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authorNikolay Korolev <nickvnuk@gmail.com>2020-04-28 11:05:52 +0200
committerGitHub <noreply@github.com>2020-04-28 11:05:52 +0200
commitd921871a88baa098cdf69c3c6d832fda470c73cb (patch)
tree46a6b3714fa7b8d792b2d66689fc4b124863fc60
parentremoved cpuid stuff from glfw as they caused a crash by clobbering registers. what to do about win.cpp? (diff)
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-rw-r--r--src/core/ControllerConfig.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp
index f55568be..cba8186f 100644
--- a/src/core/ControllerConfig.cpp
+++ b/src/core/ControllerConfig.cpp
@@ -685,7 +685,15 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int32
}
bool isDodo = false;
- if (FindPlayerVehicle() && (FindPlayerVehicle()->IsVehicle() && FindPlayerVehicle()->GetModelIndex() == MI_DODO))
+ if (FindPlayerVehicle() && (FindPlayerVehicle()->IsVehicle() && (
+ FindPlayerVehicle()->GetModelIndex() == MI_DODO
+#ifdef FIX_BUGS
+ || CVehicle::bAllDodosCheat
+#ifdef ALLCARSHELI_CHEAT
+ || bAllCarCheat
+#endif
+#endif
+ )))
{
isDodo = true;
}