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authorFilip Gawin <filip.gawin@zoho.com>2021-01-14 22:06:43 +0100
committerFilip Gawin <filip.gawin@zoho.com>2021-01-14 22:06:43 +0100
commita0a88b466328cf838570e816a0b212876d882f8e (patch)
treec5de3d106e36ac1c2a3a5786c0ab443c101d5e1b
parentMore checks before autolinking (diff)
parentincoming "fuck" commit (diff)
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-rw-r--r--.github/workflows/build-cmake-conan.yml2
-rw-r--r--src/control/Script2.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/.github/workflows/build-cmake-conan.yml b/.github/workflows/build-cmake-conan.yml
index 1f520677..acbad81c 100644
--- a/.github/workflows/build-cmake-conan.yml
+++ b/.github/workflows/build-cmake-conan.yml
@@ -95,7 +95,7 @@ jobs:
conan export re3mss miles-sdk/master@
- name: "Download/build dependencies (conan install)"
run: |
- conan install ${{ github.workspace }} reVC/master -if build -o reVC:audio=${{ matrix.audio }} -o librw:platform=${{ matrix.platform }} -o librw:gl3_gfxlib=${{ matrix.gl3_gfxlib || 'glfw' }} --build missing -pr:h ./host_profile -pr:b default -s reVC:build_type=RelWithDebInfo -s librw:build_type=RelWithDebInfo
+ conan install ${{ github.workspace }} reVC/master@ -if build -o reVC:audio=${{ matrix.audio }} -o librw:platform=${{ matrix.platform }} -o librw:gl3_gfxlib=${{ matrix.gl3_gfxlib || 'glfw' }} --build missing -pr:h ./host_profile -pr:b default -s reVC:build_type=RelWithDebInfo -s librw:build_type=RelWithDebInfo
env:
CONAN_SYSREQUIRES_MODE: enabled
- name: "Build reVC (conan build)"
diff --git a/src/control/Script2.cpp b/src/control/Script2.cpp
index a94bf907..f2d9ed9e 100644
--- a/src/control/Script2.cpp
+++ b/src/control/Script2.cpp
@@ -1299,9 +1299,9 @@ int8 CRunningScript::ProcessCommands400To499(int32 command)
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(OBJECTIVE_DESTROY_OBJECT, pVehicle);
+ pPed->SetObjective(OBJECTIVE_DESTROY_OBJECT, pObject);
return 0;
}
case COMMAND_SET_CHAR_OBJ_DESTROY_CAR: