diff options
author | Sergeanur <s.anureev@yandex.ua> | 2020-04-09 09:06:30 +0200 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2020-04-09 09:28:50 +0200 |
commit | fd2152923c514d58226f2356ba4b8f43de02dccf (patch) | |
tree | eb8525db2da1274a4a5c5955cacd4d9b0684af94 | |
parent | fix bug (diff) | |
download | re3-fd2152923c514d58226f2356ba4b8f43de02dccf.tar re3-fd2152923c514d58226f2356ba4b8f43de02dccf.tar.gz re3-fd2152923c514d58226f2356ba4b8f43de02dccf.tar.bz2 re3-fd2152923c514d58226f2356ba4b8f43de02dccf.tar.lz re3-fd2152923c514d58226f2356ba4b8f43de02dccf.tar.xz re3-fd2152923c514d58226f2356ba4b8f43de02dccf.tar.zst re3-fd2152923c514d58226f2356ba4b8f43de02dccf.zip |
-rw-r--r-- | src/core/RwHelper.cpp | 7 | ||||
-rw-r--r-- | src/core/RwTexRead.cpp | 203 | ||||
-rw-r--r-- | src/render/TexList.cpp | 41 | ||||
-rw-r--r-- | src/render/TexList.h | 14 |
4 files changed, 258 insertions, 7 deletions
diff --git a/src/core/RwHelper.cpp b/src/core/RwHelper.cpp index 6325bf15..44866f4f 100644 --- a/src/core/RwHelper.cpp +++ b/src/core/RwHelper.cpp @@ -347,13 +347,6 @@ CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer) return (nil); } -WRAPPER void ReadVideoCardCapsFile(uint32&, uint32&, uint32&, uint32&) { EAXJMP(0x5926C0); } -WRAPPER bool CheckVideoCardCaps(void) { EAXJMP(0x592740); } -WRAPPER void WriteVideoCardCapsFile(void) { EAXJMP(0x5927D0); } -WRAPPER void ConvertingTexturesScreen(uint32, uint32, const char*) { EAXJMP(0x592880); } -WRAPPER void DealWithTxdWriteError(uint32, uint32, const char*) { EAXJMP(0x592BF0); } -WRAPPER bool CreateTxdImageForVideoCard() { EAXJMP(0x592C70); } - void CreateDebugFont() { ; diff --git a/src/core/RwTexRead.cpp b/src/core/RwTexRead.cpp index 6b717b34..ef1ac197 100644 --- a/src/core/RwTexRead.cpp +++ b/src/core/RwTexRead.cpp @@ -3,10 +3,24 @@ #define DIRECTINPUT_VERSION 0x0800 #include <dinput.h> #pragma warning( pop ) +#define WITHWINDOWS #include "common.h" #include "win.h" #include "patcher.h" #include "Timer.h" +#ifdef GTA_PC +#include "FileMgr.h" +#include "Pad.h" +#include "main.h" +#include "Directory.h" +#include "Streaming.h" +#include "TxdStore.h" +#include "CdStream.h" +#include "Font.h" +#include "Sprite2d.h" +#include "Text.h" +#include "RwHelper.h" +#endif //GTA_PC float &texLoadTime = *(float*)0x8F1B50; int32 &texNumLoaded = *(int32*)0x8F252C; @@ -132,9 +146,198 @@ RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict) return texDict; } +#ifdef GTA_PC +WRAPPER RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags) { EAXJMP(0x59A350); } + +void +ReadVideoCardCapsFile(uint32 &cap32, uint32 &cap24, uint32 &cap16, uint32 &cap8) +{ + cap32 = UINT32_MAX; + cap24 = UINT32_MAX; + cap16 = UINT32_MAX; + cap8 = UINT32_MAX; + + int32 file = CFileMgr::OpenFile("DATA\\CAPS.DAT", "rb"); + if (file != 0) { + CFileMgr::Read(file, (char*)&cap32, 4); + CFileMgr::Read(file, (char*)&cap24, 4); + CFileMgr::Read(file, (char*)&cap16, 4); + CFileMgr::Read(file, (char*)&cap8, 4); + CFileMgr::CloseFile(file); + } +} + +bool +CheckVideoCardCaps(void) +{ + uint32 cap32 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT8888); + uint32 cap24 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT888); + uint32 cap16 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT1555); + uint32 cap8 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMATPAL8 | rwRASTERFORMAT8888); + uint32 