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authoraap <aap@papnet.eu>2019-07-16 18:31:18 +0200
committerGitHub <noreply@github.com>2019-07-16 18:31:18 +0200
commit9477aca836efd0bcf5017ff6a6c81f2326fd97c1 (patch)
treeb80e8bc8569fbdda5929123a8f47d0c62aea0ab0
parentPhone, World, Ped (diff)
parentMerge pull request #136 from Nick007J/master (diff)
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-rw-r--r--src/audio/DMAudio.cpp6
-rw-r--r--src/audio/DMAudio.h6
-rw-r--r--src/control/AutoPilot.h7
-rw-r--r--src/control/CarCtrl.cpp2
-rw-r--r--src/control/CarCtrl.h2
-rw-r--r--src/control/Population.cpp1
-rw-r--r--src/control/Population.h1
-rw-r--r--src/control/Script.cpp818
-rw-r--r--src/core/Camera.cpp9
-rw-r--r--src/core/Camera.h1
-rw-r--r--src/core/Frontend.cpp636
-rw-r--r--src/core/Frontend.h51
-rw-r--r--src/core/MenuScreens.h118
-rw-r--r--src/core/Messages.cpp6
-rw-r--r--src/core/Messages.h6
-rw-r--r--src/core/Wanted.cpp2
-rw-r--r--src/core/World.cpp2
-rw-r--r--src/core/World.h1
-rw-r--r--src/core/common.h1
-rw-r--r--src/modelinfo/ModelInfo.cpp7
-rw-r--r--src/modelinfo/ModelInfo.h1
-rw-r--r--src/peds/CivilianPed.cpp2
-rw-r--r--src/peds/CopPed.cpp60
-rw-r--r--src/peds/CopPed.h2
-rw-r--r--src/peds/EmergencyPed.cpp25
-rw-r--r--src/peds/EmergencyPed.h11
-rw-r--r--src/peds/Ped.cpp8
-rw-r--r--src/peds/Ped.h5
-rw-r--r--src/render/Hud.cpp2
-rw-r--r--src/render/Renderer.h2
-rw-r--r--src/vehicles/Vehicle.cpp4
-rw-r--r--src/vehicles/Vehicle.h4
32 files changed, 1374 insertions, 435 deletions
diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp
index 1c1316a8..2019c394 100644
--- a/src/audio/DMAudio.cpp
+++ b/src/audio/DMAudio.cpp
@@ -20,9 +20,9 @@ WRAPPER void cDMAudio::PlayFrontEndSound(uint32, uint32) { EAXJMP(0x57CC20); }
WRAPPER void cDMAudio::PlayFrontEndTrack(uint32, uint32) { EAXJMP(0x57CC80); }
WRAPPER void cDMAudio::StopFrontEndTrack() { EAXJMP(0x57CCB0); }
WRAPPER void cDMAudio::PlayOneShot(int32 audioentity, uint16 sound/*eSound*/, float) { EAXJMP(0x57C840); }
-WRAPPER void cDMAudio::SetMusicMasterVolume(int8) { EAXJMP(0x57C8C0); }
-WRAPPER void cDMAudio::SetEffectsMasterVolume(int8) { EAXJMP(0x57C890); }
-WRAPPER int8 cDMAudio::SetCurrent3DProvider(int8) { EAXJMP(0x57C9B0); }
+WRAPPER void cDMAudio::SetMusicMasterVolume(uint8) { EAXJMP(0x57C8C0); }
+WRAPPER void cDMAudio::SetEffectsMasterVolume(uint8) { EAXJMP(0x57C890); }
+WRAPPER uint8 cDMAudio::SetCurrent3DProvider(uint8) { EAXJMP(0x57C9B0); }
WRAPPER int32 cDMAudio::SetSpeakerConfig(int32) { EAXJMP(0x57C9D0); }
WRAPPER int32 cDMAudio::GetRadioInCar() { EAXJMP(0x57CE40); }
diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h
index 0a2ce6ac..b671e260 100644
--- a/src/audio/DMAudio.h
+++ b/src/audio/DMAudio.h
@@ -192,9 +192,9 @@ public:
void PlayFrontEndTrack(uint32, uint32);
void StopFrontEndTrack();
void PlayOneShot(int32 audioentity, uint16 sound/*eSound*/, float);
- void SetMusicMasterVolume(int8);
- void SetEffectsMasterVolume(int8);
- int8 SetCurrent3DProvider(int8);
+ void SetMusicMasterVolume(uint8);
+ void SetEffectsMasterVolume(uint8);
+ uint8 SetCurrent3DProvider(uint8);
int32 SetSpeakerConfig(int32);
int32 GetRadioInCar(void);
void SetEffectsFadeVol(uint8);
diff --git a/src/control/AutoPilot.h b/src/control/AutoPilot.h
index 364cb633..b1c824d8 100644
--- a/src/control/AutoPilot.h
+++ b/src/control/AutoPilot.h
@@ -72,8 +72,8 @@ public:
int8 m_nPreviousDirection;
int8 m_nCurrentDirecton;
int8 m_nNextDirection;
- int8 m_nPreviousPathDirection;
- int8 m_nCurrentPathDirection;
+ int8 m_nPreviousLane;
+ int8 m_nCurrentLane;
eCarDrivingStyle m_nDrivingStyle;
eCarMission m_nCarMission;
eCarTempAction m_nAnimationId;
@@ -101,8 +101,7 @@ public:
m_nCurrentPathNodeInfo = m_nNextPathNodeInfo;
m_nNextDirection = 1;
m_nCurrentDirecton = m_nNextDirection;
- m_nCurrentPathDirection = 0;
- m_nPreviousPathDirection = m_nCurrentPathDirection;
+ m_nPreviousLane = m_nCurrentLane = 0;
m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
m_nCarMission = MISSION_NONE;
m_nAnimationId = TEMPACT_NONE;
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index b0f4c1ed..8c2ee76c 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -12,3 +12,5 @@ WRAPPER void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) { EAXJMP(0x41F7F0);
WRAPPER void CCarCtrl::AddToCarArray(int32 id, int32 vehclass) { EAXJMP(0x4182F0); }
WRAPPER void CCarCtrl::UpdateCarCount(CVehicle*, bool) { EAXJMP(0x4202E0); }
WRAPPER int32 CCarCtrl::ChooseCarModel(int32 vehclass) { EAXJMP(0x418110); }
+WRAPPER bool CCarCtrl::JoinCarWithRoadSystemGotoCoors(CVehicle*, CVector, bool) { EAXJMP(0x41FA00); }
+WRAPPER void CCarCtrl::JoinCarWithRoadSystem(CVehicle*) { EAXJMP(0x41F820); }
diff --git a/src/control/CarCtrl.h b/src/control/CarCtrl.h
index c54f747f..1fe3c31e 100644
--- a/src/control/CarCtrl.h
+++ b/src/control/CarCtrl.h
@@ -9,6 +9,8 @@ public:
static void AddToCarArray(int32 id, int32 vehclass);
static void UpdateCarCount(CVehicle*, bool);
static int32 ChooseCarModel(int32 vehclass);
+ static bool JoinCarWithRoadSystemGotoCoors(CVehicle*, CVector, bool);
+ static void JoinCarWithRoadSystem(CVehicle*);
static int32 &NumLawEnforcerCars;
static int32 &NumAmbulancesOnDuty;
diff --git a/src/control/Population.cpp b/src/control/Population.cpp
index 1ae5962d..72de300d 100644
--- a/src/control/Population.cpp
+++ b/src/control/Population.cpp
@@ -7,6 +7,7 @@ PedGroup *CPopulation::ms_pPedGroups = (PedGroup*)0x6E9248;
bool &CPopulation::ms_bGivePedsWeapons = *(bool*)0x95CCF6;
int32 &CPopulation::m_AllRandomPedsThisType = *(int32*)0x5FA570;
float &CPopulation::PedDensityMultiplier = *(float*)0x5FA56C;
+uint32 &CPopulation::ms_nTotalMissionPeds = *(uint32*)0x8F5F70;
WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); }
WRAPPER void CPopulation::DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool) { EAXJMP(0x4F6200); }
diff --git a/src/control/Population.h b/src/control/Population.h
index 6bd2e3ae..e24ace3a 100644
--- a/src/control/Population.h
+++ b/src/control/Population.h
@@ -15,6 +15,7 @@ public:
static bool &ms_bGivePedsWeapons;
static int32 &m_AllRandomPedsThisType;
static float &PedDensityMultiplier;
+ static uint32 &ms_nTotalMissionPeds;
static void UpdatePedCount(uint32, bool);
static void DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool);
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index f3a18195..a363cc41 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -4,10 +4,17 @@
#include "Script.h"
#include "ScriptCommands.h"
+#include "Boat.h"
#include "Camera.h"
#include "CarCtrl.h"
+#include "CivilianPed.h"
+#include "Clock.h"
+#include "CopPed.h"
#include "DMAudio.h"
+#include "EmergencyPed.h"
#include "FileMgr.h"
+#include "General.h"
+#include "HandlingMgr.h"
#include "Hud.h"
#include "Messages.h"
#include "ModelIndices.h"
@@ -18,9 +25,11 @@
#include "Population.h"
#include "Replay.h"
#include "Streaming.h"
+#include "Text.h"
#include "User.h"
#include "Weather.h"
#include "World.h"
+#include "Zones.h"
uint8 (&CTheScripts::ScriptSpace)[SIZE_SCRIPT_SPACE] = *(uint8(*)[SIZE_SCRIPT_SPACE])*(uintptr*)0x74B248;
CRunningScript(&CTheScripts::ScriptsArray)[MAX_NUM_SCRIPTS] = *(CRunningScript(*)[MAX_NUM_SCRIPTS])*(uintptr*)0x6F5C08;
@@ -1342,6 +1351,7 @@ int8 CRunningScript::ProcessCommandsFrom0To99(int32 command)
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0;
default:
+ assert(0);
break;
}
return -1;
@@ -1374,7 +1384,813 @@ void CRunningScript::UpdateCompareFlag(bool flag)
}
-WRAPPER int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) { EAXJMP(0x43AEA0); }
+int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
+{
+ switch (command) {
+ case COMMAND_SUB_INT_LVAR_FROM_INT_VAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_SUB_INT_VAR_FROM_INT_LVAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_MULT_INT_VAR_BY_INT_VAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_MULT_INT_LVAR_BY_INT_VAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_MULT_INT_VAR_BY_INT_LVAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_MULT_INT_LVAR_BY_INT_LVAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_DIV_INT_VAR_BY_INT_VAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_DIV_INT_LVAR_BY_INT_VAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_DIV_INT_VAR_BY_INT_LVAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_DIV_INT_LVAR_BY_INT_LVAR:
+ *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_ADD_TIMED_VAL_TO_FLOAT_VAR:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ *(float*)ptr += CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_ADD_TIMED_VAL_TO_FLOAT_LVAR:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ *(float*)ptr += CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_VAR:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ *(float*)ptr -= CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_LVAR:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ *(float*)ptr -= CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR:
+ *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ case COMMAND_SET_VAR_INT_TO_VAR_INT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ }
+ case COMMAND_SET_LVAR_INT_TO_VAR_INT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ }
+ case COMMAND_SET_VAR_INT_TO_LVAR_INT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ }
+ case COMMAND_SET_LVAR_INT_TO_LVAR_INT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ }
+ case COMMAND_SET_VAR_FLOAT_TO_VAR_FLOAT:
+ {
+ float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ }
+ case COMMAND_SET_LVAR_FLOAT_TO_VAR_FLOAT:
+ {
+ float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ }
+ case COMMAND_SET_VAR_FLOAT_TO_LVAR_FLOAT:
+ {
+ float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ }
+ case COMMAND_SET_LVAR_FLOAT_TO_LVAR_FLOAT:
+ {
+ float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ }
+ case COMMAND_CSET_VAR_INT_TO_VAR_FLOAT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ }
+ case COMMAND_CSET_LVAR_INT_TO_VAR_FLOAT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ }
+ case COMMAND_CSET_VAR_INT_TO_LVAR_FLOAT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ }
+ case COMMAND_CSET_LVAR_INT_TO_LVAR_FLOAT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ }
+ case COMMAND_CSET_VAR_FLOAT_TO_VAR_INT:
+ {
+ float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ }
+ case COMMAND_CSET_LVAR_FLOAT_TO_VAR_INT:
+ {
+ float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ }
+ case COMMAND_CSET_VAR_FLOAT_TO_LVAR_INT:
+ {
+ float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ return 0;
+ }
+ case COMMAND_CSET_LVAR_FLOAT_TO_LVAR_INT:
+ {
+ float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ return 0;
+ }
+ case COMMAND_ABS_VAR_INT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ *ptr = ABS(*ptr);
+ return 0;
+ }
+ case COMMAND_ABS_LVAR_INT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ *ptr = ABS(*ptr);
+ return 0;
+ }
+ case COMMAND_ABS_VAR_FLOAT:
+ {
+ float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ *ptr = ABS(*ptr);
+ return 0;
+ }
+ case COMMAND_ABS_LVAR_FLOAT:
+ {
+ float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ *ptr = ABS(*ptr);
+ return 0;
+ }
+ case COMMAND_GENERATE_RANDOM_FLOAT:
+ {
+ float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CGeneral::GetRandomNumber();
+ CGeneral::GetRandomNumber();
+ CGeneral::GetRandomNumber(); /* To make it EXTRA random! */
+ *ptr = CGeneral::GetRandomNumber() / 65536.0f;
+ /* Between 0 and 0.5 on PC (oh well...), never used in original script. */
+ return 0;
+ }
+ case COMMAND_GENERATE_RANDOM_INT:
