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author_AG <gennariarmando@outlook.com>2019-06-15 01:34:19 +0200
committer_AG <gennariarmando@outlook.com>2019-06-15 01:34:36 +0200
commit92cc1cf3af5c5454eddd464e42c495d3739a1cce (patch)
tree1de213d2ed114443e28a72e486af0c173b8b3b1a
parentMerge pull request #15 from ShFil119/patch-1 (diff)
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-rw-r--r--src/Camera.cpp11
-rw-r--r--src/Camera.h3
-rw-r--r--src/Frontend.cpp45
-rw-r--r--src/Frontend.h92
-rw-r--r--src/Messages.cpp9
-rw-r--r--src/Messages.h38
-rw-r--r--src/Radar.cpp42
-rw-r--r--src/Radar.h10
-rw-r--r--src/Timer.h1
-rw-r--r--src/Wanted.cpp3
-rw-r--r--src/Wanted.h83
-rw-r--r--src/World.cpp5
-rw-r--r--src/World.h5
-rw-r--r--src/audio/DMAudio.h171
-rw-r--r--src/common.h2
-rw-r--r--src/control/Darkel.cpp6
-rw-r--r--src/control/Darkel.h4
-rw-r--r--src/control/Replay.h3
-rw-r--r--src/control/Script.cpp3
-rw-r--r--src/control/Script.h35
-rw-r--r--src/entities/Ped.cpp2
-rw-r--r--src/entities/Ped.h24
-rw-r--r--src/entities/PlayerInfo.cpp3
-rw-r--r--src/entities/PlayerInfo.h71
-rw-r--r--src/entities/PlayerPed.h39
-rw-r--r--src/render/Draw.cpp3
-rw-r--r--src/render/Hud.cpp1296
-rw-r--r--src/render/Hud.h89
28 files changed, 2061 insertions, 37 deletions
diff --git a/src/Camera.cpp b/src/Camera.cpp
index 6054f1fc..ebe08f09 100644
--- a/src/Camera.cpp
+++ b/src/Camera.cpp
@@ -14,8 +14,7 @@
const float DefaultFOV = 80.0f; // actually 70.0f
CCamera &TheCamera = *(CCamera*)0x6FACF8;
-
-WRAPPER Bool CCam::Using3rdPersonMouseCam() { EAXJMP(0x457460); }
+Bool &CCamera::m_bUseMouse3rdPerson = *(Bool *)0x5F03D8;
WRAPPER void CCamera::DrawBordersForWideScreen(void) { EAXJMP(0x46B430); }
@@ -1250,6 +1249,14 @@ CCam::FixCamWhenObscuredByVehicle(const CVector &TargetCoors)
Source.z += HeightFixerCarsObscuring;
}
+bool CCam::Using3rdPersonMouseCam() {
+ return CCamera::m_bUseMouse3rdPerson &&
+ (Mode == MODE_FOLLOWPED ||
+ TheCamera.m_bPlayerIsInGarage &&
+ FindPlayerPed() && FindPlayerPed()->m_nPedState != PED_DRIVING &&
+ Mode != MODE_TOPDOWN1 && this->CamTargetEntity == FindPlayerPed());
+}
+
STARTPATCHES
InjectHook(0x42C760, &CCamera::IsSphereVisible, PATCH_JUMP);
InjectHook(0x46FD00, &CCamera::SetFadeColour, PATCH_JUMP);
diff --git a/src/Camera.h b/src/Camera.h
index 73fce616..0f3a1128 100644
--- a/src/Camera.h
+++ b/src/Camera.h
@@ -161,7 +161,6 @@ struct CCam
CPed *m_pLastPedLookedAt;// So interpolation works
bool m_bFirstPersonRunAboutActive;
- Bool Using3rdPersonMouseCam();
void GetVectorsReadyForRW(void);
CVector DoAverageOnVector(const CVector &vec);
@@ -172,6 +171,7 @@ struct CCam
bool FixCamIfObscured(CVector &TargetCoors, float TargetHeight, float TargetOrientation);
void Cam_On_A_String_Unobscured(const CVector &TargetCoors, float BaseDist);
void FixCamWhenObscuredByVehicle(const CVector &TargetCoors);
+ bool Using3rdPersonMouseCam();
void Process_Debug(float *vec, float a, float b, float c);
void Process_FollowPed(const CVector &CameraTarget, float TargetOrientation, float, float);
@@ -439,6 +439,7 @@ int m_iModeObbeCamIsInForCar;
uint32 m_uiFadeTimeStarted;
uint32 m_uiFadeTimeStartedMusic;
+ static Bool &m_bUseMouse3rdPerson;
CMatrix &GetCameraMatrix(void) { return m_cameraMatrix; }
CVector &GetGameCamPosition(void) { return m_vecGameCamPos; }
diff --git a/src/Frontend.cpp b/src/Frontend.cpp
index 35e48065..22e28cab 100644
--- a/src/Frontend.cpp
+++ b/src/Frontend.cpp
@@ -2,15 +2,30 @@
#include "patcher.h"
#include "Frontend.h"
-int &CMenuManager::OS_Language = *(int*)0x5F2F78;
-int &CMenuManager::m_PrefsBrightness = *(int*)0x5F2E50;
-int &CMenuManager::m_PrefsLanguage = *(int*)0x941238;
-bool &CMenuManager::m_PrefsUseWideScreen = *(bool*)0x95CD23;
-Bool &CMenuManager::m_PrefsVsync = *(Bool*)0x5F2E58;
+int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78;
+int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
+int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D;
+int8 &CMenuManager::m_PrefsVsync = *(int8*)0x5F2E58;
+int8 &CMenuManager::m_PrefsVsyncDisp = *(int8*)0x5F2E5C;
+int8 &CMenuManager::m_PrefsFrameLimiter = *(int8*)0x5F2E60;
+int8 &CMenuManager::BlurOn = *(int8*)0x95CDAD;
+int8 &CMenuManager::m_PrefsShowSubtitles = *(int8*)0x5F2E54;
+int8 &CMenuManager::m_PrefsSpeakers = *(int8*)0x95CD7E;
+int8 &CMenuManager::m_ControlMethod = *(int8*)0x8F5F7C;
+int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74;
+int8 &CMenuManager::m_PrefsLanguage = *(int8*)0x941238;
+
Bool &CMenuManager::m_PrefsAllowNastyGame = *(Bool*)0x5F2E64;
Bool &CMenuManager::m_bStartUpFrontEndRequested = *(Bool*)0x95CCF4;
-Bool &CMenuManager::m_PrefsFrameLimiter = *(Bool*)0x5F2E60;
-Bool &CMenuManager::m_PrefsUseVibration = *(Bool*)0x95CD92;
+
+int8 &CMenuManager::m_PrefsUseWideScreen = *(int8*)0x95CD23;
+int8 &CMenuManager::m_PrefsRadioStation = *(int8*)0x95CDA4;
+int8 &CMenuManager::m_bDisableMouseSteering = *(int8*)0x60252C;
+int32 &CMenuManager::m_PrefsBrightness = *(int32*)0x5F2E50;
+Float &CMenuManager::m_PrefsLOD = *(Float*)0x8F42C4;
+int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC;
+int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C;
+int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48;
CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
@@ -20,3 +35,19 @@ WRAPPER void CMenuManager::UnloadTextures(void) { EAXJMP(0x47A440); }
WRAPPER void CMenuManager::LoadAllTextures(void) { EAXJMP(0x47A230); }
WRAPPER void CMenuManager::LoadSettings(void) { EAXJMP(0x488EE0); }
WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); }
+
+int CMenuManager::FadeIn(int alpha) {
+ if (FrontEndMenuManager.m_nCurrScreen == MENU_LOADING_IN_PROGRESS ||
+ FrontEndMenuManager.m_nCurrScreen == MENU_SAVING_IN_PROGRESS ||
+ FrontEndMenuManager.m_nCurrScreen == MENU_DELETING)
+ return alpha;
+
+ if (FrontEndMenuManager.m_nMenuFadeAlpha >= alpha)
+ return alpha;
+
+ return FrontEndMenuManager.m_nMenuFadeAlpha;
+}
+
+STARTPATCHES
+ InjectHook(0x48AC60, &CMenuManager::FadeIn, PATCH_JUMP);
+ENDPATCHES \ No newline at end of file
diff --git a/src/Frontend.h b/src/Frontend.h
index 65b8c29a..6e781834 100644
--- a/src/Frontend.h
+++ b/src/Frontend.h
@@ -10,6 +10,68 @@ enum {
LANGUAGE_SPANISH,
};
+enum eMenuScreen {
+ MENU_NONE = 0,
+ MENU_STATS = 1,
+ MENU_NEW_GAME = 2,
+ MENU_BRIEFS = 3,
+ MENU_CONTROLLER_SETTINGS = 4,
+ MENU_SOUND_SETTINGS = 5,
+ MENU_GRAPHICS_SETTINGS = 6,
+ MENU_LANGUAGE_SETTINGS = 7,
+ MENU_CHOOSE_LOAD_SLOT = 8,
+ MENU_CHOOSE_DELETE_SLOT = 9,
+ MENU_NEW_GAME_RELOAD = 10,
+ MENU_LOAD_SLOT_CONFIRM = 11,
+ MENU_DELETE_SLOT_CONFIRM = 12,
+ MENU_13 = 13,
+ MENU_LOADING_IN_PROGRESS = 14,
+ MENU_DELETING_IN_PROGRESS = 15,
+ MENU_16 = 16,
+ MENU_DELETE_FAILED = 17,
+ MENU_DEBUG_MENU = 18,
+ MENU_MEMORY_CARD_1 = 19,
+ MENU_MEMORY_CARD_2 = 20,
+ MENU_MULTIPLAYER_MAIN = 21,
+ MENU_SAVE_FAILED_1 = 22,
+ MENU_SAVE_FAILED_2 = 23,
+ MENU_SAVE = 24,
+ MENU_NO_MEMORY_CARD = 25,
+ MENU_CHOOSE_SAVE_SLOT = 26,
+ MENU_SAVE_OVERWRITE_CONFIRM = 27,
+ MENU_MULTIPLAYER_MAP = 28,
+ MENU_MULTIPLAYER_CONNECTION = 29,
+ MENU_MULTIPLAYER_FIND_GAME = 30,
+ MENU_MULTIPLAYER_MODE = 31,
+ MENU_MULTIPLAYER_CREATE = 32,
+ MENU_MULTIPLAYER_START = 33,
+ MENU_SKIN_SELECT_OLD = 34,
+ MENU_CONTROLLER_PC = 35,
+ MENU_CONTROLLER_PC_OLD1 = 36,
+ MENU_CONTROLLER_PC_OLD2 = 37,
+ MENU_CONTROLLER_PC_OLD3 = 38,
+ MENU_CONTROLLER_PC_OLD4 = 39,
+ MENU_CONTROLLER_DEBUG = 40,
+ MENU_OPTIONS = 41,
+ MENU_EXIT = 42,
+ MENU_SAVING_IN_PROGRESS = 43,
+ MENU_SAVE_SUCCESSFUL = 44,
+ MENU_DELETING = 45,
+ MENU_DELETE_SUCCESS = 46,
+ MENU_SAVE_FAILED = 47,
+ MENU_LOAD_FAILED = 48,
+ MENU_LOAD_FAILED_2 = 49,
+ MENU_FILTER_GAME = 50,
+ MENU_START_MENU = 51,
+ MENU_PAUSE_MENU = 52,
+ MENU_CHOOSE_MODE = 53,
+ MENU_SKIN_SELECT = 54,
+ MENU_KEYBOARD_CONTROLS = 55,
+ MENU_MOUSE_CONTROLS = 56,
+ MENU_57 = 57,
+ MENU_58 = 58,
+};
+
struct tSkinInfo
{
int field_0;
@@ -83,15 +145,29 @@ public:
int m_nCurrSaveSlot;
int m_nScreenChangeDelayTimer;
- static int &OS_Language;
- static int &m_PrefsBrightness;
- static int &m_PrefsLanguage;
- static bool &m_PrefsUseWideScreen;
- static Bool &m_PrefsVsync;
+ static int32 &OS_Language;
+ static int8 &m_PrefsUseVibration;
+ static int8 &m_DisplayControllerOnFoot;
+ static int8 &m_PrefsUseWideScreen;
+ static int8 &m_PrefsRadioStation;
+ static int8 &m_PrefsVsync;
+ static int8 &m_PrefsVsyncDisp;
+ static int8 &m_PrefsFrameLimiter;
+ static int8 &BlurOn;
+ static int8 &m_PrefsShowSubtitles;
+ static int8 &m_PrefsSpeakers;
+ static int8 &m_ControlMethod;
+ static int8 &m_PrefsDMA;
+ static int8 &m_PrefsLanguage;
+ static int8 &m_bDisableMouseSteering;
+ static int32 &m_PrefsBrightness;
+ static Float &m_PrefsLOD;
