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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-03-02 20:54:13 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-03-02 20:54:13 +0100 |
commit | d492390fec17d8a96cf5ee282c3b2085894b80c4 (patch) | |
tree | a134a2b634defc653d26613ab08c6dffe083ccb6 | |
parent | Merge branch 'master' into script_dev (diff) | |
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-rw-r--r-- | src/control/Script.cpp | 147 | ||||
-rw-r--r-- | src/render/Shadows.cpp | 1 | ||||
-rw-r--r-- | src/render/Shadows.h | 1 |
3 files changed, 121 insertions, 28 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp index cbffe4d1..ba34c3e1 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -11218,15 +11218,14 @@ void CTheScripts::RenderTheScriptDebugLines() void CTheScripts::SaveAllScripts(uint8* buf, uint32* size) { INITSAVEBUF - uint32 var_space = ScriptSpace[6] << 24 | ScriptSpace[5] << 16 | ScriptSpace[4] << 8 | ScriptSpace[3]; - // = *(uint32*)&ScriptSpace[3]; - uint32 running_scripts = 0; + uint32 varSpace = GetSizeOfVariableSpace(); + uint32 runningScripts = 0; for (CRunningScript* pScript = pActiveScripts; pScript; pScript = pScript->GetNext()) - running_scripts++; - *size = sizeof(CRunningScript) * running_scripts + var_space + SCRIPT_DATA_SIZE + SAVE_HEADER_SIZE + 3 * sizeof(uint32); + runningScripts++; + *size = sizeof(CRunningScript) * runningScripts + varSpace + SCRIPT_DATA_SIZE + SAVE_HEADER_SIZE + 3 * sizeof(uint32); WriteSaveHeader(buf, 'S', 'C', 'R', '\0', *size - SAVE_HEADER_SIZE); - WriteSaveBuf(buf, var_space); - for (uint32 i = 0; i < var_space; i++) + WriteSaveBuf(buf, varSpace); + for (uint32 i = 0; i < varSpace; i++) WriteSaveBuf(buf, ScriptSpace[i]); static_assert(SCRIPT_DATA_SIZE == 968, "CTheScripts::SaveAllScripts"); uint32 script_data_size = SCRIPT_DATA_SIZE; @@ -11293,7 +11292,7 @@ INITSAVEBUF WriteSaveBuf(buf, LargestMissionScriptSize); WriteSaveBuf(buf, NumberOfMissionScripts); WriteSaveBuf(buf, (uint16)0); - WriteSaveBuf(buf, running_scripts); + WriteSaveBuf(buf, runningScripts); for (CRunningScript* pScript = pActiveScripts; pScript; pScript = pScript->GetNext()) WriteSaveBuf(buf, *pScript); VALIDATESAVEBUF(*size) @@ -11304,8 +11303,8 @@ void CTheScripts::LoadAllScripts(uint8* buf, uint32 size) Init(); INITSAVEBUF CheckSaveHeader(buf, 'S', 'C', 'R', '\0', size - SAVE_HEADER_SIZE); - uint32 var_space = ReadSaveBuf<uint32>(buf); - for (uint32 i = 0; i < var_space; i++) + uint32 varSpace = ReadSaveBuf<uint32>(buf); + for (uint32 i = 0; i < varSpace; i++) ScriptSpace[i] = ReadSaveBuf<uint8>(buf); assert(ReadSaveBuf<uint32>(buf) == SCRIPT_DATA_SIZE); OnAMissionFlag = ReadSaveBuf<uint32>(buf); @@ -11324,10 +11323,10 @@ INITSAVEBUF BuildingSwapArray[i].m_pBuilding = nil; break; case 1: - BuildingSwapArray[i].m_pBuilding = CPools::GetBuildingPool()->GetSlot(handle - 1); + BuildingSwapArray[i].m_pBuilding = CPools::GetTreadablePool()->GetSlot(handle - 1); break; case 2: - BuildingSwapArray[i].m_pBuilding = CPools::GetTreadablePool()->GetSlot(handle - 1); + BuildingSwapArray[i].m_pBuilding = CPools::GetBuildingPool()->GetSlot(handle - 1); break; default: assert(false); @@ -11345,10 +11344,10 @@ INITSAVEBUF InvisibilitySettingArray[i] = nil; break; case 1: - InvisibilitySettingArray[i] = CPools::GetBuildingPool()->GetSlot(handle - 1); + InvisibilitySettingArray[i] = CPools::GetTreadablePool()->GetSlot(handle - 1); break; case 2: - InvisibilitySettingArray[i] = CPools::GetTreadablePool()->GetSlot(handle - 1); + InvisibilitySettingArray[i] = CPools::GetBuildingPool()->GetSlot(handle - 1); break; case 3: InvisibilitySettingArray[i] = CPools::GetObjectPool()->GetSlot(handle - 1); @@ -11360,25 +11359,117 @@ INITSAVEBUF } if (InvisibilitySettingArray[i]) InvisibilitySettingArray[i]->bIsVisible = false; - assert(ReadSaveBuf<bool>(buf) == bUsingAMultiScriptFile); - ReadSaveBuf<uint8>(buf); - ReadSaveBuf<uint16>(buf); - assert(ReadSaveBuf<uint32>(buf) == MainScriptSize); - assert(ReadSaveBuf<uint32>(buf) == LargestMissionScriptSize); - assert(ReadSaveBuf<uint16>(buf) == NumberOfMissionScripts); - ReadSaveBuf<uint16>(buf); - uint32 running_scripts = ReadSaveBuf<uint32>(buf); - for (uint32 i = 0; i < running_scripts; i++) - StartNewScript(0)->BuildFromSaved(ReadSaveBuf<CRunningScript>(buf)); } + assert(ReadSaveBuf<bool>(buf) == bUsingAMultiScriptFile); + ReadSaveBuf<uint8>(buf); + ReadSaveBuf<uint16>(buf); + assert(ReadSaveBuf<uint32>(buf) == MainScriptSize); + assert(ReadSaveBuf<uint32>(buf) == LargestMissionScriptSize); + assert(ReadSaveBuf<uint16>(buf) == NumberOfMissionScripts); + ReadSaveBuf<uint16>(buf); + uint32 runningScripts = ReadSaveBuf<uint32>(buf); + for (uint32 i = 0; i < runningScripts; i++) + StartNewScript(0)->BuildFromSaved(ReadSaveBuf<CRunningScript>(buf)); VALIDATESAVEBUF(size) } #undef SCRIPT_DATA_SIZE -WRAPPER void CTheScripts::ClearSpaceForMissionEntity(const CVector&, CEntity*) { EAXJMP(0x454060); } -WRAPPER void CTheScripts::HighlightImportantArea(uint32, float, float, float, float, float) { EAXJMP(0x454320); } -WRAPPER void CTheScripts::HighlightImportantAngledArea(uint32, float, float, float, float, float, float, float, float, float) { EAXJMP(0x454430); } +void CTheScripts::ClearSpaceForMissionEntity(const CVector& pos, CEntity* pEntity) +{ + static CColPoint aTempColPoints[32]; + int16 entities = 0; + CEntity* aEntities[16]; + CWorld::FindObjectsKindaColliding(pos, pEntity->GetBoundRadius(), false, &entities, 16, aEntities, false, true, true, false, false); + if (entities <= 0) + return; + for (uint16 i = 0; i < entities; i++) { + if (aEntities[i] != pEntity && aEntities[i]->IsPed() && ((CPed*)aEntities[i])->bInVehicle) + aEntities[i] = nil; + } + for (uint16 i = 0; i < entities; i++) { + if (aEntities[i] == pEntity || !aEntities[i]) + continue; + CEntity* pFound = aEntities[i]; + int cols; + if (CModelInfo::GetModelInfo(pEntity->GetModelIndex())->GetColModel()->numLines <= 0) + cols = CCollision::ProcessColModels(pEntity->GetMatrix(), *CModelInfo::GetModelInfo(pEntity->GetModelIndex())->GetColModel(), + pFound->GetMatrix(), *CModelInfo::GetModelInfo(pFound->GetModelIndex())->GetColModel(), aTempColPoints, nil, nil); + else { + float lines[4]; + lines[0] = lines[1] = lines[2] = lines[3] = 1.0f; + CColPoint tmp; + cols = CCollision::ProcessColModels(pEntity->GetMatrix(), *CModelInfo::GetModelInfo(pEntity->GetModelIndex())->GetColModel(), + pFound->GetMatrix(), *CModelInfo::GetModelInfo(pFound->GetModelIndex())->GetColModel(), aTempColPoints, &tmp, lines); + } + if (cols <= 0) + continue; + switch (pFound->m_type) { + case ENTITY_TYPE_VEHICLE: + { + printf("Will try to delete a vehicle where a mission entity should be\n"); + CVehicle* pVehicle = (CVehicle*)pFound; + if (pVehicle->bIsLocked || !pVehicle->CanBeDeleted()) + break; + if (pVehicle->pDriver) { + CPopulation::RemovePed(pVehicle->pDriver); + pVehicle->pDriver = nil; + } + for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) { + if (pVehicle->pPassengers[i]) { + CPopulation::RemovePed(pVehicle->pPassengers[i]); + pVehicle->pPassengers[i] = 0; + pVehicle->m_nNumPassengers--; + } + } + CCarCtrl::RemoveFromInterestingVehicleList(pVehicle); + CWorld::Remove(pVehicle); + delete pVehicle; + break; + } + case ENTITY_TYPE_PED: + { + CPed* pPed = (CPed*)pFound; + if (pPed->IsPlayer() || !pPed->CanBeDeleted()) + break; + CPopulation::RemovePed(pPed); + printf("Deleted a ped where a mission entity should be\n"); + break; + } + } + } +} + +void CTheScripts::HighlightImportantArea(uint32 id, float X1, float Y1, float X2, float Y2, float Z) +{ + float infX, infY, supX, supY; + if (X1 < X2) { + infX = X1; + supX = X2; + } else { + infX = X2; + supX = X1; + } + if (Y1 < Y2) { + infY = Y1; + supY = Y2; + } + else { + infY = Y2; + supY = Y1; + } + CVector center; + center.x = (infX + supX) / 2; + center.y = (infY + supY) / 2; + center.z = (Z <= 100.0f) ? CWorld::FindGroundZForCoord(center.x, center.y) : Z; + CShadows::RenderIndicatorShadow(id, 2, gpGoalTex, ¢er, supX - center.x, 0.0f, 0.0f, center.y - supY, 0); +} + +WRAPPER void CTheScripts::HighlightImportantAngledArea(uint32 id, float, float, float, float, float, float, float, float, float) +{ + EAXJMP(0x454430); +} + WRAPPER bool CTheScripts::IsPedStopped(CPed*) { EAXJMP(0x454670); } WRAPPER bool CTheScripts::IsPlayerStopped(CPlayerInfo*) { EAXJMP(0x4546C0); } @@ -11404,6 +11495,6 @@ InjectHook(0x44FD60, &CTheScripts::UndoEntityVisibilitySettings, PATCH_JUMP); InjectHook(0x4534E0, &CTheScripts::ScriptDebugLine3D, PATCH_JUMP); InjectHook(0x453550, &CTheScripts::RenderTheScriptDebugLines, PATCH_JUMP); InjectHook(0x4535E0, &CTheScripts::SaveAllScripts, PATCH_JUMP); -//InjectHook(0x453B30, &CTheScripts::LoadAllScripts, PATCH_JUMP); +InjectHook(0x453B30, &CTheScripts::LoadAllScripts, PATCH_JUMP); //InjectHook(0x454060, &CTheScripts::ClearSpaceForMissionEntity, PATCH_JUMP); ENDPATCHES diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp index 1d100d4d..e14b0453 100644 --- a/src/render/Shadows.cpp +++ b/src/render/Shadows.cpp @@ -40,6 +40,7 @@ RwTexture *&gpGoalMarkerTex = *(RwTexture **)0x94142C; RwTexture *&gpWalkDontTex = *(RwTexture **)0x95CB4C; RwTexture *&gpCrackedGlassTex = *(RwTexture **)0x95CB94; RwTexture *&gpPostShadowTex = *(RwTexture **)0x8F59D4; +RwTexture *&gpGoalTex = *(RwTexture**)0x94142C; #if 1 int16 CShadows::ShadowsStoredToBeRendered; diff --git a/src/render/Shadows.h b/src/render/Shadows.h index c12327b1..41404612 100644 --- a/src/render/Shadows.h +++ b/src/render/Shadows.h @@ -178,3 +178,4 @@ public: extern RwTexture *&gpBloodPoolTex; extern RwTexture *&gpShadowExplosionTex; extern RwTexture *&gpShadowHeadLightsTex; +extern RwTexture *&gpGoalTex; |