not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_LOAD_MISSION_TEXT:
{
char key[8];
@@ -10794,23 +11391,57 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_SET_TONIGHTS_EVENT:
{
CollectParameters(&m_nIp, 1);
- debug("skipping SET_TONIGHTS_EVENT\n");
+ debug("skipping SET_TONIGHTS_EVENT\n"); // TODO(MIAMI)
return 0;
}
case COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY:
- case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (pPed)
+ pPed->m_lastDamEntity = nil;
+ else
+ debug("CLEAR_CHAR_LAST_DAMAGE_ENTITY - Character doesn't exist\n");
+ return 0;
+ }
+ //case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY:
case COMMAND_FREEZE_OBJECT_POSITION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ pObject->bIsFrozen = ScriptParams[1];
+ return 0;
+ }
case COMMAND_SET_PLAYER_HAS_MET_DEBBIE_HARRY:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::bPlayerHasMetDebbieHarry = ScriptParams[0];
+ return 0;
+ }
case COMMAND_SET_RIOT_INTENSITY:
- case COMMAND_IS_CAR_IN_ANGLED_AREA_2D:
- case COMMAND_IS_CAR_IN_ANGLED_AREA_3D:
- case COMMAND_REMOVE_WEAPON_FROM_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::RiotIntensity = ScriptParams[0];
+ return 0;
+ }
+ //case COMMAND_IS_CAR_IN_ANGLED_AREA_2D:
+ //case COMMAND_IS_CAR_IN_ANGLED_AREA_3D:
+ //case COMMAND_REMOVE_WEAPON_FROM_CHAR:
case COMMAND_SET_UP_TAXI_SHORTCUT:
+ {
+ CollectParameters(&m_nIp, 8);
+ debug("SET_UP_TAXI_SHORTCUT is not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_CLEAR_TAXI_SHORTCUT:
- case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT:
- case COMMAND_GET_CLOSEST_WATER_NODE:
+ debug("CLEAR_TAXI_SHORTCUT is not implemented\n"); // TODO(MIAMI)
+ return 0;
+ //case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT:
+ //case COMMAND_GET_CLOSEST_WATER_NODE:
case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH:
- assert(0);
+ debug("ADD_PORN_LEAFLET_TO_RUBBISH is not implemented\n"); // TODO(MIAMI)
+ return 0;
case COMMAND_CREATE_CLOTHES_PICKUP:
{
CollectParameters(&m_nIp, 4);
@@ -10822,8 +11453,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
StoreParameters(&m_nIp, 1);
return 0;
}
- case COMMAND_CHANGE_BLIP_THRESHOLD:
- assert(0);
+ //case COMMAND_CHANGE_BLIP_THRESHOLD:
case COMMAND_MAKE_PLAYER_FIRE_PROOF:
{
CollectParameters(&m_nIp, 2);
@@ -10909,10 +11539,44 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
return 0;
}
case COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ pPed->bIgnoreThreatsBehindObjects = ScriptParams[1];
+ return 0;
+ }
case COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ if (pPed->bInVehicle) {
+ if (pPed->GetWeapon(5).m_eWeaponType) { // TODO(MIAMI): enum
+ if (pPed->GetWeapon(5).m_nAmmoTotal < ScriptParams[1])
+ pPed->SetAmmo(pPed->GetWeapon(5).m_eWeaponType, ScriptParams[1]);
+ }
+ else {
+ pPed->GiveWeapon(WEAPONTYPE_UZI, ScriptParams[1], true);
+ if (pPed->m_storedWeapon == WEAPONTYPE_UNIDENTIFIED)
+ pPed->m_storedWeapon = pPed->GetWeapon()->m_eWeaponType;
+ pPed->SetCurrentWeapon(WEAPONTYPE_UZI);
+ }
+ }
+ return 0;
+ }
case COMMAND_MAKE_HELI_COME_CRASHING_DOWN:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("MAKE_HELI_COME_CRASHING_DOWN is not implemented\n");
+ return 0;
+ }
case COMMAND_ADD_EXPLOSION_NO_SOUND:
- assert(0);
+ {
+ CollectParameters(&m_nIp, 4);
