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authorblingu <36486731+blingu@users.noreply.github.com>2020-03-25 21:13:06 +0100
committerGitHub <noreply@github.com>2020-03-25 21:13:06 +0100
commit96802f9b95219bc7ea9869d0ec1178ff6d4193c3 (patch)
tree774591521aee1ecb7f494053505dedbd8aa77c82
parentrenamed field_24 to m_nNextTimeToAddFlames (diff)
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-rw-r--r--src/core/Fire.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp
index 95856a0f..e6756884 100644
--- a/src/core/Fire.cpp
+++ b/src/core/Fire.cpp
@@ -31,7 +31,7 @@ CFire::CFire()
m_nExtinguishTime = 0;
m_nStartTime = 0;
field_20 = 1;
- field_24 = 0;
+ m_nNextTimeToAddFlames = 0;
m_fStrength = 0.8f;
}
@@ -95,8 +95,8 @@ CFire::ProcessFire(void)
FindPlayerPed()->DoStuffToGoOnFire();
gFireManager.StartFire(FindPlayerPed(), m_pSource, 0.8f, 1);
}
- if (CTimer::m_snTimeInMilliseconds > field_24) { /* set to 0 when a newfire starts, related to time */
- field_24 = CTimer::m_snTimeInMilliseconds + 80;
+ if (CTimer::m_snTimeInMilliseconds > m_nNextTimeToAddFlames) {
+ m_nNextTimeToAddFlames = CTimer::m_snTimeInMilliseconds + 80;
firePos = m_vecPos;
if (veh && veh->IsVehicle() && veh->IsCar()) {
@@ -122,7 +122,7 @@ CFire::ProcessFire(void)
if (CTimer::m_snTimeInMilliseconds > m_nStartTime)
m_nStartTime = CTimer::m_snTimeInMilliseconds + 400;
- nRandNumber = CGeneral::GetRandomNumber();
+ nRandNumber = CGeneral::GetRandomNumber() & 127;
lightpos.x = m_vecPos.x;
lightpos.y = m_vecPos.y;
lightpos.z = m_vecPos.z + 5.0f;
@@ -162,7 +162,7 @@ CFire::Extinguish(void)
if (m_pEntity) {
if (m_pEntity->IsPed()) {
((CPed *)m_pEntity)->RestorePreviousState();
- ((CPed *)m_pEntity)->m_pFire = 0;
+ ((CPed *)m_pEntity)->m_pFire = nil;
} else if (m_pEntity->IsVehicle()) {
((CVehicle *)m_pEntity)->m_pCarFire = nil;
}
@@ -186,7 +186,7 @@ CFireManager::StartFire(CVector pos, float size, bool propagation)
fire->m_nStartTime = CTimer::m_snTimeInMilliseconds + 400;
fire->m_pEntity = nil;
fire->m_pSource = nil;
- fire->field_24 = 0;
+ fire->m_nNextTimeToAddFlames = 0;
fire->ReportThisFire();
fire->m_fStrength = size;
}