+ /* On PC between 0 and 32767, even though script expects values between 0 and 65536 */
+ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumber();
+ return 0;
+ case COMMAND_CREATE_CHAR:
+ {
+ CollectParameters(&m_nIp, 5);
+ switch (ScriptParams[1]) {
+ case MI_COP:
+ if (ScriptParams[0] = PEDTYPE_COP)
+ ScriptParams[1] = COP_STREET;
+ break;
+ case MI_SWAT:
+ if (ScriptParams[0] = PEDTYPE_COP)
+ ScriptParams[1] = COP_SWAT;
+ break;
+ case MI_FBI:
+ if (ScriptParams[0] = PEDTYPE_COP)
+ ScriptParams[1] = COP_FBI;
+ break;
+ case MI_ARMY:
+ if (ScriptParams[0] = PEDTYPE_COP)
+ ScriptParams[1] = COP_ARMY;
+ break;
+ case MI_MEDIC:
+ if (ScriptParams[0] = PEDTYPE_EMERGENCY)
+ ScriptParams[1] = PEDTYPE_EMERGENCY;
+ break;
+ case MI_FIREMAN:
+ if (ScriptParams[0] = PEDTYPE_FIREMAN)
+ ScriptParams[1] = PEDTYPE_FIREMAN;
+ break;
+ default:
+ break;
+ }
+ CPed* ped;
+ if (ScriptParams[0] == PEDTYPE_COP)
+ ped = new CCopPed((eCopType)ScriptParams[1]);
+ else if (ScriptParams[0] == PEDTYPE_EMERGENCY || ScriptParams[0] == PEDTYPE_FIREMAN)
+ ped = new CEmergencyPed(ScriptParams[1]);
+ else
+ ped = new CCivilianPed(ScriptParams[0], ScriptParams[1]);
+ ped->CharCreatedBy = MISSION_CHAR;
+ ped->bRespondsToThreats = false;
+ ped->m_ped_flagG2 = false;
+ CVector pos = *(CVector*)&ScriptParams[2];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pos.z += 1.0f;
+ ped->GetPosition() = pos;
+ ped->SetOrientation(0.0f, 0.0f, 0.0f);
+ CTheScripts::ClearSpaceForMissionEntity(pos, ped);
+ CWorld::Add(ped);
+ ped->m_level = CTheZones::GetLevelFromPosition(pos);
+ CPopulation::ms_nTotalMissionPeds++;
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_DELETE_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (ped) {
+ if (ped->bInVehicle && ped->m_pMyVehicle) {
+ if (ped->m_pMyVehicle->pDriver == ped) {
+ ped->m_pMyVehicle->RemoveDriver();
+ ped->m_pMyVehicle->m_status = STATUS_ABANDONED;
+ if (ped->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
+ ped->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
+ if (ped->m_nPedType == PEDTYPE_COP && ped->m_pMyVehicle->IsLawEnforcementVehicle())
+ ped->m_pMyVehicle->ChangeLawEnforcerState(0);
+ }
+ else {
+ ped->m_pMyVehicle->RemovePassenger(ped);
+ }
+ }
+ CWorld::RemoveReferencesToDeletedObject(ped);
+ delete ped;
+ --CPopulation::ms_nTotalMissionPeds;
+ }
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_CHAR_WANDER_DIR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(ped);
+ ped->ClearAll();
+ int8 path = ScriptParams[1];
+ if (ScriptParams[1] < 0 || ScriptParams[1] > 7)
+ path = CGeneral::GetRandomNumberInRange(0, 7);
+ ped->SetWanderPath(path);
+ return 0;
+ }
+ case COMMAND_CHAR_FOLLOW_PATH:
+ {
+ CollectParameters(&m_nIp, 4);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(ped);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ ped->ClearAll();
+ ped->SetFollowPath(pos);
+ return 0;
+ }
+ case COMMAND_CHAR_SET_IDLE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(ped);
+ ped->m_bScriptObjectiveCompleted = false;
+ ped->SetObjective(OBJECTIVE_IDLE);
+ return 0;
+ }
+ case COMMAND_GET_CHAR_COORDINATES:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(ped);
+ CVehicle* vehicle;
+ CVector pos;
+ /* Seems a bit clumsy but I'll leave original flow */
+ if (ped->bInVehicle)
+ vehicle = ped->m_pMyVehicle;
+ else
+ vehicle = nil;
+ if (vehicle)
+ pos = vehicle->GetPosition();
+ else
+ pos = ped->GetPosition();
+ *(CVector*)&ScriptParams[0] = pos;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_COORDINATES:
+ {
+ CollectParameters(&m_nIp, 4);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(ped);
+ CVehicle* vehicle;
+ if (ped->bInVehicle)
+ vehicle = ped->m_pMyVehicle;
+ else
+ vehicle = nil;
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ /* The following block was once again written
+ * by someone not familiar with virtual functions.
+ * It doesn't require any ifs at all.
+ * To keep as close to original as possible, I'll keep it.
+ * Maybe there was more commented out/debug
+ * stuff, but I doubt it.
+ */
+ if (!vehicle) {
+ pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
+ ped->Teleport(pos);
+ CTheScripts::ClearSpaceForMissionEntity(pos, ped);
+ }
+ else if (vehicle->IsBoat()) {
+ pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel();
+ vehicle->Teleport(pos);
+ CTheScripts::ClearSpaceForMissionEntity(pos, vehicle);
+ }
+ else {
+ pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel();
+ vehicle->Teleport(pos);
+ CTheScripts::ClearSpaceForMissionEntity(pos, vehicle);
+ }
+ /* Short version of this command.
+ *
+ * CollectParameters(&m_nIp, 4);
+ * CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ * assert(ped);
+ * CEntity* entityToMove = ped->bInVehicle ? ped->m_pMyVehicle : ped;
+ * CVector pos = *(CVector*)&ScriptParams[1];
+ * if (pos.z <= -100.0f)
+ * pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ * pos.z += entityToMove->GetDistanceFromCentreOfMassToBaseOfModel();
+ * entityToMove->Teleport(pos);
+ * CTheScripts::ClearSpaceForMissionEntity(pos, entityToMove);
+ *
+ */
+ return 0;
+ }
+ case COMMAND_IS_CHAR_STILL_ALIVE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(ped && ped->m_status != PED_DEAD && ped->m_status != PED_DIE);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_AREA_2D:
+ {
+ CollectParameters(&m_nIp, 6);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(ped);
+ CVehicle* vehicle;
+ if (ped->bInVehicle)
+ vehicle = ped->m_pMyVehicle;
+ else
+ vehicle = nil;
+ float x1, y1, x2, y2;
+ x1 = *(float*)&ScriptParams[1];
+ y1 = *(float*)&ScriptParams[2];
+ x2 = *(float*)&ScriptParams[3];
+ y2 = *(float*)&ScriptParams[4];
+ if (vehicle)
+ UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2));
+ else
+ UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2));
+ CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_AREA_3D:
+ {
+ CollectParameters(&m_nIp, 8);
+ CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(ped);
+ CVehicle* vehicle;
+ if (ped->bInVehicle)
+ vehicle = ped->m_pMyVehicle;
+ else
+ vehicle = nil;
+ float x1, y1, z1, x2, y2, z2;
+ x1 = *(float*)&ScriptParams[1];
+ y1 = *(float*)&ScriptParams[2];
+ z1 = *(float*)&ScriptParams[3];
+ x2 = *(float*)&ScriptParams[4];
+ y2 = *(float*)&ScriptParams[5];
+ z2 = *(float*)&ScriptParams[6];
+ if (vehicle)
+ UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
+ else
+ UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2));
+ CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
+ return 0;
+ }
+ case COMMAND_CREATE_CAR:
+ {
+ CollectParameters(&m_nIp, 4);
+ int32 handle;
+ if (CModelInfo::IsBoatModel(ScriptParams[0])) {
+ CBoat* boat = new CBoat(ScriptParams[0], MISSION_VEHICLE);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pos.z += boat->GetDistanceFromCentreOfMassToBaseOfModel();
+ boat->GetPosition() = pos;
+ CTheScripts::ClearSpaceForMissionEntity(pos, boat);
+ boat->m_status = STATUS_ABANDONED;
+ boat->bIsLocked = true;
+ boat->m_autoPilot.m_nCarMission = MISSION_NONE;
+ boat->m_autoPilot.m_nAnimationId = TEMPACT_NONE; /* Animation ID? */
+ boat->m_autoPilot.m_nCruiseSpeed = boat->m_autoPilot.m_fMaxTrafficSpeed = 20.0f;
+ CWorld::Add(boat);
+ handle = CPools::GetVehiclePool()->GetIndex(boat);
+ }
+ else {
+ CVehicle* car;
+ if (!CModelInfo::IsBikeModel(ScriptParams[0]))
+ car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
+ car->GetPosition() = pos;
+ CTheScripts::ClearSpaceForMissionEntity(pos, car);
+ car->m_status = STATUS_ABANDONED;
+ car->bIsLocked = true;
+ car->m_autoPilot.m_nCarMission = MISSION_NONE;
+ car->m_autoPilot.m_nAnimationId = TEMPACT_NONE; /* Animation ID? */
+ car->m_autoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
+ car->m_autoPilot.m_nCruiseSpeed = car->m_autoPilot.m_fMaxTrafficSpeed = 9.0f;
+ car->m_autoPilot.m_nPreviousLane = car->m_autoPilot.m_nCurrentLane = 0;
+ car->bEngineOn = false;
+ car->m_level = CTheZones::GetLevelFromPosition(pos);
+ car->bHasBeenOwnedByPlayer = true;
+ CWorld::Add(car);
+ handle = CPools::GetVehiclePool()->GetIndex(car);
+ }
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(handle, CLEANUP_CAR);
+ return 0;
+ }
+ case COMMAND_DELETE_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ if (car) {
+ CWorld::Remove(car);
+ CWorld::RemoveReferencesToDeletedObject(car);
+ delete car;
+ }
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR);
+ return 0;
+ }
+ case COMMAND_CAR_GOTO_COORDINATES:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(car);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
+ if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, pos, false))
+ car->m_autoPilot.m_nCarMission = MISSION_GOTOCOORDS_STRAIGHT;
+ else
+ car->m_autoPilot.m_nCarMission = MISSION_GOTOCOORDS;
+ car->m_status = STATUS_PHYSICS;
+ car->bEngineOn = true;
+ car->m_autoPilot.m_nCruiseSpeed = max(car->m_autoPilot.m_nCruiseSpeed, 6);
+ car->m_autoPilot.m_nTimeToStartMission = CTimer::GetTimeInMilliseconds();
+ return 0;
+ }
+ case COMMAND_CAR_WANDER_RANDOMLY:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(car);
+ CCarCtrl::JoinCarWithRoadSystem(car);
+ car->m_autoPilot.m_nCarMission = MISSION_CRUISE;
+ car->bEngineOn = true;
+ car->m_autoPilot.m_nCruiseSpeed = max(car->m_autoPilot.m_nCruiseSpeed, 6);
+ car->m_autoPilot.m_nTimeToStartMission = CTimer::GetTimeInMilliseconds();
+ return 0;
+ }
+ case COMMAND_CAR_SET_IDLE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(car);
+ car->m_autoPilot.m_nCarMission = MISSION_NONE;
+ return 0;
+ }
+ case COMMAND_GET_CAR_COORDINATES:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(car);
+ *(CVector*)&ScriptParams[0] = car->GetPosition();
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_SET_CAR_COORDINATES:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(car);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
+ car->bIsStatic = false;
+ /* Again weird usage of virtual functions. */
+ if (car->IsBoat()) {
+ car->Teleport(pos);
+ CTheScripts::ClearSpaceForMissionEntity(pos, car);
+ }
+ else {
+ car->Teleport(pos);
+ CTheScripts::ClearSpaceForMissionEntity(pos, car);
+ /* May the following be inlined CCarCtrl function? */
+ switch (car->m_autoPilot.m_nCarMission) {
+ case MISSION_CRUISE:
+ CCarCtrl::JoinCarWithRoadSystem(car);
+ break;
+ case MISSION_RAMPLAYER_FARAWAY:
+ case MISSION_RAMPLAYER_CLOSE:
+ case MISSION_BLOCKPLAYER_FARAWAY:
+ case MISSION_BLOCKPLAYER_CLOSE:
+ case MISSION_BLOCKPLAYER_HANDBRAKESTOP:
+ CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, FindPlayerCoors(), false);
+ break;
+ case MISSION_GOTOCOORDS:
+ case MISSION_GOTOCOORDS_STRAIGHT:
+ CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, car->m_autoPilot.m_vecDestinationCoors, false);
+ break;
+ case MISSION_GOTOCOORDS_ACCURATE:
+ case MISSION_GOTO_COORDS_STRAIGHT_ACCURATE:
+ CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, car->m_autoPilot.m_vecDestinationCoors, false);
+ break;
+ case MISSION_RAMCAR_FARAWAY:
+ case MISSION_RAMCAR_CLOSE:
+ case MISSION_BLOCKCAR_FARAWAY:
+ case MISSION_BLOCKCAR_CLOSE:
+ case MISSION_BLOCKCAR_HANDBRAKESTOP:
+ CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, car->m_autoPilot.m_pTargetCar->GetPosition(), false);
+ break;
+ default:
+ break;
+ }
+ }
+ return 0;
+ }
+ case COMMAND_IS_CAR_STILL_ALIVE:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(car && car->m_status != STATUS_WRECKED && (car->IsBoat() || !car->bIsInWater));
+ return 0;
+ }
+ case COMMAND_SET_CAR_CRUISE_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(car);
+ car->m_autoPilot.m_nCruiseSpeed = min(*(float*)&ScriptParams[1], 60.0f * car->m_handling->TransmissionData.fUnkMaxVelocity);
+ return 0;
+ }