+ static int8 &m_bFrontEnd_ReloadObrTxtGxt;
+ static int32 &m_PrefsMusicVolume;
+ static int32 &m_PrefsSfxVolume;
+
static Bool &m_PrefsAllowNastyGame;
static Bool &m_bStartUpFrontEndRequested;
- static Bool &m_PrefsFrameLimiter;
- static Bool &m_PrefsUseVibration;
void Process(void);
void DrawFrontEnd(void);
@@ -99,7 +175,9 @@ public:
void LoadAllTextures(void);
void LoadSettings(void);
void WaitForUserCD(void);
+ int FadeIn(int alpha);
};
+
static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
extern CMenuManager &FrontEndMenuManager;
diff --git a/src/Messages.cpp b/src/Messages.cpp
index e29300f4..7fc23593 100644
--- a/src/Messages.cpp
+++ b/src/Messages.cpp
@@ -4,3 +4,12 @@
WRAPPER void CMessages::Display(void) { EAXJMP(0x529800); }
WRAPPER void CMessages::ClearAllMessagesDisplayedByGame(void) { EAXJMP(0x52B670); }
+WRAPPER int CMessages::WideStringCopy(wchar* dst, wchar* src, unsigned short size) { EAXJMP(0x5294B0); }
+WRAPPER char CMessages::WideStringCompare(wchar* str1, wchar* str2, unsigned short size) { EAXJMP(0x529510); }
+WRAPPER void CMessages::InsertNumberInString(wchar* src, int n1, int n2, int n3, int n4, int n5, int n6, wchar* dst) { EAXJMP(0x52A1A0); }
+WRAPPER void CMessages::InsertPlayerControlKeysInString(wchar* src) { EAXJMP(0x52A490); }
+WRAPPER int CMessages::GetWideStringLength(wchar* src) { EAXJMP(0x529490); }
+
+tPreviousBrief *CMessages::PreviousBriefs = (tPreviousBrief *)0x713C08;
+tMessage *CMessages::BriefMessages = (tMessage *)0x8786E0;
+tBigMessage *CMessages::BIGMessages = (tBigMessage *)0x773628;
diff --git a/src/Messages.h b/src/Messages.h
index 711427f1..69cf117c 100644
--- a/src/Messages.h
+++ b/src/Messages.h
@@ -1,8 +1,44 @@
#pragma once
-class CMessages
+struct tMessage
{
+ wchar *m_pText;
+ uint16 m_nFlag;
+private:
+ int8 _pad6[2];
+public:
+ uint32 m_nTime;
+ uint32 m_nStartTime;
+ int32 m_nNumber[6];
+ wchar *m_pString;
+};
+
+struct tBigMessage
+{
+ tMessage m_Current;
+ tMessage m_Stack[3];
+};
+
+struct tPreviousBrief
+{
+ wchar *m_pText;
+ int32 m_nNumber[6];
+ wchar *m_pString;
+};
+
+class CMessages
+{
+public:
+ static tPreviousBrief *PreviousBriefs;
+ static tMessage *BriefMessages;
+ static tBigMessage *BIGMessages;
+
public:
static void Display(void);
static void ClearAllMessagesDisplayedByGame(void);
+ static int WideStringCopy(wchar* dst, wchar* src, unsigned short size);
+ static char WideStringCompare(wchar* str1, wchar* str2, unsigned short size);
+ static void InsertNumberInString(wchar* src, int n1, int n2, int n3, int n4, int n5, int n6, wchar* dst);
+ static void InsertPlayerControlKeysInString(wchar* src);
+ static int GetWideStringLength(wchar *src);
};
diff --git a/src/Radar.cpp b/src/Radar.cpp
index a84d5b91..3b2d6b26 100644
--- a/src/Radar.cpp
+++ b/src/Radar.cpp
@@ -1,5 +1,47 @@
#include "common.h"
#include "patcher.h"
#include "Radar.h"
+#include "Camera.h"
+#include "Hud.h"
+#include "World.h"
+#include "Frontend.h"
WRAPPER void CRadar::ClearBlipForEntity(eBlipType type, int32 id) { EAXJMP(0x4A56C0); }
+WRAPPER void CRadar::Draw3dMarkers() { EAXJMP(0x4A4C70); }
+//WRAPPER void CRadar::DrawMap () { EAXJMP(0x4A4200); }
+WRAPPER void CRadar::DrawBlips() { EAXJMP(0x4A42F0); }
+WRAPPER void CRadar::DrawRadarMap() { EAXJMP(0x4A6C20); }
+
+Float &CRadar::m_RadarRange = *(Float*)0x8E281C;
+CVector2D &CRadar::vec2DRadarOrigin = *(CVector2D*)0x6299B8;
+
+void CRadar::DrawMap() {
+ if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) {
+ if (FindPlayerVehicle()) {
+ if (FindPlayerVehicle()->GetSpeed().Magnitude() > 0.3f) {
+ if (FindPlayerVehicle()->GetSpeed().Magnitude() > 0.9f)
+ CRadar::m_RadarRange = 350.0f;
+ else
+ CRadar::m_RadarRange = (FindPlayerVehicle()->GetSpeed().Magnitude() + 0.3f) * 200.0f;
+ }
+ else {
+ CRadar::m_RadarRange = 120.0f;
+ }
+ }
+ else {
+ CRadar::m_RadarRange = 120.0f;
+ }
+ vec2DRadarOrigin.x = FindPlayerCentreOfWorld_NoSniperShift().x;
+ vec2DRadarOrigin.y = FindPlayerCentreOfWorld_NoSniperShift().y;
+ CRadar::DrawRadarMap();
+ }
+}
+
+void CRadar::TransformRadarPointToScreenSpace(CVector2D *out, CVector2D *in) {
+ out->x = in->x * SCREEN_STRETCH_X(47.0f) + SCREEN_STRETCH_X(47.0f + 20.0f);
+ out->y = (SCREEN_STRETCH_Y(76.0f)) * 0.5f + RsGlobal.height - (SCREEN_STRETCH_Y(123.0f)) - in->y * (SCREEN_STRETCH_Y(76.0f)) * 0.5f;
+}
+
+STARTPATCHES
+ InjectHook(0x4A5040, CRadar::TransformRadarPointToScreenSpace, PATCH_JUMP);
+ENDPATCHES \ No newline at end of file
diff --git a/src/Radar.h b/src/Radar.h
index 123cffb1..f5afcd6e 100644
--- a/src/Radar.h
+++ b/src/Radar.h
@@ -1,4 +1,5 @@
#pragma once
+#include "Sprite2d.h"
enum eBlipType
{
@@ -13,5 +14,14 @@ enum eBlipType
class CRadar
{
public:
+ static Float &m_RadarRange;
+ static CVector2D &vec2DRadarOrigin;
+
+public:
static void ClearBlipForEntity(eBlipType type, int32 id);
+ static void Draw3dMarkers();
+ static void DrawMap();
+ static void TransformRadarPointToScreenSpace(CVector2D * out, CVector2D * in);
+ static void DrawBlips();
+ static void DrawRadarMap();
};
diff --git a/src/Timer.h b/src/Timer.h
index fa93a65e..c369777a 100644
--- a/src/Timer.h
+++ b/src/Timer.h
@@ -20,6 +20,7 @@ public:
static uint32 GetTimeInMilliseconds(void) { return m_snTimeInMilliseconds; }
static inline Bool GetIsPaused() { return m_UserPause || m_CodePause; }
+ static inline Bool GetIsUserPaused() { return m_UserPause; }
static inline void SetTimeScale(Float ts) { ms_fTimeScale = ts; }
static void Initialise(void);
diff --git a/src/Wanted.cpp b/src/Wanted.cpp
new file mode 100644
index 00000000..36bc4f03
--- /dev/null
+++ b/src/Wanted.cpp
@@ -0,0 +1,3 @@
+#include "common.h"
+#include "patcher.h"
+#include "Wanted.h"
diff --git a/src/Wanted.h b/src/Wanted.h
new file mode 100644
index 00000000..cf24d5a5
--- /dev/null
+++ b/src/Wanted.h
@@ -0,0 +1,83 @@
+#pragma once
+#include "Entity.h"
+#include "math/Vector.h"
+
+enum eCrimeType {
+ CRIME_NONE,
+ CRIME_SHOT_FIRED,
+ CRIME_PED_FIGHT,
+ CRIME_COP_FIGHT,
+ CRIME_DAMAGED_PED,
+ CRIME_DAMAGED_COP,
+ CRIME_CAR_THEFT,
+ CRIME_CRIME7,
+ CRIME_COP_EVASIVE_DIVE,
+ CRIME_COP_EVASIVE_DIVE2,
+ CRIME_PED_RUN_OVER,
+ CRIME_COP_RUN_OVER,
+ CRIME_DESTROYED_HELI,
+ CRIME_PED_BURNED,
+ CRIME_COP_BURNED,
+ CRIME_VEHICLE_BURNED,
+ CRIME_DESTROYED_CESSNA,
+};
+
+enum eCopType {
+ COP_STREET = 0,
+ COP_FBI = 1,
+ COP_SWAT = 2,
+ COP_ARMY = 3,
+};
+
+class CCrime {
+public:
+ eCrimeType m_eCrimeType;
+ CEntity *m_pVictim;
+ int32 m_nCrimeTime;
+ CVector m_vecCrimePos;
+ int8 m_bReported;
+ int8 m_bMultiplier;
+ int8 pad_20[2];
+};
+
+class CCopPed {
+public:
+ int16 m_wRoadblockNode;
+ int8 field_1342;
+ int8 field_1343;
+ Float m_fDistanceToTarget;
+ int8 m_bIsInPursuit;
+ int8 m_bIsDisabledCop;
+ int8 field_1350;
+ int8 field_1351;
+ int8 m_bZoneDisabledButClose;
+ int8 m_bZoneDisabled;
+ int8 field_1354;
+ int8 field_1355;
+ int32 field_1356;
+ eCopType m_nCopType;
+ int8 field_1364;
+ int8 field_1365;
+ int8 field_1366;
+ int8 field_1367;
+};
+
+class CWanted {
+public:
+ int32 m_nChaos;
+ int32 m_nLastUpdateTime;
+ int32 m_nLastWantedLevelChange;
+ Float m_fCrimeSensitivity;
+ uint8 m_bCurrentCops;
+ uint8 m_bMaxCops;
+ uint8 m_bMaximumLawEnforcerVehicles;
+ int8 field_19;
+ int16 m_wRoadblockDensity;
+ uint8 m_bFlags;
+ int8 field_23;
+ int32 m_nWantedLevel;
+ CCrime m_sCrimes[16];
+ CCopPed *m_pCops[10];
+};
+
+static_assert(sizeof(CWanted) == 0x204, "CWanted: error");
diff --git a/src/World.cpp b/src/World.cpp
index 7e408091..1d45dcc8 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -12,6 +12,8 @@ CPtrList &CWorld::ms_listMovingEntityPtrs = *(CPtrList*)0x8F433C;
CSector (*CWorld::ms_aSectors)[NUMSECTORS_X] = (CSector (*)[NUMSECTORS_Y])0x665608;
uint16 &CWorld::ms_nCurrentScanCode = *(uint16*)0x95CC64;
+uint8 &CWorld::PlayerInFocus = *(uint8 *)0x95CD61;
+CPlayerInfo *CWorld::Players = (CPlayerInfo *)0x9412F0;
bool &CWorld::bNoMoreCollisionTorque = *(bool*)0x95CDCC;
CEntity *&CWorld::pIgnoreEntity = *(CEntity**)0x8F6494;
bool &CWorld::bIncludeDeadPeds = *(bool*)0x95CD8F;
@@ -588,3 +590,6 @@ WRAPPER CPed *FindPlayerPed(void) { EAXJMP(0x4A1150); }
WRAPPER CVector &FindPlayerCoors(CVector &v) { EAXJMP(0x4A1030); }
WRAPPER CVehicle *FindPlayerVehicle(void) { EAXJMP(0x4A10C0); }
WRAPPER CVehicle *FindPlayerTrain(void) { EAXJMP(0x4A1120); }
+WRAPPER CVector FindPlayerSpeed(void) { EAXJMP(0x4A1090); }
+WRAPPER CVector FindPlayerCentreOfWorld_NoSniperShift(void) { EAXJMP(0x4A11C0); }
+
diff --git a/src/World.h b/src/World.h
index 2440906c..77e0fd99 100644
--- a/src/World.h
+++ b/src/World.h
@@ -2,6 +2,7 @@
#include "Game.h"
#include "Lists.h"
+#include "PlayerInfo.h"
/* Sectors span from -2000 to 2000 in x and y.