+ CExplosion::AddExplosion(nil, nil, (eExplosionType)ScriptParams[3], *(CVector*)&ScriptParams[0], 0); // TODO(MIAMI): last arg is 0
+ return 0;
+ }
case COMMAND_SET_OBJECT_AREA_VISIBLE:
{
CollectParameters(&m_nIp, 2);
@@ -10921,10 +11585,23 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
pObject->m_area = ScriptParams[1];
return 0;
}
- case COMMAND_WAS_VEHICLE_EVER_POLICE:
+ //case COMMAND_WAS_VEHICLE_EVER_POLICE:
case COMMAND_SET_CHAR_NEVER_TARGETTED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bNeverEverTargetThisPed = ScriptParams[1];
+ return 0;
+ }
case COMMAND_LOAD_UNCOMPRESSED_ANIM:
- assert(0);
+ {
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ debug("LOAD_UNCOMPRESSED_ANIM not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_WAS_CUTSCENE_SKIPPED:
{
static bool bShowed = false;
@@ -10954,9 +11631,11 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
return 0;
}
case COMMAND_DOES_CHAR_EXIST:
- case COMMAND_DOES_VEHICLE_EXIST:
- case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT:
- assert(0);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CPools::GetPedPool()->GetAt(ScriptParams[0]) != 0);
+ return 0;
+ //case COMMAND_DOES_VEHICLE_EXIST:
+ //case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT:
case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT:
{
CollectParameters(&m_nIp, 4);
@@ -10971,12 +11650,55 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
return 0;
}
case COMMAND_IS_CHAR_STUCK:
+ {
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(pPed->m_nWaitState == WAITSTATE_STUCK);
+ }
case COMMAND_SET_ALL_TAXIS_HAVE_NITRO:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("SET_ALL_TAXIS_HAVE_NITRO is not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ if (ScriptParams[1]) {
+ pPed->bKindaStayInSamePlace = true;
+ pPed->bStopAndShoot = true;
+ }
+ else {
+ pPed->bKindaStayInSamePlace = false;
+ pPed->bStopAndShoot = false;
+ }
+ pPed->m_nLastPedState = PED_NONE;
+ }
case COMMAND_FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION:
- case COMMAND_FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION:
- case COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION:
- case COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ if (ScriptParams[1]) {
+ pVehicle->bIsFrozen = true;
+ pVehicle->bInfiniteMass = true;
+ if (m_bIsMissionScript) {
+ CWorld::Remove(pVehicle);
+ pVehicle->bIsStaticWaitingForCollision = true;
+ CWorld::Add(pVehicle);
+ }
+ }
+ else {
+ pVehicle->bIsFrozen = false;
+ pVehicle->bInfiniteMass = false;
+ }
+ return 0;
+ }
+ //case COMMAND_FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION:
+ //case COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION:
+ //case COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION:
default:
assert(0);
}
@@ -10987,8 +11709,31 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
{
switch (command) {
case COMMAND_REGISTER_VIGILANTE_LEVEL:
+ CollectParameters(&m_nIp, 1);
+ debug("REGISTER_VIGILANTE_LEVEL not implemented\n"); // TODO(MIAMI)
case COMMAND_CLEAR_ALL_CHAR_ANIMS:
- assert(0);
+ {
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ if (!pPed->bInVehicle) {
+ pPed->m_pVehicleAnim = nil;
+ pPed->RestartNonPartialAnims();
+ RpAnimBlendClumpRemoveAllAssociations(pPed->GetClump());
+ pPed->SetPedState(PED_IDLE);
+ pPed->SetMoveState(PEDMOVE_STILL);
+ pPed->m_nLastPedState = PED_NONE;
+ pPed->ClearAimFlag();
