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authorNikolay <nickvnuk@gmail.com>2020-11-16 13:13:30 +0100
committerGitHub <noreply@github.com>2020-11-16 13:13:30 +0100
commitb508458f372ba125c0d40d3f2aed27701b2cf7be (patch)
tree9ff7d4c46b603c02789def25b67caa81b76641b6
parentlittle fix to ps2 CPad (diff)
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-rw-r--r--src/control/CarCtrl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index 76ee47b0..627d7bad 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -2692,7 +2692,7 @@ void CCarCtrl::GenerateEmergencyServicesCar(void)
float distance = 30.0f;
CFire* pNearestFire = gFireManager.FindNearestFire(FindPlayerCoors(), &distance);
if (pNearestFire) {
- if (CountCarsOfType(MI_FIRETRUCK) < 2 && CTimer::GetTimeInMilliseconds() > LastTimeFireTruckCreated + 30000){
+ if (CountCarsOfType(MI_FIRETRUCK) < 2 && CTimer::GetTimeInMilliseconds() > LastTimeFireTruckCreated + 35000){
CStreaming::RequestModel(MI_FIRETRUCK, STREAMFLAGS_DEPENDENCY);
CStreaming::RequestModel(MI_FIREMAN, STREAMFLAGS_DONT_REMOVE);
if (CStreaming::HasModelLoaded(MI_FIRETRUCK) && CStreaming::HasModelLoaded(MI_FIREMAN)){