* With 100x100 sectors, each is 40x40 units. */
@@ -45,6 +46,8 @@ class CWorld
static uint16 &ms_nCurrentScanCode;
public:
+ static uint8 &PlayerInFocus;
+ static CPlayerInfo *Players;
static CEntity *&pIgnoreEntity;
static bool &bIncludeDeadPeds;
static bool &bNoMoreCollisionTorque;
@@ -95,3 +98,5 @@ CPed *FindPlayerPed(void);
CVector &FindPlayerCoors(CVector &v);
CVehicle *FindPlayerVehicle(void);
CVehicle *FindPlayerTrain(void);
+CVector FindPlayerSpeed(void);
+CVector FindPlayerCentreOfWorld_NoSniperShift(void); \ No newline at end of file
diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h
index 91a3ff0f..1b18c28c 100644
--- a/src/audio/DMAudio.h
+++ b/src/audio/DMAudio.h
@@ -1,5 +1,176 @@
#pragma once
+enum eSound {
+ SOUND_CAR_DOOR_CLOSE_BONNET = 0,
+ SOUND_CAR_DOOR_CLOSE_BUMPER = 1,
+ SOUND_CAR_DOOR_CLOSE_FRONT_LEFT = 2,
+ SOUND_CAR_DOOR_CLOSE_FRONT_RIGHT = 3,
+ SOUND_CAR_DOOR_CLOSE_BACK_LEFT = 4,
+ SOUND_CAR_DOOR_CLOSE_BACK_RIGHT = 5,
+ SOUND_CAR_DOOR_OPEN_BONNET = 6,
+ SOUND_CAR_DOOR_OPEN_BUMPER = 7,
+ SOUND_CAR_DOOR_OPEN_FRONT_LEFT = 8,
+ SOUND_CAR_DOOR_OPEN_FRONT_RIGHT = 9,
+ SOUND_CAR_DOOR_OPEN_BACK_LEFT = 10,
+ SOUND_CAR_DOOR_OPEN_BACK_RIGHT = 11,
+ SOUND_CAR_WINDSHIELD_CRACK = 12,
+ SOUND_CAR_JUMP = 13,
+ SOUND_E = 14,
+ SOUND_F = 15,
+ SOUND_CAR_ENGINE_START = 16,
+ SOUND_CAR_LIGHT_BREAK = 17,
+ SOUND_CAR_HYDRALIC_1 = 18,
+ SOUND_CAR_HYDRALIC_2 = 19,
+ SOUND_CAR_HYDRALIC_3 = 20,
+ SOUND_CAR_JERK = 21,
+ SOUND_CAR_SPLASH = 22,
+ SOUND_17 = 23,
+ SOUND_18 = 24,
+ SOUND_19 = 25,
+ SOUND_CAR_TANK_TURRET_ROTATE = 26,
+ SOUND_CAR_BOMB_TICK = 27,
+ SOUND_PLANE_ON_GROUND = 28,
+ SOUND_STEP_START = 29,
+ SOUND_STEP_END = 30,
+ SOUND_FALL_LAND = 31,
+ SOUND_FALL_COLLAPSE = 32,
+ SOUND_21 = 33,
+ SOUND_22 = 34,
+ SOUND_23 = 35,
+ SOUND_24 = 36,
+ SOUND_25 = 37,
+ SOUND_26 = 38,
+ SOUND_WEAPON_PUNCH_ATTACK = 39,
+ SOUND_28 = 40,
+ SOUND_29 = 41,
+ SOUND_2A = 42,
+ SOUND_2B = 43,
+ SOUND_2C = 44,
+ SOUND_2D = 45,
+ SOUND_WEAPON_BAT_ATTACK = 46,
+ SOUND_WEAPON_SHOT_FIRED = 47,
+ SOUND_WEAPON_RELOAD = 48,
+ SOUND_31 = 49,
+ SOUND_32 = 50,
+ SOUND_33 = 51,
+ SOUND_WEAPON_FLAMETHROWER_FIRE = 52,
+ SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM = 53,
+ SOUND_WEAPON_ROCKET_SHOT_NO_ZOOM = 54,
+ SOUND_WEAPON_HIT_PED = 55,
+ SOUND_WEAPON_HIT_VEHICLE = 56,
+ SOUND_GARAGE_NO_MONEY = 57,
+ SOUND_GARAGE_BAD_VEHICLE = 58,
+ SOUND_GARAGE_OPENING = 59,
+ SOUND_3C = 60,
+ SOUND_GARAGE_BOMB1_SET = 61,
+ SOUND_GARAGE_BOMB2_SET = 62,
+ SOUND_GARAGE_BOMB3_SET = 63,
+ SOUND_40 = 64,
+ SOUND_41 = 65,
+ SOUND_GARAGE_VEHICLE_DECLINED = 66,
+ SOUND_GARAGE_VEHICLE_ACCEPTED = 67,
+ SOUND_GARAGE_DOOR_CLOSED = 68,
+ SOUND_GARAGE_DOOR_OPENED = 69,
+ SOUND_CRANE_PICKUP = 70,
+ SOUND_PICKUP_WEAPON_BOUGHT = 71,
+ SOUND_PICKUP_WEAPON = 72,
+ SOUND_PICKUP_HEALTH = 73,
+ SOUND_4A = 74,
+ SOUND_4B = 75,
+ SOUND_PICKUP_ADRENALINE = 76,
+ SOUND_PICKUP_ARMOUR = 77,
+ SOUND_PICKUP_BONUS = 78,
+ SOUND_PICKUP_MONEY = 79,
+ SOUND_PICKUP_HIDDEN_PACKAGE = 80,
+ SOUND_PICKUP_PACMAN_PILL = 81,
+ SOUND_PICKUP_PACMAN_PACKAGE = 82,
+ SOUND_PICKUP_FLOAT_PACKAGE = 83,
+ SOUND_BOMB_TIMED_ACTIVATED = 84,
+ SOUND_55 = 85,
+ SOUND_BOMB_ONIGNITION_ACTIVATED = 86,
+ SOUND_BOMB_TICK = 87,
+ SOUND_RAMPAGE_START = 88,
+ SOUND_RAMPAGE_ONGOING = 89,
+ SOUND_RAMPAGE_PASSED = 90,
+ SOUND_RAMPAGE_FAILED = 91,
+ SOUND_RAMPAGE_KILL = 92,
+ SOUND_RAMPAGE_CAR_BLOWN = 93,
+ SOUND_EVIDENCE_PICKUP = 94,
+ SOUND_UNLOAD_GOLD = 95,
+ SOUND_PAGER = 96,
+ SOUND_PED_DEATH = 97,
+ SOUND_PED_DAMAGE = 98,
+ SOUND_PED_63 = 99,
+ SOUND_PED_LAND = 100,
+ SOUND_PED_BULLET_HIT = 101,
+ SOUND_PED_BOMBER = 102,
+ SOUND_PED_BURNING = 103,
+ SOUND_PED_ARREST_FBI = 104,
+ SOUND_PED_ARREST_SWAT = 105,
+ SOUND_PED_ARREST_COP = 106,
+ SOUND_PED_HELI_PLAYER_FOUND = 107,
+ SOUND_PED_HANDS_UP = 108,
+ SOUND_PED_HANDS_COWER = 109,
+ SOUND_PED_FLEE_SPRINT = 110,
+ SOUND_PED_CAR_JACKING = 111,
+ SOUND_PED_MUGGING = 112,
+ SOUND_PED_CAR_JACKED = 113,
+ SOUND_PED_ROBBED = 114,
+ SOUND_PED_TAXI_WAIT = 115,
+ SOUND_PED_ATTACK = 116,
+ SOUND_PED_DEFEND = 117,
+ SOUND_PED_PURSUIT_ARMY = 118,
+ SOUND_PED_PURSUIT_FBI = 119,
+ SOUND_PED_PURSUIT_SWAT = 120,
+ SOUND_PED_PURSUIT_COP = 121,
+ SOUND_PED_HEALING = 122,
+ SOUND_PED_7B = 123,
+ SOUND_PED_LEAVE_VEHICLE = 124,
+ SOUND_PED_EVADE = 125,
+ SOUND_PED_FLEE_RUN = 126,
+ SOUND_PED_CAR_COLLISION = 127,
+ SOUND_PED_SOLICIT = 128,
+ SOUND_PED_EXTINGUISHING_FIRE = 129,
+ SOUND_PED_WAIT_DOUBLEBACK = 130,
+ SOUND_PED_CHAT_SEXY = 131,
+ SOUND_PED_CHAT_EVENT = 132,
+ SOUND_PED_CHAT = 133,
+ SOUND_PED_BODYCAST_HIT = 134,
+ SOUND_PED_TAXI_CALL = 135,
+ SOUND_INJURED_PED_MALE_OUCH = 136,
+ SOUND_INJURED_PED_FEMALE = 137,
+ SOUND_8A = 138,
+ SOUND_RACE_START_3 = 139,
+ SOUND_RACE_START_2 = 140,
+ SOUND_RACE_START_1 = 141,
+ SOUND_RACE_START_GO = 142,
+ SOUND_SPLASH = 143,
+ SOUND_WATER_FALL = 144,
+ SOUND_SPLATTER = 145,
+ SOUND_CAR_PED_COLLISION = 146,
+ SOUND_CLOCK_TICK = 147,
+ SOUND_PART_MISSION_COMPLETE = 148,
+ SOUND_FRONTEND_MENU_STARTING = 149,
+ SOUND_FRONTEND_MENU_COMPLETED = 150,
+ SOUND_FRONTEND_MENU_DENIED = 151,
+ SOUND_FRONTEND_MENU_SUCCESS = 152,
+ SOUND_FRONTEND_EXIT = 153,
+ SOUND_9A = 154,
+ SOUND_9B = 155,
+ SOUND_FRONTEND_AUDIO_TEST = 156,
+ SOUND_FRONTEND_FAIL = 157,
+ SOUND_FRONTEND_NO_RADIO = 158,
+ SOUND_FRONTEND_RADIO_CHANGE = 159,
+ SOUND_A0 = 160,
+ SOUND_AMMUNATION_WELCOME_1 = 161,
+ SOUND_AMMUNATION_WELCOME_2 = 162,
+ SOUND_AMMUNATION_WELCOME_3 = 163,
+ SOUND_LIGHTNING = 164,
+ SOUND_A5 = 165,
+ SOUND_TOTAL_SOUNDS = 166,
+ SOUND_TOTAL_PED_SOUNDS = 167,
+};
+
class CEntity;
class cDMAudio
diff --git a/src/common.h b/src/common.h
index 4187e0c3..966af022 100644
--- a/src/common.h
+++ b/src/common.h
@@ -67,7 +67,7 @@ extern void **rwengine;
#define DEFAULT_SCREEN_HEIGHT (448)
#define SCREEN_WIDTH Float(RsGlobal.width)
#define SCREEN_HEIGHT Float(RsGlobal.height)
-#define SCREEN_STRETCH_X(a) Float((a) * (SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH)))
+#define SCREEN_STRETCH_X(a) Float((a) * (SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH))) * Float(1.33334f / (CMenuManager::m_PrefsUseWideScreen ? 16.0f / 9.0f : 4.0f / 3.0f))
#define SCREEN_STRETCH_Y(a) Float((a) * (SCREEN_HEIGHT / Float(DEFAULT_SCREEN_HEIGHT)))
#define SCREEN_FROM_RIGHT(a) Float(SCREEN_WIDTH - SCREEN_STRETCH_X(a))
#define SCREEN_FROM_BOTTOM(a) Float(SCREEN_HEIGHT - SCREEN_STRETCH_Y(a))
diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp
index 95f3e176..e2d9fd72 100644
--- a/src/control/Darkel.cpp
+++ b/src/control/Darkel.cpp
@@ -3,3 +3,9 @@
#include "Darkel.h"
WRAPPER void CDarkel::DrawMessages(void) { EAXJMP(0x420920); }
+
+bool CDarkel::Status = *(bool*)0x95CCB4;
+
+bool CDarkel::FrenzyOnGoing() {
+ return Status;
+} \ No newline at end of file
diff --git a/src/control/Darkel.h b/src/control/Darkel.h
index 41cc69f8..ed78d4e1 100644
--- a/src/control/Darkel.h
+++ b/src/control/Darkel.h
@@ -2,6 +2,10 @@
class CDarkel
{
+private:
+ static bool Status;
+
public:
static void DrawMessages(void);
+ static bool FrenzyOnGoing();
};
diff --git a/src/control/Replay.h b/src/control/Replay.h
index 5d63db1f..2fe2f272 100644
--- a/src/control/Replay.h
+++ b/src/control/Replay.h
@@ -3,11 +3,12 @@
class CReplay
{
public:
- static void Display(void);
enum {
MODE_1 = 1
};
static uint8 &Mode;
static Bool &bPlayingBackFromFile;
+
+ static void Display(void);
};
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 71fc7bcd..7cea978f 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -4,3 +4,6 @@
#include "Script.h"
uint8 *CTheScripts::ScriptSpace = (uint8*)0x74B248;
+CTextLine* CTheScripts::IntroTextLines = (CTextLine*)0x70EA74;
+CScriptRectangle* CTheScripts::IntroRectangles = (CScriptRectangle*)0x72D109;
+CSprite2d* CTheScripts::ScriptSprites = (CSprite2d*)0x72B090;
diff --git a/src/control/Script.h b/src/control/Script.h
index 6f329e1f..0fe35fd2 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -1,7 +1,42 @@
#pragma once
+#include "Sprite2d.h"
+
+struct CScriptRectangle
+{
+ Bool m_bIsUsed;
+ Bool m_bIsAntialiased;
+ uint16 m_wTextureId;
+ CRect m_sRect;
+ CRGBA m_sColor;
+};
+
+struct CTextLine
+{
+ Float m_fScaleX;
+ Float m_fScaleY;
+ CRGBA m_sColor;
+ Bool m_bJustify;
+ Bool m_bCentered;
+ Bool m_bBackground;
+ Bool m_bBackgroundOnly;
+ Float m_fWrapX;
+ Float m_fCenterSize;
+ CRGBA m_sBackgroundColor;
+ Bool m_bTextProportional;
+ int32 field_29;
+ Bool m_bRightJustify;
+ int32 field_31;
+ int32 m_nFont;
+ Float field_36;
+ Float field_40;
+ wchar m_awText[500];
+};
class CTheScripts
{
public:
static uint8 *ScriptSpace;//[160*1024]
+ static CTextLine* IntroTextLines;
+ static CScriptRectangle* IntroRectangles;
+ static CSprite2d* ScriptSprites;
};
diff --git a/src/entities/Ped.cpp b/src/entities/Ped.cpp
index 55e33a2d..90ee54be 100644
--- a/src/entities/Ped.cpp
+++ b/src/entities/Ped.cpp
@@ -6,7 +6,7 @@
Bool &CPed::bNastyLimbsCheat = *(Bool*)0x95CD44;
Bool &CPed::bPedCheat2 = *(Bool*)0x95CD5A;
Bool &CPed::bPedCheat3 = *(Bool*)0x95CD59;
-
+
void *CPed::operator new(size_t sz) { return CPools::GetPedPool()->New(); }
void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); }
diff --git a/src/entities/Ped.h b/src/entities/Ped.h
index adf24c88..28ad6624 100644
--- a/src/entities/Ped.h
+++ b/src/entities/Ped.h
@@ -2,6 +2,7 @@
#include "Physical.h"
#include "Weapon.h"
+#include "PathFind.h"
enum {
PED_MAX_WEAPONS = 13
@@ -163,13 +164,30 @@ public:
int32 m_nPedState;
int32 m_nLastPedState;
int32 m_nMoveState;
- uint8 stuff2[188];
+ int32 m_nStoredActionState;
+ int32 m_nPrevActionState;
+ int32 m_nWaitState;
+ int32 m_nWaitTimer;
+private:
+ uint32 stuff0[28];
+public:
+ uint16 m_nPathNodes;
+ uint8 m_nCurPathNode;
+ int8 m_nPathState;
+private:
+ int8 _pad2B5[3];
+public:
+ CPathNode *m_pNextPathNode;
+ CPathNode *m_pLastPathNode;
+ Float m_fHealth;
+ Float m_fArmour;
+ uint8 stuff2[34];
CEntity *m_pCurrentPhysSurface;
CVector m_vecOffsetFromPhysSurface;
CEntity *m_pCurSurface;
uint8 stuff3[16];
CVehicle *m_pMyVehicle;
- bool bInVehicle;
+ Bool bInVehicle;
uint8 stuff4[23];
int32 m_nPedType;
@@ -188,7 +206,7 @@ public:
bool UseGroundColModel(void);
void KillPedWithCar(CVehicle *veh, float impulse);
CWeapon *GetWeapon(void) { return &m_weapons[m_currentWeapon]; }
-
+
static Bool &bNastyLimbsCheat;
static Bool &bPedCheat2;
static Bool &bPedCheat3;
diff --git a/src/entities/PlayerInfo.cpp b/src/entities/PlayerInfo.cpp
new file mode 100644
index 00000000..796481a4
--- /dev/null
+++ b/src/entities/PlayerInfo.cpp
@@ -0,0 +1,3 @@
+#include "common.h"
+#include "patcher.h"
+#include "PlayerInfo.h"
diff --git a/src/entities/PlayerInfo.h b/src/entities/PlayerInfo.h
new file mode 100644
index 00000000..eb15f53f
--- /dev/null
+++ b/src/entities/PlayerInfo.h
@@ -0,0 +1,71 @@
+#pragma once
+#include "Automobile.h"
+#include "PlayerPed.h"
+
+enum eWastedBustedState {
+ WBSTATE_PLAYING = 0x0,
+ WBSTATE_WASTED = 0x1,
+ WBSTATE_BUSTED = 0x2,
+ WBSTATE_FAILED_CRITICAL_MISSION = 0x3,
+};
+
+struct CCivilianPed {
+
+};
+
+class CPlayerInfo {
+public:
+ CPlayerPed *m_pPed;
+ CVehicle *m_pRemoteVehicle;
+ CColModel m_ColModel;
+ CVehicle *m_pVehicleEx;
+ char m_aszPlayerName[70];
+private:
+ int8 _pad0[2];
+public:
+ int32 m_nMoney;
+ int32 m_nVisibleMoney;
+ int32 m_nCollectedPackages;
+ int32 m_nTotalPackages;
+ int32 field_188;
+ int32 m_nSwitchTaxiTime;
+ Bool m_bSwitchTaxi;
+ int8 field_197;
+ int8 field_198;
+ int8 field_199;
+ int32 m_nNextSexFrequencyUpdateTime;
+ int32 m_nNextSexMoneyUpdateTime;
+ int32 m_nSexFrequency;
+ CCivilianPed *m_pHooker;
+ int8 m_bWBState; // eWastedBustedState
+ int8 field_217;
+ int8 field_218;
+ int8 field_219;
+ int32 m_nWBTime;
+ Bool m_bInRemoteMode;
+ int8 field_225;
+ int8 field_226;
+ int8 field_227;
+ int32 m_nTimeLostRemoteCar;
+ int32 m_nTimeLastHealthLoss;
+ int32 m_nTimeLastArmourLoss;
+ int32 field_240;
+ int32 m_nUpsideDownCounter;
+ int32 field_248;
+ int16 m_nTrafficMultiplier;
+ int8 field_254;
+ int8 field_255;
+ Float m_fRoadDensity;
+ int32 m_nPreviousTimeRewardedForExplosion;
+ int32 m_nExplosionsSinceLastReward;
+ int32 field_268;
+ int32 field_272;
+ Bool m_bInfiniteSprint;
+ Bool m_bFastReload;
+ Bool m_bGetOutOfJailFree;
+ Bool m_bGetOutOfHospitalFree;
+ uint8 m_aSkinName[32];
+ RwTexture *m_pSkinTexture;
+};
+
+static_assert(sizeof(CPlayerInfo) == 0x13C, "CPlayerPed: error");
diff --git a/src/entities/PlayerPed.h b/src/entities/PlayerPed.h
index 35128f46..6721f975 100644
--- a/src/entities/PlayerPed.h
+++ b/src/entities/PlayerPed.h
@@ -1,11 +1,42 @@
#pragma once
#include "Ped.h"
+#include "Wanted.h"
-class CPlayerPed : public CPed
-{
+class CPlayerPed : public CPed {
public:
- // 0x53C
- uint8 stuff[180];
+ CWanted *m_pWanted;
+ CCopPed *m_pArrestingCop;
+ Float m_fMoveSpeed;
+ Float m_fCurrentStamina;
+ Float m_fMaxStamina;
+ Float m_fStaminaProgress;
+ Bool m_bWeaponSlot;
+ Bool m_bSpeedTimerFlag;
+ Bool m_bShouldEvade;
+ int8 field_1367;
+ int32 m_nSpeedTimer;
+ int32 m_nShotDelay;
+ Float field_1376;
+ int8 field_1380;
+ int8 field_1381;
+ int8 field_1382;
+ int8 field_1383;
+ CEntity *m_pEvadingFrom;
+ int32 m_nTargettableObjects[4];
+ Bool m_bAdrenalineActive;
+ Bool m_bHasLockOnTarget;
+ int8 field_1406;
+ int8 field_1407;
+ Bool m_bAdrenalineTime;
+ Bool m_bCanBeDamaged;
+ int8 field_1413;
+ int8 field_1414;
+ int8 field_1415;
+ CVector field_1416[6];
+ int32 field_1488[6];
+ Float field_1512;
+ Float m_fFPSMoveHeading;
};
+
static_assert(sizeof(CPlayerPed) == 0x5F0, "CPlayerPed: error");
diff --git a/src/render/Draw.cpp b/src/render/Draw.cpp
index 7c5a48ad..fd9a2d7e 100644
--- a/src/render/Draw.cpp
+++ b/src/render/Draw.cpp
@@ -36,4 +36,7 @@ CDraw::SetFOV(float fov)
STARTPATCHES
InjectHook(0x4FE7B0, CDraw::SetFOV, PATCH_JUMP);
+
+ Nop(0x46B618, 2);
+ Patch<float>(0x5F0A64, 1.3333334f);
ENDPATCHES
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 0de5f5b0..8ff20e5a 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -1,8 +1,1298 @@
#include "common.h"
#include "patcher.h"
+#include "Camera.h"
+#include "DMAudio.h"
+#include "Clock.h"
+#include "Darkel.h"
#include "Hud.h"
+#include "Messages.h"
+#include "Frontend.h"
+#include "Font.h"
+#include "Pad.h"
+#include "Radar.h"
+#include "Replay.h"
+#include "Sprite.h"
+#include "Sprite2d.h"
+#include "Text.h"
+#include "Timer.h"
+#include "Script.h"
+#include "TxdStore.h"
+#include "User.h"
+#include "World.h"
-bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
+//WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
+//WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); }
+WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); }
+WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); }
+WRAPPER void CHud::SetHelpMessage(wchar* message, bool quick) { EAXJMP(0x5051E0); }
+WRAPPER void CHud::SetMessage(wchar* message) { EAXJMP(0x50A210); }
+WRAPPER void CHud::SetBigMessage(wchar* message, int16 style) { EAXJMP(0x50A250); }
+WRAPPER void CHud::SetPagerMessage(wchar* message) { EAXJMP(0x50A320); }
-WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
-WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); }
+wchar *CHud::m_HelpMessage = (wchar*)0x86B888;
+wchar *CHud::m_LastHelpMessage = (wchar*)0x6E8F28;
+int32 &CHud::m_HelpMessageState = *(int32*)0x880E1C;
+int32 &CHud::m_HelpMessageTimer = *(int32*)0x880FA4;
+int32 &CHud::m_HelpMessageFadeTimer = *(int32*)0x8F6258;
+wchar *CHud::m_HelpMessageToPrint = (wchar*)0x664480;
+Float &CHud::m_HelpMessageDisplayTime = *(Float*)0x8E2C28;
+Float &CHud::m_fTextBoxNumLines = *(Float*)0x8E2C28;
+Float &CHud::m_fHelpMessageTime = *(Float *)0x8E2C28;
+Bool &CHud::m_bHelpMessageQuick = *(Bool *)0x95CCF7;
+int32 CHud::m_ZoneState = *(int32*)0x8F29AC;
+int32 CHud::m_ZoneFadeTimer;
+int32 CHud::m_ZoneNameTimer = *(int32*)0x8F1A50;
+wchar* &CHud::m_pZoneName = *(wchar **)0x8E2C2C;
+wchar* CHud::m_pLastZoneName = (wchar*)0x8F432C;
+wchar* CHud::m_ZoneToPrint;
+int32 CHud::m_VehicleState = *(int32*)0x940560;
+int32 CHud::m_VehicleFadeTimer;
+int32 CHud::m_VehicleNameTimer = *(int32*)0x8F2A14;
+wchar* &CHud::m_pVehicleName = *(wchar **)0x942FB4;
+wchar* CHud::m_pLastVehicleName = *(wchar **)0x8E2DD8;
+wchar* CHud::m_pVehicleNameToPrint;
+wchar* CHud::m_Message = (wchar*)0x72E318;
+wchar* CHud::m_PagerMessage = (wchar*)0x878840;
+Bool &CHud::m_bRetuneInProgress = *(Bool*)0x650B80;
+Bool &CHud::m_Wants_To_Draw_Hud = *(Bool*)0x95CD89;
+Bool &CHud::m_Wants_To_Draw_3dMarkers = *(Bool*)0x95CD62;
+wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0;
+Float *CHud::BigMessageInUse = (Float*)0x862140;
+Float *CHud::BigMessageAlpha = (Float*)0x862108;
+Float *CHud::BigMessageX = (Float*)0x773248;
+
+Float &CHud::OddJob2OffTimer = *(Float*)0x942FA0;
+int8 &CHud::CounterOnLastFrame = *(int8*)0x95CD67;
+Float &CHud::OddJob2XOffset = *(Float*)0x8F1B5C;
+int16 &CHud::CounterFlashTimer = *(int16*)0x95CC20;
+int16 &CHud::OddJob2Timer = *(int16*)0x95CC52;
+int8 &CHud::TimerOnLastFrame = *(int8*)0x95CDA7;
+int16 &CHud::OddJob2On = *(int16*)0x95CC78;
+int16 &CHud::TimerFlashTimer = *(int16*)0x95CC6C;
+int16 &CHud::PagerSoundPlayed = *(int16*)0x95CC4A;
+int32 &CHud::SpriteBrightness = *(int32*)0x95CC54;
+Float &CHud::PagerXOffset = *(Float*)0x941590;
+int32 CHud::m_ItemToFlash = *(int32*)0x95CC82;
+int16 &CHud::PagerTimer = *(int16*)0x95CC3A;
+int16 &CHud::PagerOn = *(int16*)0x95CCA0;
+
+CSprite2d *CHud::Sprites = (CSprite2d*)0x95CB9C;
+char *HudNames[] = { "fist",
+ "fistm",
+ "bat",
+ "batm",
+ "pistol",
+ "pistolm",
+ "uzi",
+ "uzim",
+ "shotgun",
+ "shotgunm",
+ "ak47",
+ "ak47m",
+ "m16",
+ "m16m",
+ "sniper",
+ "sniperm",
+ "rocket",
+ "rocketm",
+ "flame",
+ "flamem",
+ "molotov",
+ "molotovm",
+ "grenade",
+ "grenadem",
+ "detonator",
+ "detonator_mask",
+ "",
+ "",
+ "",
+ "",
+ "radardisc",
+ "radardiscm",
+ "pager",
+ "pagerm",
+ "",
+ "",
+ "",
+ "",
+ "bleeder",
+ "",
+ "sitesniper",
+ "sitesniperm",
+ "siteM16",
+ "siteM16m",
+ "siterocket",
+ "siterocketm"
+ };
+
+RwTexture* gpSniperSightTex = (RwTexture*)0x8F5834;
+RwTexture* gpRocketSightTex = (RwTexture*)0x8E2C20;
+
+void CHud::Initialise() {
+ ReInitialise();
+
+ int HudTXD = CTxdStore::AddTxdSlot("hud");
+ CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD");
+ CTxdStore::AddRef(HudTXD);
+ CTxdStore::PopCurrentTxd();
+ CTxdStore::SetCurrentTxd(HudTXD);
+
+ for (int i = 0; i < 23; i++) {
+ Sprites[i].SetTexture(HudNames[i * 2]);
+ }
+
+ gpSniperSightTex = RwTextureRead("sitesniper", 0);
+ gpRocketSightTex = RwTextureRead("siterocket", 0);
+
+ CTxdStore::PopCurrentTxd();
