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authorerorcun <erorcunerorcun@hotmail.com.tr>2020-12-27 15:05:37 +0100
committererorcun <erorcunerorcun@hotmail.com.tr>2020-12-27 15:05:37 +0100
commit8b9e9a07a0fb56c3fb95e41f3cf3536a6e13df47 (patch)
treedfaaf5b504f8e59984d6e3696251133edff8b334
parentMerge pull request #902 from IlDucci/master (diff)
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-rw-r--r--src/peds/Ped.cpp28
1 files changed, 16 insertions, 12 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 3d2278bd..4b55e5ce 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -707,14 +707,18 @@ CPed::ScanForThreats(void)
}
}
- CPed *deadPed = nil;
+ CPed *deadPed;
if (fearFlags & PED_FLAG_DEADPEDS && CharCreatedBy != MISSION_CHAR
- && (deadPed = CheckForDeadPeds()) != nil && (deadPed->GetPosition() - ourPos).MagnitudeSqr() < sq(20.0f)) {
+ && (deadPed = CheckForDeadPeds()) != nil && (deadPed->GetPosition() - ourPos).MagnitudeSqr() < sq(20.0f)
+#ifdef FIX_BUGS
+ && !deadPed->bIsInWater
+#endif
+ ) {
m_pEventEntity = deadPed;
m_pEventEntity->RegisterReference((CEntity **) &m_pEventEntity);
return PED_FLAG_DEADPEDS;
} else {
- uint32 flagsOfSomePed = 0;
+ uint32 flagsOfNearPed = 0;
CPed *pedToFearFrom = nil;
#ifndef VC_PED_PORTS
@@ -724,9 +728,9 @@ CPed::ScanForThreats(void)
// BUG: WTF Rockstar?! Putting this here will result in returning the flags of farthest ped to us, since m_nearPeds is sorted by distance.
// Fixed at the bottom of the function.
- flagsOfSomePed = CPedType::GetFlag(nearPed->m_nPedType);
+ flagsOfNearPed = CPedType::GetFlag(nearPed->m_nPedType);
- if (CPedType::GetFlag(nearPed->m_nPedType) & fearFlags) {
+ if (flagsOfNearPed & fearFlags) {
if (nearPed->m_fHealth > 0.0f && OurPedCanSeeThisOne(m_nearPeds[i])) {
// FIX: Taken from VC
#ifdef FIX_BUGS
@@ -754,9 +758,9 @@ CPed::ScanForThreats(void)
}
// BUG: Explained at the same occurence of this bug above. Fixed at the bottom of the function.
- flagsOfSomePed = CPedType::GetFlag(m_nearPeds[i]->m_nPedType);
+ flagsOfNearPed = CPedType::GetFlag(m_nearPeds[i]->m_nPedType);
- if (flagsOfSomePed & fearFlags) {
+ if (flagsOfNearPed & fearFlags) {
if (m_nearPeds[i]->m_fHealth > 0.0f) {
// VC also has ability to include objects to line of sight check here (via last bit of flagsL)
@@ -827,8 +831,8 @@ CPed::ScanForThreats(void)
if (driver) {
// BUG: Same bug as above. Fixed at the bottom of function.
- flagsOfSomePed = CPedType::GetFlag(driver->m_nPedType);
- if (CPedType::GetFlag(driver->m_nPedType) & fearFlags) {
+ flagsOfNearPed = CPedType::GetFlag(driver->m_nPedType);
+ if (flagsOfNearPed & fearFlags) {
if (driver->m_fHealth > 0.0f && OurPedCanSeeThisOne(nearVeh->pDriver)) {
// FIX: Taken from VC
#ifdef FIX_BUGS
@@ -850,12 +854,12 @@ CPed::ScanForThreats(void)
#ifdef FIX_BUGS
if (pedToFearFrom)
- flagsOfSomePed = CPedType::GetFlag(((CPed*)m_threatEntity)->m_nPedType);
+ flagsOfNearPed = CPedType::GetFlag(((CPed*)m_threatEntity)->m_nPedType);
else
- flagsOfSomePed = 0;
+ flagsOfNearPed = 0;
#endif
- return flagsOfSomePed;
+ return flagsOfNearPed;
}
}