+ pPed->ClearLookFlag();
+ pPed->bIsPointingGunAt = false;
+ if (pPed->IsPlayer())
+ ((CPlayerPed*)pPed)->m_fMoveSpeed = 0.0f;
+ else
+ pPed->m_nStoredMoveState = PEDMOVE_STILL;
+ CAnimManager::AddAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_IDLE_STANCE);
+ pPed->bIsPedDieAnimPlaying = false;
+ }
+ return 0;
+ }
case COMMAND_SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE:
CollectParameters(&m_nIp, 2);
CGarages::SetMaxNumStoredCarsForGarage(ScriptParams[0], ScriptParams[1]);
@@ -11014,11 +11759,46 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
return 0;
}
case COMMAND_SET_PLAYER_IS_IN_STADIUM:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::bPlayerIsInTheStatium = ScriptParams[0];
+ return 0;
+ }
case COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("GET_BUS_FARES_COLLECTED_BY_PLAYER not implemented\n"); // TODO(MIAMI)
+ ScriptParams[0] = 0;
+ StoreParameters(&m_nIp, 1);
+ }
case COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ assert(pVehicle);
+ ScriptParams[0] = 0;
+ if (pPed->m_objective == OBJECTIVE_NONE && !pPed->bHasAlreadyUsedAttractor) {
+ C2dEffect* pEffect = (C2dEffect*)GetPedAttractorManager()->GetEffectForIceCreamVan(pVehicle, pPed->GetPosition()); // has to be casted, because inner methods are const
+ if ((pPed->GetPosition() - pEffect->pos).MagnitudeSqr() < SQR(20.0f)) {
+ if (GetPedAttractorManager()->HasEmptySlot(pEffect) && GetPedAttractorManager()->IsApproachable(pEffect, pVehicle->GetMatrix(), 0, pPed)) {
+ if (GetPedAttractorManager()->RegisterPedWithAttractor(pPed, pEffect, pVehicle->GetMatrix()))
+ ScriptParams[0] = 1;
+ }
+ }
+ }
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
case COMMAND_DISPLAY_RADAR:
+ CollectParameters(&m_nIp, 1);
+ debug("DISPLAY_RADAR not implemented\n");
+ return 0;
case COMMAND_REGISTER_BEST_POSITION:
- assert(0);
+ CollectParameters(&m_nIp, 2);
+ debug("REGISTER_BEST_POSITION not implemented\n");
+ return 0;
case COMMAND_IS_PLAYER_IN_INFO_ZONE:
{
CollectParameters(&m_nIp, 1);
@@ -11034,14 +11814,86 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
return 0;
}
case COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ if (pPed->m_attractor)
+ GetPedAttractorManager()->DeRegisterPed(pPed, pPed->m_attractor);
+ return 0;
+ }
case COMMAND_IS_IN_CAR_FIRE_BUTTON_PRESSED:
+ UpdateCompareFlag(CPad::GetPad(0)->GetCarGunFired());
+ return 0;
case COMMAND_HAS_CHAR_ATTEMPTED_ATTRACTOR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(pPed->bHasAlreadyUsedAttractor);
+ return 0;
+ }
case COMMAND_SET_LOAD_COLLISION_FOR_CAR_FLAG:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ if (ScriptParams[1]) {
+ pVehicle->bDontLoadCollision = false;
+ if (m_bMissionFlag) {
+ CWorld::Remove(pVehicle);
+ pVehicle->bIsStaticWaitingForCollision = true;
+ CWorld::Add(pVehicle);
+ }
+ }
+ else {
+ pVehicle->bDontLoadCollision = true;
+ if (pVehicle->bIsStaticWaitingForCollision) {
+ pVehicle->bIsStaticWaitingForCollision = false;
+ if (!pVehicle->IsStatic())
+ pVehicle->AddToMovingList();
+ }
+ }
+ return 0;
+ }
case COMMAND_SET_LOAD_COLLISION_FOR_CHAR_FLAG:
- case COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ if (ScriptParams[1]) {
+ pPed->bDontLoadCollision = false;
+ if (m_bMissionFlag) {
+ CWorld::Remove(pPed);
+ pPed->bIsStaticWaitingForCollision = true;
+ CWorld::Add(pPed);
+ }
+ }
+ else {