+}
+
+void CHud::Shutdown() {
+ for (int i = 0; i < 23; ++i) {
+ Sprites[i].Delete();
+ }
+
+ RwTextureDestroy(gpSniperSightTex);
+ gpSniperSightTex = 0;
+
+ RwTextureDestroy(gpRocketSightTex);
+ gpRocketSightTex = 0;
+
+ int HudTXD = CTxdStore::FindTxdSlot("hud");
+ CTxdStore::RemoveTxdSlot(HudTXD);
+}
+
+void CHud::SetVehicleName(wchar* name) {
+ m_pVehicleName = name;
+}
+
+void CHud::SetZoneName(wchar* name) {
+ m_pZoneName = name;
+}
+
+void CHud::Draw() {
+ RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)TRUE);
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
+ RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSMIRROR);
+ RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
+
+ if (CReplay::Mode != 1) {
+ if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) {
+ Bool Mode_RunAround = 0;
+ Bool Mode_FirstPerson = 0;
+
+ int32 WeaponType = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_eWeaponType;
+ int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
+
+ if (Mode == CCam::CamMode::MODE_SNIPER || Mode == CCam::CamMode::MODE_ROCKET || Mode == CCam::CamMode::MODE_M16FIRSTPERSON_34 || Mode == CCam::CamMode::MODE_EDITOR)
+ Mode_FirstPerson = 1;
+ if (Mode == CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 || Mode == CCam::CamMode::MODE_SNIPER_RUN_AROUND)
+ Mode_RunAround = 1;
+
+ /*
+ Draw Crosshairs
+ */
+ if (TheCamera.Cams->Using3rdPersonMouseCam() && (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == 40) {
+ if (CWorld::Players[CWorld::PlayerInFocus].m_pPed) {
+ int32 State = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_nPedState;
+ if (State != PED_ENTER_CAR && State != PED_CARJACK) {
+ if ((WeaponType >= WEAPONTYPE_COLT45 && WeaponType <= WEAPONTYPE_M16) || WeaponType == WEAPONTYPE_FLAMETHROWER)
+ Mode_RunAround = 1;
+ }
+ }
+ }
+
+ if (Mode_FirstPerson || Mode_RunAround) {
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
+
+ int32 SpriteBrightLikeADiamond = CHud::SpriteBrightness + 1;
+ if (SpriteBrightLikeADiamond > 30)
+ SpriteBrightLikeADiamond = 30;
+
+ CHud::SpriteBrightness = SpriteBrightLikeADiamond;
+
+ RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
+
+ Float fStep = sin((CTimer::GetTimeInMilliseconds() & 1023) * 0.0061328127);
+ Float fMultBright = CHud::SpriteBrightness * 0.033333335f * (0.25f * fStep + 0.75f);
+ CRect rect;
+
+ float fWidescreenOffset[2] = { 0.0f, 0.0f };
+
+ if (CMenuManager::m_PrefsUseWideScreen) {
+ fWidescreenOffset[0] = 0.0f;
+ fWidescreenOffset[1] = SCREEN_STRETCH_Y(18.0f);
+ }
+
+ if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) {
+ Float f3rdX = RsGlobal.maximumWidth * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0];
+ Float f3rdY = RsGlobal.maximumHeight * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1];
+
+ if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) {
+ rect.left = f3rdX - SCREEN_STRETCH_X(32.0f * 0.6f);
+ rect.top = f3rdY - SCREEN_STRETCH_Y(32.0f * 0.6f);
+ rect.right = f3rdX + SCREEN_STRETCH_X(32.0f * 0.6f);
+ rect.bottom = f3rdY + SCREEN_STRETCH_Y(32.0f * 0.6f);
+
+ CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+ }
+ else {
+ rect.left = f3rdX - SCREEN_STRETCH_X(32.0f * 0.4f);
+ rect.top = f3rdY - SCREEN_STRETCH_Y(32.0f * 0.4f);
+ rect.right = f3rdX + SCREEN_STRETCH_X(32.0f * 0.4f);
+ rect.bottom = f3rdY + SCREEN_STRETCH_Y(32.0f * 0.4f);
+
+ CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+ }
+ }
+ else {
+ if (Mode != CCam::CamMode::MODE_M16FIRSTPERSON_34 && Mode != CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 && Mode != CCam::CamMode::MODE_EDITOR) {
+ if (Mode == CCam::CamMode::MODE_ROCKET_RUN_AROUND) {
+ rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(32.0f * 0.7f);
+ rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(32.0f * 0.7f);
+ rect.right = (SCREEN_WIDTH / 2) + SCREEN_STRETCH_X(32.0f * 0.7f);
+ rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_STRETCH_Y(32.0f * 0.7f);
+
+ CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+ }
+ else if (Mode != CCam::CamMode::MODE_ROCKET && Mode != CCam::CamMode::MODE_SNIPER_RUN_AROUND) {
+ rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(210.0f);
+ rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(210.0f);
+ rect.right = SCREEN_WIDTH / 2;
+ rect.bottom = SCREEN_HEIGHT / 2;
+ CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+
+ rect.right = (SCREEN_WIDTH / 2);
+ rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(210.0f);
+ rect.left = SCREEN_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2);
+ rect.bottom = SCREEN_HEIGHT / 2;
+ CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+
+ rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(210.0f);
+ rect.bottom = (SCREEN_HEIGHT / 2);
+ rect.right = (SCREEN_WIDTH / 2);
+ rect.top = SCREEN_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2);
+ CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+
+ rect.right = (SCREEN_WIDTH / 2);
+ rect.bottom = (SCREEN_HEIGHT / 2);
+ rect.left = SCREEN_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2);
+ rect.top = SCREEN_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2);
+ CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+ }
+ else {
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE);
+ RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster);
+
+ CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_STRETCH_X(40.0f), SCREEN_STRETCH_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
+ }
+ }
+ else {
+ rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(32.0f);
+ rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(32.0f);
+ rect.right = (SCREEN_WIDTH / 2) + SCREEN_STRETCH_X(32.0f);
+ rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_STRETCH_Y(32.0f);
+ CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+ }
+ }
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA);
+ }
+ else {
+ CHud::SpriteBrightness = 0;
+ }
+
+ /*
+ DrawMoneyCounter
+ */
+ wchar sPrint[16];
+ wchar sPrintIcon[16];
+ char sTemp[16];
+
+ sprintf(sTemp, "$%08d", CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney);
+ AsciiToUnicode(sTemp, sPrint);
+
+ CFont::SetPropOff();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetPropOff();
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+
+ CFont::PrintString(SCREEN_FROM_RIGHT(110.0f - 2.0f), SCREEN_STRETCH_Y(43.0f + 2.0f), sPrint);
+
+ CFont::SetColor(CRGBA(89, 115, 150, 255));
+ CFont::PrintString(SCREEN_FROM_RIGHT(110.0f), SCREEN_STRETCH_Y(43.0f), sPrint);
+
+ /*
+ DrawClock
+ */
+ sprintf(sTemp, "%02d:%02d", CClock::GetHours(), CClock::GetMinutes());
+ AsciiToUnicode(sTemp, sPrint);
+
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+
+ CFont::PrintString(SCREEN_FROM_RIGHT(111.0f - 2.0f), SCREEN_STRETCH_Y(22.0f + 2.0f), sPrint);
+
+ CFont::SetColor(CRGBA(194, 165, 120, 255));
+ CFont::PrintString(SCREEN_FROM_RIGHT(111.0f), SCREEN_STRETCH_Y(22.0f), sPrint);
+
+ /*
+ DrawAmmo
+ */
+ int32 AmmoInClip = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoInClip;
+ int32 TotalAmmo = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoTotal;
+
+ if (AmmoInClip <= 1 || AmmoInClip >= 1000) {
+ sprintf(sTemp, "%d", TotalAmmo);
+ }
+ else {
+ if (WeaponType == WEAPONTYPE_FLAMETHROWER) {
+ int tot_min_clip_div_10 = (TotalAmmo - AmmoInClip) / 10;
+ if (tot_min_clip_div_10 > 9999)
+ tot_min_clip_div_10 = 9999;
+
+ sprintf(sTemp, "%d-%d", tot_min_clip_div_10, AmmoInClip / 10);
+ }
+ else {
+ if (AmmoInClip > 9999)
+ AmmoInClip = 9999;
+ sprintf(sTemp, "%d-%d", (TotalAmmo - AmmoInClip), AmmoInClip);
+ }
+ }
+
+ AsciiToUnicode(sTemp, sPrint);
+
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_STRETCH_X(0.4f), SCREEN_STRETCH_Y(0.6f));
+ CFont::SetJustifyOff();
+ CFont::SetCentreOn();
+ CFont::SetCentreSize(SCREEN_STRETCH_X(640.0f));
+ CFont::SetPropOn();
+ CFont::SetFontStyle(FONT_BANK);
+
+ if (!CDarkel::FrenzyOnGoing()) {
+ if (WeaponType) {
+ if (WeaponType != 1) {
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_FROM_RIGHT(66.0f), SCREEN_STRETCH_Y(73.0f), sPrint);
+ }
+ }
+ }
+
+ /*
+ DrawWeaponIcon
+ */
+ CHud::Sprites[WeaponType].Draw(
+ CRect(SCREEN_FROM_RIGHT(99.0f), SCREEN_STRETCH_Y(27.0f), SCREEN_FROM_RIGHT(35.0f), SCREEN_STRETCH_Y(91.0f)),
+ CRGBA(255, 255, 255, 255),
+ 0.015f,
+ 0.015f,
+ 1.0f,
+ 0.0f,
+ 0.015f,
+ 1.0f,
+ 1.0f,
+ 1.0f);
+
+ /*
+ DrawHealth
+ */
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ CFont::SetJustifyOff();
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetRightJustifyOn();
+ CFont::SetPropOff();
+ CFont::SetFontStyle(FONT_HEADING);
+
+ if (CHud::m_ItemToFlash == 4 && CTimer::GetFrameCounter() & 8
+ || CHud::m_ItemToFlash != 4
+ || CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10
+ && CTimer::GetFrameCounter() & 8) {
+ if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth >= 10
+ || CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10 && CTimer::GetFrameCounter() & 8) {
+
+ AsciiToUnicode("[", sPrintIcon);
+ sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth);
+ AsciiToUnicode(sTemp, sPrint);
+
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_FROM_RIGHT(110.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrint);
+
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