+ case COMMAND_SET_CAR_DRIVING_STYLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(car);
+ car->m_autoPilot.m_nDrivingStyle = (eCarDrivingStyle)ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_CAR_MISSION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(car);
+ car->m_autoPilot.m_nCarMission = (eCarMission)ScriptParams[1];
+ car->m_autoPilot.m_nTimeToStartMission = CTimer::GetTimeInMilliseconds();
+ car->bEngineOn = true;
+ return 0;
+ }
+ case COMMAND_IS_CAR_IN_AREA_2D:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVehicle* vehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(vehicle);
+ float x1, y1, x2, y2;
+ x1 = *(float*)&ScriptParams[1];
+ y1 = *(float*)&ScriptParams[2];
+ x2 = *(float*)&ScriptParams[3];
+ y2 = *(float*)&ScriptParams[4];
+ UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, x2, y2));
+ CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+ return 0;
+ }
+ case COMMAND_IS_CAR_IN_AREA_3D:
+ {
+ CollectParameters(&m_nIp, 8);
+ CVehicle* vehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(vehicle);
+ float x1, y1, z1, x2, y2, z2;
+ x1 = *(float*)&ScriptParams[1];
+ y1 = *(float*)&ScriptParams[2];
+ z1 = *(float*)&ScriptParams[3];
+ x2 = *(float*)&ScriptParams[4];
+ y2 = *(float*)&ScriptParams[5];
+ z2 = *(float*)&ScriptParams[6];
+ UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
+ CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
+ return 0;
+ }
+ case COMMAND_SPECIAL_0:
+ case COMMAND_SPECIAL_1:
+ case COMMAND_SPECIAL_2:
+ case COMMAND_SPECIAL_3:
+ case COMMAND_SPECIAL_4:
+ case COMMAND_SPECIAL_5:
+ case COMMAND_SPECIAL_6:
+ case COMMAND_SPECIAL_7:
+ assert(0);
+ return 0;
+ case COMMAND_PRINT_BIG:
+ {
+ wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
+ m_nIp += 8;
+ CollectParameters(&m_nIp, 2);
+ CMessages::AddBigMessage(key, ScriptParams[0], ScriptParams[1] - 1);
+ return 0;
+ }
+ case COMMAND_PRINT:
+ {
+ wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
+ m_nIp += 8;
+ CollectParameters(&m_nIp, 2);
+ CMessages::AddMessage(key, ScriptParams[0], ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_PRINT_NOW:
+ {
+ wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
+ m_nIp += 8;
+ CollectParameters(&m_nIp, 2);
+ CMessages::AddMessageJumpQ(key, ScriptParams[0], ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_PRINT_SOON:
+ {
+ wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
+ m_nIp += 8;
+ CollectParameters(&m_nIp, 2);
+ CMessages::AddMessage(key, ScriptParams[0], ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_CLEAR_PRINTS:
+ CMessages::ClearMessages();
+ return 0;
+ case COMMAND_GET_TIME_OF_DAY:
+ ScriptParams[0] = CClock::GetHours();
+ ScriptParams[1] = CClock::GetMinutes();
+ StoreParameters(&m_nIp, 2);
+ return 0;
+ case COMMAND_SET_TIME_OF_DAY:
+ CollectParameters(&m_nIp, 2);
+ CClock::SetGameClock(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ case COMMAND_GET_MINUTES_TO_TIME_OF_DAY:
+ CollectParameters(&m_nIp, 2);
+ ScriptParams[0] = CClock::GetGameClockMinutesUntil(ScriptParams[0], ScriptParams[1]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_IS_POINT_ON_SCREEN:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= -100)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ UpdateCompareFlag(TheCamera.IsSphereVisible(pos, *(float*)&ScriptParams[3]));
+ }
+ case COMMAND_DEBUG_ON:
+ CTheScripts::DbgFlag = true;
+ return 0;
+ case COMMAND_DEBUG_OFF:
+ CTheScripts::DbgFlag = false;
+ return 0;
+ case COMMAND_RETURN_TRUE:
+ UpdateCompareFlag(true);
+ return 0;
+ case COMMAND_RETURN_FALSE:
+ UpdateCompareFlag(false);
+ return 0;
+ default:
+ assert(0);
+ break;
+ }
+ return -1;
+}
+
WRAPPER int8 CRunningScript::ProcessCommandsFrom200To299(int32 command) { EAXJMP(0x43D530); }
WRAPPER int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { EAXJMP(0x43ED30); }
WRAPPER int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) { EAXJMP(0x440CB0); }
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index c06ee48b..166928c1 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -41,6 +41,13 @@ CCamera::IsSphereVisible(const CVector &center, float radius, const CMatrix *mat
}
bool
+CCamera::IsSphereVisible(const CVector &center, float radius)
+{
+ CMatrix mat = m_cameraMatrix;
+ return IsSphereVisible(center, radius, &mat);
+}
+
+bool
CCamera::IsPointVisible(const CVector &center, const CMatrix *mat)
{
RwV3d c;
@@ -1290,7 +1297,7 @@ CCam::GetWeaponFirstPersonOn()
}
STARTPATCHES
- InjectHook(0x42C760, &CCamera::IsSphereVisible, PATCH_JUMP);
+ InjectHook(0x42C760, (bool (CCamera::*)(const CVector &center, float radius, const CMatrix *mat))&CCamera::IsSphereVisible, PATCH_JUMP);
InjectHook(0x46FD00, &CCamera::SetFadeColour, PATCH_JUMP);
InjectHook(0x46FD40, &CCamera::SetMotionBlur, PATCH_JUMP);
diff --git a/src/core/Camera.h b/src/core/Camera.h
index c0309b5f..10554601 100644
--- a/src/core/Camera.h
+++ b/src/core/Camera.h
@@ -445,6 +445,7 @@ int m_iModeObbeCamIsInForCar;
CVector &GetGameCamPosition(void) { return m_vecGameCamPos; }
bool IsPointVisible(const CVector &center, const CMatrix *mat);
bool IsSphereVisible(const CVector &center, float radius, const CMatrix *mat);
+ bool IsSphereVisible(const CVector &center, float radius);
bool IsBoxVisible(RwV3d *box, const CMatrix *mat);
int GetLookDirection(void);
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 77666b12..1de5c94f 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -26,46 +26,47 @@
#include "PlayerSkin.h"
#include "PlayerInfo.h"
#include "World.h"
+#include "Renderer.h"
#define ALL_ORIGINAL_FRONTEND 1
-int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78;
+int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; // 9
int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D;
-int8 &CMenuManager::m_PrefsVsync = *(int8*)0x5F2E58;
-int8 &CMenuManager::m_PrefsVsyncDisp = *(int8*)0x5F2E5C;
-int8 &CMenuManager::m_PrefsFrameLimiter = *(int8*)0x5F2E60;
-int8 &CMenuManager::m_PrefsShowSubtitles = *(int8*)0x5F2E54;
+int8 &CMenuManager::m_PrefsVsync = *(int8*)0x5F2E58; // 1
+int8 &CMenuManager::m_PrefsVsyncDisp = *(int8*)0x5F2E5C; // 1
+int8 &CMenuManager::m_PrefsFrameLimiter = *(int8*)0x5F2E60; // 1
+int8 &CMenuManager::m_PrefsShowSubtitles = *(int8*)0x5F2E54; // 1
int8 &CMenuManager::m_PrefsSpeakers = *(int8*)0x95CD7E;
-int8 &CMenuManager::m_ControlMethod = *(int8*)0x8F5F7C;
-int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74;
-int8 &CMenuManager::m_PrefsLanguage = *(int8*)0x941238;
+int32 &CMenuManager::m_ControlMethod = *(int32*)0x8F5F7C;
+int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74; // 1
+int32 &CMenuManager::m_PrefsLanguage = *(int32*)0x941238;
-bool &CMenuManager::m_PrefsAllowNastyGame = *(bool*)0x5F2E64;
+bool &CMenuManager::m_PrefsAllowNastyGame = *(bool*)0x5F2E64; // true
bool &CMenuManager::m_bStartUpFrontEndRequested = *(bool*)0x95CCF4;
bool &CMenuManager::m_bShutDownFrontEndRequested = *(bool*)0x95CD6A;
int8 &CMenuManager::m_PrefsUseWideScreen = *(int8*)0x95CD23;
int8 &CMenuManager::m_PrefsRadioStation = *(int8*)0x95CDA4;
-int8 &CMenuManager::m_bDisableMouseSteering = *(int8*)0x60252C;
-int32 &CMenuManager::m_PrefsBrightness = *(int32*)0x5F2E50;
+int8 &CMenuManager::m_bDisableMouseSteering = *(int8*)0x60252C; // 1
+int32 &CMenuManager::m_PrefsBrightness = *(int32*)0x5F2E50; // 256
float &CMenuManager::m_PrefsLOD = *(float*)0x8F42C4;
int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC;
-int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C;
-int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48;
+int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C; // 102
+int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48; // 102
-char *CMenuManager::m_PrefsSkinFile = (char*)0x5F2E74;
+char *CMenuManager::m_PrefsSkinFile = (char*)0x5F2E74; //[256] "$$\"\""
-int32 &CMenuManager::m_KeyPressedCode = *(int32*)0x5F2E70;
+int32 &CMenuManager::m_KeyPressedCode = *(int32*)0x5F2E70; // -1
CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
// Move this somewhere else.
-float lodMultiplier = *(float*)0x5F726C;
+float &CRenderer::ms_lodDistScale = *(float*)0x5F726C; // 1.2
// Stuff not in CMenuManager:
uint32 &VibrationTime = *(uint32*)0x628CF8;
-char* pEditString = (char*)0x628D00;
+char *&pEditString = *(char**)0x628D00;
int32 *&pControlEdit = *(int32**)0x628D08;
bool &DisplayComboButtonErrMsg = *(bool*)0x628D14;
int32 &MouseButtonJustClicked = *(int32*)0x628D0C;
@@ -74,7 +75,6 @@ int32 &nTimeForSomething = *(int32*)0x628D54;
//int32 *pControlTemp = 0;
// Frontend inputs.
-
bool GetPadBack();
bool GetPadExitEnter();
bool GetPadForward();
@@ -149,7 +149,7 @@ char *MenuFilenames[] = {
nil, nil
};
-#if ALL_ORIGINAL_FRONTEND
+#if 0
WRAPPER void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2) { EAXJMP(0x483870); }
#else
void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2)
@@ -177,7 +177,7 @@ void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* st
}
#endif
-#if ALL_ORIGINAL_FRONTEND
+#if 0
WRAPPER void CMenuManager::CentreMousePointer() { EAXJMP(0x48ACE0); }
#else
void CMenuManager::CentreMousePointer()
@@ -205,7 +205,7 @@ void CMenuManager::CheckCodesForControls(int, int)
}
#endif
-#if ALL_ORIGINAL_FRONTEND
+#if 0
WRAPPER bool CMenuManager::CheckHover(int, int, int, int) { EAXJMP(0x48ACA0); }
#else
bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
@@ -217,74 +217,35 @@ bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
void CMenuManager::CheckSliderMovement(int value)
{
- float fBrightness = 0.0f;
- float fDrawDistance = 0.0f;
- float fRadioVolume = 0.0f;
- float fSfxVolume = 0.0f;
- float fMouseSens = 0.0f;
-
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_BRIGHTNESS:
- fBrightness = m_PrefsBrightness + (value * (512.0f) / 16.0f);
-
- if (fBrightness > 511.0f)
- fBrightness = 511.0f;
- else if (fBrightness < 0.0f)
- fBrightness = 0.0f;
-
- m_PrefsBrightness = fBrightness;
- SaveSettings();
+ m_PrefsBrightness += m_PrefsBrightness + value * (512/16);
+ m_PrefsBrightness = clamp(m_PrefsBrightness, 0, 511);
break;
case MENUACTION_DRAWDIST:
- fDrawDistance = m_PrefsLOD + (value * (1.8f - 0.8f) / 16.0f);
-
- if (fDrawDistance > 1.8f)
- fDrawDistance = 1.8f;
- else if (fDrawDistance < 0.8f)
- fDrawDistance = 0.8f;
-
- m_PrefsLOD = fDrawDistance;
- SaveSettings();
+ m_PrefsLOD += value * ((1.8f - 0.8f)/16.0f);
+ m_PrefsLOD = clamp(m_PrefsLOD, 0.8f, 1.8f);
+ CRenderer::ms_lodDistScale = m_PrefsLOD;
break;
case MENUACTION_MUSICVOLUME:
- fRadioVolume = m_PrefsMusicVolume + (value * (128.0f) / 16.0f);
-
- if (fRadioVolume > 127.0f)
- fRadioVolume = 127.0f;
- else if (fRadioVolume < 0.0f)
- fRadioVolume = 0.0f;
-
- m_PrefsMusicVolume = fRadioVolume;
- DMAudio.SetMusicMasterVolume(fRadioVolume);
- SaveSettings();
+ m_PrefsMusicVolume += value * (128/16);
+ m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127);
+ DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
break;
case MENUACTION_SFXVOLUME:
- fSfxVolume = m_PrefsSfxVolume + (value * (128.0f) / 16.0f);
-
- if (fSfxVolume > 127)
- fSfxVolume = 127;
- else if (fSfxVolume < 0.0f)
- fSfxVolume = 0.0f;
-
- m_PrefsSfxVolume = fSfxVolume;
- DMAudio.SetEffectsMasterVolume(fSfxVolume);
- SaveSettings();
+ m_PrefsSfxVolume += value * (128/16);
+ m_PrefsSfxVolume = clamp(m_PrefsSfxVolume, 0, 127);
+ DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
break;
case MENUACTION_MOUSESENS:
- fMouseSens = TheCamera.m_fMouseAccelHorzntl + (value * (0.005f - 0.0003125f) / 16.0f);
-
- if (fMouseSens > 0.005f)
- fMouseSens = 0.005f;
- else if (fMouseSens < 0.0003125f)
- fMouseSens = 0.0003125f;
-
- TheCamera.m_fMouseAccelHorzntl = fMouseSens;
-
- // BUG: game doesn't set Y Axis.
- TheCamera.m_fMouseAccelVertical = fMouseSens;
- SaveSettings();
+ TheCamera.m_fMouseAccelHorzntl += value * 1.0f/200.0f/15.0f; // ???
+ TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f/3200.0f, 1.0f/200.0f);
+ TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
break;
+ default:
+ return;
}
+ SaveSettings();
}
#if 1
@@ -471,7 +432,7 @@ void CMenuManager::Draw()
CFont::PrintString(SCREEN_SCALE_X(MENUACTION_POS_X), SCREEN_SCALE_Y(MENUACTION_POS_Y), str);
}
- for (int i = 0; i < MENUROWS; ++i) {
+ for (int i = 0; i < NUM_MENUROWS; ++i) {
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0]) {
wchar *textToPrint[MENUCOLUMNS] = { nil, nil };
bool Locked = false;
@@ -543,7 +504,7 @@ void CMenuManager::Draw()
case AR_16_9:
textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"16:9";
break;
- }
+ }
#endif
break;
case MENUACTION_RADIO:
@@ -611,7 +572,7 @@ void CMenuManager::Draw()
break;
case MENUACTION_MOUSESTEER:
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_bDisableMouseSteering ? "FEM_ON" : "FEM_OFF");
- break;
+ break;
}
CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE);
@@ -711,7 +672,7 @@ void CMenuManager::Draw()
CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(11.0f), vecPositions.y - SCREEN_STRETCH_Y(fBarSize * 0.13f), SCREEN_STRETCH_FROM_RIGHT(11.0f), vecPositions.y + SCREEN_STRETCH_Y(fBarSize)), CRGBA(100, 200, 50, 50));
}
- else
+ else
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
// Draw
@@ -727,35 +688,27 @@ void CMenuManager::Draw()
}
// Mouse support.
- // TODO: inputs for these pages.
- if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
- }
- else if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
-
- }
- else {
- static bool bIsMouseInPosition = false;
- if (m_nMenuFadeAlpha >= 255 && GetMouseInput()) {
- CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) };
- if (m_bShowMouse &&
- ((CheckHover(vecInputSize.x, vecInputSize.y, vecPositions.y, vecPositions.y + SCREEN_STRETCH_Y(20.0f)))))
- bIsMouseInPosition = true;
- else
- bIsMouseInPosition = false;
+ static bool bIsMouseInPosition = false;
+ if (m_nMenuFadeAlpha >= 255 && GetMouseInput()) {
+ CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) };
+ if (m_bShowMouse &&
+ ((CheckHover(vecInputSize.x, vecInputSize.y, vecPositions.y, vecPositions.y + SCREEN_STRETCH_Y(20.0f)))))
+ bIsMouseInPosition = true;
+ else
+ bIsMouseInPosition = false;
- if (bIsMouseInPosition) {
- if (m_nCurrOption != i) {
- m_nCurrOption = i;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
- }
+ if (bIsMouseInPosition) {
+ if (m_nCurrOption != i) {
+ m_nCurrOption = i;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ }
- m_nPrevOption = m_nCurrOption;
+ m_nPrevOption = m_nCurrOption;
- if (GetMouseForward())
- m_nHoverOption = HOVEROPTION_NULL;
- else
- m_nHoverOption = HOVEROPTION_DEFAULT;
- }
+ if (GetMouseForward())
+ m_nHoverOption = HOVEROPTION_42;
+ else
+ m_nHoverOption = HOVEROPTION_DEFAULT;
}
}
@@ -763,16 +716,16 @@ void CMenuManager::Draw()
// TODO: CheckHover
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
case MENUACTION_BRIGHTNESS:
- DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsBrightness/512.0f);
+ DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsBrightness / 512.0f);
break;
case MENUACTION_DRAWDIST:
DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), (m_PrefsLOD - 0.8f) * 1.0f);
break;
case MENUACTION_MUSICVOLUME:
- DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsMusicVolume/128.0f);
+ DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsMusicVolume / 128.0f);
break;
case MENUACTION_SFXVOLUME:
- DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsSfxVolume/128.0f);
+ DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsSfxVolume / 128.0f);
break;
case MENUACTION_MOUSESENS:
DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), TheCamera.m_fMouseAccelHorzntl * 200.0f);
@@ -859,7 +812,7 @@ void CMenuManager::DrawControllerSetupScreen()
}
#endif
-#if ALL_ORIGINAL_FRONTEND
+#if 0
WRAPPER void CMenuManager::DrawFrontEnd(void) { EAXJMP(0x47A540); }
#else
void CMenuManager::DrawFrontEnd()
@@ -867,7 +820,7 @@ void CMenuManager::DrawFrontEnd()
CFont::SetAlphaFade(255.0f);
if (m_nCurrScreen == MENUPAGE_NONE) {
- m_nMenuFadeAlpha = 0;
+ // m_nMenuFadeAlpha = 0;
if (m_bGameNotLoaded)
m_nCurrScreen = MENUPAGE_START_MENU;
@@ -875,31 +828,27 @@ void CMenuManager::DrawFrontEnd()
m_nCurrScreen = MENUPAGE_PAUSE_MENU;
}
- if (!m_nCurrOption && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)
- m_nCurrOption = MENUROW_1;
+ if (m_nCurrOption == 0 && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)
+ m_nCurrOption = 1;
CMenuManager::DrawFrontEndNormal();
CMenuManager::PrintErrorMessage();
}
#endif
-#if ALL_ORIGINAL_FRONTEND
+#if 0
WRAPPER void CMenuManager::DrawFrontEndNormal(void) { EAXJMP(0x47A5B0); }
#else
void CMenuManager::DrawFrontEndNormal()
{
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
- RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void *)FALSE);
- RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void *)FALSE);
- RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA);
- RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA);
- RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void *)rwTEXTUREADDRESSCLAMP);
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
- eMenuSprites previousSprite = MENUSPRITE_MAINMENU;
+ LoadSplash(nil);
+
+ eMenuSprites previousSprite = MENUSPRITE_MAINMENU; // actually uninitialized
if (m_nMenuFadeAlpha < 255) {
switch (m_nPrevScreen) {
case MENUPAGE_STATS:
@@ -939,13 +888,16 @@ void CMenuManager::DrawFrontEndNormal()
break;
}
- if (m_nPrevScreen == MENUPAGE_NONE)
- CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255));
+ if (m_nPrevScreen == m_nCurrScreen)
+ CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255-m_nMenuFadeAlpha));
else
- m_aMenuSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
+ m_aMenuSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255-m_nMenuFadeAlpha));
}
- eMenuSprites currentSprite = MENUSPRITE_MAINMENU;
+ RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
+
+ eMenuSprites currentSprite = MENUSPRITE_MAINMENU; // actually uninitialized
switch (m_nCurrScreen) {
case MENUPAGE_STATS:
case MENUPAGE_START_MENU:
@@ -984,38 +936,45 @@ void CMenuManager::DrawFrontEndNormal()
break;
}
- uint32 savedShade;
- uint32 savedAlpha;
- RwRenderStateGet(rwRENDERSTATESHADEMODE, &savedShade);
- RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast<void *>(rwSHADEMODEGOURAUD));
- RwRenderStateGet(rwRENDERSTATEVERTEXALPHAENABLE, &savedAlpha);
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast<void *>(TRUE));
- if (m_nMenuFadeAlpha >= 255) {
- m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
- }
- else {
- if (m_nMenuFadeAlpha < 255) {
- m_nMenuFadeAlpha += 0.1f * 255.0f;
-
- if (m_nMenuFadeAlpha >= 255)
- m_nMenuFadeAlpha = 255;
+ if (m_nMenuFadeAlpha < 255) {
+ static int LastFade = 0;
- m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
+ if(CTimer::GetTimeInMillisecondsPauseMode() - LastFade > 10){
+ m_nMenuFadeAlpha += 20;
+ LastFade = CTimer::GetTimeInMillisecondsPauseMode();
}
- else
+
+ if (m_nMenuFadeAlpha > 255){
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
+ }else{
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
+ m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
+ }
+ }
+ else {
+ m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
+ // TODO: what is this? waiting mouse?
+ if(field_518 == 4){
+ if(m_nHoverOption == 3 || m_nHoverOption == 4 || m_nHoverOption == 5 || m_nHoverOption == 6 || m_nHoverOption == 7)
+ field_518 = 2;
+ else
+ field_518 = 1;
+ }
}
// GTA LOGO
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_PAUSE_MENU) {
if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
m_aMenuSprites[MENUSPRITE_GTA3LOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(70.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255)));
else
m_aMenuSprites[MENUSPRITE_GTALOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(40.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255)));
}
- RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast<void *>(savedShade));
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast<void *>(savedAlpha));
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
+ RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
switch (m_nCurrScreen) {
case MENUPAGE_SKIN_SELECT:
CMenuManager::DrawPlayerSetupScreen();
@@ -1031,8 +990,25 @@ void CMenuManager::DrawFrontEndNormal()
CFont::DrawFonts();
// Draw mouse
- if (m_bShowMouse)
- m_aMenuSprites[MENUSPRITE_MOUSE].Draw(m_nMousePosX, m_nMousePosY, SCREEN_SCALE_X(60.0f), SCREEN_SCALE_Y(60.0f), CRGBA(255, 255, 255, 255));
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
+ RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
+ if (m_bShowMouse) {
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
+
+ CRect mouse(0.0f, 0.0f, SCREEN_SCALE_X(75.0f), SCREEN_SCALE_X(75.0f));
+ mouse.Translate(m_nMousePosX, m_nMousePosY);
+ CRect shad = mouse;
+ shad.Translate(SCREEN_SCALE_X(10.0f), SCREEN_SCALE_Y(3.0f));
+ if(field_518 == 4){
+ m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50));
+ m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255));
+ }else{
+ m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
+ m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
+ }
+ }
}
#endif
@@ -1045,7 +1021,7 @@ void CMenuManager::DrawPlayerSetupScreen()
}
#endif
-#if ALL_ORIGINAL_FRONTEND
+#if 0
WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); }
#else
int CMenuManager::FadeIn(int alpha)
@@ -1054,11 +1030,7 @@ int CMenuManager::FadeIn(int alpha)
m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS ||
m_nCurrScreen == MENUPAGE_DELETING)
return alpha;
-
- if (m_nMenuFadeAlpha >= alpha)
- return alpha;
-
- return m_nMenuFadeAlpha;
+ return min(m_nMenuFadeAlpha, alpha);
}
#endif
@@ -1116,7 +1088,7 @@ void CMenuManager::LoadAllTextures()
CMenuManager::CentreMousePointer();
DMAudio.ChangeMusicMode(0);
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0);
- m_nCurrOption = MENUROW_0;
+ m_nCurrOption = 0;
m_PrefsRadioStation = DMAudio.GetRadioInCar();
if (DMAudio.IsMP3RadioChannelAvailable()) {
@@ -1165,7 +1137,7 @@ void CMenuManager::LoadAllTextures()
}
#endif
-#if ALL_ORIGINAL_FRONTEND
+#if 0
WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); }
#else
void CMenuManager::LoadSettings()
@@ -1173,46 +1145,47 @@ void CMenuManager::LoadSettings()
CFileMgr::SetDirMyDocuments();
- uint8 prevLang = m_PrefsLanguage;
+ int32 prevLang = m_PrefsLanguage;
+ CMBlur::BlurOn = true;
MousePointerStateHelper.bInvertVertically = true;
static char Ver;
int fileHandle = CFileMgr::OpenFile("gta3.set", "r");
if (fileHandle) {
- CFileMgr::Read(fileHandle, buf(&Ver), sizeof(Ver));
+ CFileMgr::Read(fileHandle, (char*)&Ver, sizeof(Ver));
if (strncmp(&Ver, "THIS FILE IS NOT VALID YET", 26)) {
CFileMgr::Seek(fileHandle, 0, 0);
ControlsManager.LoadSettings(fileHandle);
- CFileMgr::Read(fileHandle, buf(gString), 20);
- CFileMgr::Read(fileHandle, buf(gString), 20);
- CFileMgr::Read(fileHandle, buf(gString), 4);
- CFileMgr::Read(fileHandle, buf(gString), 4);
- CFileMgr::Read(fileHandle, buf(gString), 1);
- CFileMgr::Read(fileHandle, buf(gString), 1);
- CFileMgr::Read(fileHandle, buf(gString), 1);
- CFileMgr::Read(fileHandle, buf(&TheCamera.m_bHeadBob), 1);
- CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), 4);
- CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), 4);
- CFileMgr::Read(fileHandle, buf(&MousePointerStateHelper.bInvertVertically), 1);
- CFileMgr::Read(fileHandle, buf(&CVehicle::m_bDisableMouseSteering), 1);
- CFileMgr::Read(fileHandle, buf(&m_PrefsSfxVolume), 1);
- CFileMgr::Read(fileHandle, buf(&m_PrefsMusicVolume), 1);
- CFileMgr::Read(fileHandle, buf(&m_PrefsRadioStation), 1);
- CFileMgr::Read(fileHandle, buf(&m_PrefsSpeakers), 1);
- CFileMgr::Read(fileHandle, buf(&m_nPrefsAudio3DProviderIndex), 1);
- CFileMgr::Read(fileHandle, buf(&m_PrefsDMA), 1);
- CFileMgr::Read(fileHandle, buf(&m_PrefsBrightness), 1);
- CFileMgr::Read(fileHandle, buf(&m_PrefsLOD), 4);
- CFileMgr::Read(fileHandle, buf(&m_PrefsShowSubtitles), 1);
- CFileMgr::Read(fileHandle, buf(&m_PrefsUseWideScreen), 1);
- CFileMgr::Read(fileHandle, buf(&m_PrefsVsyncDisp), 1);
- CFileMgr::Read(fileHandle, buf(&m_PrefsFrameLimiter), 1);
- CFileMgr::Read(fileHandle, buf(&m_nDisplayVideoMode), 1);
- CFileMgr::Read(fileHandle, buf(&CMBlur::BlurOn), 1);
- CFileMgr::Read(fileHandle, buf(m_PrefsSkinFile), 256);
- CFileMgr::Read(fileHandle, buf(&m_ControlMethod), 1);
- CFileMgr::Read(fileHandle, buf(&m_PrefsLanguage), 1);
+ CFileMgr::Read(fileHandle, gString, 20);
+ CFileMgr::Read(fileHandle, gString, 20);
+ CFileMgr::Read(fileHandle, gString, 4);
+ CFileMgr::Read(fileHandle, gString, 4);
+ CFileMgr::Read(fileHandle, gString, 1);
+ CFileMgr::Read(fileHandle, gString, 1);
+ CFileMgr::Read(fileHandle, gString, 1);
+ CFileMgr::Read(fileHandle, (char*)&TheCamera.m_bHeadBob, 1);
+ CFileMgr::Read(fileHandle, (char*)&TheCamera.m_fMouseAccelHorzntl, 4);
+ CFileMgr::Read(fileHandle, (char*)&TheCamera.m_fMouseAccelVertical, 4);
+ CFileMgr::Read(fileHandle, (char*)&MousePointerStateHelper.bInvertVertically, 1);
+ CFileMgr::Read(fileHandle, (char*)&CVehicle::m_bDisableMouseSteering, 1);
+ CFileMgr::Read(fileHandle, (char*)&m_PrefsSfxVolume, 1);
+ CFileMgr::Read(fileHandle, (char*)&m_PrefsMusicVolume, 1);
+ CFileMgr::Read(fileHandle, (char*)&m_PrefsRadioStation, 1);
+ CFileMgr::Read(fileHandle, (char*)&m_PrefsSpeakers, 1);
+ CFileMgr::Read(fileHandle, (char*)&m_nPrefsAudio3DProviderIndex, 1);
+ CFileMgr::Read(fileHandle, (char*)&m_PrefsDMA, 1);
+ CFileMgr::Read(fileHandle, (char*)&m_PrefsBrightness, 1);
+ CFileMgr::Read(fileHandle, (char*)&m_PrefsLOD, 4);
+ CFileMgr::Read(fileHandle, (char*)&m_PrefsShowSubtitles, 1);
+ CFileMgr::Read(fileHandle, (char*)&m_PrefsUseWideScreen, 1);
+ CFileMgr::Read(fileHandle, (char*)&m_PrefsVsyncDisp, 1);
+ CFileMgr::Read(fileHandle, (char*)&m_PrefsFrameLimiter, 1);
+ CFileMgr::Read(fileHandle, (char*)&m_nDisplayVideoMode, 1);
+ CFileMgr::Read(fileHandle, (char*)&CMBlur::BlurOn, 1);
+ CFileMgr::Read(fileHandle, m_PrefsSkinFile, 256);
+ CFileMgr::Read(fileHandle, (char*)&m_ControlMethod, 1);
+ CFileMgr::Read(fileHandle, (char*)&m_PrefsLanguage, 1);
}
}
@@ -1220,7 +1193,7 @@ void CMenuManager::LoadSettings()
CFileMgr::SetDir("");
m_PrefsVsync = m_PrefsVsyncDisp;
- lodMultiplier = m_PrefsLOD;
+ CRenderer::ms_lodDistScale = m_PrefsLOD;
if (m_nPrefsAudio3DProviderIndex == -1)
m_nPrefsAudio3DProviderIndex = -2;
@@ -1237,25 +1210,72 @@ void CMenuManager::LoadSettings()
debug("The previously saved language is now in use");
}
- /*struct _WIN32_FIND_DATAA FindFileData;
- HANDLE H = FindFirstFileA("skins\*.bmp", &FindFileData);
- char Dest;
+ struct _WIN32_FIND_DATAA FindFileData;
+ char skinfile[256+16]; // ?? + 16?
bool SkinFound = false;
-
- for (int i = 1; H != (HANDLE)-1 && i; i = FindNextFileA(H, &FindFileData)) {
- strcpy(&Dest, buf(m_PrefsSkinFile));
- strcat(&Dest, ".bmp");
- if (!strcmp(FindFileData.cFileName, &Dest))
+ HANDLE handle = FindFirstFileA("skins\\*.bmp", &FindFileData);
+ for (int i = 1; handle != (HANDLE)-1 && i; i = FindNextFileA(handle, &FindFileData)) {
+ strcpy(skinfile, m_PrefsSkinFile);
+ strcat(skinfile, ".bmp");
+ if (strcmp(FindFileData.cFileName, skinfile) == 0)
SkinFound = true;
}
-
- FindClose(H);
+ FindClose(handle);
if (!SkinFound) {
debug("Default skin set as no other skins are available OR saved skin not found!");
- strcpy((char *)CMenuManager::m_PrefsSkinFile, "$$\"\"");
+ strcpy(m_PrefsSkinFile, "$$\"\"");
strcpy(m_aSkinName, "$$\"\"");
- }*/
+ }
+}
+#endif
+
+#if 0
+WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); }
+#else
+void CMenuManager::SaveSettings()
+{
+ static char RubbishString[48] = "stuffmorestuffevenmorestuff etc";
+
+ CFileMgr::SetDirMyDocuments();
+
+ int fileHandle = CFileMgr::OpenFile("gta3.set", "w");
+ if (fileHandle) {
+
+ ControlsManager.SaveSettings(fileHandle);
+ CFileMgr::Write(fileHandle, RubbishString, 20);
+ CFileMgr::Write(fileHandle, RubbishString, 20);
+ CFileMgr::Write(fileHandle, RubbishString, 4);
+ CFileMgr::Write(fileHandle, RubbishString, 4);
+ CFileMgr::Write(fileHandle, RubbishString, 1);
+ CFileMgr::Write(fileHandle, RubbishString, 1);
+ CFileMgr::Write(fileHandle, RubbishString, 1);
+ CFileMgr::Write(fileHandle, (char*)&TheCamera.m_bHeadBob, 1);
+ CFileMgr::Write(fileHandle, (char*)&TheCamera.m_fMouseAccelHorzntl, 4);
+ CFileMgr::Write(fileHandle, (char*)&TheCamera.m_fMouseAccelVertical, 4);
+ CFileMgr::Write(fileHandle, (char*)&MousePointerStateHelper.bInvertVertically, 1);
+ CFileMgr::Write(fileHandle, (char*)&CVehicle::m_bDisableMouseSteering, 1);
+ CFileMgr::Write(fileHandle, (char*)&m_PrefsSfxVolume, 1);
+ CFileMgr::Write(fileHandle, (char*)&m_PrefsMusicVolume, 1);
+ CFileMgr::Write(fileHandle, (char*)&m_PrefsRadioStation, 1);
+ CFileMgr::Write(fileHandle, (char*)&m_PrefsSpeakers, 1);
+ CFileMgr::Write(fileHandle, (char*)&m_nPrefsAudio3DProviderIndex, 1);
+ CFileMgr::Write(fileHandle, (char*)&m_PrefsDMA, 1);
+ CFileMgr::Write(fileHandle, (char*)&m_PrefsBrightness, 1);
+ CFileMgr::Write(fileHandle, (char*)&m_PrefsLOD, sizeof(m_PrefsLOD));
+ CFileMgr::Write(fileHandle, (char*)&m_PrefsShowSubtitles, 1);
+ CFileMgr::Write(fileHandle, (char*)&m_PrefsUseWideScreen, 1);
+ CFileMgr::Write(fileHandle, (char*)&m_PrefsVsyncDisp, 1);
+ CFileMgr::Write(fileHandle, (char*)&m_PrefsFrameLimiter, 1);
+ CFileMgr::Write(fileHandle, (char*)&m_nDisplayVideoMode, 1);
+ CFileMgr::Write(fileHandle, (char*)&CMBlur::BlurOn, 1);
+ CFileMgr::Write(fileHandle, m_PrefsSkinFile, 256);
+ CFileMgr::Write(fileHandle, (char*)&m_ControlMethod, 1);
+ CFileMgr::Write(fileHandle, (char*)&m_PrefsLanguage, 1);
+ }
+
+ CFileMgr::CloseFile(fileHandle);
+ CFileMgr::SetDir("");
}
#endif
@@ -1319,7 +1339,7 @@ void CMenuManager::PrintStats()
}
#endif
-#if ALL_ORIGINAL_FRONTEND
+#if 0
WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); }
#else
void CMenuManager::Process(void)
@@ -1423,7 +1443,7 @@ void CMenuManager::Process(void)
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
- int32 TypeOfControl = 0;
+ int32 TypeOfControl = 0;
if (JoyButtonJustClicked)
TypeOfControl = 3;
if (MouseButtonJustClicked)
@@ -1468,11 +1488,10 @@ void CMenuManager::Process(void)
CPad::StopPadsShaking();
VibrationTime = 0;
}
- }
- else {
+
+ } else {
UnloadTextures();
field_452 = 0;
- *(bool*)0x5F33E4 = true;
// byte_5F33E4 = 1; // unused
m_nPrevScreen = 0;
m_nCurrScreen = m_nPrevScreen;
@@ -1493,15 +1512,12 @@ WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); }
#else
void CMenuManager::ProcessButtonPresses()
{
- if(pEditString)
- return;
- if(pControlEdit)
+ if (pEditString || pControlEdit)
return;
// Update mouse position
m_nMouseOldPosX = m_nMousePosX;
m_nMouseOldPosY = m_nMousePosY;
-
m_nMousePosX = m_nMouseTempPosX;
m_nMousePosY = m_nMouseTempPosY;
@@ -1521,28 +1537,58 @@ void CMenuManager::ProcessButtonPresses()
m_bShowMouse = false;
if (m_nCurrScreen == MENUPAGE_MULTIPLAYER_FIND_GAME || m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
- if (m_nCurrScreen == MENUPAGE_SKIN_SELECT)
- field_440 = m_nSkinsTotal;
+ if (m_nCurrScreen == MENUPAGE_SKIN_SELECT)
+ m_nCurrExSize = m_nSkinsTotal;
- if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
- field_440 = m_ControlMethod ? 30 : 25;
-
- if (field_44C > field_440)
- field_44C = field_440 - 1;
- }
+ if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS)
+ m_nCurrExSize = m_ControlMethod ? 30 : 25;
if (!GetPadBack() || m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS || field_535)
field_535 = 0;
- else if (field_536 == 19) {
- m_nHoverOption = 42;
+ else if (m_nCurrExLayer == 19) {
+ m_nHoverOption = HOVEROPTION_42;
field_113 = 1;
field_456 = 1;
- m_bKeyChangeNotProcessed = 1;
+ m_bKeyChangeNotProcessed = true;
pControlEdit = &m_KeyPressedCode;
}
+ bool Trigger = false;
+ if (!Trigger) {
+ nTimeForSomething = 0;
+ Trigger = true;
+ }
+
+ if ((CTimer::GetTimeInMillisecondsPauseMode() - nTimeForSomething) > 200) {
+ field_520 = 0;
+ field_521 = 0;
+ field_522 = 0;
+ field_523 = 0;
+ field_524 = 0;
+ nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+
+ if (CPad::GetPad(0)->NewKeyState.TAB && !CPad::GetPad(0)->OldKeyState.TAB) {
+ switch (m_nCurrExLayer) {
+ case 9:
+ m_nCurrExLayer = 19;
+ break;
+ case 19:
+ m_nCurrExLayer = 21;
+ break;
+ case 21:
+ m_nCurrExLayer = 9;
+ break;
+ }
+ if (m_nCurrScreen == MENUPAGE_SKIN_SELECT && m_nCurrExLayer == 21 && !strcmp(m_aSkinName, m_PrefsSkinFile)) {
+ m_nCurrExLayer = 9;
+ }
+ if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && m_nCurrExLayer == 21)
+ m_nCurrExLayer = 9;
+ }
+
if (GetPadForward()) {
- switch (field_536) {
+ switch (m_nCurrExLayer) {
case 19:
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
field_113 = 1;
@@ -1552,36 +1598,21 @@ void CMenuManager::ProcessButtonPresses()
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
strcpy(m_PrefsSkinFile, m_aSkinName);
CWorld::Players->SetPlayerSkin(m_PrefsSkinFile);
- field_536 = 9;
+ m_nCurrExLayer = 9;
}
- m_nHoverOption = HOVEROPTION_NULL;
+ m_nHoverOption = HOVEROPTION_42;
SaveSettings();
break;
case 21:
strcpy(m_PrefsSkinFile, m_aSkinName);
CWorld::Players->SetPlayerSkin(m_PrefsSkinFile);
- field_536 = 9;
+ m_nCurrExLayer = 9;
break;
default:
break;
}
}
-
- bool once = false;
- if (!once) {
- once = true;
- nTimeForSomething = 0;
- }
-
- if ((CTimer::GetTimeInMillisecondsPauseMode() - nTimeForSomething) > 200) {
- field_520 = 0;
- field_521 = 0;
- field_522 = 0;
- field_523 = 0;
- field_524 = 0;
- nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode();
- }
}
// Get number of menu options.
