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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-07-27 21:27:13 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-07-27 21:27:13 +0200 |
commit | c4f5cbce5eb98186592896ecd5cf0997a8899e83 (patch) | |
tree | 1b0487bf1b6244d2c526df14d24fc5a2d40acc50 | |
parent | fix (diff) | |
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-rw-r--r-- | src/core/Game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index d2646512..93137a49 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -855,7 +855,7 @@ void CGame::Process(void) TheCamera.Process(); CStreaming::LoadScene(TheCamera.GetPosition()); //CGame::GenerateTempPedAtStartOfNetworkGame(); - if (/* ?*/true){ + if (!CStreaming::HasModelLoaded(MI_PLAYER)){ CStreaming::RequestSpecialModel(MI_PLAYER, "player", STREAMFLAGS_DEPENDENCY | STREAMFLAGS_DONT_REMOVE); CStreaming::LoadAllRequestedModels(false); } |