+ CFont::PrintString(SCREEN_FROM_RIGHT(164.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrintIcon);
+ }
+ CFont::SetColor(CRGBA(186, 101, 50, 255));
+
+ CFont::PrintString(SCREEN_FROM_RIGHT(110.0f), SCREEN_STRETCH_Y(65.0f), sPrint);
+
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
+ CFont::PrintString(SCREEN_FROM_RIGHT(164.0f), SCREEN_STRETCH_Y(65.0f), sPrintIcon);
+ }
+ }
+ }
+
+ /*
+ DrawArmour
+ */
+ if (CHud::m_ItemToFlash == 3 && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != 3) {
+ CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour > 1.0f) {
+ AsciiToUnicode("[", sPrintIcon);
+ sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour);
+ AsciiToUnicode(sTemp, sPrint);
+
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_FROM_RIGHT(182.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrint);
+
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) {
+ CFont::PrintString(SCREEN_FROM_RIGHT(234.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrintIcon);
+ }
+
+ CFont::SetColor(CRGBA(124, 140, 95, 255));
+
+ CFont::PrintString(SCREEN_FROM_RIGHT(182.0f), SCREEN_STRETCH_Y(65.0f), sPrint);
+
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) {
+ CFont::PrintString(SCREEN_FROM_RIGHT(234.0f), SCREEN_STRETCH_Y(65.0f), sPrintIcon);
+ }
+ }
+ }
+
+ /*
+ DrawWantedLevel
+ */
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ CFont::SetJustifyOff();
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyOff();
+ CFont::SetPropOn();
+ CFont::SetFontStyle(FONT_HEADING);
+
+ AsciiToUnicode("]", sPrintIcon);
+
+ for (int i = 0; i < 6; i++) {
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(2.0f + SCREEN_FROM_RIGHT(60.0f - 2.0f + 23.0f * i), SCREEN_STRETCH_Y(87.0f + 2.0f), sPrintIcon);
+ if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel > i
+ && (CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nLastWantedLevelChange
+ + 2000 || CTimer::GetFrameCounter() & 4)) {
+
+ CFont::SetColor(CRGBA(193, 164, 120, 255));
+ CFont::PrintString(SCREEN_FROM_RIGHT(60.0f + 23.0f * i), SCREEN_STRETCH_Y(87.0f), sPrintIcon);
+ }
+ }
+
+ /*
+ DrawZoneName
+ */
+ if (CHud::m_pZoneName) {
+ Float fZoneAlpha = 0.0f;
+
+ if (CHud::m_pZoneName != CHud::m_pLastZoneName) {
+ switch (CHud::m_ZoneState) {
+ case 0:
+ CHud::m_ZoneState = 2;
+ CHud::m_ZoneToPrint = CHud::m_pZoneName;
+ CHud::m_ZoneNameTimer = 0;
+ CHud::m_ZoneFadeTimer = 0;
+ break;
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ CHud::m_ZoneNameTimer = 0;
+ CHud::m_ZoneState = 4;
+ break;
+ default:
+ break;
+ }
+ CHud::m_pLastZoneName = CHud::m_pZoneName;
+ }
+
+ if (CHud::m_ZoneState) {
+ switch (CHud::m_ZoneState) {
+ case 1:
+ if (CHud::m_ZoneNameTimer > 10000) {
+ CHud::m_ZoneFadeTimer = 1000;
+ CHud::m_ZoneState = 3;
+ }
+ fZoneAlpha = 255.0f;
+ break;
+ case 2:
+ CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+ if (CHud::m_ZoneFadeTimer > 1000) {
+ CHud::m_ZoneState = 1;
+ CHud::m_ZoneFadeTimer = 1000;
+ }
+ fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f;
+ break;
+ case 3:
+ CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
+ if (CHud::m_ZoneFadeTimer < 0) {
+ CHud::m_ZoneState = 0;
+ CHud::m_ZoneFadeTimer = 0;
+ }
+ fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f;
+ break;
+ case 4:
+ CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
+ if (CHud::m_ZoneFadeTimer < 0) {
+ CHud::m_ZoneFadeTimer = 0;
+ CHud::m_ZoneToPrint = CHud::m_pLastZoneName;
+ CHud::m_ZoneNameTimer = 0;
+ CHud::m_ZoneState = 2;
+ }
+ fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f;
+ break;
+ default:
+ break;
+
+ }
+ if (!CHud::m_Message[0]) {
+ CHud::m_ZoneNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+ CFont::SetJustifyOff();
+ CFont::SetPropOn();
+ CFont::SetBackgroundOff();
+
+ if (CMenuManager::m_PrefsLanguage == 4)
+ CFont::SetScale(SCREEN_STRETCH_X(1.2f * 0.8f), SCREEN_STRETCH_Y(1.2f));
+ else
+ CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.2f));
+
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetFontStyle(FONT_BANK);
+ CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
+ CFont::PrintString(SCREEN_FROM_RIGHT(32.0f - 1.0f), SCREEN_FROM_BOTTOM(30.0f - 1.0f), CHud::m_ZoneToPrint);
+
+ CFont::SetColor(CRGBA(152, 154, 82, fZoneAlpha));
+ CFont::PrintString(SCREEN_FROM_RIGHT(32.0f), SCREEN_FROM_BOTTOM(30.0f), CHud::m_ZoneToPrint);
+ }
+ }
+ }
+ else {
+ CHud::m_pLastZoneName = 0;
+ CHud::m_ZoneState = 0;
+ CHud::m_ZoneFadeTimer = 0;
+ CHud::m_ZoneNameTimer = 0;
+ }
+
+ /*
+ DrawVehicleName
+ */
+ if (CHud::m_pVehicleName) {
+ Float fVehicleAlpha = 0.0f;
+
+ if (CHud::m_pVehicleName != CHud::m_pLastVehicleName) {
+ switch (CHud::m_VehicleState) {
+ case 0:
+ CHud::m_VehicleState = 2;
+ CHud::m_pVehicleNameToPrint = CHud::m_pVehicleName;
+ CHud::m_VehicleNameTimer = 0;
+ CHud::m_VehicleFadeTimer = 0;
+ break;
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ CHud::m_VehicleNameTimer = 0;
+ CHud::m_VehicleState = 4;
+ break;
+ default:
+ break;
+ }
+ CHud::m_pLastVehicleName = CHud::m_pVehicleName;
+ }
+
+ if (CHud::m_VehicleState) {
+ switch (CHud::m_VehicleState) {
+ case 1:
+ if (CHud::m_VehicleNameTimer > 10000) {
+ CHud::m_VehicleFadeTimer = 1000;
+ CHud::m_VehicleState = 3;
+ }
+ fVehicleAlpha = 255.0f;
+ break;
+ case 2:
+ CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+ if (CHud::m_VehicleFadeTimer > 1000) {
+ CHud::m_VehicleState = 1;
+ CHud::m_VehicleFadeTimer = 1000;
+ }
+ fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f;
+ break;
+ case 3:
+ CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
+ if (CHud::m_VehicleFadeTimer < 0) {
+ CHud::m_VehicleState = 0;
+ CHud::m_VehicleFadeTimer = 0;
+ }
+ fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f;
+ break;
+ case 4:
+ CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
+ if (CHud::m_VehicleFadeTimer < 0) {
+ CHud::m_VehicleFadeTimer = 0;
+ CHud::m_pVehicleNameToPrint = CHud::m_pLastVehicleName;
+ CHud::m_VehicleNameTimer = 0;
+ CHud::m_VehicleState = 2;
+ }
+ fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f;
+ break;
+ default:
+ break;
+ }
+
+ if (!CHud::m_Message[0]) {
+ CHud::m_VehicleNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+ CFont::SetJustifyOff();
+ CFont::SetPropOn();
+ CFont::SetBackgroundOff();
+
+ if (CMenuManager::m_PrefsLanguage != 3 && CMenuManager::m_PrefsLanguage != 4)
+ CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.2f));
+ else
+ CFont::SetScale(SCREEN_STRETCH_X(1.2f * 0.85f), SCREEN_STRETCH_Y(1.2f));
+
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetFontStyle(FONT_BANK);
+ CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
+ CFont::PrintString(SCREEN_FROM_RIGHT(32.0f - 1.0f), SCREEN_FROM_BOTTOM(55.0f - 1.0f), CHud::m_pVehicleNameToPrint);
+
+ CFont::SetColor(CRGBA(194, 165, 120, fVehicleAlpha));
+ CFont::PrintString(SCREEN_FROM_RIGHT(32.0f), SCREEN_FROM_BOTTOM(55.0f), CHud::m_pVehicleNameToPrint);
+ }
+ }
+ }
+ else {
+ CHud::m_pLastVehicleName = 0;
+ CHud::m_VehicleState = 0;
+ CHud::m_VehicleFadeTimer = 0;
+ CHud::m_VehicleNameTimer = 0;
+ }
+
+ /*
+ DrawOnScreenTimer
+ */
+ wchar sTimer[16];
+ if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed)
+ TimerOnLastFrame = 0;
+ if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed)
+ CounterOnLastFrame = 0;
+
+ if (CUserDisplay::OnscnTimer.m_bProcessed == 1) {
+ if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed == 1) {
+ if (!TimerOnLastFrame)
+ TimerFlashTimer = 1;
+
+ TimerOnLastFrame = 1;
+
+ if (TimerFlashTimer) {
+ if (++TimerFlashTimer > 50)
+ TimerFlashTimer = 0;
+ }
+
+ if (CTimer::GetFrameCounter() & 4 || !TimerFlashTimer) {
+ AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerBuffer, sTimer);
+ CFont::SetPropOn();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetPropOff();
+ CFont::SetBackGroundOnlyTextOn();
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f - 2.0f), SCREEN_STRETCH_Y(110.0f + 2.0f), sTimer);
+
+ CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ CFont::SetColor(CRGBA(186, 101, 50, 255));
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f), SCREEN_STRETCH_Y(110.0f), sTimer);
+
+ if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText[0]) {
+ CFont::SetPropOn();
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 78.0f), SCREEN_STRETCH_Y(110.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
+
+ CFont::SetColor(CRGBA(186, 101, 50, 255));
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 80.0f), SCREEN_STRETCH_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
+ }
+ }
+ }
+ if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed == 1) {
+ if (!CounterOnLastFrame)
+ CounterFlashTimer = 1;
+
+ CounterOnLastFrame = 1;
+
+ if (CounterFlashTimer) {
+ if (++CounterFlashTimer > 50)
+ CounterFlashTimer = 0;
+ }
+
+ if (CTimer::GetFrameCounter() & 4 || !CounterFlashTimer) {
+ if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType) {
+ CSprite2d::DrawRect(CRect(SCREEN_FROM_RIGHT(127.0f - 4.0f), SCREEN_STRETCH_Y(132.0 + 8.0f), SCREEN_FROM_RIGHT(23.0f), SCREEN_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 80));