@@ -1591,31 +1622,41 @@ void CMenuManager::ProcessButtonPresses()
if (GetPadMoveUp()) {
m_nPrevOption = m_nCurrOption;
m_nCurrOption -= 1;
+ m_nCurrExOption -= 1;
+ //field_438 -= 1;
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
- if (m_nCurrOption < MENUROW_1)
+ if (m_nCurrOption < 1)
m_nCurrOption = NumberOfMenuOptions;
}
else {
- if (m_nCurrOption < MENUROW_0)
+ if (m_nCurrOption < 0)
m_nCurrOption = NumberOfMenuOptions;
}
+ if (m_nCurrExOption < 0)
+ m_nCurrExOption = 0;
+
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
}
else if (GetPadMoveDown()) {
m_nPrevOption = m_nCurrOption;
m_nCurrOption += 1;
+ m_nCurrExOption += 1;
+ //field_438 = += 1;
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
if (m_nCurrOption > NumberOfMenuOptions)
- m_nCurrOption = MENUROW_1;
+ m_nCurrOption = 1;
}
else {
if (m_nCurrOption > NumberOfMenuOptions)
- m_nCurrOption = MENUROW_0;
+ m_nCurrOption = 0;
}
+ if (m_nCurrExOption > m_nCurrExSize - 1)
+ m_nCurrExOption = m_nCurrExSize - 1;
+
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
}
@@ -1637,6 +1678,8 @@ void CMenuManager::ProcessButtonPresses()
}
else
SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]);
+
+ PlayEscSound = true;
break;
default:
SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]);
@@ -1675,7 +1718,7 @@ void CMenuManager::ProcessButtonPresses()
}
break;
default:
- m_nHoverOption = HOVEROPTION_NULL;
+ m_nHoverOption = HOVEROPTION_42;
break;
}
}
@@ -1871,10 +1914,12 @@ void CMenuManager::ProcessOnOffMenuOptions()
break;
case MENUACTION_UPDATESAVE:
PcSaveHelper.PopulateSlotInfo();
- if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) {
- m_nCurrSaveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 2;
+ if (!m_bGameNotLoaded) {
+ if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) {
+ m_nCurrSaveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 2;
- SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu);
+ SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu);
+ }
}
break;
case MENUACTION_CHECKSAVE:
@@ -2120,32 +2165,24 @@ void CMenuManager::SaveLoadFileError_SetUpErrorScreen()
case 1:
case 2:
case 3:
- m_nPrevScreen = m_nCurrScreen;
- m_nCurrScreen = MENUPAGE_SAVE_FAILED;
- m_nCurrOption = MENUROW_0;
+ SwitchToNewScreen(MENUPAGE_SAVE_FAILED);
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
break;
break;
case 4:
case 5:
case 6:
- this->m_nPrevScreen = m_nCurrScreen;
- this->m_nCurrScreen = MENUPAGE_LOAD_FAILED;
- m_nCurrOption = MENUROW_0;
+ SwitchToNewScreen(MENUPAGE_LOAD_FAILED);
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
break;
case 7:
- this->m_nPrevScreen = m_nCurrScreen;
- this->m_nCurrScreen = MENUPAGE_LOAD_FAILED_2;
- m_nCurrOption = MENUROW_0;
+ SwitchToNewScreen(MENUPAGE_LOAD_FAILED_2);
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
break;
case 8:
case 9:
case 10:
- m_nPrevScreen = m_nCurrScreen;
- m_nCurrScreen = MENUPAGE_DELETE_FAILED;
- m_nCurrOption = MENUROW_0;
+ SwitchToNewScreen(MENUPAGE_DELETE_FAILED);
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
break;
default:
@@ -2165,53 +2202,6 @@ void CMenuManager::SetHelperText(int text)
#endif
#if ALL_ORIGINAL_FRONTEND
-WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); }
-#else
-void CMenuManager::SaveSettings()
-{
- CFileMgr::SetDirMyDocuments();
-
- int fileHandle = CFileMgr::OpenFile("gta3.set", "w");
- if (fileHandle) {
-
- ControlsManager.SaveSettings(fileHandle);
- CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 20);
- CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 20);
- CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 4);
- CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 4);
- CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1);
- CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1);
- CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1);
- CFileMgr::Write(fileHandle, buf(&TheCamera.m_bHeadBob), 1);
- CFileMgr::Write(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), 4);
- CFileMgr::Write(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), 4);
- CFileMgr::Write(fileHandle, buf(&MousePointerStateHelper.bInvertVertically), 1);
- CFileMgr::Write(fileHandle, buf(&CVehicle::m_bDisableMouseSteering), 1);
- CFileMgr::Write(fileHandle, buf(&m_PrefsSfxVolume), 1);
- CFileMgr::Write(fileHandle, buf(&m_PrefsMusicVolume), 1);
- CFileMgr::Write(fileHandle, buf(&m_PrefsRadioStation), 1);
- CFileMgr::Write(fileHandle, buf(&m_PrefsSpeakers), 1);
- CFileMgr::Write(fileHandle, buf(&m_nPrefsAudio3DProviderIndex), 1);
- CFileMgr::Write(fileHandle, buf(&m_PrefsDMA), 1);
- CFileMgr::Write(fileHandle, buf(&m_PrefsBrightness), 1);
- CFileMgr::Write(fileHandle, buf(&m_PrefsLOD), sizeof(m_PrefsLOD));
- CFileMgr::Write(fileHandle, buf(&m_PrefsShowSubtitles), 1);
- CFileMgr::Write(fileHandle, buf(&m_PrefsUseWideScreen), 1);
- CFileMgr::Write(fileHandle, buf(&m_PrefsVsyncDisp), 1);
- CFileMgr::Write(fileHandle, buf(&m_PrefsFrameLimiter), 1);
- CFileMgr::Write(fileHandle, buf(&m_nDisplayVideoMode), 1);
- CFileMgr::Write(fileHandle, buf(&CMBlur::BlurOn), 1);
- CFileMgr::Write(fileHandle, buf(m_PrefsSkinFile), 256);
- CFileMgr::Write(fileHandle, buf(&m_ControlMethod), 1);
- CFileMgr::Write(fileHandle, buf(&m_PrefsLanguage), 1);
- }
-
- CFileMgr::CloseFile(fileHandle);
- CFileMgr::SetDir("");
-}
-#endif
-
-#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); }
#else
void CMenuManager::ShutdownJustMenu()
@@ -2221,7 +2211,6 @@ void CMenuManager::ShutdownJustMenu()
}
#endif
-// We won't ever use this again.
#if ALL_ORIGINAL_FRONTEND
WRAPPER float CMenuManager::StretchX(float) { EAXJMP(0x48ABE0); }
#else
@@ -2230,7 +2219,11 @@ float CMenuManager::StretchX(float x)
if (SCREEN_WIDTH == 640)
return x;
else
+#ifndef ASPECT_RATIO_SCALE
return SCREEN_WIDTH * x * 0.0015625f;
+#else
+ return SCREEN_SCALE_X(x);
+#endif
}
#endif
@@ -2337,10 +2330,11 @@ void CMenuManager::WaitForUserCD()
#endif
// New content:
+#if 0
uint8 CMenuManager::GetNumberOfMenuOptions()
{
- uint8 Rows = MENUROW_NONE;
- for (int i = 0; i < MENUROWS; i++) {
+ uint8 Rows = -1;
+ for (int i = 0; i < NUM_MENUROWS; i++) {
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_NOTHING)
break;
@@ -2349,7 +2343,7 @@ uint8 CMenuManager::GetNumberOfMenuOptions()
return Rows;
}
-void CMenuManager::SwitchToNewScreen(int8 screen)
+void CMenuManager::SwitchToNewScreen(int32 screen)
{
ResetHelperText();
@@ -2372,21 +2366,24 @@ void CMenuManager::SwitchToNewScreen(int8 screen)
if (screen) {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = screen;
- m_nCurrOption = MENUROW_0;
+ m_nCurrOption = 0;
+ //
+ m_nCurrExOption = 0;
+ m_nCurrExLayer = 19;
+ //
m_nMenuFadeAlpha = 0;
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
else {
m_nPrevScreen = MENUPAGE_NONE;
m_nCurrScreen = MENUPAGE_NONE;
- m_nCurrOption = MENUROW_0;
+ m_nCurrOption = 0;
}
}
// Set player skin.
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
CPlayerSkin::BeginFrontEndSkinEdit();
- field_535 = 19;
m_bSkinsFound = false;
}
@@ -2399,7 +2396,7 @@ void CMenuManager::SwitchToNewScreen(int8 screen)
DMAudio.StopFrontEndTrack();
}
-void CMenuManager::SetDefaultPreferences(int8 screen)
+void CMenuManager::SetDefaultPreferences(int32 screen)
{
switch (screen) {
case MENUPAGE_SOUND_SETTINGS:
@@ -2446,6 +2443,7 @@ void CMenuManager::SetDefaultPreferences(int8 screen)
break;
}
}
+#endif
// Frontend inputs.
bool GetPadBack()
@@ -2480,7 +2478,7 @@ bool GetPadMoveUp()
bool GetPadMoveDown()
{
- return
+ return
(CPad::GetPad(0)->NewState.DPadDown && !CPad::GetPad(0)->OldState.DPadDown) ||
(CPad::GetPad(0)->NewKeyState.DOWN && !CPad::GetPad(0)->OldKeyState.DOWN) ||
(CPad::GetPad(0)->NewState.LeftStickY > 0 && !(CPad::GetPad(0)->OldState.LeftStickY > 0));
@@ -2540,7 +2538,7 @@ bool GetMouseForward()
bool GetMouseBack()
{
- return GetMouseClickRight;
+ return GetMouseClickRight();
}
bool GetMousePos()
@@ -2581,7 +2579,8 @@ bool GetMouseInput()
}
STARTPATCHES
-#ifndef ALL_ORIGINAL_FRONTEND
+#if ALL_ORIGINAL_FRONTEND
+#else
InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP);
InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP);
InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP);
@@ -2589,8 +2588,13 @@ STARTPATCHES
InjectHook(0x48AE60, &CMenuManager::ProcessOnOffMenuOptions, PATCH_JUMP);
InjectHook(0x488EE0, &CMenuManager::LoadSettings, PATCH_JUMP);
InjectHook(0x488CC0, &CMenuManager::SaveSettings, PATCH_JUMP);
+ InjectHook(0x48ABE0, &CMenuManager::StretchX, PATCH_JUMP);
+ InjectHook(0x48AC20, &CMenuManager::StretchY, PATCH_JUMP);
for (int i = 1; i < ARRAY_SIZE(aScreens); i++)
Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]);
#endif
+
+ InjectHook(0x488EE0, &CMenuManager::LoadSettings, PATCH_JUMP);
+ InjectHook(0x488CC0, &CMenuManager::SaveSettings, PATCH_JUMP);
ENDPATCHES \ No newline at end of file
diff --git a/src/core/Frontend.h b/src/core/Frontend.h
index 9a3cdd50..b588b1af 100644
--- a/src/core/Frontend.h
+++ b/src/core/Frontend.h
@@ -43,8 +43,6 @@
#define MENUSLIDER_X 306.0f
-#define buf(a) (char*)(a)
-
enum eLanguages
{
LANGUAGE_AMERICAN,
@@ -328,7 +326,7 @@ enum eCheckHover
HOVEROPTION_19,
HOVEROPTION_20,
HOVEROPTION_CHANGESKIN,
- HOVEROPTION_NULL = 42,
+ HOVEROPTION_42 = 42,
};
enum eMenuColumns
@@ -339,28 +337,9 @@ enum eMenuColumns
MENUCOLUMNS,
};
-enum eMenuRow
+enum
{
- MENUROW_NONE = -1,
- MENUROW_0,
- MENUROW_1,
- MENUROW_2,
- MENUROW_3,
- MENUROW_4,
- MENUROW_5,
- MENUROW_6,
- MENUROW_7,
- MENUROW_8,
- MENUROW_9,
- MENUROW_10,
- MENUROW_11,
- MENUROW_12,
- MENUROW_13,
- MENUROW_14,
- MENUROW_15,
- MENUROW_16,
- MENUROW_17,
- MENUROWS,
+ NUM_MENUROWS = 18,
};
struct tSkinInfo
@@ -377,7 +356,7 @@ struct CMenuScreen
char m_ScreenName[8];
int32 unk;
int32 m_PreviousPage[2]; // eMenuScreen
- int32 m_ParentEntry[2]; // eMenuRow
+ int32 m_ParentEntry[2]; // row
struct CMenuEntry
{
@@ -385,7 +364,7 @@ struct CMenuScreen
char m_EntryName[8];
int32 m_SaveSlot; // eSaveSlot
int32 m_TargetMenu; // eMenuScreen
- } m_aEntries[MENUROWS];
+ } m_aEntries[NUM_MENUROWS];
};
class CMenuManager
@@ -413,10 +392,10 @@ public:
tSkinInfo *m_pSelectedSkin;
tSkinInfo *field_438;
float field_43C;
- int field_440;
+ int m_nCurrExSize;
int m_nSkinsTotal;
char _unk0[4];
- int field_44C;
+ int m_nCurrExOption;
bool m_bSkinsFound;
bool m_bQuitGameNoCD;
char field_452;
@@ -439,7 +418,7 @@ public:
int field_530;
char field_534;
char field_535;
- int8 field_536;
+ int8 m_nCurrExLayer;
int m_nHelperTextAlpha;
int m_nMouseOldPosX;
int m_nMouseOldPosY;
@@ -452,6 +431,7 @@ public:
int m_nCurrSaveSlot;
int m_nScreenChangeDelayTimer;
+public:
static int32 &OS_Language;
static int8 &m_PrefsUseVibration;
static int8 &m_DisplayControllerOnFoot;
@@ -462,9 +442,9 @@ public:
static int8 &m_PrefsFrameLimiter;
static int8 &m_PrefsShowSubtitles;
static int8 &m_PrefsSpeakers;
- static int8 &m_ControlMethod;
+ static int32 &m_ControlMethod;
static int8 &m_PrefsDMA;
- static int8 &m_PrefsLanguage;
+ static int32 &m_PrefsLanguage;
static int8 &m_bDisableMouseSteering;
static int32 &m_PrefsBrightness;
static float &m_PrefsLOD;
@@ -516,17 +496,16 @@ public:
void SaveSettings();
void SetHelperText(int text);
void ShutdownJustMenu();
- static float StretchX(float);
- static float StretchY(float);
+ float StretchX(float);
+ float StretchY(float);
void SwitchMenuOnAndOff();
void UnloadTextures();
void WaitForUserCD();
// New content:
uint8 GetNumberOfMenuOptions();
- void SwitchToNewScreen(int8 screen);
- void SetDefaultPreferences(int8 screen);
-
+ void SwitchToNewScreen(int32 screen);
+ void SetDefaultPreferences(int32 screen);
};
static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
diff --git a/src/core/MenuScreens.h b/src/core/MenuScreens.h
index 866dfc03..b464d657 100644
--- a/src/core/MenuScreens.h
+++ b/src/core/MenuScreens.h
@@ -2,15 +2,15 @@
const CMenuScreen aScreens[] = {
// MENUPAGE_NONE = 0
- { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, },
+ { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, },
// MENUPAGE_STATS = 1
- { "FET_STA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_5, MENUROW_2,
+ { "FET_STA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_NEW_GAME = 2
- { "FET_SGA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_0, MENUROW_1,
+ { "FET_SGA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1,
MENUACTION_CHANGEMENU, "FES_SNG", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
MENUACTION_CHANGEMENU, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
MENUACTION_CHANGEMENU, "FES_DGA", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
