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authorFire-Head <Fire-Head@users.noreply.github.com>2020-08-30 16:50:03 +0200
committerFire-Head <Fire-Head@users.noreply.github.com>2020-08-30 16:50:03 +0200
commitc22d2522468cbc9046da8640cc7c5bad07f21ade (patch)
treec4fbb773cf02e281f0f17b0cafaadf8663a92f18
parentMerge pull request #1 from GTAmodding/miami (diff)
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-rw-r--r--src/weapons/Weapon.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index d5705ace..48f90897 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -744,7 +744,7 @@ CWeapon::FireMelee(CEntity *shooter, CVector &fireSource)
}
else
{
- nearCar->VehicleDamage(info->m_nDamage* (0.00075f * nearCar->pHandling->fMass), gaTempSphereColPoints[0].pieceB);
+ nearCar->VehicleDamage(info->m_nDamage* (0.01f * nearCar->pHandling->fMass), gaTempSphereColPoints[0].pieceB);
}
if (nearCar->m_fHealth < oldHealth)
{