+ CSprite2d::DrawRect(CRect(SCREEN_FROM_RIGHT(127.0f + 4.0f), SCREEN_STRETCH_Y(132.0 + 8.0f), SCREEN_FROM_RIGHT(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) + 27.0f + 100.0f + 4.0f), SCREEN_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 255));
+ }
+ else {
+ AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer);
+
+ CFont::SetPropOn();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetColor(CRGBA(244, 20, 20, 255));
+ CFont::SetWrapx(SCREEN_STRETCH_X(640.0f));
+ CFont::SetPropOff();
+ CFont::SetBackGroundOnlyTextOn();
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f - 2.0f), SCREEN_STRETCH_Y(132.0f + 2.0f), sTimer);
+
+ CFont::SetColor(CRGBA(0, 106, 164, 255));
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f), SCREEN_STRETCH_Y(132.0f), sTimer);
+ }
+
+ if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) {
+ CFont::SetPropOn();
+ CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 59.0f), SCREEN_STRETCH_Y(132.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
+
+ CFont::SetColor(CRGBA(0, 106, 164, 255));
+ CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 61.0f), SCREEN_STRETCH_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
+ }
+ }
+ }
+ }
+
+ /*
+ DrawPager
+ */
+ if (!m_PagerMessage[0]) {
+ if (PagerOn == 1) {
+ PagerSoundPlayed = false;
+ PagerOn = 2;
+ }
+ }
+ if (m_PagerMessage[0] || PagerOn == 2) {
+ if (!PagerOn) {
+ PagerOn = 1;
+ PagerXOffset = 150.0f;
+ }
+ if (PagerOn == 1) {
+ if (PagerXOffset > 0.0f) {
+ Float fStep = PagerXOffset * 0.05f;
+ if (fStep > 10.0f)
+ fStep = 10.0f;
+ PagerXOffset -= fStep * CTimer::GetTimeStep();
+ }
+ if (!PagerSoundPlayed) {
+ DMAudio.PlayFrontEndSound(96, 0);
+ PagerSoundPlayed = 1;
+ }
+ }
+ else if (PagerOn == 2) {
+ Float fStep = PagerXOffset * 0.05f;
+ if (fStep < 2.0f)
+ fStep = 2.0f;
+ PagerXOffset += fStep * CTimer::GetTimeStep();
+ if (PagerXOffset > 150.0f) {
+ PagerXOffset = 150.0;
+ PagerOn = 0;
+ }
+ }
+
+ CHud::Sprites[HUD_PAGER].Draw(CRect(SCREEN_STRETCH_X(26.0f - PagerXOffset), SCREEN_STRETCH_Y(27.0f), SCREEN_STRETCH_X(160.0 + 26.0f - PagerXOffset), SCREEN_STRETCH_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255));
+
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_STRETCH_X(0.84f), SCREEN_STRETCH_Y(1.0f));
+ CFont::SetColor(CRGBA(32, 162, 66, 205));
+ CFont::SetRightJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetCentreOff();
+ CFont::SetJustifyOff();
+ CFont::SetPropOff();
+ CFont::SetFontStyle(FONT_PAGER);
+ CFont::PrintString(SCREEN_STRETCH_X(52.0f - PagerXOffset), SCREEN_STRETCH_Y(54.0f), CHud::m_PagerMessage);
+ }
+
+ /*
+ DrawRadar
+ */
+ if (CHud::m_ItemToFlash == 8 && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != 8) {
+ CRadar::DrawMap();
+ CHud::Sprites[HUD_RADARDISC].Draw(CRect(SCREEN_STRETCH_X(16.0f), SCREEN_FROM_BOTTOM(123.0f + 4.0f), SCREEN_STRETCH_X(94.0f + 20.0f + 5.0f), SCREEN_FROM_BOTTOM(-76.0f + 123.0f - 6.0f)), CRGBA(0, 0, 0, 255));
+ CRadar::DrawBlips();
+ }
+ }
+
+ /*
+ Draw3dMarkers
+ */
+ if (CHud::m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !CHud::m_BigMessage[0][0] && !CHud::m_BigMessage[2][0]) {
+ CRadar::Draw3dMarkers();
+ }
+
+ /*
+ DrawScriptText
+ */
+ if (!CTimer::GetIsUserPaused()) {
+ uint16 CounterA = 0;
+ uint16 CounterB = 0;
+ CTextLine* IntroText = CTheScripts::IntroTextLines;
+
+ do {
+ if (CTheScripts::IntroTextLines[CounterB].m_awText[0] && CTheScripts::IntroTextLines[CounterB].field_29) {
+ CFont::SetScale(SCREEN_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fScaleX), SCREEN_STRETCH_Y(CTheScripts::IntroTextLines[CounterB].m_fScaleY * 0.5f));
+ CFont::SetColor(CTheScripts::IntroTextLines[CounterB].m_sColor);
+
+ if (CTheScripts::IntroTextLines[CounterB].m_bJustify)
+ CFont::SetJustifyOn();
+ else
+ CFont::SetJustifyOff();
+
+ if (CTheScripts::IntroTextLines[CounterB].m_bRightJustify)
+ CFont::SetRightJustifyOn();
+ else
+ CFont::SetRightJustifyOff();
+
+ if (CTheScripts::IntroTextLines[CounterB].m_bCentered)
+ CFont::SetCentreOn();
+ else
+ CFont::SetCentreOff();
+
+ CFont::SetWrapx(SCREEN_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fWrapX));
+ CFont::SetCentreSize(SCREEN_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fCenterSize));
+
+ if (CTheScripts::IntroTextLines[CounterB].m_bBackground)
+ CFont::SetBackgroundOn();
+ else
+ CFont::SetBackgroundOff();
+
+ CFont::SetBackgroundColor(CTheScripts::IntroTextLines[CounterB].m_sBackgroundColor);
+
+ if (CTheScripts::IntroTextLines[CounterB].m_bBackgroundOnly)
+ CFont::SetBackGroundOnlyTextOn();
+ else
+ CFont::SetBackGroundOnlyTextOff();
+
+ if (CTheScripts::IntroTextLines[CounterB].m_bTextProportional)
+ CFont::SetPropOn();
+ else
+ CFont::SetPropOff();
+
+ CFont::SetFontStyle(CTheScripts::IntroTextLines[CounterB].m_nFont);
+ CFont::PrintString(SCREEN_STRETCH_X(640.0f - CTheScripts::IntroTextLines[CounterB].field_36), SCREEN_STRETCH_Y(448.0f - CTheScripts::IntroTextLines[CounterB].field_40), IntroText->m_awText);
+ }
+ ++CounterA;
+ ++CounterB;
+ ++IntroText;
+ } while (CounterA < 2);
+
+ uint16 CounterC = 0;
+ uint16 CounterD = 0;
+ CScriptRectangle* IntroRect = CTheScripts::IntroRectangles;
+
+ do {
+ if (CTheScripts::IntroRectangles[CounterD].m_bIsUsed && CTheScripts::IntroRectangles[CounterD].m_bIsAntialiased) {
+ if (CTheScripts::IntroRectangles[CounterD].m_wTextureId >= 0) {
+ CRect rect = {
+ CTheScripts::IntroRectangles[CounterD].m_sRect.left,
+ CTheScripts::IntroRectangles[CounterD].m_sRect.bottom,
+ CTheScripts::IntroRectangles[CounterD].m_sRect.right,
+ CTheScripts::IntroRectangles[CounterD].m_sRect.bottom };
+
+ CTheScripts::ScriptSprites[CTheScripts::IntroRectangles[CounterD].m_wTextureId].Draw(rect, IntroRect->m_sColor);
+ }
+ else {
+ CRect rect = {
+ CTheScripts::IntroRectangles[CounterD].m_sRect.left,
+ CTheScripts::IntroRectangles[CounterD].m_sRect.bottom,
+ CTheScripts::IntroRectangles[CounterD].m_sRect.right,
+ CTheScripts::IntroRectangles[CounterD].m_sRect.bottom };
+
+ CSprite2d::DrawRect(rect, IntroRect->m_sColor);
+ }
+ }
+ ++CounterC;
+ ++CounterD;
+ ++IntroRect;
+ } while (CounterC < 16);
+
+ /*
+ DrawSubtitles
+ */
+ if (CHud::m_Message[0] && !CHud::m_BigMessage[2][0] && (FrontEndMenuManager.m_PrefsShowSubtitles == 1 || !TheCamera.m_WideScreenOn)) {
+ CFont::SetJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
+ CFont::SetScale(SCREEN_STRETCH_X(0.48f), SCREEN_STRETCH_Y(1.120f));
+ CFont::SetCentreOn();
+ CFont::SetPropOn();
+ CFont::SetFontStyle(FONT_BANK);
+
+ if (TheCamera.m_WideScreenOn)
+ CFont::SetCentreSize(SCREEN_FROM_RIGHT(120.0f));
+ else
+ CFont::SetCentreSize(SCREEN_FROM_RIGHT(280.0f));
+
+ CFont::SetDropShadowPosition(1);
+ CFont::SetDropColor(CRGBA(0, 0, 0, 255));
+ CFont::SetColor(CRGBA(235, 235, 235, 255));
+ CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_FROM_BOTTOM(64.0f), CHud::m_Message);
+ CFont::SetDropShadowPosition(0);
+ }
+
+ /*
+ DrawBigMessage
+ */
+ if (CHud::m_BigMessage[0][0]) {
+ if (0.0f == BigMessageInUse[0]) {
+ CFont::SetJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetScale(SCREEN_STRETCH_X(1.8f), SCREEN_STRETCH_Y(1.8f));
+ CFont::SetPropOn();
+ CFont::SetCentreOn();
+ CFont::SetCentreSize(SCREEN_STRETCH_X(615.0f));
+ CFont::SetColor(CRGBA(255, 255, 0, 255));
+ CFont::SetFontStyle(FONT_HEADING);
+ if ((RsGlobal.maximumWidth - 20) <= BigMessageX[0]) {
+ BigMessageInUse[0] = BigMessageInUse[0] + CTimer::GetTimeStep();
+ if (BigMessageInUse[0] >= 120.0f) {
+ BigMessageInUse[0] = 120.0;
+ BigMessageAlpha[0] = BigMessageAlpha[0] - (CTimer::GetTimeStep() * 0.02f * 1000.0f) * 0.30000001f;
+ }
+ if (BigMessageAlpha[0] <= 0.0f) {
+ CHud::m_BigMessage[0][0] = 0;
+ BigMessageAlpha[0] = 0.0;
+ }
+ }
+ else {
+ Float fStep = (CTimer::GetTimeStep()
+ * 0.02f
+ * 1000.0f)
+ * 0.30000001f;
+ BigMessageX[0] = BigMessageX[0] + fStep;
+ BigMessageAlpha[0] = BigMessageAlpha[0] + fStep;
+
+ if (BigMessageAlpha[0] > 255.0f)
+ BigMessageAlpha[0] = 255.0;
+ }
+ CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0]));
+ CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f - 2.0f), m_BigMessage[0]);
+
+ CFont::SetColor(CRGBA(85, 119, 133, BigMessageAlpha[0]));
+ CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f), m_BigMessage[0]);
+ }
+ else {
+ BigMessageAlpha[0] = 0.0;
+ BigMessageX[0] = -60.0;
+ BigMessageInUse[0] = 1.0;
+ }
+ }
+ else {
+ BigMessageInUse[0] = 0.0;
+ }
+
+ // WastedBustedText
+ if (CHud::m_BigMessage[2][0]) {
+ if (0 == BigMessageInUse[2]) {
+ BigMessageAlpha[2] = (CTimer::GetTimeStep()
+ * 0.02f
+ * 1000.0f)
+ * 0.40000001
+ + BigMessageAlpha[2];
+ if (BigMessageAlpha[2] > 255.0f)
+ BigMessageAlpha[2] = 255.0;
+ CFont::SetBackgroundOff();
+
+ if (CGame::frenchGame || CGame::germanGame)
+ CFont::SetScale(SCREEN_STRETCH_X(1.4f), SCREEN_STRETCH_Y(1.4f));
+ else
+ CFont::SetScale(SCREEN_STRETCH_X(2.0f), SCREEN_STRETCH_Y(2.0f));
+
+ CFont::SetPropOn();
+ CFont::SetRightJustifyOn();
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetColor(CRGBA(0, 0, 0, 0.75f * BigMessageAlpha[2]));
+
+ CFont::PrintString(SCREEN_FROM_RIGHT(20.0f + 4.0f), SCREEN_FROM_BOTTOM(78.0f), CHud::m_BigMessage[2]);
+
+ CFont::SetColor(CRGBA(170, 123, 87, BigMessageAlpha[2]));
+ CFont::PrintString(SCREEN_FROM_RIGHT(20.0f), SCREEN_FROM_BOTTOM(82.0f), CHud::m_BigMessage[2]);
+ }
+ else {
+ BigMessageAlpha[2] = 0.0;
+ BigMessageInUse[2] = 1.0;
+ }
+ }
+ else {