+ pPed->bDontLoadCollision = true;
+ if (pPed->bIsStaticWaitingForCollision) {
+ pPed->bIsStaticWaitingForCollision = false;
+ if (!pPed->IsStatic())
+ pPed->AddToMovingList();
+ }
+ }
+ return 0;
+ }
+ //case COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG:
case COMMAND_ADD_BIG_GUN_FLASH:
+ {
+ CollectParameters(&m_nIp, 6);
+ debug("ADD_BIG_GUN_FLASH not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM:
- assert(0);
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(pPed->bBoughtIceCream);
+ return 0;
+ }
case COMMAND_GET_PROGRESS_PERCENTAGE:
*(float*)&ScriptParams[0] = CStats::GetPercentageProgress();
StoreParameters(&m_nIp, 1);
@@ -11059,9 +11911,16 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
return 0;
}
case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA:
- case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE:
+ CollectParameters(&m_nIp, 7);
+ debug("GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA not implemented\n"); // TODO(MIAMI)
+ ScriptParams[0] = -1;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ //case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE:
case COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA:
- assert(0);
+ CollectParameters(&m_nIp, 4);
+ debug("UNLOCK_ALL_CAR_DOORS_IN_AREA not implemented\n"); // TODO(MIAMI)
+ return 0;
case COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS:
CollectParameters(&m_nIp, 2);
CGangs::SetWillAttackPlayerWithCops((ePedType)((int)PEDTYPE_GANG1 + ScriptParams[0]), !!ScriptParams[1]);
@@ -11077,7 +11936,10 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
return 0;
}
case COMMAND_REGISTER_ODDJOB_MISSION_PASSED:
- assert(0);
+ ++CStats::MissionsPassed;
+ CStats::CheckPointReachedSuccessfully();
+ CTheScripts::LastMissionPassedTime = CTimer::GetTimeInMilliseconds();
+ // CGameLogic::RemoveShortCutDropOffPointForMission(); // TODO(MIAMI)
case COMMAND_IS_PLAYER_IN_SHORTCUT_TAXI:
{
CollectParameters(&m_nIp, 1);
@@ -11090,10 +11952,35 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
return 0;
}
case COMMAND_IS_CHAR_DUCKING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_DUCK_DOWN) != nil);
+ return 0;
+ }
case COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI:
+ {
+ CollectParameters(&m_nIp, 3);
+ debug("CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI not implemented\n"); // TODO(MIAMI)
+ return 0;
+ }
case COMMAND_REGISTER_FIRE_LEVEL:
+ CollectParameters(&m_nIp, 1);
+ debug("REGISTER_FIRE_LEVEL not implemented\n"); // TODO(MIAMI)
+ return 0;
case COMMAND_IS_AUSTRALIAN_GAME:
+ UpdateCompareFlag(false); // should we make some check?
case COMMAND_DISARM_CAR_BOMB:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ if (pVehicle->m_bombType != CARBOMB_NONE) {
+ pVehicle->m_bombType = CARBOMB_NONE;
+ pVehicle->m_pBombRigger = nil;
+ }
+ return 0;
+ }
default:
assert(0);
}
@@ -12022,6 +12909,64 @@ void CRunningScript::LocateCarCommand(int32 command, uint32* pIp)
}
}
+void CRunningScript::LocateObjectCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_OBJECT_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 8 : 6);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ CVector pos = pObject->GetPosition();
+ X = *(float*)&ScriptParams[1];
+ Y = *(float*)&ScriptParams[2];
+ if (b3D) {
+ Z = *(float*)&ScriptParams[3];
+ dX = *(float*)&ScriptParams[4];
+ dY = *(float*)&ScriptParams[5];