@@ -18,17 +18,17 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_BRIEFS = 3
- { "FET_BRE", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_6, MENUROW_3,
+ { "FET_BRE", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 6, 3,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENU_CONTROLLER_SETTINGS = 4
- { "FET_CON", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_0, MENUROW_0,
+ { "FET_CON", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
},
// MENUPAGE_SOUND_SETTINGS = 5
- { "FET_AUD", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_1, MENUROW_1,
+ { "FET_AUD", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 1, 1,
MENUACTION_MUSICVOLUME, "FEA_MUS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_SFXVOLUME, "FEA_SFX", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_AUDIOHW, "FEA_3DH", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
@@ -40,7 +40,7 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_GRAPHICS_SETTINGS = 6
- { "FET_DIS", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_2, MENUROW_2,
+ { "FET_DIS", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 2, 2,
MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
@@ -54,7 +54,7 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_LANGUAGE_SETTINGS = 7
- { "FET_LAN", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_3, MENUROW_3,
+ { "FET_LAN", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 3, 3,
MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_NONE,
@@ -64,7 +64,7 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_CHOOSE_LOAD_SLOT = 8
- { "FET_LG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_1, MENUROW_1,
+ { "FET_LG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 1, 1,
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_LOAD_SLOT_CONFIRM,
@@ -77,7 +77,7 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_CHOOSE_DELETE_SLOT = 9
- { "FET_DG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_2, MENUROW_2,
+ { "FET_DG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 2, 2,
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM,
@@ -90,96 +90,96 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_NEW_GAME_RELOAD = 10
- { "FET_NG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_0, MENUROW_0,
+ { "FET_NG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 0, 0,
MENUACTION_LABEL, "FESZ_QR", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_LOAD_SLOT_CONFIRM = 11
- { "FET_LG", MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, MENUROW_0, MENUROW_0,
+ { "FET_LG", MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, 0, 0,
MENUACTION_LABEL, "FESZ_QL", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_LOADING_IN_PROGRESS,
},
// MENUPAGE_DELETE_SLOT_CONFIRM = 12
- { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUROW_0, MENUROW_0,
+ { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
MENUACTION_LABEL, "FESZ_QD", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_DELETING,
},
// MENUPAGE_13 = 13
- { "FES_NOC", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FES_NOC", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_LOADING_IN_PROGRESS = 14
- { "FET_LG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_LG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FED_LDW", SAVESLOT_NONE, MENUPAGE_LOAD_SLOT_CONFIRM,
},
// MENUPAGE_DELETING_IN_PROGRESS = 15
- { "FET_DG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_DG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FEDL_WR", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_16 = 16
- { "FET_LG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_LG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FES_LOE", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_DELETE_FAILED = 17
- { "FET_DG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_DG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FES_DEE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
},
// MENUPAGE_DEBUG_MENU = 18
- { "FED_DBG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FED_DBG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MEMORY_CARD_1 = 19
- { "FEM_MCM", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FEM_MCM", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MEMORY_CARD_2 = 20
- { "FEM_MC2", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FEM_MC2", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_MAIN = 21
- { "FET_MP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_MP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_SAVE_FAILED_1 = 22
- { "MCDNSP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "MCDNSP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_SAVE_FAILED_2 = 23
- { "MCGNSP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "MCGNSP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_SAVE = 24
- { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FES_SCG", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_UPDATESAVE, "GMSAVE", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
MENUACTION_UPDATEMEMCARDSAVE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_NO_MEMORY_CARD = 25
- { "FES_NOC", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FES_NOC", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_CHOOSE_SAVE_SLOT = 26
- { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_UPDATEMEMCARDSAVE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_UPDATESAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
@@ -192,49 +192,49 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27
- { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUROW_0, MENUROW_0,
+ { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FESZ_QO", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_SAVING_IN_PROGRESS,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
},
// MENUPAGE_MULTIPLAYER_MAP = 28
- { "FET_MAP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_MAP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_CONNECTION = 29
- { "FET_CON", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_CON", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_FIND_GAME = 30
- { "FET_FG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_FG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_MODE = 31
- { "FET_GT", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_GT", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_CREATE = 32
- { "FET_HG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_HG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_START = 33
- { "FEN_STA", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FEN_STA", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_SKIN_SELECT_OLD = 34
- { "FET_PS", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_PS", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_CONTROLLER_PC = 35
- { "FET_CTL", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_0, MENUROW_0,
+ { "FET_CTL", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_CHANGEMENU, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS,
MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
@@ -243,32 +243,32 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_CONTROLLER_PC_OLD1 = 36
- { "FET_CTL", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUROW_0, MENUROW_0,
+ { "FET_CTL", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 0, 0,
},
// MENUPAGE_CONTROLLER_PC_OLD2 = 37
- { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_CONTROLLER_PC_OLD3 = 38
- { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_CONTROLLER_PC_OLD4 = 39
- { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_CONTROLLER_DEBUG = 40
- { "FEC_DBG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FEC_DBG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_OPTIONS = 41
- { "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_1, MENUROW_4,
+ { "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 1, 4,
MENUACTION_CHANGEMENU, "FET_CTL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_CHANGEMENU, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_CHANGEMENU, "FET_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
@@ -278,65 +278,65 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_EXIT = 42
- { "FET_QG", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_2, MENUROW_5,
+ { "FET_QG", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 2, 5,
MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CANCLEGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_SAVING_IN_PROGRESS = 43
- { "", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUROW_0, MENUROW_0,
+ { "", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FES_WAR", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_SAVE_SUCCESSFUL = 44
- { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUROW_0, MENUROW_0,
+ { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FES_SSC", SAVESLOT_LABEL, MENUPAGE_NONE,
MENUACTION_UPDATEMEMCARDSAVE, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
},
// MENUPAGE_DELETING = 45
- { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUROW_0, MENUROW_0,
+ { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
MENUACTION_LABEL, "FED_DLW", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_DELETE_SUCCESS = 46
- { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUROW_0, MENUROW_0,
+ { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
MENUACTION_LABEL, "DEL_FNM", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
},
// MENUPAGE_SAVE_FAILED = 47
- { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUROW_0, MENUROW_0,
+ { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
},
// MENUPAGE_LOAD_FAILED = 48
- { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUROW_0, MENUROW_0,
+ { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_LOAD_FAILED_2 = 49
- { "FET_LG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUROW_0, MENUROW_0,
+ { "FET_LG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FEC_LUN", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
},
// MENUPAGE_FILTER_GAME = 50
- { "FIL_FLT", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FIL_FLT", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_START_MENU = 51
- { "FEM_MM", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FEM_MM", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHANGEMENU, "FET_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS,
MENUACTION_CHANGEMENU, "FEM_QT", SAVESLOT_NONE, MENUPAGE_EXIT,
},
// MENUPAGE_PAUSE_MENU = 52
- { "FET_PAU", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FET_PAU", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_RESUME, "FEM_RES", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHANGEMENU, "FEP_STA", SAVESLOT_NONE, MENUPAGE_STATS,
@@ -346,22 +346,22 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_CHOOSE_MODE = 53
- { "FEN_STA", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "FEN_STA", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_SKIN_SELECT = 54
- { "FET_PSU", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_4, MENUROW_4,
+ { "FET_PSU", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 4, 4,
//MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
},
// MENUPAGE_KEYBOARD_CONTROLS = 55
- { "FET_STI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUROW_1, MENUROW_1,
+ { "FET_STI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
//MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
},
// MENUPAGE_MOUSE_CONTROLS = 56
- { "FET_MTI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUROW_2, MENUROW_2,
+ { "FET_MTI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2,
MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
@@ -369,12 +369,12 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_57 = 57
- { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_58 = 58
- { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
+ { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
};
diff --git a/src/core/Messages.cpp b/src/core/Messages.cpp
index aedcb0b9..c6f3bc1b 100644
--- a/src/core/Messages.cpp
+++ b/src/core/Messages.cpp
@@ -9,7 +9,11 @@ WRAPPER char CMessages::WideStringCompare(wchar* str1, wchar* str2, unsigned sho
WRAPPER void CMessages::InsertNumberInString(wchar* src, int n1, int n2, int n3, int n4, int n5, int n6, wchar* dst) { EAXJMP(0x52A1A0); }
WRAPPER void CMessages::InsertPlayerControlKeysInString(wchar* src) { EAXJMP(0x52A490); }
WRAPPER int CMessages::GetWideStringLength(wchar* src) { EAXJMP(0x529490); }
-WRAPPER void CMessages::AddMessage(wchar*, uint32, uint16) { EAXJMP(0x529900); }