fcap32, fcap24, fcap16, fcap8; + ReadVideoCardCapsFile(fcap32, fcap24, fcap16, fcap8); + return cap32 != fcap32 || cap24 != fcap24 || cap16 != fcap16 || cap8 != fcap8; +} + +void +WriteVideoCardCapsFile(void) +{ + uint32 cap32 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT8888); + uint32 cap24 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT888); + uint32 cap16 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT1555); + uint32 cap8 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMATPAL8 | rwRASTERFORMAT8888); + int32 file = CFileMgr::OpenFile("DATA\\CAPS.DAT", "wb"); + if (file != 0) { + CFileMgr::Write(file, (char*)&cap32, 4); + CFileMgr::Write(file, (char*)&cap24, 4); + CFileMgr::Write(file, (char*)&cap16, 4); + CFileMgr::Write(file, (char*)&cap8, 4); + CFileMgr::CloseFile(file); + } +} + +bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); +void DoRWStuffEndOfFrame(void); + +void +ConvertingTexturesScreen(uint32 num, uint32 count, const char *text) +{ + HandleExit(); + + CSprite2d *splash = LoadSplash(nil); + if (!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255)) + return; + + CSprite2d::SetRecipNearClip(); + CSprite2d::InitPerFrame(); + CFont::InitPerFrame(); + DefinedState(); + + RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); + splash->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); + + CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), SCREEN_SCALE_FROM_RIGHT(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(64, 64, 64, 255)); + CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), (SCREEN_SCALE_FROM_RIGHT(200.0f) - SCREEN_SCALE_X(200.0f)) * ((float)num / (float)count) + SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(255, 217, 106, 255)); + CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_HEIGHT - SCREEN_SCALE_Y(220.0f)), CRGBA(50, 50, 50, 210)); + + CFont::SetBackgroundOff(); + CFont::SetPropOn(); + CFont::SetScale(SCREEN_SCALE_X(0.45f), SCREEN_SCALE_Y(0.7f)); + CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f)); + CFont::SetJustifyOff(); + CFont::SetColor(CRGBA(255, 217, 106, 255)); + CFont::SetBackGroundOnlyTextOff(); + CFont::SetFontStyle(FONT_BANK); + CFont::PrintString(SCREEN_SCALE_X(170.0f), SCREEN_SCALE_Y(160.0f), TheText.Get(text)); + CFont::DrawFonts(); + DoRWStuffEndOfFrame(); +} + +void +DealWithTxdWriteError(uint32 num, uint32 count, const char *text) +{ + while (!RsGlobal.quit) { + ConvertingTexturesScreen(num, count, text); + CPad::UpdatePads(); + if (CPad::GetPad(0)->GetEscapeJustDown()) + break; + } + RsGlobal.quit = false; + LoadingScreen(nil, nil, nil); + RsGlobal.quit = true; +} + +bool +CreateTxdImageForVideoCard() +{ + uint8 *buf = new uint8[CDSTREAM_SECTOR_SIZE]; + CDirectory *pDir = new CDirectory(TXDSTORESIZE); + CDirectory::DirectoryInfo dirInfo; + + CStreaming::FlushRequestList(); + + RwFileFunctions *filesys = RwOsGetFileInterface(); + + RwStream *img = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMWRITE, "models\\txd.img"); + if (img == nil) { + if (_dwOperatingSystemVersion == OS_WINNT || _dwOperatingSystemVersion == OS_WIN2000 || _dwOperatingSystemVersion == OS_WINXP) { + DealWithTxdWriteError(0, TXDSTORESIZE, "CVT_CRT"); + delete []buf; + delete pDir; + } + return false; + } + + int32 i; + for (i = 0; i < TXDSTORESIZE; i++) { + ConvertingTexturesScreen(i, TXDSTORESIZE, "CVT_MSG"); + + if (CTxdStore::GetSlot(i) != nil && CStreaming::IsObjectInCdImage(i + STREAM_OFFSET_TXD)) { + CStreaming::RequestTxd(i, STREAMFLAGS_KEEP_IN_MEMORY); + CStreaming::RequestModelStream(0); + CStreaming::FlushChannels(); + + char filename[64]; + sprintf(filename, "%s.txd", CTxdStore::GetTxdName(i)); + + if (CTxdStore::GetSlot(i)->texDict) { + int32 pos = filesys->rwftell(img->Type.file.fpFile); + + if (RwTexDictionaryStreamWrite(CTxdStore::GetSlot(i)->texDict, img) == nil) { + DealWithTxdWriteError(i, TXDSTORESIZE, "CVT_ERR"); + RwStreamClose(img, nil); + delete []buf; + delete pDir; + CStreaming::RemoveTxd(i); + return false; + } + + int32 size = filesys->rwftell(img->Type.file.fpFile) - pos; + int32 num = size % CDSTREAM_SECTOR_SIZE; + + size /= CDSTREAM_SECTOR_SIZE; + if (num != 0) { + size++; + num = CDSTREAM_SECTOR_SIZE - num; + RwStreamWrite(img, buf, num); + } + + dirInfo.offset = pos / CDSTREAM_SECTOR_SIZE; + dirInfo.size = size; + strncpy(dirInfo.name, filename, sizeof(dirInfo.name)); + pDir->AddItem(dirInfo); + CStreaming::RemoveTxd(i); + } + CStreaming::FlushRequestList(); + } + } + + RwStreamClose(img, nil); + delete []buf; + + if (!pDir->WriteDirFile("models\\txd.dir")) { + DealWithTxdWriteError(i, TXDSTORESIZE, "CVT_ERR"); + delete pDir; + return false; + } + + delete pDir; + + WriteVideoCardCapsFile(); + return true; +} +#endif // GTA_PC + STARTPATCHES InjectHook(0x592380, RwTextureGtaStreamRead, PATCH_JUMP); InjectHook(0x5924A0, RwTexDictionaryGtaStreamRead, PATCH_JUMP); InjectHook(0x592550, RwTexDictionaryGtaStreamRead1, PATCH_JUMP); InjectHook(0x592650, RwTexDictionaryGtaStreamRead2, PATCH_JUMP); + + InjectHook(0x5926C0, ReadVideoCardCapsFile, PATCH_JUMP); + InjectHook(0x592740, CheckVideoCardCaps, PATCH_JUMP); + InjectHook(0x5927D0, WriteVideoCardCapsFile, PATCH_JUMP); + InjectHook(0x592880, ConvertingTexturesScreen, PATCH_JUMP); + InjectHook(0x592BF0, DealWithTxdWriteError, PATCH_JUMP); + InjectHook(0x592C70, CreateTxdImageForVideoCard, PATCH_JUMP); ENDPATCHES diff --git a/src/render/TexList.cpp b/src/render/TexList.cpp new file mode 100644 index 00000000..daed620a --- /dev/null +++ b/src/render/TexList.cpp @@ -0,0 +1,41 @@ +#include "common.h"
+#include "TexList.h"
+#include "rtbmp.h"
+#include "FileMgr.h"
+
+bool CTexList::ms_nTexUsed[MAX_TEXUSED];
+
+void
+CTexList::Initialise()
+{}
+
+void
+CTexList::Shutdown()
+{}
+
+RwTexture *
+CTexList::SetTexture(int32 slot, char *name)
+{
+ return nil;
+}
+
+int32
+CTexList::GetFirstFreeTexture()
+{
+ for (int32 i = 0; i < MAX_TEXUSED; i++)
+ if (!ms_nTexUsed[i])
+ return i;
+ return -1;
+}
+
+RwTexture *
+CTexList::LoadFileNameTexture(char *name)
+{
+ return SetTexture(GetFirstFreeTexture(), name);
+}
+
+void
+CTexList::LoadGlobalTextureList()
+{
+ CFileMgr::SetDir("TEXTURES");
+}
\ No newline at end of file diff --git a/src/render/TexList.h b/src/render/TexList.h new file mode 100644 index 00000000..c6618fba --- /dev/null +++ b/src/render/TexList.h @@ -0,0 +1,14 @@ +#pragma once
+
+class CTexList
+{
+ enum { MAX_TEXUSED = 400, };
+ static bool ms_nTexUsed[MAX_TEXUSED];
+public:
+ static void Initialise();
+ static void Shutdown();
+ static RwTexture *SetTexture(int32 slot, char *name);
+ static int32 GetFirstFreeTexture();
+ static RwTexture *LoadFileNameTexture(char *name);
+ static void LoadGlobalTextureList();
+};
\ No newline at end of file |