+ dZ = *(float*)&ScriptParams[6];
+ debug = ScriptParams[7];
+ }
+ else {
+ dX = *(float*)&ScriptParams[3];
+ dY = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ result = false;
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ result = in_area;
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
void CRunningScript::LocateSniperBulletCommand(int32 command, uint32* pIp)
{
bool b3D, result, debug;
@@ -12519,6 +13464,88 @@ void CRunningScript::CarInAreaCheckCommand(int32 command, uint32* pIp)
}
}
+void CRunningScript::ObjectInAreaCheckCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float infX, infY, infZ, supX, supY, supZ;
+ switch (command) {
+ case COMMAND_IS_OBJECT_IN_AREA_3D:
+ b3D = true;
+ break;
+ default:
+ b3D = false;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 8 : 6);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ CVector pos = pObject->GetPosition();
+ infX = *(float*)&ScriptParams[1];
+ infY = *(float*)&ScriptParams[2];
+ if (b3D) {
+ infZ = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[6];
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[6];
+ supZ = *(float*)&ScriptParams[3];
+ }
+ debug = ScriptParams[7];
+ }
+ else {
+ supX = *(float*)&ScriptParams[3];
+ supY = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ if (infX > supX) {
+ float tmp = infX;
+ infX = supX;
+ supX = tmp;
+ }
+ if (infY > supY) {
+ float tmp = infY;
+ infY = supY;
+ supY = tmp;
+ }
+ result = false;
+ bool in_area;
+ if (b3D) {
+ in_area = infX <= pos.x &&
+ supX >= pos.x &&
+ infY <= pos.y &&
+ supY >= pos.y &&
+ infZ <= pos.z &&
+ supZ >= pos.z;
+ }
+ else {
+ in_area = infX <= pos.x &&
+ supX >= pos.x &&
+ infY <= pos.y &&
+ supY >= pos.y;
+ }
+ if (in_area) {
+ switch (command) {
+ case COMMAND_IS_OBJECT_IN_AREA_2D:
+ case COMMAND_IS_OBJECT_IN_AREA_3D:
+ result = true;
+ break;
+ default:
+ assert(false);
+ break;
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+ else
+ CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
+ }
+}
+
void CRunningScript::DoDeatharrestCheck()
{
if (!m_bDeatharrestEnabled)
diff --git a/src/control/Script.h b/src/control/Script.h
index 811fbef5..75a2c1e0 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -488,6 +488,8 @@ private:
void PlayerInAngledAreaCheckCommand(int32, uint32*);
void CharInAreaCheckCommand(int32, uint32*);
void CarInAreaCheckCommand(int32, uint32*);
+ void LocateObjectCommand(int32, uint32*);
+ void ObjectInAreaCheckCommand(int32, uint32*);
float LimitAngleOnCircle(float angle) { return angle < 0.0f ? angle + 360.0f : angle; }
diff --git a/src/core/ColStore.cpp b/src/core/ColStore.cpp
index 80bbdc77..070967e5 100644
--- a/src/core/ColStore.cpp
+++ b/src/core/ColStore.cpp
@@ -178,7 +178,7 @@ CColStore::LoadCollision(const CVector2D &pos)
}else{
for (int j = 0; j < MAX_CLEANUP; j++) {
CPhysical* pEntity = CTheScripts::MissionCleanup.DoesThisEntityWaitForCollision(j);
- if (pEntity /* !pEntity->bDontLoadCollision && !pEntity->bIsFrozen */) {
+ if (pEntity && !pEntity->bDontLoadCollision && !pEntity->bIsFrozen) {
if (GetBoundingBox(i).IsPointInside(pEntity->GetPosition(), -80.0f))
wantThisOne = true;
}
diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp
index 37a62adf..675fafb3 100644
--- a/src/core/PlayerInfo.cpp
+++ b/src/core/PlayerInfo.cpp
@@ -149,13 +149,14 @@ CPlayerInfo::Clear(void)
}
void
