summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authoraap <aap@papnet.eu>2020-05-06 09:59:04 +0200
committeraap <aap@papnet.eu>2020-05-06 09:59:04 +0200
commitedd9301d7f6ae01725cfc1331d018e7b65565657 (patch)
tree4d28a410d52b6c058e12c5f1a644e503a0a3cbc3
parentMerge branch 'master' of github.com:GTAmodding/re3 (diff)
downloadre3-edd9301d7f6ae01725cfc1331d018e7b65565657.tar
re3-edd9301d7f6ae01725cfc1331d018e7b65565657.tar.gz
re3-edd9301d7f6ae01725cfc1331d018e7b65565657.tar.bz2
re3-edd9301d7f6ae01725cfc1331d018e7b65565657.tar.lz
re3-edd9301d7f6ae01725cfc1331d018e7b65565657.tar.xz
re3-edd9301d7f6ae01725cfc1331d018e7b65565657.tar.zst
re3-edd9301d7f6ae01725cfc1331d018e7b65565657.zip
m---------librw0
-rw-r--r--premake5.lua92
-rw-r--r--src/render/Lines.cpp2
-rw-r--r--src/skel/win/win.cpp2
4 files changed, 2 insertions, 94 deletions
diff --git a/librw b/librw
-Subproject 40eae78e793f234e332aff08265c41683faeb7f
+Subproject bdbc92d86eef28344e01c992d55a9c4f43629f8
diff --git a/premake5.lua b/premake5.lua
index f8e3af81..fbd2e011 100644
--- a/premake5.lua
+++ b/premake5.lua
@@ -198,95 +198,3 @@ project "re3"
libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") }
libdirs { path.join(_OPTIONS["glfwdir"], "lib-" .. string.gsub(_ACTION, "vs", "vc")) }
links { "opengl32", "glew32s", "glfw3" }
-
-
-project "reVC"
- kind "WindowedApp"
- targetname "reVC"
- targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}"
- targetextension ".exe"
- characterset ("MBCS")
- linkoptions "/SAFESEH:NO"
-
- defines { "MIAMI" }
-
- files { "src/*.*" }
- files { "src/animation/*.*" }
- files { "src/audio/*.*" }
- files { "src/control/*.*" }
- files { "src/core/*.*" }
- files { "src/entities/*.*" }
- files { "src/math/*.*" }
- files { "src/modelinfo/*.*" }
- files { "src/objects/*.*" }
- files { "src/peds/*.*" }
- files { "src/render/*.*" }
- files { "src/rw/*.*" }
- files { "src/save/*.*" }
- files { "src/skel/*.*" }
- files { "src/skel/win/*.*" }
- files { "src/skel/glfw/*.*" }
- files { "src/text/*.*" }
- files { "src/vehicles/*.*" }
- files { "src/weapons/*.*" }
- files { "src/extras/*.*" }
- files { "eax/*.*" }
-
- includedirs { "src" }
- includedirs { "src/animation" }
- includedirs { "src/audio" }
- includedirs { "src/control" }
- includedirs { "src/core" }
- includedirs { "src/entities" }
- includedirs { "src/math" }
- includedirs { "src/modelinfo" }
- includedirs { "src/objects" }
- includedirs { "src/peds" }
- includedirs { "src/render" }
- includedirs { "src/rw" }
- includedirs { "src/save/" }
- includedirs { "src/skel/" }
- includedirs { "src/skel/win" }
- includedirs { "src/skel/glfw" }
- includedirs { "src/text" }
- includedirs { "src/vehicles" }
- includedirs { "src/weapons" }
- includedirs { "src/extras" }
- includedirs { "eax" }
-
- includedirs { "milessdk/include" }
- includedirs { "eax" }
-
- libdirs { "milessdk/lib" }
-
- setpaths("$(GTA_VC_RE_DIR)/", "$(TargetFileName)", "")
-
- filter "platforms:*RW33*"
- staticruntime "on"
- includedirs { "rwsdk/include/d3d8" }
- libdirs { "rwsdk/lib/d3d8/release" }
- links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp", "rtquat", "rtcharse" }
- defines { "RWLIBS" }
- linkoptions "/SECTION:_rwcseg,ER!W /MERGE:_rwcseg=.text"
-
- filter "platforms:*librw*"
- defines { "LIBRW" }
- files { "src/fakerw/*.*" }
- includedirs { "src/fakerw" }
- includedirs { Librw }
- if(_OPTIONS["with-librw"]) then
- libdirs { "lib/%{cfg.platform}/%{cfg.buildcfg}" }
- end
- links { "rw" }
-
- filter "platforms:*d3d*"
- includedirs { "dxsdk/include" }
- libdirs { "dxsdk/lib" }
-
- filter "platforms:*d3d9*"
- links { "d3d9" }
-
- filter "platforms:*gl3_glfw*"
- libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") }
- libdirs { path.join(_OPTIONS["glfwdir"], "lib-" .. string.gsub(_ACTION, "vs", "vc")) }
- links { "opengl32", "glew32s", "glfw3" }
diff --git a/src/render/Lines.cpp b/src/render/Lines.cpp
index 84d3683b..b5c85149 100644
--- a/src/render/Lines.cpp
+++ b/src/render/Lines.cpp
@@ -60,8 +60,6 @@ CLines::RenderLineWithClipping(float x1, float y1, float z1, float x2, float y2,
col2.green = c2>>16;
col2.blue = c2>>8;
col2.alpha = c2;
-// HACK HACK until i got im3d fixed
-RwRenderStateSet(rwRENDERSTATETEXTURERASTER, nil);
RwIm3DVertexSetRGBA(&v[0], col1.red, col1.green, col1.blue, col1.alpha);
RwIm3DVertexSetRGBA(&v[1], col2.red, col2.green, col2.blue, col2.alpha);
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index ec72bf7e..d20cc0bf 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -1884,11 +1884,13 @@ WinMain(HINSTANCE instance,
StaticPatcher::Apply();
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, nil, SPIF_SENDCHANGE);
+/*
// TODO: make this an option somewhere
AllocConsole();
freopen("CONIN$", "r", stdin);
freopen("CONOUT$", "w", stdout);
freopen("CONOUT$", "w", stderr);
+*/
/*
* Initialize the platform independent data.