+WRAPPER void CMessages::AddBigMessage(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529EB0); }
+WRAPPER void CMessages::AddMessage(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529900); }
+WRAPPER void CMessages::AddMessageJumpQ(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529A10); }
+WRAPPER void CMessages::AddMessageSoon(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529AF0); }
+WRAPPER void CMessages::ClearMessages() { EAXJMP(0x529CE0); }
tPreviousBrief *CMessages::PreviousBriefs = (tPreviousBrief *)0x713C08;
tMessage *CMessages::BriefMessages = (tMessage *)0x8786E0;
diff --git a/src/core/Messages.h b/src/core/Messages.h
index e1f4ced1..51c36212 100644
--- a/src/core/Messages.h
+++ b/src/core/Messages.h
@@ -41,5 +41,9 @@ public:
static void InsertNumberInString(wchar* src, int n1, int n2, int n3, int n4, int n5, int n6, wchar* dst);
static void InsertPlayerControlKeysInString(wchar* src);
static int GetWideStringLength(wchar *src);
- static void AddMessage(wchar*, uint32, uint16);
+ static void AddBigMessage(wchar* key, uint32 time, uint16 pos);
+ static void AddMessage(wchar* key, uint32 time, uint16 pos);
+ static void AddMessageJumpQ(wchar* key, uint32 time, uint16 pos);
+ static void AddMessageSoon(wchar* key, uint32 time, uint16 pos);
+ static void ClearMessages();
};
diff --git a/src/core/Wanted.cpp b/src/core/Wanted.cpp
index 2868eb8c..7b865311 100644
--- a/src/core/Wanted.cpp
+++ b/src/core/Wanted.cpp
@@ -212,6 +212,8 @@ CWanted::ReportCrimeNow(eCrimeType type, const CVector &coors, bool policeDoesnt
wantedLevelDrop = min(CCullZones::GetWantedLevelDrop(), 100);
chaos = (1.0f - wantedLevelDrop/100.0f) * sensitivity;
+ if (policeDoesntCare)
+ chaos *= 0.333f;
switch(type){
case CRIME_POSSESSION_GUN:
break;
diff --git a/src/core/World.cpp b/src/core/World.cpp
index a9ec1f2a..e8fc54a2 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -28,6 +28,8 @@ bool &CWorld::bSecondShift = *(bool*)0x95CD54;
bool &CWorld::bForceProcessControl = *(bool*)0x95CD6C;
bool &CWorld::bProcessCutsceneOnly = *(bool*)0x95CD8B;
+WRAPPER void CWorld::RemoveReferencesToDeletedObject(CEntity*) { EAXJMP(0x4B3BF0); }
+
void
CWorld::Add(CEntity *ent)
{
diff --git a/src/core/World.h b/src/core/World.h
index a8650d93..fd9d6fc3 100644
--- a/src/core/World.h
+++ b/src/core/World.h
@@ -102,6 +102,7 @@ public:
static float FindGroundZForCoord(float x, float y);
static float FindGroundZFor3DCoord(float x, float y, float z, bool *found);
static float FindRoofZFor3DCoord(float x, float y, float z, bool *found);
+ static void RemoveReferencesToDeletedObject(CEntity*);
static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); }
static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); }
diff --git a/src/core/common.h b/src/core/common.h
index 4b7bcb0a..fd961dd7 100644
--- a/src/core/common.h
+++ b/src/core/common.h
@@ -178,3 +178,4 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con
#define max(a, b) (((a) > (b)) ? (a) : (b))
#define min(a, b) (((a) < (b)) ? (a) : (b))
+#define ABS(a) (((a) < 0) ? (-a) : (a))
diff --git a/src/modelinfo/ModelInfo.cpp b/src/modelinfo/ModelInfo.cpp
index 454a73f1..0c3ec76a 100644
--- a/src/modelinfo/ModelInfo.cpp
+++ b/src/modelinfo/ModelInfo.cpp
@@ -175,6 +175,13 @@ CModelInfo::IsBoatModel(int32 id)
((CVehicleModelInfo*)GetModelInfo(id))->m_vehicleType == VEHICLE_TYPE_BOAT;
}
+bool
+CModelInfo::IsBikeModel(int32 id)
+{
+ return GetModelInfo(id)->m_type == MITYPE_VEHICLE &&
+ ((CVehicleModelInfo*)GetModelInfo(id))->m_vehicleType == VEHICLE_TYPE_BIKE;
+}
+
void
CModelInfo::RemoveColModelsFromOtherLevels(eLevelName level)
{
diff --git a/src/modelinfo/ModelInfo.h b/src/modelinfo/ModelInfo.h
index d20367d1..ee82276d 100644
--- a/src/modelinfo/ModelInfo.h
+++ b/src/modelinfo/ModelInfo.h
@@ -36,5 +36,6 @@ public:
}
static bool IsBoatModel(int32 id);
+ static bool IsBikeModel(int32 id);
static void RemoveColModelsFromOtherLevels(eLevelName level);
};
diff --git a/src/peds/CivilianPed.cpp b/src/peds/CivilianPed.cpp
index 383a3e56..3b1f9e1c 100644
--- a/src/peds/CivilianPed.cpp
+++ b/src/peds/CivilianPed.cpp
@@ -7,7 +7,7 @@ WRAPPER void CCivilianPed::ProcessControl(void) { EAXJMP(0x4BFFE0); }
CCivilianPed::CCivilianPed(int pedtype, int mi) : CPed(pedtype)
{
- CPed::SetModelIndex(mi);
+ SetModelIndex(mi);
for (int i = 0; i < 10; i++)
{
m_nearPeds[i] = nil;
diff --git a/src/peds/CopPed.cpp b/src/peds/CopPed.cpp
index 0ac0473f..5bc67e15 100644
--- a/src/peds/CopPed.cpp
+++ b/src/peds/CopPed.cpp
@@ -1,6 +1,64 @@
#include "common.h"
#include "patcher.h"
#include "CopPed.h"
+#include "ModelIndices.h"
+
+WRAPPER void CCopPed::ProcessControl() { EAXJMP(0x4C1400); }
+
+CCopPed::CCopPed(eCopType copType) : CPed(PEDTYPE_COP)
+{
+ m_nCopType = copType;
+ switch (copType) {
+ case COP_STREET:
+ SetModelIndex(MI_COP);
+ GiveWeapon(WEAPONTYPE_COLT45, 1000);
+ m_currentWeapon = WEAPONTYPE_UNARMED;
+ m_fArmour = 0.0f;
+ m_wepSkills = 208; /* TODO: what is this? seems unused */
+ m_wepAccuracy = 60;
+ break;
+ case COP_FBI:
+ SetModelIndex(MI_FBI);
+ GiveWeapon(WEAPONTYPE_COLT45, 1000);
+ GiveWeapon(WEAPONTYPE_AK47, 1000);
+ SetCurrentWeapon(WEAPONTYPE_AK47);
+ m_fArmour = 100.0f;
+ m_wepSkills = 176; /* TODO: what is this? seems unused */
+ m_wepAccuracy = 76;
+ break;
+ case COP_SWAT:
+ SetModelIndex(MI_SWAT);
+ GiveWeapon(WEAPONTYPE_COLT45, 1000);
+ GiveWeapon(WEAPONTYPE_UZI, 1000);
+ SetCurrentWeapon(WEAPONTYPE_UZI);
+ m_fArmour = 50.0f;
+ m_wepSkills = 32; /* TODO: what is this? seems unused */
+ m_wepAccuracy = 64;
+ break;
+ case COP_ARMY:
+ SetModelIndex(MI_ARMY);
+ GiveWeapon(WEAPONTYPE_COLT45, 1000);
+ GiveWeapon(WEAPONTYPE_M16, 1000);
+ GiveWeapon(WEAPONTYPE_GRENADE, 10);
+ SetCurrentWeapon(WEAPONTYPE_M16);
+ m_fArmour = 100.0f;
+ m_wepSkills = 32; /* TODO: what is this? seems unused */
+ m_wepAccuracy = 84;
+ break;
+ default:
+ break;
+ }
+ m_bIsInPursuit = false;
+ field_1350 = 1;
+ m_bIsDisabledCop = false;
+ field_1356 = 0;
+ m_attackTimer = 0;
+ field_1351 = 0;
+ m_bZoneDisabledButClose = false;
+ m_bZoneDisabled = false;
+ field_1364 = -1;
+ m_pPointGunAt = nil;
+}
CCopPed::~CCopPed()
{
@@ -12,9 +70,11 @@ WRAPPER void CCopPed::ClearPursuit(void) { EAXJMP(0x4C28C0); }
class CCopPed_ : public CCopPed
{
public:
+ CCopPed *ctor(eCopType type) { return ::new (this) CCopPed(type); };
void dtor(void) { CCopPed::~CCopPed(); }
};
STARTPATCHES
+ InjectHook(0x4C11B0, &CCopPed_::ctor, PATCH_JUMP);
InjectHook(0x4C13E0, &CCopPed_::dtor, PATCH_JUMP);
ENDPATCHES
diff --git a/src/peds/CopPed.h b/src/peds/CopPed.h
index f8139046..162f14a6 100644
--- a/src/peds/CopPed.h
+++ b/src/peds/CopPed.h
@@ -31,9 +31,11 @@ public:
int8 field_1366;
int8 field_1367;
+ CCopPed(eCopType);
~CCopPed();
void ClearPursuit(void);
+ void ProcessControl(void);
};
static_assert(sizeof(CCopPed) == 0x558, "CCopPed: error");
diff --git a/src/peds/EmergencyPed.cpp b/src/peds/EmergencyPed.cpp
index 664bd6f6..cbcfb403 100644
--- a/src/peds/EmergencyPed.cpp
+++ b/src/peds/EmergencyPed.cpp
@@ -1,13 +1,38 @@
#include "common.h"
#include "patcher.h"
#include "EmergencyPed.h"
+#include "ModelIndices.h"
class CEmergencyPed_ : public CEmergencyPed
{
public:
+ CEmergencyPed *ctor(int pedtype) { return ::new (this) CEmergencyPed(pedtype); };
void dtor(void) { CEmergencyPed::~CEmergencyPed(); }
};
+WRAPPER void CEmergencyPed::ProcessControl(void) { EAXJMP(0x4C2F10); }
+
+CEmergencyPed::CEmergencyPed(uint32 type) : CPed(type)
+{
+ switch (type){
+ case PEDTYPE_EMERGENCY:
+ SetModelIndex(MI_MEDIC);
+ m_pRevivedPed = nil;
+ field_1360 = 0;
+ break;
+ case PEDTYPE_FIREMAN:
+ SetModelIndex(MI_FIREMAN);
+ m_pRevivedPed = nil;
+ break;
+ default:
+ break;
+ }
+ m_nEmergencyPedState = 0;
+ m_pAttendedAccident = nil;
+ field_1356 = 0;
+}
+
STARTPATCHES
+ InjectHook(0x4C2E40, &CEmergencyPed_::ctor, PATCH_JUMP);
InjectHook(0x4C2EF0, &CEmergencyPed_::dtor, PATCH_JUMP);
ENDPATCHES
diff --git a/src/peds/EmergencyPed.h b/src/peds/EmergencyPed.h
index f21996e8..f55fa4e2 100644
--- a/src/peds/EmergencyPed.h
+++ b/src/peds/EmergencyPed.h
@@ -1,11 +1,20 @@
#pragma once
+#include "Fire.h"
#include "Ped.h"
class CEmergencyPed : public CPed
{
public:
// 0x53C
- uint8 stuff[24];
+ CPed* m_pRevivedPed;
+ int32 m_nEmergencyPedState; // looks like flags
+ void* m_pAttendedAccident; //TODO: CAccident*
+ CFire* m_pAttendedFire;
+ int8 field_1356;
+ int32 field_1360;
+
+ CEmergencyPed(uint32);
+ void ProcessControl(void);
};
static_assert(sizeof(CEmergencyPed) == 0x554, "CEmergencyPed: error");
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 45074d2b..7e24faa6 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -47,6 +47,10 @@ WRAPPER void CPed::SetDuck(uint32) { EAXJMP(0x4E4920); }
WRAPPER void CPed::RegisterThreatWithGangPeds(CEntity*) { EAXJMP(0x4E3870); }
WRAPPER void CPed::MakeChangesForNewWeapon(int8) { EAXJMP(0x4F2560); }
WRAPPER void CPed::SetSeek(CVector, float) { EAXJMP(0x4D14B0); }
+WRAPPER bool CPed::Seek(void) { EAXJMP(0x4D1640); }
+WRAPPER void CPed::ClearAll(void) { EAXJMP(0x4C7F20); }
+WRAPPER void CPed::SetWanderPath(int8) { EAXJMP(0x4D2750); }
+WRAPPER void CPed::SetFollowPath(CVector) { EAXJMP(0x4D2EA0); }
bool &CPed::bNastyLimbsCheat = *(bool*)0x95CD44;
bool &CPed::bPedCheat2 = *(bool*)0x95CD5A;
@@ -394,7 +398,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
m_ped_flagD10 = false;
m_ped_flagD20 = false;
m_ped_flagD40 = false;
- m_ped_flagD80 = false;
+ m_bScriptObjectiveCompleted = false;
m_ped_flagE1 = false;
m_ped_flagE2 = false;
@@ -1405,7 +1409,7 @@ CPed::PedSetDraggedOutCarCB(CAnimBlendAssociation *dragAssoc, void *arg)
if (vehicle->pDriver == ped) {
vehicle->RemoveDriver();
- if (vehicle->m_nDoorLock == CARLOCK_COP_CAR)
+ if (vehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
vehicle->m_nDoorLock = CARLOCK_UNLOCKED;
if (ped->m_nPedType == PEDTYPE_COP && vehicle->IsLawEnforcementVehicle())
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 8439e0f8..2cc064a5 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -210,7 +210,7 @@ public:
uint8 m_ped_flagD10 : 1;
uint8 m_ped_flagD20 : 1;
uint8 m_ped_flagD40 : 1; // reset when objective changes
- uint8 m_ped_flagD80 : 1;
+ uint8 m_bScriptObjectiveCompleted : 1;
uint8 m_ped_flagE1 : 1;
uint8 m_ped_flagE2 : 1;
@@ -469,6 +469,9 @@ public:
bool CheckIfInTheAir(void);
void ClearAll(void);
void SetPointGunAt(CEntity*);
+ bool Seek(void);
+ void SetWanderPath(int8);
+ void SetFollowPath(CVector);
// Static methods
static void GetLocalPositionToOpenCarDoor(CVector *output, CVehicle *veh, uint32 enterType, float offset);
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 81f27153..1db7b07c 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -325,7 +325,7 @@ void CHud::Draw()
else {
Clip = AmmoInClip;
- if (TotalAmmo - AmmoInClip > 9999)
+ if ((TotalAmmo - AmmoInClip) > 9999)
Ammo = 9999;
else
Ammo = TotalAmmo - AmmoInClip;
diff --git a/src/render/Renderer.h b/src/render/Renderer.h
index 4b96c775..5d3436c3 100644
--- a/src/render/Renderer.h
+++ b/src/render/Renderer.h
@@ -23,7 +23,9 @@ class CRenderer
static CVector &ms_vecCameraPosition;
static CVehicle *&m_pFirstPersonVehicle;
+
public:
+ static float &ms_lodDistScale; // defined in Frontend.cpp
static bool &m_loadingPriority;
static void Init(void);
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index b21c859a..0abdffd2 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -65,7 +65,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
bIsDamaged = false;
m_veh_flagC8 = false;
m_veh_flagC10 = false;
- m_veh_flagC4 = false;
+ bHasBeenOwnedByPlayer = false;
m_veh_flagC20 = false;
bCanBeDamaged = true;
m_veh_flagC80 = false;
@@ -519,7 +519,7 @@ bool
CVehicle::CanPedOpenLocks(CPed *ped)
{
if(m_nDoorLock == CARLOCK_LOCKED ||
- m_nDoorLock == CARLOCK_COP_CAR ||
+ m_nDoorLock == CARLOCK_LOCKED_INITIALLY ||
m_nDoorLock == CARLOCK_LOCKED_PLAYER_INSIDE)
return false;
if(ped->IsPlayer() && m_nDoorLock == CARLOCK_LOCKOUT_PLAYER_ONLY)
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 55805e9d..03bdad69 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -20,7 +20,7 @@ enum eCarLock {
CARLOCK_LOCKED,
CARLOCK_LOCKOUT_PLAYER_ONLY,
CARLOCK_LOCKED_PLAYER_INSIDE,
- CARLOCK_COP_CAR,
+ CARLOCK_LOCKED_INITIALLY,
CARLOCK_FORCE_SHUT_DOORS,
CARLOCK_SKIP_SHUT_DOORS
};
@@ -168,7 +168,7 @@ public:
uint8 m_veh_flagC1 : 1;
uint8 bIsDamaged : 1; // This vehicle has been damaged and is displaying all its components
- uint8 m_veh_flagC4 : 1;
+ uint8 bHasBeenOwnedByPlayer : 1;
uint8 m_veh_flagC8 : 1;
uint8 m_veh_flagC10 : 1;
uint8 m_veh_flagC20 : 1;