-CPlayerInfo::BlowUpRCBuggy(void)
+CPlayerInfo::BlowUpRCBuggy(bool actually)
{
if (!m_pRemoteVehicle || m_pRemoteVehicle->bRemoveFromWorld)
return;
CRemote::TakeRemoteControlledCarFromPlayer();
- m_pRemoteVehicle->BlowUpCar(FindPlayerPed());
+ if (actually)
+ m_pRemoteVehicle->BlowUpCar(FindPlayerPed());
}
void
diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h
index ea9d563a..119f0b2c 100644
--- a/src/core/PlayerInfo.h
+++ b/src/core/PlayerInfo.h
@@ -50,6 +50,7 @@ public:
int32 m_nExplosionsSinceLastReward;
int32 field_268;
int32 field_272;
+ uint32 m_nHavocLevel;
bool m_bInfiniteSprint;
bool m_bFastReload;
bool m_bFireproof;
@@ -73,7 +74,7 @@ public:
bool IsPlayerInRemoteMode(void);
void PlayerFailedCriticalMission(void);
void Clear(void);
- void BlowUpRCBuggy(void);
+ void BlowUpRCBuggy(bool);
void CancelPlayerEnteringCars(CVehicle*);
bool IsRestartingAfterDeath(void);
bool IsRestartingAfterArrest(void);
diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp
index 92542071..6275e2b3 100644
--- a/src/entities/Physical.cpp
+++ b/src/entities/Physical.cpp
@@ -64,6 +64,9 @@ CPhysical::CPhysical(void)
m_phy_flagA20 = false;
m_nZoneLevel = LEVEL_NONE;
+
+ bIsFrozen = false;
+ bDontLoadCollision = false;
}
CPhysical::~CPhysical(void)
diff --git a/src/entities/Physical.h b/src/entities/Physical.h
index b6e28275..a1c60b6b 100644
--- a/src/entities/Physical.h
+++ b/src/entities/Physical.h
@@ -60,6 +60,9 @@ public:
uint8 bHitByTrain : 1;
uint8 bSkipLineCol : 1;
+ uint8 bIsFrozen : 1;
+ uint8 bDontLoadCollision : 1;
+
uint8 m_nSurfaceTouched;
int8 m_nZoneLevel;
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 539bbfaf..081ea91e 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -603,14 +603,25 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
bCarPassenger = false;
bMiamiViceCop = false;
bMoneyHasBeenGivenByScript = false;
+ bHasBeenPhotographed = false;
bIsDrowning = false;
- bCanDrownInWater = true;
+ bDrownsInWater = true;
#ifdef VC_PED_PORTS
bHeadStuckInCollision = false;
#endif
bIsPlayerFriend = true;
bDeadPedInFrontOfCar = false;
+ bStayInCarOnJack = false;
+
+ bDontFight = false;
+ bDoomAim = true;
+ bCanBeShotInVehicle = true;
+ bIgnoreThreatsBehindObjects = false;
+
+ bNeverEverTargetThisPed = false;
+
+ bBoughtIceCream = false;
if ((CGeneral::GetRandomNumber() & 3) == 0)
bHasACamera = true;
@@ -4116,7 +4127,7 @@ CPed::InflictDamage(CEntity *damagedBy, eWeaponType method, float damage, ePedPi
if (DyingOrDead())
return false;
- if (method == WEAPONTYPE_DROWNING && !bCanDrownInWater)
+ if (method == WEAPONTYPE_DROWNING && !bDrownsInWater)
return false;
if (!bUsesCollision && (!bInVehicle || m_nPedState != PED_DRIVING) && method != WEAPONTYPE_DROWNING)
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 4452c13a..0cbf5701 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -225,10 +225,10 @@ enum eObjective : uint32 {
OBJECTIVE_USE_STOP_ATTRACTOR,
OBJECTIVE_USE_PIZZA_ATTRACTOR,
OBJECTIVE_USE_SHELTER_ATTRACTOR,
- OBJ_46,
+ OBJECTIVE_AIM_GUN_AT_PED,
OBJ_47,
OBJECTIVE_WAIT_FOR_RAIN_TO_END,
- OBJ_49,
+ OBJECTIVE_SPRINT_TO_COORD,
OBJ_50,
OBJ_51,
OBJECTIVE_WAIT_FOR_BUS,
@@ -442,10 +442,10 @@ public:
//uint32 b155_10
uint32 bMiamiViceCop : 1;
uint32 bMoneyHasBeenGivenByScript : 1; //
- //uint32 b155_80
+ uint32 bHasBeenPhotographed : 1; //
uint32 bIsDrowning : 1;
- uint32 bCanDrownInWater : 1; // Originally bDrownsInWater