+ BigMessageInUse[2] = 0.0;
+ }
+ }
+ }
+}
+
+void CHud::DrawAfterFade() {
+ if (CTimer::GetIsUserPaused() || CReplay::Mode == 1)
+ return;
+
+ if (m_HelpMessage[0]) {
+ if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, 256)) {
+ switch (m_HelpMessageState) {
+ case 0:
+ m_HelpMessageFadeTimer = 0;
+ m_HelpMessageState = 2;
+ m_HelpMessageTimer = 0;
+ CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, 256);
+ m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f;
+
+ if (TheCamera.m_ScreenReductionPercentage == 0.0f)
+ DMAudio.PlayFrontEndSound(SOUND_A0, 0);
+ break;
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ m_HelpMessageTimer = 5;
+ m_HelpMessageState = 4;
+ break;
+ default:
+ break;
+ }
+ CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, 256);
+ }
+
+ float fAlpha = 255.0f;
+
+ if (m_HelpMessageState) {
+ switch (m_HelpMessageState) {
+ case 1:
+ fAlpha = 255.0f;
+ m_HelpMessageFadeTimer = 600;
+ if (m_HelpMessageTimer > m_fHelpMessageTime * 1000 || m_bHelpMessageQuick && m_HelpMessageTimer > 1500) {
+ m_HelpMessageFadeTimer = 600;
+ m_HelpMessageState = 3;
+ }
+ break;
+ case 2:
+ m_HelpMessageFadeTimer += 2 * (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+ if (m_HelpMessageFadeTimer > 0) {
+ m_HelpMessageState = 1;
+ m_HelpMessageFadeTimer = 0;
+ }
+ fAlpha = m_HelpMessageFadeTimer * 0.001f * 255.0f;
+ break;
+ case 3:
+ m_HelpMessageFadeTimer -= 2 * (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+ if (m_HelpMessageFadeTimer >= 0) {
+ m_HelpMessageState = 0;
+ m_HelpMessageFadeTimer = 0;
+ }
+ fAlpha = m_HelpMessageFadeTimer * 0.001f * 255.0f;
+ break;
+ case 4:
+ m_HelpMessageFadeTimer -= 2 * (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+ if (m_HelpMessageFadeTimer >= 0) {
+ m_HelpMessageState = 2;
+ m_HelpMessageFadeTimer = 0;
+ CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, 400);
+ }
+ fAlpha = m_HelpMessageFadeTimer * 0.001f * 255.0f;
+ break;
+ default:
+ break;
+ }
+
+ m_HelpMessageTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+
+ CFont::SetAlphaFade(fAlpha);
+ CFont::SetCentreOff();
+ CFont::SetPropOn();
+
+ if (CGame::germanGame)
+ CFont::SetScale(SCREEN_STRETCH_X(0.52f * 0.85f), SCREEN_STRETCH_Y(1.1f * 0.85f));
+ else
+ CFont::SetScale(SCREEN_STRETCH_X(0.52f), SCREEN_STRETCH_Y(1.1f));
+
+ CFont::SetColor(CRGBA(175, 175, 175, 255));
+ CFont::SetJustifyOff();
+ CFont::SetWrapx(SCREEN_STRETCH_X(200.0f + 26.0f - 4.0f));
+ CFont::SetFontStyle(FONT_BANK);
+ CFont::SetBackgroundOn();
+ CFont::SetBackGroundOnlyTextOff();
+ CRGBA BackColor = { 0, 0, 0, (uint8)(0.9f * fAlpha) };
+ CFont::SetBackgroundColor(BackColor);
+ CFont::SetColor(CRGBA(175, 175, 175, 255));
+ CFont::PrintString(SCREEN_STRETCH_X(26.0f), SCREEN_STRETCH_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint);
+ CFont::SetAlphaFade(255.0f);
+ CFont::DrawFonts();
+ }
+ }
+ else
+ m_HelpMessageState = 0;
+
+ /*
+ DrawBigMessage2
+ */
+ // Oddjob
+ if (m_BigMessage[4][0]) {
+ CFont::SetJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.5f));
+ CFont::SetCentreOn();
+ CFont::SetPropOn();
+ CFont::SetCentreSize(SCREEN_STRETCH_X(600.0f));
+ CFont::SetFontStyle(FONT_BANK);
+
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(84.0f), m_BigMessage[4]);
+
+ CFont::SetColor(CRGBA(89, 115, 150, 255));
+ CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(84.0f), m_BigMessage[4]);
+ }
+
+
+ // Oddjob result
+ if (OddJob2OffTimer > 0)
+ OddJob2OffTimer = OddJob2OffTimer - (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+
+ static float fStep;
+ if (!m_BigMessage[1][0] && m_BigMessage[4][0] && m_BigMessage[5][0] && OddJob2OffTimer <= 0.0f) {
+ switch (OddJob2On) {
+ case 0:
+ OddJob2On = 1;
+ OddJob2XOffset = 380.0;
+ break;
+ case 1:
+ if (OddJob2XOffset <= 2.0f) {
+ OddJob2Timer = 0;
+ OddJob2On = 2;
+ }
+ else {
+ fStep = 40.0;
+ if ((OddJob2XOffset * 0.16667) <= 40.0)
+ fStep = OddJob2XOffset * 0.16667;
+ OddJob2XOffset = OddJob2XOffset - fStep;
+ }
+ break;
+ case 2:
+ OddJob2Timer += (20.0 * CTimer::GetTimeStep());
+ if (OddJob2Timer > 1500) {
+ OddJob2On = 3;
+ }
+ break;
+ case 3:
+ fStep = 30.0;
+ if ((OddJob2XOffset * 0.2) >= 30.0)
+ fStep = OddJob2XOffset * 0.2;
+
+ OddJob2XOffset = OddJob2XOffset - fStep;
+
+ if (OddJob2XOffset < -380.0) {
+ OddJob2OffTimer = 5000.0;
+ OddJob2On = 0;
+ }
+ break;
+ default:
+ break;
+ }
+
+ CFont::SetJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_STRETCH_X(1.0f), SCREEN_STRETCH_Y(1.2f));
+ CFont::SetCentreOn();
+ CFont::SetPropOn();
+ CFont::SetCentreSize(SCREEN_FROM_RIGHT(20.0f));
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::SetFontStyle(FONT_BANK);
+ CFont::PrintString(SCREEN_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]);
+
+ CFont::SetColor(CRGBA(156, 91, 40, 255));
+ CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]);
+ }
+
+ /*
+ DrawMissionTitle
+ */
+ if (m_BigMessage[1][0]) {
+ if (BigMessageInUse[1] == 0.0f) {
+ CFont::SetJustifyOff();
+ CFont::SetBackgroundOff();
+
+ if (CGame::frenchGame || CMenuManager::m_PrefsLanguage == 4)
+ CFont::SetScale(SCREEN_STRETCH_X(0.884f), SCREEN_STRETCH_Y(1.36f));
+ else
+ CFont::SetScale(SCREEN_STRETCH_X(1.04f), SCREEN_STRETCH_Y(1.6f));
+
+ CFont::SetPropOn();
+ CFont::SetRightJustifyWrap(-500);
+ CFont::SetRightJustifyOn();
+ CFont::SetFontStyle(FONT_HEADING);
+ if ((RsGlobal.width - 20) <= BigMessageX[1]) {
+ BigMessageInUse[1] = BigMessageInUse[1] + CTimer::GetTimeStep();
+ if (BigMessageInUse[1] >= 120.0f) {
+ BigMessageInUse[1] = 120.0;
+ BigMessageAlpha[1] = BigMessageAlpha[1] - (CTimer::GetTimeStep() * 0.02f * 1000.0f) * 0.3f;
+ }
+ if (BigMessageAlpha[1] <= 0) {
+ m_BigMessage[1][0] = 0;
+ BigMessageAlpha[1] = 0.0;
+ }
+ }
+ else {
+ float fStep = (CTimer::GetTimeStep() * 0.02f * 1000.0f) * 0.3f;
+ BigMessageX[1] = BigMessageX[1] + fStep;
+ BigMessageAlpha[1] = BigMessageAlpha[1] + fStep;
+ if (BigMessageAlpha[1] > 255.0f)
+ BigMessageAlpha[1] = 255.0;
+ }
+ CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1]));
+ CFont::PrintString(SCREEN_FROM_RIGHT(20.0f - 2.0f), SCREEN_FROM_BOTTOM(120.0f), m_BigMessage[1]);
+
+ CFont::SetColor(CRGBA(220, 172, 2, BigMessageAlpha[1]));
+ CFont::PrintString(SCREEN_FROM_RIGHT(20.0f), SCREEN_FROM_BOTTOM(120.0f), m_BigMessage[1]);
+ }
+ else {
+ BigMessageAlpha[1] = 0.0;
+ BigMessageX[1] = -60.0;
+ BigMessageInUse[1] = 1.0;
+ }
+ }
+ else {
+ BigMessageInUse[1] = 0.0;
+ }
+}
+
+STARTPATCHES
+ InjectHook(0x48BC9A, &CHud::Initialise, PATCH_CALL);
+ InjectHook(0x48C4F1, &CHud::ReInitialise, PATCH_CALL);
+ InjectHook(0x48BCBC, &CHud::Shutdown, PATCH_CALL);
+ENDPATCHES
diff --git a/src/render/Hud.h b/src/render/Hud.h
index 242acea8..65f75241 100644
--- a/src/render/Hud.h
+++ b/src/render/Hud.h
@@ -1,10 +1,87 @@
#pragma once
+#include "Sprite2d.h"
-class CHud
-{
+enum eSprites {
+ HUD_FIST,
+ HUD_BAT,
+ HUD_PISTOL,
+ HUD_UZI,
+ HUD_SHOTGUN,
+ HUD_AK47,
+ HUD_M16,
+ HUD_SNIPER,
+ HUD_ROCKET,
+ HUD_FLAME,
+ HUD_MOLOTOV,
+ HUD_GRENADE,
+ HUD_DETONATOR,
+ HUD_RADARDISC = 15,
+ HUD_PAGER = 16,
+ HUD_SITESNIPER = 20,
+ HUD_SITEM16 = 21
+};
+
+class CHud {
public:
- static void Draw(void);
- static void DrawAfterFade(void);
+ static CSprite2d *Sprites;
- static bool &m_Wants_To_Draw_Hud;
-};
+ static wchar *m_HelpMessage;
+ static wchar *m_LastHelpMessage;
+ static int32 &m_HelpMessageState;
+ static int32 &m_HelpMessageTimer;
+ static int32 &m_HelpMessageFadeTimer;
+ static wchar *m_HelpMessageToPrint;
+ static Float &m_HelpMessageDisplayTime;
+ static Float &m_fTextBoxNumLines;
+ static Float &m_fHelpMessageTime;
+ static Bool &m_bHelpMessageQuick;
+ static int32 m_ZoneState;
+ static int32 m_ZoneFadeTimer;
+ static int32 m_ZoneNameTimer;
+ static wchar* &m_pZoneName;
+ static wchar* m_pLastZoneName;
+ static wchar* m_ZoneToPrint;
+ static wchar* &m_pVehicleName;
+ static wchar* m_pLastVehicleName;
+ static wchar* m_pVehicleNameToPrint;
+ static int32 m_VehicleState;
+ static int32 m_VehicleFadeTimer;
+ static int32 m_VehicleNameTimer;
+ static wchar* m_Message;
+ static wchar* m_PagerMessage;
+ static Bool &m_bRetuneInProgress;
+ static Bool &m_Wants_To_Draw_Hud;
+ static Bool &m_Wants_To_Draw_3dMarkers;
+ static wchar(*m_BigMessage)[128];
+ static Float* BigMessageInUse;
+ static Float* BigMessageAlpha;
+ static Float* BigMessageX;
+ static Float &OddJob2OffTimer;
+ static int8 &CounterOnLastFrame;
+ static Float &OddJob2XOffset;
+ static int16 &CounterFlashTimer;
+ static int16 &OddJob2Timer;
+ static int8 &TimerOnLastFrame;
+ static int16 &OddJob2On;
+ static int16 &TimerFlashTimer;
+ static int16 &PagerSoundPlayed;
+ static int32 &SpriteBrightness;
+ static Float &PagerXOffset;
+ static int32 m_ItemToFlash;
+ static int16 &PagerTimer;
+ static int16 &PagerOn;
+
+public:
+ static void Initialise();
+ static void Shutdown();
+ static void ReInitialise();
+ static void GetRidOfAllHudMessages();
+ static void SetZoneName(wchar* name);
+ static void SetHelpMessage(wchar* message, bool quick);
+ static void SetVehicleName(wchar* name);
+ static void Draw();
+ static void DrawAfterFade();
+ static void SetMessage(wchar* message);
+ static void SetBigMessage(wchar* message, int16 style);
+ static void SetPagerMessage(wchar* message);
+}; \ No newline at end of file