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authorSergeanur <s.anureev@yandex.ua>2020-09-19 15:39:31 +0200
committerSergeanur <s.anureev@yandex.ua>2020-09-19 15:39:31 +0200
commitdb2c34923dba92012f023b2453a35aba4bd6846e (patch)
tree1ba9c9c23e22849e07e4b64ed11a8600e09efb8d
parentRenaming audio enum entries to something more like original (diff)
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-rw-r--r--src/audio/AudioManager.h2
-rw-r--r--src/audio/MusicManager.cpp64
2 files changed, 32 insertions, 34 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 363031b7..b6bbef8f 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -213,7 +213,7 @@ public:
float GetReflectionsDistance(int32 idx) const { return m_afReflectionsDistances[idx]; }
int32 GetRandomNumber(int32 idx) const { return m_anRandomTable[idx]; }
int32 GetRandomNumberInRange(int32 idx, int32 low, int32 high) const { return (m_anRandomTable[idx] % (high - low + 1)) + low; }
- bool IsMissionAudioSamplePlaying() const { return m_sMissionAudio.m_nPlayStatus == 1; }
+ bool ShouldDuckMissionAudio() const { return m_sMissionAudio.m_nPlayStatus == 1; }
// "Should" be in alphabetic order, except "getXTalkSfx"
void AddDetailsToRequestedOrderList(uint8 sample);
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
index e4392aa9..febd0ca1 100644
--- a/src/audio/MusicManager.cpp
+++ b/src/audio/MusicManager.cpp
@@ -434,6 +434,7 @@ cMusicManager::ServiceGameMode()
{
bool bRadioOff = false;
static int8 nFramesSinceCutsceneEnded = -1;
+ uint8 volume;
m_bPreviousPlayerInCar = m_bPlayerInCar;
m_bPlayerInCar = PlayerInCar();
@@ -520,25 +521,25 @@ cMusicManager::ServiceGameMode()
}
if (CTimer::GetIsSlowMotionActive()) {
if (TheCamera.pTargetEntity != nil) {
- float dist = (TheCamera.pTargetEntity->GetPosition() - TheCamera.GetPosition()).MagnitudeSqr();
- if (dist >= 3025.0f) {
+ float DistToTargetSq = (TheCamera.pTargetEntity->GetPosition() - TheCamera.GetPosition()).MagnitudeSqr();
+ if (DistToTargetSq >= SQR(55.0f)) {
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
- } else if (dist >= 100.0f) {
- int8 volume = ((45.0f - (Sqrt(dist) - 10.0f)) / 45.0f * 100.0f);
- int8 pan;
- if (AudioManager.IsMissionAudioSamplePlaying())
+ } else if (DistToTargetSq >= SQR(10.0f)) {
+ volume = ((45.0f - (Sqrt(DistToTargetSq) - 10.0f)) / 45.0f * 100.0f);
+ uint8 pan;
+ if (AudioManager.ShouldDuckMissionAudio())
volume /= 4;
- if (volume != 0) {
- CVector trVec;
- AudioManager.TranslateEntity(&TheCamera.pTargetEntity->GetPosition(), &trVec);
- pan = AudioManager.ComputePan(55.0f, &trVec);
+ if (volume > 0) {
+ CVector panVec;
+ AudioManager.TranslateEntity(&TheCamera.pTargetEntity->GetPosition(), &panVec);
+ pan = AudioManager.ComputePan(55.0f, &panVec);
} else {
pan = 0;
}
if (gRetuneCounter)
volume /= 4;
SampleManager.SetStreamedVolumeAndPan(volume, pan, 0, 0);
- } else if (AudioManager.IsMissionAudioSamplePlaying()) {
+ } else if (AudioManager.ShouldDuckMissionAudio()) {
SampleManager.SetStreamedVolumeAndPan(25, 63, 0, 0);
} else if (gRetuneCounter) {
SampleManager.SetStreamedVolumeAndPan(25, 63, 0, 0);
@@ -546,26 +547,24 @@ cMusicManager::ServiceGameMode()
SampleManager.SetStreamedVolumeAndPan(100, 63, 0, 0);
}
}
- } else if (AudioManager.IsMissionAudioSamplePlaying()) {
+ } else if (AudioManager.ShouldDuckMissionAudio()) {
SampleManager.SetStreamedVolumeAndPan(25, 63, 0, 0);
nFramesSinceCutsceneEnded = 0;
} else {
- int8 volume;
if (nFramesSinceCutsceneEnded == -1) {
volume = 100;
- } else if (nFramesSinceCutsceneEnded >= 20) {
- if (nFramesSinceCutsceneEnded >= 40) {
- nFramesSinceCutsceneEnded = -1;
- volume = 100;
- } else {
- volume = 3 * (nFramesSinceCutsceneEnded - 20) + 25;
- nFramesSinceCutsceneEnded++;
- }
- } else {
+ } else if (nFramesSinceCutsceneEnded < 20) {
nFramesSinceCutsceneEnded++;
volume = 25;
+ } else if (nFramesSinceCutsceneEnded < 40) {
+ volume = 3 * (nFramesSinceCutsceneEnded - 20) + 25;
+ nFramesSinceCutsceneEnded++;
+ } else {
+ nFramesSinceCutsceneEnded = -1;
+ volume = 100;
}
- if (gRetuneCounter) volume /= 4;
+ if (gRetuneCounter != 0)
+ volume /= 4;
SampleManager.SetStreamedVolumeAndPan(volume, 63, 0, 0);
}
return;
@@ -698,16 +697,15 @@ cMusicManager::StopCutSceneMusic(void)
uint32
cMusicManager::GetTrackStartPos(uint8 track)
{
- uint32 result;
- uint32 timer = m_aTracks[track].m_nLastPosCheckTimer;
- if (CTimer::GetTimeInMillisecondsPauseMode() <= timer) {
- result = m_aTracks[track].m_nPosition;
+ uint32 pos = m_aTracks[track].m_nPosition;
+ if (CTimer::GetTimeInMillisecondsPauseMode() > m_aTracks[track].m_nLastPosCheckTimer)
+ pos += Min(CTimer::GetTimeInMillisecondsPauseMode() - m_aTracks[track].m_nLastPosCheckTimer, 90000);
+ else
m_aTracks[track].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
- } else
- result = Min(CTimer::GetTimeInMillisecondsPauseMode() - timer, 90000) + m_aTracks[track].m_nPosition;
- if (result > m_aTracks[track].m_nLength) result %= m_aTracks[track].m_nLength;
- return result;
+ if (pos > m_aTracks[track].m_nLength)
+ pos %= m_aTracks[track].m_nLength;
+ return pos;
}
@@ -832,7 +830,7 @@ cMusicManager::ServiceAnnouncement()
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
if (SampleManager.StartStreamedFile(m_nAnnouncement, 0, 0)) {
- SampleManager.SetStreamedVolumeAndPan(AudioManager.IsMissionAudioSamplePlaying() ? 25 : 100, 63, 0, 0);
+ SampleManager.SetStreamedVolumeAndPan(AudioManager.ShouldDuckMissionAudio() ? 25 : 100, 63, 0, 0);
m_bAnnouncementInProgress = true;
m_nPreviousStreamedSound = m_nCurrentStreamedSound;
m_nCurrentStreamedSound = m_nAnnouncement;
@@ -905,7 +903,7 @@ cMusicManager::ChangeRadioChannel()
return false;
if (!SampleManager.StartStreamedFile(m_nCurrentStreamedSound, GetTrackStartPos(m_nCurrentStreamedSound), 0))
return false;
- SampleManager.SetStreamedVolumeAndPan(AudioManager.IsMissionAudioSamplePlaying() ? 25 : 100, 63, 0, 0);
+ SampleManager.SetStreamedVolumeAndPan(AudioManager.ShouldDuckMissionAudio() ? 25 : 100, 63, 0, 0);
}
return true;
}