+ uint32 bDrownsInWater : 1;
//uint32 b156_4
//uint32 b156_8
uint32 bIsPlayerFriend : 1;
@@ -453,23 +453,23 @@ public:
uint32 bHeadStuckInCollision : 1;
#endif
uint32 bDeadPedInFrontOfCar : 1;
- //uint32 b156_80
+ uint32 bStayInCarOnJack : 1;
- //uint32 b157_1
- //uint32 b157_2
- //uint32 b157_4
+ uint32 bDontFight : 1;
+ uint32 bDoomAim : 1;
+ uint32 bCanBeShotInVehicle : 1;
//uint32 b157_8
//uint32 b157_10
//uint32 b157_20
//uint32 b157_40
- //uint32 b157_80
+ uint32 bIgnoreThreatsBehindObjects : 1;
- //uint32 b158_1
+ uint32 bNeverEverTargetThisPed : 1;
//uint32 b158_2
//uint32 b158_4
//uint32 b158_8
//uint32 b158_10
- //uint32 b158_20
+ uint32 bBoughtIceCream : 1;
//uint32 b158_40
//uint32 b158_80
diff --git a/src/vehicles/CarGen.cpp b/src/vehicles/CarGen.cpp
index 7c02f3ee..a1d58ab2 100644
--- a/src/vehicles/CarGen.cpp
+++ b/src/vehicles/CarGen.cpp
@@ -57,7 +57,8 @@ void CCarGenerator::DoInternalProcessing()
mi = -m_nModelIndex;
if (m_nModelIndex == -1 || !CStreaming::HasModelLoaded(mi)) {
CZoneInfo pZone;
- CTheZones::GetZoneInfoForTimeOfDay(&FindPlayerCoors(), &pZone);
+ CVector pos = FindPlayerCoors();
+ CTheZones::GetZoneInfoForTimeOfDay(&pos, &pZone);
mi = CCarCtrl::ChooseCarModel(CCarCtrl::ChooseCarRating(&pZone));
if (mi < 0)
return;
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index 58c68a8d..cd85c3db 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -30,6 +30,7 @@ bool CVehicle::bAltDodoCheat;
#endif
bool CVehicle::m_bDisableMouseSteering = true;
bool CVehicle::bDisableRemoteDetonation;
+bool CVehicle::bDisableRemoteDetonationOnContact;
void *CVehicle::operator new(size_t sz) { return CPools::GetVehiclePool()->New(); }
void *CVehicle::operator new(size_t sz, int handle) { return CPools::GetVehiclePool()->New(handle); }
@@ -104,7 +105,9 @@ CVehicle::CVehicle(uint8 CreatedBy)
m_nCarHornPattern = 0;
m_nCarHornDelay = 0;
bPartOfConvoy = false;
+ bHeliMinimumTilt = false;
bIsDrowning = false;
+ bTyresDontBurst = false;
bCreatedAsPoliceVehicle = false;
bParking = false;
m_nAlarmState = 0;
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 0b7d3cba..e07c2768 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -183,11 +183,11 @@ public:
uint8 bIsCarParkVehicle : 1; // Car has been created using the special CAR_PARK script command
uint8 bHasAlreadyBeenRecorded : 1; // Used for replays
uint8 bPartOfConvoy : 1;
- //uint8 bHeliMinimumTilt : 1; // This heli should have almost no tilt really
+ uint8 bHeliMinimumTilt : 1; // This heli should have almost no tilt really
//uint8 bAudioChangingGear : 1; // sounds like vehicle is changing gear
uint8 bIsDrowning : 1; // is vehicle occupants taking damage in water (i.e. vehicle is dead in water)
- //uint8 bTyresDontBurst : 1; // If this is set the tyres are invincible
+ uint8 bTyresDontBurst : 1; // If this is set the tyres are invincible
uint8 bCreatedAsPoliceVehicle : 1;// True if this guy was created as a police vehicle (enforcer, policecar, miamivice car etc)
//uint8 bRestingOnPhysical : 1; // Dont go static cause car is sitting on a physical object that might get removed
uint8 bParking : 1;
@@ -318,6 +318,7 @@ public:
#endif
static bool m_bDisableMouseSteering;
static bool bDisableRemoteDetonation;
+ static bool bDisableRemoteDetonationOnContact;
};
void DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle);