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authorSergeanur <s.anureev@yandex.ua>2020-04-26 22:49:24 +0200
committerSergeanur <s.anureev@yandex.ua>2020-04-27 21:41:09 +0200
commitfe353a7cc9831a09026842106bd3ff0fdb3242b4 (patch)
tree61e573e5fb4d80ba65f7a5e82cb08a280e3b863b
parentMerge branch 'master' into MoreLanguages (diff)
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-rw-r--r--src/control/Garages.cpp2
-rw-r--r--src/core/Frontend.cpp90
-rw-r--r--src/core/Game.cpp2
-rw-r--r--src/core/Game.h2
-rw-r--r--src/render/Font.cpp2599
-rw-r--r--src/render/Font.h23
-rw-r--r--src/render/Hud.cpp24
-rw-r--r--src/save/PCSave.cpp10
-rw-r--r--src/text/Messages.cpp1647
-rw-r--r--src/text/Text.cpp636
10 files changed, 2353 insertions, 2682 deletions
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 53527503..0367e9bc 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -1390,7 +1390,7 @@ void CGarages::PrintMessages()
CFont::SetBackgroundOff();
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(50.0f));
CFont::SetCentreOn();
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetColor(CRGBA(0, 0, 0, 255));
#if defined(PS2) || defined (FIX_BUGS)
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index f3823f1d..e9125b23 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -110,7 +110,7 @@ int8 CMenuManager::m_bFrontEnd_ReloadObrTxtGxt;
int32 CMenuManager::m_PrefsMusicVolume = 102;
int32 CMenuManager::m_PrefsSfxVolume = 102;
-char CMenuManager::m_PrefsSkinFile[256] = "$$\"\"";
+char CMenuManager::m_PrefsSkinFile[256] = DEFAULT_SKIN_NAME;
int32 CMenuManager::m_KeyPressedCode = -1;
@@ -286,7 +286,7 @@ ScaleAndCenterX(float x)
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); \
CFont::SetRightJustifyOn(); \
CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT)); \
- CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
#define ProcessSlider(value, increaseAction, decreaseAction, hoverStartX, hoverEndX) \
do { \
@@ -596,7 +596,7 @@ CMenuManager::DisplayHelperText()
CFont::SetCentreOn();
CFont::SetScale(SCREEN_SCALE_X(SMALLESTTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLESTTEXT_Y_SCALE));
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
// TODO: name this cases?
switch (m_nHelperTextMsgId) {
@@ -732,7 +732,7 @@ CMenuManager::Draw()
nextYToUse += 24.0f + 10.0f;
}
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_X), MENU_Y(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_Y));
CFont::SetRightJustifyOff();
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
@@ -788,7 +788,7 @@ CMenuManager::Draw()
columnWidth = 320;
headerHeight = 240;
lineHeight = 24;
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
CFont::SetCentreOn();
break;
@@ -805,7 +805,7 @@ CMenuManager::Draw()
columnWidth = 50;
headerHeight = 0;
lineHeight = 20;
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = MEDIUMTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = MEDIUMTEXT_Y_SCALE));
CFont::SetRightJustifyOff();
break;
@@ -815,7 +815,7 @@ CMenuManager::Draw()
columnWidth = 120;
headerHeight = 38;
lineHeight = 20;
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE));
CFont::SetRightJustifyOff();
break;
@@ -827,7 +827,7 @@ CMenuManager::Draw()
columnWidth = 320;
headerHeight = 60;
lineHeight = 24;
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
CFont::SetCentreOn();
break;
@@ -835,7 +835,7 @@ CMenuManager::Draw()
columnWidth = 320;
headerHeight = 140;
lineHeight = 24;
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
CFont::SetCentreOn();
break;
@@ -843,7 +843,7 @@ CMenuManager::Draw()
columnWidth = 320;
headerHeight = 117;
lineHeight = 24;
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
CFont::SetCentreOn();
break;
@@ -852,7 +852,7 @@ CMenuManager::Draw()
columnWidth = 180;
headerHeight = 60;
lineHeight = 24;
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
break;
#endif
@@ -860,14 +860,14 @@ CMenuManager::Draw()
columnWidth = 320;
headerHeight = 40;
lineHeight = 24;
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
CFont::SetCentreOn();
break;
}
#ifdef PS2_LIKE_MENU
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
#endif
switch (m_nCurrScreen) {
@@ -1580,7 +1580,12 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
nextX += CFont::GetStringWidth(seperator, true) + bindingMargin;
}
CFont::PrintString(nextX, nextY, settingText);
- nextX += CFont::GetStringWidth(settingText, true) + bindingMargin;
+#ifdef MORE_LANGUAGES
+ if (CFont::IsJapanese())
+ nextX += CFont::GetStringWidth_Jap(settingText) + bindingMargin;
+ else
+#endif
+ nextX += CFont::GetStringWidth(settingText, true) + bindingMargin;
}
}
if (controllerAction == -1) {
@@ -1629,7 +1634,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
}
CFont::SetCentreOn();
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
if (m_bKeyChangeNotProcessed) {
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE
@@ -1639,7 +1644,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
if (!m_bKeyIsOK)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
@@ -1647,24 +1652,24 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
} else {
CFont::SetCentreOn();
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
m_bKeyIsOK = false;
m_bKeyChangeNotProcessed = false;
}
} else if (optionIdx == m_nSelectedListRow) {
CFont::SetCentreOn();
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetColor(CRGBA(55, 55, 55, FadeIn(255)));
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_EIG")); // CANNOT SET A CONTROL FOR THIS ACTION
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
}
}
}
@@ -1819,7 +1824,7 @@ CMenuManager::DrawControllerSetupScreen()
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
// List header
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
CFont::SetRightJustifyOff();
CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CAC"));
@@ -1827,7 +1832,7 @@ CMenuManager::DrawControllerSetupScreen()
CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CCR"));
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X_LEFT_ALIGNED(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
int yStart;
if (m_ControlMethod == CONTROL_CLASSIC)
yStart = CONTSETUP_LIST_HEADER_HEIGHT + 29;
@@ -1916,7 +1921,7 @@ CMenuManager::DrawControllerSetupScreen()
}
// Back button and it's shadow
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
CFont::SetRightJustifyOn();
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
@@ -2174,7 +2179,7 @@ CMenuManager::DrawFrontEndNormal()
if (CheckHover(xStart, xStart + optionWidth, optionTop, optionBottom))
hoveredBottomBarOption = i;
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetScale(MENU_X(0.35f), MENU_Y(0.7f));
CFont::SetRightJustifyOff();
if (hoveredBottomBarOption == i && hoveredBottomBarOption != curBottomBarOption)
@@ -2442,7 +2447,7 @@ CMenuManager::DrawPlayerSetupScreen()
m_pSelectedSkin->nextSkin = new tSkinInfo;
m_pSelectedSkin = m_pSelectedSkin->nextSkin;
m_pSelectedSkin->skinId = 0;
- strcpy(m_pSelectedSkin->skinNameOriginal, "$$\"\"");
+ strcpy(m_pSelectedSkin->skinNameOriginal, DEFAULT_SKIN_NAME);
strcpy(m_pSelectedSkin->skinNameDisplayed, UnicodeToAscii(TheText.Get("FET_DSN")));
int nextSkinId = 1;
m_pSelectedSkin->nextSkin = nil;
@@ -2451,7 +2456,7 @@ CMenuManager::DrawPlayerSetupScreen()
SYSTEMTIME SystemTime;
HANDLE handle = FindFirstFile("skins\\*.bmp", &FindFileData);
for (int i = 1; handle != INVALID_HANDLE_VALUE && i; i = FindNextFile(handle, &FindFileData)) {
- if (strncmp(FindFileData.cFileName, "$$\"\"", 5) != 0) {
+ if (strncmp(FindFileData.cFileName, DEFAULT_SKIN_NAME, 5) != 0) {
m_pSelectedSkin->nextSkin = new tSkinInfo;
m_pSelectedSkin = m_pSelectedSkin->nextSkin;
m_pSelectedSkin->skinId = nextSkinId;
@@ -2525,7 +2530,7 @@ CMenuManager::DrawPlayerSetupScreen()
} else {
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
}
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
CFont::SetRightJustifyOn();
CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_DATE_COLUMN_RIGHT), MENU_Y(PLAYERSETUP_LIST_TOP), TheText.Get("FES_DAT"));
@@ -2544,7 +2549,7 @@ CMenuManager::DrawPlayerSetupScreen()
// Skin list
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(PLAYERSETUP_ROW_TEXT_X_SCALE), MENU_Y(PLAYERSETUP_ROW_TEXT_Y_SCALE));
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
if (m_nSkinsTotal > 0) {
for (m_pSelectedSkin = m_pSkinListHead.nextSkin; m_pSelectedSkin->skinId != m_nFirstVisibleRowOnList;
m_pSelectedSkin = m_pSelectedSkin->nextSkin);
@@ -2698,7 +2703,7 @@ CMenuManager::DrawPlayerSetupScreen()
// Big apply button
if (strcmp(m_aSkinName, m_PrefsSkinFile) != 0) {
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
switch (m_PrefsLanguage) {
case LANGUAGE_FRENCH:
CFont::SetScale(MENU_X(1.1f), MENU_Y(1.9f));
@@ -2718,7 +2723,7 @@ CMenuManager::DrawPlayerSetupScreen()
CFont::SetRightJustifyOff();
CFont::PrintString(MENU_X_LEFT_ALIGNED(20.0f), MENU_Y(220.0f), TheText.Get("FET_APL"));
}
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE));
@@ -2796,7 +2801,7 @@ CMenuManager::DrawPlayerSetupScreen()
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
}
}
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE));
CFont::SetRightJustifyOn();
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
@@ -2898,6 +2903,8 @@ CMenuManager::InitialiseChangedLanguageSettings()
CGame::frenchGame = false;
CGame::germanGame = false;
#ifdef MORE_LANGUAGES
+ CGame::russianGame = false;
+ CGame::japaneseGame = false;
switch (m_PrefsLanguage) {
case LANGUAGE_POLISH:
CFont::ReloadFonts(FONT_LANGSET_POLISH);
@@ -2922,16 +2929,17 @@ CMenuManager::InitialiseChangedLanguageSettings()
CGame::germanGame = true;
break;
#ifdef MORE_LANGUAGES
- case LANGUAGE_POLISH:
- CGame::polishGame = true;
- break;
case LANGUAGE_RUSSIAN:
CGame::russianGame = true;
break;
+ case LANGUAGE_JAPANESE:
+ CGame::japaneseGame = true;
+ break;
#endif
default:
break;
}
+ PcSaveHelper.PopulateSlotInfo();
}
}
@@ -3087,8 +3095,8 @@ CMenuManager::LoadSettings()
if (!SkinFound) {
OutputDebugString("Default skin set as no other skins are available OR saved skin not found!");
- strcpy(m_PrefsSkinFile, "$$\"\"");
- strcpy(m_aSkinName, "$$\"\"");
+ strcpy(m_PrefsSkinFile, DEFAULT_SKIN_NAME);
+ strcpy(m_aSkinName, DEFAULT_SKIN_NAME);
}
}
@@ -3162,7 +3170,7 @@ CMenuManager::MessageScreen(const char *text)
CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f));
CFont::SetRightJustifyWrap(SCREEN_SCALE_FROM_RIGHT(170.0f));
CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_SCALE_FROM_BOTTOM(220.0f)), CRGBA(50, 50, 50, 210));
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetCentreSize(SCREEN_SCALE_X(380.0f));
CFont::SetCentreOn();
CFont::SetColor(CRGBA(255, 217, 106, 255));
@@ -3192,7 +3200,7 @@ void
CMenuManager::PrintBriefs()
{
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
@@ -3247,7 +3255,7 @@ CMenuManager::PrintErrorMessage()
return;
CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f)), CRGBA(64, 16, 16, 224));
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetBackgroundOff();
CFont::SetPropOn();
CFont::SetCentreOff();
@@ -5063,7 +5071,7 @@ CMenuManager::PrintController(void)
m_aFrontEndSprites[FE_ARROWS4].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255));
}
- CFont::SetFontStyle(FONTJAP(FONT_BANK)); // X
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); // X
// CFont::SetScale(0.4f, 0.4f);
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); // X
@@ -5440,7 +5448,7 @@ CMenuManager::PrintMap(void)
CRGBA(235, 170, 50, 255));
CFont::SetScale(MENU_X(0.4f), MENU_Y(0.7f));
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
float nextX = MENU_X(30.0f), nextY = 95.0f;
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 8633d222..3053c761 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -97,8 +97,8 @@ bool CGame::noProstitutes;
bool CGame::playingIntro;
char CGame::aDatFile[32];
#ifdef MORE_LANGUAGES
-bool CGame::polishGame = false;
bool CGame::russianGame = false;
+bool CGame::japaneseGame = false;
#endif
int gameTxdSlot;
diff --git a/src/core/Game.h b/src/core/Game.h
index 01f5f0e9..48f31abc 100644
--- a/src/core/Game.h
+++ b/src/core/Game.h
@@ -17,8 +17,8 @@ public:
static bool frenchGame;
static bool germanGame;
#ifdef MORE_LANGUAGES
- static bool polishGame;
static bool russianGame;
+ static bool japaneseGame;
#endif
static bool noProstitutes;
static bool playingIntro;
diff --git a/src/render/Font.cpp b/src/render/Font.cpp
index 458974ae..ef665fae 100644
--- a/src/render/Font.cpp
+++ b/src/render/Font.cpp
@@ -1,1481 +1,1118 @@
-#include "common.h"
-
-#include "Sprite2d.h"
-#include "TxdStore.h"
-#include "Font.h"
-
-CFontDetails CFont::Details;
-int16 CFont::NewLine;
-CSprite2d CFont::Sprite[MAX_FONTS];
-
-#ifdef MORE_LANGUAGES
-uint8 CFont::LanguageSet = FONT_LANGSET_EFIGS;
-int32 CFont::Slot = -1;
-#define JAP_TERMINATION (0x8000 | '~')
-
-int16 CFont::Size[LANGSET_MAX][MAX_FONTS][193] = {
- {
-#else
-int16 CFont::Size[MAX_FONTS][193] = {
-#endif
- {
- 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31,
- 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26,
- 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25,
- 23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37,
- 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21,
- 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35,
- 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26,
- 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22,
- 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24,
- 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26,
- 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 20
- },
-
- {
- 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33,
- 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33,
- 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25,
- 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37,
- 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21,
- 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 16
- },
-
- {
- 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27,
- 19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
- 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20,
- 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39,
- 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23,
- 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37,
- 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19,
- 19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35,
- 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19
- }
-#ifdef MORE_LANGUAGES
- },
- {
- { 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17,
- 13, 31, 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10,
- 35, 26, 26, 26, 26, 30, 26, 24, 23, 24, 22, 21, 24,
- 26, 10, 20, 26, 22, 29, 26, 25, 23, 25, 24, 24, 22,
- 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37, 35, 21,
- 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21,
- 21, 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 13,
- 33, 13, 13, 13, 24, 22, 22, 19, 26, 21, 30, 20, 23,
- 23, 21, 24, 26, 23, 22, 23, 21, 22, 20, 20, 26, 25,
- 24, 22, 31, 32, 23, 30, 22, 22, 32, 23, 19, 18, 18,
- 15, 22, 19, 27, 19, 20, 20, 18, 22, 24, 20, 19, 19,
- 20, 19, 16, 19, 28, 20, 20, 18, 26, 27, 19, 26, 18,
- 19, 27, 19, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 26, 26, 26, 18, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 26, 26, 26, 26, 26, 26, 26, 26, 26, 20 },
- { 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11,
- 17, 13, 33, 28, 14, 22, 21, 24, 23, 23, 21, 23, 22,
- 10, 35, 13, 35, 13, 33, 5, 25, 22, 23, 24, 21, 21, 24,
- 24, 9, 20, 24, 21, 27, 25, 25, 22, 25, 23, 20, 23, 23,
- 23, 31, 23, 23, 23, 37, 33, 37, 35, 37, 35, 21, 19,
- 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21, 20,
- 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33,
- 33, 35, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 16, },
- { 15, 14, 16, 25, 19,
- 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27, 19, 18, 19,
- 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
- 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29,
- 19, 20, 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19,
- 33, 31, 39, 37, 39, 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23,
- 21, 21, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35,
- 35, 35, 35, 37, 19, 19, 19, 19, 19, 19, 29, 19, 19,
- 19, 20, 22, 31, 19, 19, 19, 19, 19, 29, 19, 29, 19,
- 21, 19, 30, 31, 21, 29, 19, 19, 29, 19, 21, 23, 32,
- 21, 21, 30, 31, 22, 21, 32, 33, 23, 32, 21, 21, 32,
- 21, 19, 19, 30, 31, 22, 22, 21, 32, 33, 23, 32, 21,
- 21, 32, 21, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19 },
- },
-
- {
- {
- 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31,
- 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26,
- 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25,
- 23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37,
- 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21,
- 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35,
- 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26,
- 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22,
- 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24,
- 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26,
- 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 20
- },
-
- {
- 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33,
- 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33,
- 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25,
- 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37,
- 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21,
- 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 16
- },
-
- {
- 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27,
- 19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
- 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20,
- 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39,
- 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23,
- 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37,
- 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19,
- 19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35,
- 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19
- }
- }
-#endif
-};
-
-int16 Size_jp[] = {
- 15, 14, 16, 20, 19, 26, 22, 11, 18, 18, 27, 26, 13, //; 0
- 19, 20, 27, 19, 15, 19, 19, 21, 19, 20, 18, 19, 15, //; 13
- 13, 28, 15, 32, 15, 35, 15, 19, 19, 19, 19, 17, 16, //; 26
- 19, 20, 15, 19, 20, 14, 17, 19, 19, 19, 19, 19, 19, //; 39
- 19, 19, 20, 25, 20, 19, 19, 33, 31, 39, 37, 39, 37, //; 52
- 21, 21, 21, 19, 17, 15, 23, 21, 15, 19, 20, 16, 19, //; 65
- 19, 19, 20, 20, 17, 22, 19, 22, 22, 19, 22, 22, 23, //; 78
- 35, 35, 35, 35, 37, 19, 19, 19, 19, 29, 19, 19, 19, //; 91
- 19, 19, 9, 9, 9, 9, 19, 19, 19, 19, 19, 19, 19, 19, //; 104
- 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, 19, 10, 10, //; 118
- 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, //; 131
- 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 144
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 157
- 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 170
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 21
-};
-
-wchar foreign_table[128] = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 177, 0, 0, 0, 0, 0, 95, 0, 0, 0, 0, 175,
- 128, 129, 130, 0, 131, 0, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141,
- 0, 173, 142, 143, 144, 0, 145, 0, 0, 146, 147, 148, 149, 0, 0, 150,
- 151, 152, 153, 0, 154, 0, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
- 0, 174, 165, 166, 167, 0, 168, 0, 0, 169, 170, 171, 172, 0, 0, 0,
-};
-
-void
-CFont::Initialise(void)
-{
- int slot;
-
- slot = CTxdStore::AddTxdSlot("fonts");
-#ifdef MORE_LANGUAGES
- Slot = slot;
- switch (LanguageSet)
- {
- case FONT_LANGSET_EFIGS:
- default:
- CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD");
- break;
- case FONT_LANGSET_POLISH:
- CTxdStore::LoadTxd(slot, "MODELS/FONTS_P.TXD");
- break;
- case FONT_LANGSET_RUSSIAN:
- CTxdStore::LoadTxd(slot, "MODELS/FONTS_R.TXD");
- break;
- case FONT_LANGSET_JAPANESE:
- CTxdStore::LoadTxd(slot, "MODELS/FONTS_J.TXD");
- break;
- }
-#else
- CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD");
-#endif
- CTxdStore::AddRef(slot);
- CTxdStore::PushCurrentTxd();
- CTxdStore::SetCurrentTxd(slot);
- Sprite[0].SetTexture("font2", "font2_mask");
- if (LanguageSet == FONT_LANGSET_JAPANESE) {
- Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask");
- Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask");
- }
- else
- Sprite[1].SetTexture("pager", "pager_mask");
- Sprite[2].SetTexture("font1", "font1_mask");
- SetScale(1.0f, 1.0f);
- SetSlantRefPoint(SCREEN_WIDTH, 0.0f);
- SetSlant(0.0f);
- SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0));
- SetJustifyOff();
- SetCentreOff();
- SetWrapx(DEFAULT_SCREEN_WIDTH);
- SetCentreSize(DEFAULT_SCREEN_WIDTH);
- SetBackgroundOff();
- SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80));
- SetBackGroundOnlyTextOff();
- SetPropOn();
- SetFontStyle(FONT_BANK);
- SetRightJustifyWrap(0.0f);
- SetAlphaFade(255.0f);
- SetDropShadowPosition(0);
- CTxdStore::PopCurrentTxd();
-}
-
-#ifdef MORE_LANGUAGES
-void
-CFont::ReloadFonts(uint8 set)
-{
- if (Slot != -1 && LanguageSet != set) {
- Sprite[0].Delete();
- Sprite[1].Delete();
- Sprite[2].Delete();
- if (LanguageSet == FONT_LANGSET_JAPANESE)
- Sprite[3].Delete();
- CTxdStore::PushCurrentTxd();
- CTxdStore::RemoveTxd(Slot);
- switch (set)
- {
- case FONT_LANGSET_EFIGS:
- default:
- CTxdStore::LoadTxd(Slot, "MODELS/FONTS.TXD");
- break;
- case FONT_LANGSET_POLISH:
- CTxdStore::LoadTxd(Slot, "MODELS/FONTS_P.TXD");
- break;
- case FONT_LANGSET_RUSSIAN:
- CTxdStore::LoadTxd(Slot, "MODELS/FONTS_R.TXD");
- break;
- case FONT_LANGSET_JAPANESE:
- CTxdStore::LoadTxd(Slot, "MODELS/FONTS_J.TXD");
- break;
- }
- CTxdStore::SetCurrentTxd(Slot);
- Sprite[0].SetTexture("font2", "font2_mask");
- if (set == FONT_LANGSET_JAPANESE) {
- Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask");
- Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask");
- }
- else
- Sprite[1].SetTexture("pager", "pager_mask");
- Sprite[2].SetTexture("font1", "font1_mask");
- CTxdStore::PopCurrentTxd();
- }
- LanguageSet = set;
-}
-#endif
-
-void
-CFont::Shutdown(void)
-{
- Sprite[0].Delete();
- Sprite[1].Delete();
- Sprite[2].Delete();
- if (LanguageSet == FONT_LANGSET_JAPANESE)
- Sprite[3].Delete();
-#ifdef MORE_LANGUAGES
- CTxdStore::RemoveTxdSlot(Slot);
- Slot = -1;
-#else
- CTxdStore::RemoveTxdSlot(CTxdStore::FindTxdSlot("fonts"));
-#endif
-}
-
-void
-CFont::InitPerFrame(void)
-{
- Details.bank = CSprite2d::GetBank(30, Sprite[0].m_pTexture);
- CSprite2d::GetBank(15, Sprite[1].m_pTexture);
- CSprite2d::GetBank(15, Sprite[2].m_pTexture);
- if (LanguageSet == FONT_LANGSET_JAPANESE)
- CSprite2d::GetBank(15, Sprite[3].m_pTexture);
- SetDropShadowPosition(0);
- NewLine = 0;
-}
-
-void
-CFont::PrintChar(float x, float y, wchar c)
-{
- if(x <= 0.0f || x > SCREEN_WIDTH ||
- y <= 0.0f || y > SCREEN_HEIGHT) // BUG: game uses SCREENW again
- return;
-
- float w = GetCharacterWidth(c) / 32.0f;
- float xoff = c % 16;
- float yoff = c / 16;
- if (LanguageSet == FONT_LANGSET_JAPANESE && (Details.style == FONT_PAGER || Details.style == FONT_JAPANESE)) {
- w = 21.0f;
- xoff = (float)(c % 48);// *w / 1024.0f;
- yoff = c / 48;
- }
-
- if(Details.style == FONT_BANK || Details.style == FONT_HEADING){
- if(Details.dropShadowPosition != 0){
- CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
- CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition),
- y + SCREEN_SCALE_Y(Details.dropShadowPosition),
- x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f,
- y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY * 0.5f),
- Details.dropColor,
- xoff/16.0f, yoff/12.8f,
- (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f,
- xoff/16.0f, (yoff+1.0f)/12.8f,
- (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.0001f);
- }
- CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
- CRect(x, y,
- x + 32.0f * Details.scaleX * 1.0f,
- y + 40.0f * Details.scaleY * 0.5f),
- Details.color,
- xoff/16.0f, yoff/12.8f,
- (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f,
- xoff/16.0f, (yoff+1.0f)/12.8f - 0.002f,
- (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.002f);
- }else if (LanguageSet == FONT_LANGSET_JAPANESE && (Details.style == FONT_PAGER || Details.style == FONT_JAPANESE)) {
- if (Details.dropShadowPosition != 0) {
- CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
- CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition),
- y + SCREEN_SCALE_Y(Details.dropShadowPosition),
- x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f,
- y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY / 2.75f),
- Details.dropColor,
- xoff * w / 1024.0f, yoff / 25.6f,
- xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f,
- xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f,
- xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f);
- }
- CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
- CRect(x, y,
- x + 32.0f * Details.scaleX * 1.0f,
- y + 40.0f * Details.scaleY / 2.75f),
- Details.color,
- xoff * w / 1024.0f, yoff / 25.6f,
- xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f,
- xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f - 0.002f,
- xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f);
- }
- else
- CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
- CRect(x, y,
- x + 32.0f * Details.scaleX * w,
- y + 32.0f * Details.scaleY * 0.5f),
- Details.color,
- xoff/16.0f, yoff/16.0f,
- (xoff+w)/16.0f, yoff/16.0f,
- xoff/16.0f, (yoff+1.0f)/16.0f,
- (xoff+w)/16.0f - 0.0001f, (yoff+1.0f)/16.0f - 0.0001f);
-}
-
-bool CFont::IsJapanesePunctuation(wchar *a1)
-{
- wchar v2;
-
- v2 = *a1;
- if (v2 != 0xE7
- && v2 != 0x124
- && v2 != 0x126
- && v2 != 0x128
- && v2 != 0x104
- && v2 != ','
- && v2 != '>'
- && v2 != '!'
- && v2 != 0x99
- && v2 != '?'
- && v2 != ':')
- {
- return false;
- }
- return true;
-}
-
-bool CFont::IsAnsiCharacter(wchar *s)
-{
- if (*s >= 'A' && *s <= 'Z')
- return true;
- if (*s >= 'a' && *s <= 'z')
- return true;
- if (*s >= '0' && *s <= ':')
- return true;
- if (*s == '(' || *s == ')')
- return true;
- if (*s == 'D' || *s == '$')
- return true;
- return false;
-}
-
-void
-CFont::PrintString(float xstart, float ystart, wchar *s)
-{
- /*
- if (1)
- {
- wchar* result; // eax
- __int16 numSpaces; // bx
- wchar* start; // ebp
- double v6; // st7
- float v7; // ST2C_4
- float v8; // ST2C_4
- double v9; // st5
- double v10; // st7
- double v11; // st5
- float v12; // ST10_4
- float v13; // ST00_4
- float v14; // ST34_4
- unsigned __int16* v15; // eax
- wchar* t; // esi
- unsigned __int16 v17; // ax
- double v18; // st7
- double v19; // st7
- float v20; // ST34_4
- double v21; // st7
- double v22; // st7
- double v23; // st7
- double xleft_d; // st6
- float xleft; // ST00_4
- float v26; // ST34_4
- float v27; // [esp+24h] [ebp-44h]
- float lineLength; // [esp+28h] [ebp-40h]
- float v29; // [esp+30h] [ebp-38h]
- float x; // [esp+40h] [ebp-28h]
- float y; // [esp+44h] [ebp-24h]
- char first; // [esp+4Bh] [ebp-1Dh]
- CRect v33; // [esp+4Ch] [ebp-1Ch]
-
- result = s;
- if (*s != '*')
- {
- if (CFont::Details.background == 1)
- {
- CFont::GetTextRect(&v33, xstart, ystart, s);
- CSprite2d::DrawRect(v33, CFont::Details.backgroundColor);
- }
- numSpaces = 0;
- lineLength = 0.0;
- start = s;
- first = 1;
- if (CFont::Details.centre != 1 && CFont::Details.rightJustify != 1)
- x = xstart;
- else
- x = 0.0;
- y = ystart;
- while (1)
- {
- while (1)
- {
- while (1)
- {
- result = s;
- if (!*s)
- return;// result;
- v27 = CFont::GetStringWidth(s, false);
- if (CFont::Details.centre == 1)
- v6 = CFont::Details.centreSize;
- else
- v6 = CFont::Details.rightJustify == 1 ? xstart - CFont::Details.rightJustifyWrap : CFont::Details.wrapX;
- v7 = v6;
- v8 = v7 - SCREEN_WIDTH * 0.0015625f * 21.0 * 2.0;
- if (x + v27 <= v8 || first)
- break;
- if (someJapCheck(s))
- --s;
- if (CFont::Details.justify != 1 || CFont::Details.centre)
- v9 = 0.0;
- else
- v9 = (CFont::Details.wrapX - lineLength) / (double)numSpaces;
- v10 = v9;
- if (CFont::Details.centre)
- {
- v11 = xstart - x * 0.5;
- }
- else if (CFont::Details.rightJustify)
- {
- v11 = xstart - x;
- }
- else
- {
- v11 = xstart;
- }
- v12 = v10;
- v13 = v11;
- CFont::PrintString(v13, y, start, s, v12, xstart);
- start = s;
- if (CFont::Details.centre != 1 && CFont::Details.rightJustify != 1)
- x = xstart;
- else
- x = 0.0;
- v14 = 32.0 * CFont::Details.scaleY * 0.3636363636363636 + 2.0 * CFont::Details.scaleY;
- numSpaces = 0;
- first = 1;
- y = v14 + y;
- lineLength = 0.0;
- }
- v15 = CFont::GetNextSpace(s);
- t = v15;
- v17 = *v15;
- if (!v17 || !t[1] && v17 == ' ')
- break;
- if (!first)
- ++numSpaces;
- first = 0;
- v21 = CFont::GetStringWidth(s, 0);
- x = v21 + x;
- if (sub_511630(s))
- x = x + 21.0;
- s = t;
- v22 = CFont::GetCharacterSize(*t - 32);
- ++s;
- x = v22 + x;
- lineLength = x;
- if (!*s)
- {
- v23 = CFont::GetStringWidth(s, 0);
- x = v23 + x;
- if (sub_511630(s))
- x = x + 21.0;
- if (CFont::Details.centre)
- {
- xleft_d = xstart - x * 0.5;
- }
- else if (CFont::Details.rightJustify)
- {
- xleft_d = xstart - x;
- }
- else
- {
- xleft_d = xstart;
- }
- xleft = xleft_d;
- if (CFont::PrintString(xleft, y, start, s, 0.0, xstart))
- {
- start = s;
- if (CFont::Details.centre != 1 && CFont::Details.rightJustify != 1)
- x = xstart;
- else
- x = 0.0;
- v26 = 32.0 * CFont::Details.scaleY * 0.3636363636363636 + 2.0 * CFont::Details.scaleY;
- numSpaces = 0;
- first = 1;
- y = v26 + y;
- lineLength = 0.0;
- }
- }
- }
- if (!t[1] && v17 == ' ')
- *t = 0;
- v18 = CFont::GetStringWidth(s, 0);
- s = t;
- x = v18 + x;
- if (CFont::Details.centre)
- break;
- if (CFont::Details.rightJustify)
- {
- v19 = xstart - x;
- LABEL_43:
- v29 = v19;
- goto LABEL_44;
- }
- v29 = xstart;
- LABEL_44:
- if (CFont::PrintString(v29, y, start, s, 0.0, xstart))
- {
- start = s;
- if (CFont::Details.centre != 1 && CFont::Details.rightJustify != 1)
- x = xstart;
- else
- x = 0.0;
- v20 = 32.0 * CFont::Details.scaleY * 0.3636363636363636 + 2.0 * CFont::Details.scaleY;
- numSpaces = 0;
- first = 1;
- y = v20 + y;
- lineLength = 0.0;
- }
- }
- v19 = xstart - x * 0.5;
- goto LABEL_43;
- }
- return;
- }*/
-
- CRect rect;
- int numSpaces;
- float lineLength;
- float x, y;
- bool first;
- wchar *start, *t;
-
- if(*s == '*')
- return;
-
- if(Details.background){
- GetNumberLines(xstart, ystart, s); // BUG: result not used
- GetTextRect(&rect, xstart, ystart, s);
- CSprite2d::DrawRect(rect, Details.backgroundColor);
- }
-
- lineLength = 0.0f;
- numSpaces = 0;
- first = true;
- if(Details.centre || Details.rightJustify)
- x = 0.0f;
- else
- x = xstart;
- y = ystart;
- start = s;
-
- // This is super ugly, I blame R*
- for(;;){
- for(;;){
- for(;;){
- if(*s == '\0')
- return;
- float xend = Details.centre ? Details.centreSize :
- Details.rightJustify ? xstart - Details.rightJustifyWrap :
- Details.wrapX;
- if (LanguageSet == FONT_LANGSET_JAPANESE && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER))
- xend -= SCREEN_SCALE_X(21.0f * 2.0f);
- if(x + GetStringWidth(s) > xend && !first){
- if (LanguageSet == FONT_LANGSET_JAPANESE && IsJapanesePunctuation(s))
- s--;
- // flush line
- float spaceWidth = !Details.justify || Details.centre ? 0.0f :
- (Details.wrapX - lineLength) / numSpaces;
- float xleft = Details.centre ? xstart - x/2 :
- Details.rightJustify ? xstart - x :
- xstart;
- PrintString(xleft, y, start, s, spaceWidth, xstart);
- // reset things
- lineLength = 0.0f;
- numSpaces = 0;
- first = true;
- if(Details.centre || Details.rightJustify)
- x = 0.0f;
- else
- x = xstart;
- if (LanguageSet == FONT_LANGSET_JAPANESE && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER))
- y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
- else
- y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
- start = s;
- }else
- break;
- }
- // advance by one word
- t = GetNextSpace(s);
- if(t[0] == '\0' ||
- t[0] == ' ' && t[1] == '\0')
- break;
- if(!first)
- numSpaces++;
- first = false;
- x += GetStringWidth(s) + GetCharacterSize(*t - ' ');
- if (LanguageSet == FONT_LANGSET_JAPANESE && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER) && IsAnsiCharacter(s))
- x += 21.0f;
- lineLength = x;
- s = t+1;
- if (LanguageSet == FONT_LANGSET_JAPANESE && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER) && !*s) {
- x += GetStringWidth(s);
- if (IsAnsiCharacter(s))
- x += 21.0f;
- float xleft = Details.centre ? xstart - x / 2 :
- Details.rightJustify ? xstart - x :
- xstart;
- if (PrintString(xleft, y, start, s, 0.0f, xstart))
- {
- start = s;
- if (!Details.centre && !Details.rightJustify)
- x = xstart;
- else
- x = 0.0f;
-
- y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
- numSpaces = 0;
- first = true;
- lineLength = 0.0f;
- }
- }
-
- }
- // print rest
- if(t[0] == ' ' && t[1] == '\0')
- t[0] = '\0';
- x += GetStringWidth(s);
- s = t;
- float xleft = Details.centre ? xstart - x/2 :
- Details.rightJustify ? xstart - x :
- xstart;
-#ifdef MORE_LANGUAGES
- if (PrintString(xleft, y, start, s, 0.0f, xstart) && LanguageSet == FONT_LANGSET_JAPANESE && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER)) {
- start = s;
- if (!Details.centre && !Details.rightJustify)
- x = xstart;
- else
- x = 0.0f;
- y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
- numSpaces = 0;
- first = true;
- lineLength = 0.0f;
- }
-#else
- PrintString(xleft, y, start, s, 0.0f)
-#endif
- }
-}
-
-int
-CFont::GetNumberLines(float xstart, float ystart, wchar *s)
-{
- int n;
- float x, y;
- wchar *t;
- n = 0;
- bool v14 = false;
-
-#ifdef MORE_LANGUAGES
- if (IsJapanese()) {
- t = s;
- wchar unused;
- while (*t) {
- if (*t == JAP_TERMINATION || *t == '~')
- t = ParseToken(t, &unused, true);
- if (NewLine) {
- n++;
- NewLine = false;
- v14 = true;
- }
- t++;
- }
- }
-#endif
-
- if (v14) n--;
-
- if(Details.centre || Details.rightJustify)
- x = 0.0f;
- else
- x = xstart;
- y = ystart;
-
- while(*s){
- float f = (Details.centre ? Details.centreSize : Details.wrapX);
- if (IsJapaneseFont())
- f -= SCREEN_SCALE_X(21.0f * 2.0f);
-
- if(x + GetStringWidth(s) > f){
- if (LanguageSet == FONT_LANGSET_JAPANESE)
- {
- if (IsJapanesePunctuation(s))
- s--;
- }
- // reached end of line
- if(Details.centre || Details.rightJustify)
- x = 0.0f;
- else
- x = xstart;
- n++;
- // Why even?
- if (LanguageSet == FONT_LANGSET_JAPANESE)
- y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
- else
- y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
- }else{
- // still space in current line
- t = GetNextSpace(s);
- if(*t == '\0'){
- // end of string
- x += GetStringWidth(s);
- if ((LanguageSet == FONT_LANGSET_JAPANESE) && IsAnsiCharacter(s))
- x += 21.0f;
- n++;
- s = t;
- }else{
- x += GetStringWidth(s);
- if ((LanguageSet == FONT_LANGSET_JAPANESE) && IsAnsiCharacter(s))
- x += 21.0f;
- s = t+1;
- x += GetCharacterSize(*t - ' ');
- if (LanguageSet == FONT_LANGSET_JAPANESE && !*s)
- n++;
- }
- }
- }
-
- return n;
-}
-
-void
-CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
-{
- int numLines;
- float x, y;
- int16 maxlength;
- wchar *t;
-
- maxlength = 0;
- numLines = 0;
-
- if (IsJapanese()) {
- numLines = GetNumberLines(xstart, ystart, s);
- //maxlength = Details.centreSize;
- }else{
- if(Details.centre || Details.rightJustify)
- x = 0.0f;
- else
- x = xstart;
- y = ystart;
-
- while(*s){
- if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){
- // reached end of line
- if(x > maxlength)
- maxlength = x;
- if(Details.centre || Details.rightJustify)
- x = 0.0f;
- else
- x = xstart;
- numLines++;
- y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
- }else{
- // still space in current line
- t = GetNextSpace(s);
- if(*t == '\0'){
- // end of string
- x += GetStringWidth(s);
- if(x > maxlength)
- maxlength = x;
- numLines++;
- s = t;
- }else{
- x += GetStringWidth(s);
- x += GetCharacterSize(*t - ' ');
- s = t+1;
- }
- }
- }
- }
-
- if(Details.centre){
- if(Details.backgroundOnlyText){
- rect->left = xstart - maxlength/2 - 4.0f;
- rect->right = xstart + maxlength/2 + 4.0f;
- if (IsJapaneseFont()) {
- rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
- rect->top = ystart - (4.0f / 2.75f);
- } else {
- rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f;
- rect->top = ystart - 2.0f;
- }
- }else{
- rect->left = xstart - Details.centreSize*0.5f - 4.0f;
- rect->right = xstart + Details.centreSize*0.5f + 4.0f;
- if (IsJapaneseFont()) {
- rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
- rect->top = ystart - (4.0f / 2.75f);
- } else {
- rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f;
- rect->top = ystart - 2.0f;
- }
- }
- }else{
- rect->left = xstart - 4.0f;
- rect->right = Details.wrapX;
- // WTF?
- rect->bottom = ystart - 4.0f + 4.0f;
- if (IsJapaneseFont())
- rect->top = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + (4.0f / 2.75f);
- else
- rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + 2.0f;
- }
-}
-
-#ifdef MORE_LANGUAGES
-bool
-CFont::PrintString(float x, float y, wchar *start, wchar *&end, float spwidth, float japX)
-{
- wchar *s, c, unused;
-
- if (LanguageSet == FONT_LANGSET_JAPANESE) {
- float v14 = 0.0f;
- for (s = start; s < end; s++) {
- if (*s == JAP_TERMINATION || *s == '~')
- s = ParseToken(s, &unused, true);
- if (NewLine) {
- NewLine = false;
- break;
- }
- v14 += GetCharacterSize(*s - ' ');
- }
- s = start;
- if (Details.centre)
- {
- x = japX - v14 * 0.5;
- }
- else if (Details.rightJustify)
- {
- x = japX - v14;
- }
- }
-
- for (s = start; s < end; s++) {
- if (*s == '~' || (IsJapanese() && *s == JAP_TERMINATION))
- s = ParseToken(s, &unused);
- if (NewLine && IsJapanese()) {
- NewLine = false;
- end = s;
- return true;
- }
- c = *s - ' ';
- if (Details.slant != 0.0f && !IsJapanese())
- y = (Details.slantRefX - x) * Details.slant + Details.slantRefY;
- PrintChar(x, y, c);
- x += GetCharacterSize(c);
- if (c == 0 && (!NewLine || !IsJapanese())) // space
- x += spwidth;
- }
- return false;
-}
-#else
-void
-CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth)
-{
- wchar *s, c, unused;
-
- for(s = start; s < end; s++){
- if(*s == '~')
- s = ParseToken(s, &unused);
- c = *s - ' ';
- if(Details.slant != 0.0f)
- y = (Details.slantRefX - x)*Details.slant + Details.slantRefY;
- PrintChar(x, y, c);
- x += GetCharacterSize(c);
- if(c == 0) // space
- x += spwidth;
- }
-}
-#endif
-
-float
-CFont::GetCharacterWidth(wchar c)
-{
-#ifdef MORE_LANGUAGES
- if (IsJapanese())
- {
- if (!Details.proportional)
- return Size[0][Details.style][192];
- if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
- switch (Details.style)
- {
- case FONT_JAPANESE:
- return Size_jp[c];
- default:
- return Size[0][Details.style][c];
- }
- }
- if (c < 254 && Details.style == FONT_PAGER)
- return 29.4f;
-
- switch (Details.style)
- {
- case FONT_JAPANESE:
- return 29.4f;
- case FONT_BANK:
- return 10.0f;
- case FONT_PAGER:
- return 31.5f;
- case FONT_HEADING:
- return Size[0][Details.style][c];
- }
- }
-
- else if (Details.proportional)
- return Size[LanguageSet][Details.style][c];
- else
- return Size[LanguageSet][Details.style][192];
-#else
- if (Details.proportional)
- return Size[Details.style][c];
- else
- return Size[Details.style][192];
-#endif // MORE_LANGUAGES
-}
-
-float
-CFont::GetCharacterSize(wchar c)
-{
-#ifdef MORE_LANGUAGES
-
- if (IsJapanese())
- {
- if (!Details.proportional)
- return Size[0][Details.style][192] * Details.scaleX;
- if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
- switch (Details.style)
- {
- case FONT_JAPANESE:
- return Size_jp[c] * Details.scaleX;
- default:
- return Size[0][Details.style][c] * Details.scaleX;
- }
- }
- if (c < 254 && (Details.style == FONT_PAGER))
- return 29.4f * Details.scaleX;
-
- switch (Details.style)
- {
- case FONT_JAPANESE:
- return 29.4f * Details.scaleX;
- case FONT_BANK:
- return 10.0f * Details.scaleX;
- case FONT_PAGER:
- return 31.5f * Details.scaleX;
- case FONT_HEADING:
- return Size[0][Details.style][c] * Details.scaleX;
- }
- }
- else if(Details.proportional)
- return Size[LanguageSet][Details.style][c] * Details.scaleX;
- else
- return Size[LanguageSet][Details.style][192] * Details.scaleX;
-#else
- if (Details.proportional)
- return Size[Details.style][c] * Details.scaleX;
- else
- return Size[Details.style][192] * Details.scaleX;
-#endif // MORE_LANGUAGES
-}
-
-float
-CFont::GetStringWidth(wchar *s, bool spaces)
-{
- float w;
-
- w = 0.0f;
-
- if (LanguageSet == FONT_LANGSET_JAPANESE)
- {
- /* unsigned __int16* v2; // ebx
- double v3; // st4
- int v4; // edx
- double v5; // st7
- unsigned __int16 v6; // ax
- unsigned __int16 v7; // ax
- double v8; // st3
- float v10; // [esp+0h] [ebp-20h]
- float v11; // [esp+4h] [ebp-1Ch]
-
- v2 = (unsigned __int16*)s;
- v10 = 0.0;
- do
- {
- if ((*v2 != ' ' || spaces) && *v2)
- {
- v3 = CFont::Details.scaleX;
- v4 = 193 * (signed __int16)CFont::Details.style;
- v5 = 29.4 * CFont::Details.scaleX;
- do
- {
- v6 = *v2;
- if (*v2 == 0x807Eu || v6 == '~')
- {
- do
- ++v2;
- while (*v2 != 0x807Eu && *v2 != '~');
- ++v2;
- goto LABEL_27;
- }
- v7 = v6 - ' ';
- if (CFont::Details.proportional == 1)
- {
- if (v7 > 94u && CFont::Details.style != FONT_HEADING && CFont::Details.style != FONT_BANK)
- {
- if (v7 >= 254u || CFont::Details.style != FONT_PAGER)
- {
- switch (CFont::Details.style)
- {
- case FONT_JAPANESE:
- v8 = v5;
- goto LABEL_25;
- case FONT_BANK:
- v8 = 10.0 * CFont::Details.scaleX;
- goto LABEL_25;
- case FONT_PAGER:
- v8 = 31.5 * CFont::Details.scaleX;
- goto LABEL_25;
- case FONT_HEADING:
- v11 = Size[0][Details.style][v7] * CFont::Details.scaleX;
- break;
- }
- }
- else
- {
- v11 = v5;
- }
- goto def_510DAD;
- }
- if (Details.style == FONT_JAPANESE)
- v8 = Size_jp[v7] * Details.scaleX;
- else
- v8 = CFont::Size[0][Details.style][v7] * v3;
- }
- else
- {
- v8 = CFont::Size[0][CFont::Details.style][192] * v3;
- }
- LABEL_25:
- v11 = v8;
- def_510DAD:
- v10 = v10 + v11;
- LABEL_27:
- if (*v2 != 0x807Eu && *v2 != '~')
- ++v2;
- } while (*v2 == 0x807Eu || *v2 == '~');
- }
- } while (IsAnsiCharacter(v2));
- return v10;*/
-
- /*for (;; s++)
- {
- if (*s == '\0' && (!spaces || (*s == ' ' || !sub_511630(s) && *s != '~' && *s != JAP_TERMINATION)))
- return w;
- while (*s == '~' || *s == JAP_TERMINATION) {
- s++;
- while (*s != '~' && *s != JAP_TERMINATION) s++;
- s++;
- if (*s == ' ' && spaces)
- return w;
- }
- w += GetCharacterSize(*s - ' ');
- s++;
- if ((*s != '~' && *s != JAP_TERMINATION) && ((*s == ' ' || !sub_511630(s)) && !spaces))
- return w;
- }*/
-
- do
- {
- if ((*s != ' ' || spaces) && *s != '\0') {
- do {
- while (*s == '~' || *s == JAP_TERMINATION) {
- s++;
- while (!(*s == '~' || *s == JAP_TERMINATION)) s++;
- s++;
- //if (*s != JAP_TERMINATION && *s != '~')
- // ++s;
- //continue;
- }
- w += GetCharacterSize(*s - ' ');
- //if (*s != JAP_TERMINATION && *s != '~')
- ++s;
- } while (*s == '~' || *s == JAP_TERMINATION);
- }
- } while (IsAnsiCharacter(s));//*/
- }
- else
- {
- for (; (*s != ' ' || spaces) && *s != '\0'; s++) {
- if (*s == '~') {
- s++;
- while (*s != '~') s++;
- s++;
- if (*s == ' ' && !spaces)
- break;
- }
- w += GetCharacterSize(*s - ' ');
- }
- }
- return w;
-}
-
-wchar*
-CFont::GetNextSpace(wchar *s)
-{
- if (IsJapanese()) {
- unsigned __int16* v1; // ebx
-
- v1 = s;
- while (*v1 == ' ' || !*v1)
- {
- LABEL_11:
- if (!IsAnsiCharacter(v1))
- return v1;
- }
- while (1)
- {
- if (*v1 == 0x807Eu || *v1 == '~')
- {
- do
- ++v1;
- while (*v1 != 0x807Eu && *v1 != '~');
- ++v1;
- if (*v1 == ' ')
- return v1;
- }
- ++v1;
- if (*v1 != 0x807Eu && *v1 != '~')
- goto LABEL_11;
- }
-
- if (*v1 == ' ' || !*v1)
- {
- if (IsAnsiCharacter(v1))
- {
- do
- {
- if (*v1 == 0x807Eu || *v1 == '~')
- {
- do
- ++v1;
- while (*v1 != 0x807Eu && *v1 != '~');
- ++v1;
- if (*v1 == ' ')
- return v1;
- }
- ++v1;
- if (*v1 != 0x807Eu && *v1 != '~')
- if (!IsAnsiCharacter(v1))
- return v1;
- } while (*v1 == ' ' || !*v1);
- }
- }
-
- /*for (;; s++)
- {
- if (*s == '\0' || *s == ' ' || (!sub_511630(s) && *s != '~' && *s != JAP_TERMINATION))
- return s;
- if (*s == '~' || *s == JAP_TERMINATION) {
- s++;
- while (*s != '~' && *s != JAP_TERMINATION) s++;
- s++;
- if (*s == ' ' )
- return s;
- }
- //s++;
- //if (*s == ' ' || (!sub_511630(s) && *s != '~' && *s != JAP_TERMINATION))
- // return s;
- }*/
-
- /*for (;*s != ' ' && *s != '\0' && sub_511630(s); s++) {
- while (*s == '~' || *s == JAP_TERMINATION) {
- s++;
- while (*s != '~' && *s != JAP_TERMINATION) s++;
- s++;
- if (*s == ' ' || ((*s != '~' && *s != JAP_TERMINATION) && !sub_511630(s)))
- return s;
- }
- }
- return s;*/
- /*while (*s == ' ' || !*s) {
- LABEL_11:
- if (!sub_511630(s))
- return s;
- }*/
-
- /*while (*s != ' ' && *s != '\0')
- {
- while (*s == JAP_TERMINATION || *s == '~')
- {
- do
- ++s;
- while (*s != JAP_TERMINATION && *s != '~');
- ++s;
- if (*s == ' ')
- return s;
- }
- ++s;
- if (!sub_511630(s))
- return s;
- //if (*s != JAP_TERMINATION && *s != '~')
- // goto LABEL_11;
- }
- return s;*/
-
-
- //for (; *s != ' ' && *s != '\0';) {
- // if (!sub_511630(s))
- // break;
- // //for (; *s == '~' || *s == JAP_TERMINATION;s++) {
- // // s++;
- // // while (!(*s == '~' || *s == JAP_TERMINATION)) s++;
- // // s++;
- // // if (*s == ' ')
- // // return s;
- // // if (!sub_511630(s))
- // // return s;
- // //}
- // while (true)
- // {
- // if (*s == '~' || *s == JAP_TERMINATION) {
- // s++;
- // while (*s != '~' || *s == JAP_TERMINATION) s++;
- // s++;
- // if (*s == ' ')
- // return s;
- // }
- // s++;
- // if (!(*s == '~' || *s == JAP_TERMINATION))
- // break;
- // }
- //}
- //return s;
-
-
- for (;*s != ' ' && *s != '\0' && IsAnsiCharacter(s); s++ ) {
- if (*s == '~' || *s == JAP_TERMINATION)
- {
- s++;
- while (*s != '~' && *s != JAP_TERMINATION) s++;
- s++;
- if (*s == ' ' || ((*s != '~' && *s != JAP_TERMINATION) && !IsAnsiCharacter(s)))
- break;
- }
- }
- }
- else
- {
- for(; *s != ' ' && *s != '\0'; s++)
- if(*s == '~'){
- s++;
- while(*s != '~') s++;
- s++;
- if(*s == ' ')
- break;
- }
- }
- return s;
-}
-
-#ifdef MORE_LANGUAGES
-wchar*
-CFont::ParseToken(wchar *s, wchar*, bool japShit)
-{
- s++;
- if ((Details.color.r || Details.color.g || Details.color.b) && !japShit) {
- wchar c = *s;
- if (IsJapanese())
- c &= 0x7FFF;
- switch (c) {
- case 'N':
- case 'n':
- NewLine = true;
- break;
- case 'b': SetColor(CRGBA(128, 167, 243, 255)); break;
- case 'g': SetColor(CRGBA(95, 160, 106, 255)); break;
- case 'h': SetColor(CRGBA(225, 225, 225, 255)); break;
- case 'l': SetColor(CRGBA(0, 0, 0, 255)); break;
- case 'p': SetColor(CRGBA(168, 110, 252, 255)); break;
- case 'r': SetColor(CRGBA(113, 43, 73, 255)); break;
- case 'w': SetColor(CRGBA(175, 175, 175, 255)); break;
- case 'y': SetColor(CRGBA(210, 196, 106, 255)); break;
- }
- } else if (IsJapanese()) {
- if ((*s & 0x7FFF) == 'N' || (*s & 0x7FFF) == 'n')
- NewLine = true;
- }
- while ((!IsJapanese() || (*s != JAP_TERMINATION)) && *s != '~') s++;
- return s + 1;
-}
-#else
-wchar*
-CFont::ParseToken(wchar *s, wchar*)
-{
- s++;
- if(Details.color.r || Details.color.g || Details.color.b)
- switch(*s){
- case 'N':
- case 'n':
- NewLine = 1;
- break;
- case 'b': SetColor(CRGBA(0x80, 0xA7, 0xF3, 0xFF)); break;
- case 'g': SetColor(CRGBA(0x5F, 0xA0, 0x6A, 0xFF)); break;
- case 'h': SetColor(CRGBA(0xE1, 0xE1, 0xE1, 0xFF)); break;
- case 'l': SetColor(CRGBA(0x00, 0x00, 0x00, 0xFF)); break;
- case 'p': SetColor(CRGBA(0xA8, 0x6E, 0xFC, 0xFF)); break;
- case 'r': SetColor(CRGBA(0x71, 0x2B, 0x49, 0xFF)); break;
- case 'w': SetColor(CRGBA(0xAF, 0xAF, 0xAF, 0xFF)); break;
- case 'y': SetColor(CRGBA(0xD2, 0xC4, 0x6A, 0xFF)); break;
- }
- while(*s != '~') s++;
- return s+1;
-}
-#endif
-
-void
-CFont::DrawFonts(void)
-{
- CSprite2d::DrawBank(Details.bank);
- CSprite2d::DrawBank(Details.bank+1);
- CSprite2d::DrawBank(Details.bank+2);
- if (IsJapanese())
- CSprite2d::DrawBank(Details.bank+3);
-}
-
-wchar
-CFont::character_code(uint8 c)
-{
- if(c < 128)
- return c;
- return foreign_table[c-128];
-}
-
-
-void
-CFont::SetScale(float x, float y)
-{
- /*if (LanguageSet == FONT_LANGSET_JAPANESE) {
- x *= 1.35f;
- y *= 1.25f;
- }*/
- Details.scaleX = x;
- Details.scaleY = y;
-}
-
-void
-CFont::SetBackgroundColor(const CRGBA &col)
-{
- Details.backgroundColor = col;
-}
-
-void
-CFont::SetColor(const CRGBA &col)
-{
- Details.color = col;
- if (Details.alphaFade < 255.0f)
- Details.color.a *= Details.alphaFade / 255.0f;
-}
-
-void
-CFont::SetDropColor(const CRGBA &col)
-{
- Details.dropColor = col;
- if (Details.alphaFade < 255.0f)
- Details.dropColor.a *= Details.alphaFade / 255.0f;
-}
+#include "common.h"
+
+#include "Sprite2d.h"
+#include "TxdStore.h"
+#include "Font.h"
+
+CFontDetails CFont::Details;
+int16 CFont::NewLine;
+CSprite2d CFont::Sprite[MAX_FONTS];
+
+#ifdef MORE_LANGUAGES
+uint8 CFont::LanguageSet = FONT_LANGSET_EFIGS;
+int32 CFont::Slot = -1;
+#define JAP_TERMINATION (0x8000 | '~')
+
+int16 CFont::Size[LANGSET_MAX][MAX_FONTS][193] = {
+ {
+#else
+int16 CFont::Size[MAX_FONTS][193] = {
+#endif
+ {
+ 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31,
+ 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26,
+ 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25,
+ 23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37,
+ 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21,
+ 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35,
+ 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26,
+ 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22,
+ 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24,
+ 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+ 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26,
+ 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+ 20
+ },
+
+ {
+ 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33,
+ 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33,
+ 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25,
+ 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37,
+ 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21,
+ 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 16
+ },
+
+ {
+ 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27,
+ 19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
+ 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20,
+ 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39,
+ 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23,
+ 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37,
+ 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19,
+ 19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35,
+ 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19
+ }
+#ifdef MORE_LANGUAGES
+ },
+ {
+ { 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17,
+ 13, 31, 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10,
+ 35, 26, 26, 26, 26, 30, 26, 24, 23, 24, 22, 21, 24,
+ 26, 10, 20, 26, 22, 29, 26, 25, 23, 25, 24, 24, 22,
+ 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37, 35, 21,
+ 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21,
+ 21, 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 13,
+ 33, 13, 13, 13, 24, 22, 22, 19, 26, 21, 30, 20, 23,
+ 23, 21, 24, 26, 23, 22, 23, 21, 22, 20, 20, 26, 25,
+ 24, 22, 31, 32, 23, 30, 22, 22, 32, 23, 19, 18, 18,
+ 15, 22, 19, 27, 19, 20, 20, 18, 22, 24, 20, 19, 19,
+ 20, 19, 16, 19, 28, 20, 20, 18, 26, 27, 19, 26, 18,
+ 19, 27, 19, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+ 26, 26, 26, 18, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+ 26, 26, 26, 26, 26, 26, 26, 26, 26, 20 },
+ { 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11,
+ 17, 13, 33, 28, 14, 22, 21, 24, 23, 23, 21, 23, 22,
+ 10, 35, 13, 35, 13, 33, 5, 25, 22, 23, 24, 21, 21, 24,
+ 24, 9, 20, 24, 21, 27, 25, 25, 22, 25, 23, 20, 23, 23,
+ 23, 31, 23, 23, 23, 37, 33, 37, 35, 37, 35, 21, 19,
+ 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21, 20,
+ 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33,
+ 33, 35, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 16, },
+ { 15, 14, 16, 25, 19,
+ 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27, 19, 18, 19,
+ 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
+ 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29,
+ 19, 20, 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19,
+ 33, 31, 39, 37, 39, 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23,
+ 21, 21, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35,
+ 35, 35, 35, 37, 19, 19, 19, 19, 19, 19, 29, 19, 19,
+ 19, 20, 22, 31, 19, 19, 19, 19, 19, 29, 19, 29, 19,
+ 21, 19, 30, 31, 21, 29, 19, 19, 29, 19, 21, 23, 32,
+ 21, 21, 30, 31, 22, 21, 32, 33, 23, 32, 21, 21, 32,
+ 21, 19, 19, 30, 31, 22, 22, 21, 32, 33, 23, 32, 21,
+ 21, 32, 21, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19 },
+ },
+
+ {
+ {
+ 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31,
+ 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26,
+ 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25,
+ 23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37,
+ 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21,
+ 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35,
+ 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26,
+ 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22,
+ 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24,
+ 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+ 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26,
+ 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+ 20
+ },
+
+ {
+ 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33,
+ 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33,
+ 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25,
+ 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37,
+ 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21,
+ 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 16
+ },
+
+ {
+ 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27,
+ 19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
+ 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20,
+ 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39,
+ 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23,
+ 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37,
+ 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19,
+ 19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35,
+ 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19
+ }
+ }
+#endif
+};
+
+#ifdef MORE_LANGUAGES
+int16 Size_jp[] = {
+ 15, 14, 16, 20, 19, 26, 22, 11, 18, 18, 27, 26, 13, //; 0
+ 19, 20, 27, 19, 15, 19, 19, 21, 19, 20, 18, 19, 15, //; 13
+ 13, 28, 15, 32, 15, 35, 15, 19, 19, 19, 19, 17, 16, //; 26
+ 19, 20, 15, 19, 20, 14, 17, 19, 19, 19, 19, 19, 19, //; 39
+ 19, 19, 20, 25, 20, 19, 19, 33, 31, 39, 37, 39, 37, //; 52
+ 21, 21, 21, 19, 17, 15, 23, 21, 15, 19, 20, 16, 19, //; 65
+ 19, 19, 20, 20, 17, 22, 19, 22, 22, 19, 22, 22, 23, //; 78
+ 35, 35, 35, 35, 37, 19, 19, 19, 19, 29, 19, 19, 19, //; 91
+ 19, 19, 9, 9, 9, 9, 19, 19, 19, 19, 19, 19, 19, 19, //; 104
+ 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, 19, 10, 10, //; 118
+ 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, //; 131
+ 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 144
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 157
+ 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 170
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 21
+};
+#endif
+
+wchar foreign_table[128] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 177, 0, 0, 0, 0, 0, 95, 0, 0, 0, 0, 175,
+ 128, 129, 130, 0, 131, 0, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141,
+ 0, 173, 142, 143, 144, 0, 145, 0, 0, 146, 147, 148, 149, 0, 0, 150,
+ 151, 152, 153, 0, 154, 0, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
+ 0, 174, 165, 166, 167, 0, 168, 0, 0, 169, 170, 171, 172, 0, 0, 0,
+};
+
+void
+CFont::Initialise(void)
+{
+ int slot;
+
+ slot = CTxdStore::AddTxdSlot("fonts");
+#ifdef MORE_LANGUAGES
+ Slot = slot;
+ switch (LanguageSet)
+ {
+ case FONT_LANGSET_EFIGS:
+ default:
+ CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD");
+ break;
+ case FONT_LANGSET_POLISH:
+ CTxdStore::LoadTxd(slot, "MODELS/FONTS_P.TXD");
+ break;
+ case FONT_LANGSET_RUSSIAN:
+ CTxdStore::LoadTxd(slot, "MODELS/FONTS_R.TXD");
+ break;
+ case FONT_LANGSET_JAPANESE:
+ CTxdStore::LoadTxd(slot, "MODELS/FONTS_J.TXD");
+ break;
+ }
+#else
+ CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD");
+#endif
+ CTxdStore::AddRef(slot);
+ CTxdStore::PushCurrentTxd();
+ CTxdStore::SetCurrentTxd(slot);
+ Sprite[0].SetTexture("font2", "font2_mask");
+#ifdef MORE_LANGUAGES
+ if (IsJapanese()) {
+ Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask");
+ Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask");
+ }
+ else
+#endif // MORE_LANGUAGES
+ Sprite[1].SetTexture("pager", "pager_mask");
+ Sprite[2].SetTexture("font1", "font1_mask");
+ SetScale(1.0f, 1.0f);
+ SetSlantRefPoint(SCREEN_WIDTH, 0.0f);
+ SetSlant(0.0f);
+ SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0));
+ SetJustifyOff();
+ SetCentreOff();
+ SetWrapx(DEFAULT_SCREEN_WIDTH);
+ SetCentreSize(DEFAULT_SCREEN_WIDTH);
+ SetBackgroundOff();
+ SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80));
+ SetBackGroundOnlyTextOff();
+ SetPropOn();
+ SetFontStyle(FONT_BANK);
+ SetRightJustifyWrap(0.0f);
+ SetAlphaFade(255.0f);
+ SetDropShadowPosition(0);
+ CTxdStore::PopCurrentTxd();
+}
+
+#ifdef MORE_LANGUAGES
+void
+CFont::ReloadFonts(uint8 set)
+{
+ if (Slot != -1 && LanguageSet != set) {
+ Sprite[0].Delete();
+ Sprite[1].Delete();
+ Sprite[2].Delete();
+ if (IsJapanese())
+ Sprite[3].Delete();
+ CTxdStore::PushCurrentTxd();
+ CTxdStore::RemoveTxd(Slot);
+ switch (set)
+ {
+ case FONT_LANGSET_EFIGS:
+ default:
+ CTxdStore::LoadTxd(Slot, "MODELS/FONTS.TXD");
+ break;
+ case FONT_LANGSET_POLISH:
+ CTxdStore::LoadTxd(Slot, "MODELS/FONTS_P.TXD");
+ break;
+ case FONT_LANGSET_RUSSIAN:
+ CTxdStore::LoadTxd(Slot, "MODELS/FONTS_R.TXD");
+ break;
+ case FONT_LANGSET_JAPANESE:
+ CTxdStore::LoadTxd(Slot, "MODELS/FONTS_J.TXD");
+ break;
+ }
+ CTxdStore::SetCurrentTxd(Slot);
+ Sprite[0].SetTexture("font2", "font2_mask");
+ if (set == FONT_LANGSET_JAPANESE) {
+ Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask");
+ Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask");
+ }
+ else
+ Sprite[1].SetTexture("pager", "pager_mask");
+ Sprite[2].SetTexture("font1", "font1_mask");
+ CTxdStore::PopCurrentTxd();
+ }
+ LanguageSet = set;
+}
+#endif
+
+void
+CFont::Shutdown(void)
+{
+ Sprite[0].Delete();
+ Sprite[1].Delete();
+ Sprite[2].Delete();
+#ifdef MORE_LANGUAGES
+ if (IsJapanese())
+ Sprite[3].Delete();
+ CTxdStore::RemoveTxdSlot(Slot);
+ Slot = -1;
+#else
+ CTxdStore::RemoveTxdSlot(CTxdStore::FindTxdSlot("fonts"));
+#endif
+}
+
+void
+CFont::InitPerFrame(void)
+{
+ Details.bank = CSprite2d::GetBank(30, Sprite[0].m_pTexture);
+ CSprite2d::GetBank(15, Sprite[1].m_pTexture);
+ CSprite2d::GetBank(15, Sprite[2].m_pTexture);
+#ifdef MORE_LANGUAGES
+ if (IsJapanese())
+ CSprite2d::GetBank(15, Sprite[3].m_pTexture);
+#endif
+ SetDropShadowPosition(0);
+ NewLine = 0;
+}
+
+void
+CFont::PrintChar(float x, float y, wchar c)
+{
+ if(x <= 0.0f || x > SCREEN_WIDTH ||
+ y <= 0.0f || y > SCREEN_HEIGHT) // BUG: game uses SCREENW again
+ return;
+
+ float w = GetCharacterWidth(c) / 32.0f;
+ float xoff = c % 16;
+ float yoff = c / 16;
+#ifdef MORE_LANGUAGES
+ if (IsJapaneseFont()) {
+ w = 21.0f;
+ xoff = (float)(c % 48);
+ yoff = c / 48;
+ }
+#endif
+
+ if(Details.style == FONT_BANK || Details.style == FONT_HEADING){
+ if(Details.dropShadowPosition != 0){
+ CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
+ CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition),
+ y + SCREEN_SCALE_Y(Details.dropShadowPosition),
+ x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f,
+ y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY * 0.5f),
+ Details.dropColor,
+ xoff/16.0f, yoff/12.8f,
+ (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f,
+ xoff/16.0f, (yoff+1.0f)/12.8f,
+ (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.0001f);
+ }
+ CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
+ CRect(x, y,
+ x + 32.0f * Details.scaleX * 1.0f,
+ y + 40.0f * Details.scaleY * 0.5f),
+ Details.color,
+ xoff/16.0f, yoff/12.8f,
+ (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f,
+ xoff/16.0f, (yoff+1.0f)/12.8f - 0.002f,
+ (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.002f);
+#ifdef MORE_LANGUAGES
+ }else if (IsJapaneseFont()) {
+ if (Details.dropShadowPosition != 0) {
+ CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
+ CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition),
+ y + SCREEN_SCALE_Y(Details.dropShadowPosition),
+ x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f,
+ y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY / 2.75f),
+ Details.dropColor,
+ xoff * w / 1024.0f, yoff / 25.6f,
+ xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f,
+ xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f,
+ xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f);
+ }
+ CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
+ CRect(x, y,
+ x + 32.0f * Details.scaleX * 1.0f,
+ y + 40.0f * Details.scaleY / 2.75f),
+ Details.color,
+ xoff * w / 1024.0f, yoff / 25.6f,
+ xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f,
+ xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f - 0.002f,
+ xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f);
+#endif
+ }else
+ CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
+ CRect(x, y,
+ x + 32.0f * Details.scaleX * w,
+ y + 32.0f * Details.scaleY * 0.5f),
+ Details.color,
+ xoff/16.0f, yoff/16.0f,
+ (xoff+w)/16.0f, yoff/16.0f,
+ xoff/16.0f, (yoff+1.0f)/16.0f,
+ (xoff+w)/16.0f - 0.0001f, (yoff+1.0f)/16.0f - 0.0001f);
+}
+
+#ifdef MORE_LANGUAGES
+bool CFont::IsJapanesePunctuation(wchar *str)
+{
+ return (*str == 0xE7 || *str == 0x124 || *str == 0x126 || *str == 0x128 || *str == 0x104 || *str == ',' || *str == '>' || *str == '!' || *str == 0x99 || *str == '?' || *str == ':');
+}
+
+bool CFont::IsAnsiCharacter(wchar *s)
+{
+ if (*s >= 'A' && *s <= 'Z')
+ return true;
+ if (*s >= 'a' && *s <= 'z')
+ return true;
+ if (*s >= '0' && *s <= ':')
+ return true;
+ if (*s == '(' || *s == ')')
+ return true;
+ if (*s == 'D' || *s == '$')
+ return true;
+ return false;
+}
+#endif
+
+void
+CFont::PrintString(float xstart, float ystart, wchar *s)
+{
+ CRect rect;
+ int numSpaces;
+ float lineLength;
+ float x, y;
+ bool first;
+ wchar *start, *t;
+
+ if(*s == '*')
+ return;
+
+ if(Details.background){
+ GetNumberLines(xstart, ystart, s); // BUG: result not used
+ GetTextRect(&rect, xstart, ystart, s);
+ CSprite2d::DrawRect(rect, Details.backgroundColor);
+ }
+
+ lineLength = 0.0f;
+ numSpaces = 0;
+ first = true;
+ if(Details.centre || Details.rightJustify)
+ x = 0.0f;
+ else
+ x = xstart;
+ y = ystart;
+ start = s;
+
+ // This is super ugly, I blame R*
+ for(;;){
+ for(;;){
+ for(;;){
+ if(*s == '\0')
+ return;
+ float xend = Details.centre ? Details.centreSize :
+ Details.rightJustify ? xstart - Details.rightJustifyWrap :
+ Details.wrapX;
+#ifdef MORE_LANGUAGES
+ if (IsJapaneseFont())
+ xend -= SCREEN_SCALE_X(21.0f * 2.0f);
+#endif
+ if(x + GetStringWidth(s) > xend && !first){
+#ifdef MORE_LANGUAGES
+ if (IsJapanese() && IsJapanesePunctuation(s))
+ s--;
+#endif
+ // flush line
+ float spaceWidth = !Details.justify || Details.centre ? 0.0f :
+ (Details.wrapX - lineLength) / numSpaces;
+ float xleft = Details.centre ? xstart - x/2 :
+ Details.rightJustify ? xstart - x :
+ xstart;
+#ifdef MORE_LANGUAGES
+ PrintString(xleft, y, start, s, spaceWidth, xstart);
+#endif
+ // reset things
+ lineLength = 0.0f;
+ numSpaces = 0;
+ first = true;
+ if(Details.centre || Details.rightJustify)
+ x = 0.0f;
+ else
+ x = xstart;
+#ifdef MORE_LANGUAGES
+ if (IsJapaneseFont())
+ y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
+ else
+#endif
+ y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
+ start = s;
+ }else
+ break;
+ }
+ // advance by one word
+ t = GetNextSpace(s);
+ if(t[0] == '\0' ||
+ t[0] == ' ' && t[1] == '\0')
+ break;
+ if(!first)
+ numSpaces++;
+ first = false;
+ x += GetStringWidth(s) + GetCharacterSize(*t - ' ');
+#ifdef MORE_LANGUAGES
+ if (IsJapaneseFont() && IsAnsiCharacter(s))
+ x += 21.0f;
+#endif
+ lineLength = x;
+ s = t+1;
+#ifdef MORE_LANGUAGES
+ if (IsJapaneseFont() && !*s) {
+ x += GetStringWidth(s);
+ if (IsAnsiCharacter(s))
+ x += 21.0f;
+ float xleft = Details.centre ? xstart - x / 2 :
+ Details.rightJustify ? xstart - x :
+ xstart;
+ if (PrintString(xleft, y, start, s, 0.0f, xstart))
+ {
+ start = s;
+ if (!Details.centre && !Details.rightJustify)
+ x = xstart;
+ else
+ x = 0.0f;
+
+ y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
+ numSpaces = 0;
+ first = true;
+ lineLength = 0.0f;
+ }
+ }
+#endif
+ }
+ // print rest
+ if(t[0] == ' ' && t[1] == '\0')
+ t[0] = '\0';
+ x += GetStringWidth(s);
+ s = t;
+ float xleft = Details.centre ? xstart - x/2 :
+ Details.rightJustify ? xstart - x :
+ xstart;
+#ifdef MORE_LANGUAGES
+ if (PrintString(xleft, y, start, s, 0.0f, xstart) && IsJapaneseFont()) {
+ start = s;
+ if (!Details.centre && !Details.rightJustify)
+ x = xstart;
+ else
+ x = 0.0f;
+ y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
+ numSpaces = 0;
+ first = true;
+ lineLength = 0.0f;
+ }
+#else
+ PrintString(xleft, y, start, s, 0.0f);
+#endif
+ }
+}
+
+int
+CFont::GetNumberLines(float xstart, float ystart, wchar *s)
+{
+ int n;
+ float x, y;
+ wchar *t;
+ n = 0;
+
+#ifdef MORE_LANGUAGES
+ bool bSomeJapBool = false;
+
+ if (IsJapanese()) {
+ t = s;
+ wchar unused;
+ while (*t) {
+ if (*t == JAP_TERMINATION || *t == '~')
+ t = ParseToken(t, &unused, true);
+ if (NewLine) {
+ n++;
+ NewLine = false;
+ bSomeJapBool = true;
+ }
+ t++;
+ }
+ }
+
+ if (bSomeJapBool) n--;
+#endif
+
+ if(Details.centre || Details.rightJustify)
+ x = 0.0f;
+ else
+ x = xstart;
+ y = ystart;
+
+ while(*s){
+ float f = (Details.centre ? Details.centreSize : Details.wrapX);
+#ifdef MORE_LANGUAGES
+ if (IsJapaneseFont())
+ f -= SCREEN_SCALE_X(21.0f * 2.0f);
+#endif
+
+ if(x + GetStringWidth(s) > f){
+#ifdef MORE_LANGUAGES
+ if (IsJapanese())
+ {
+ if (IsJapanesePunctuation(s))
+ s--;
+ }
+#endif
+ // reached end of line
+ if(Details.centre || Details.rightJustify)
+ x = 0.0f;
+ else
+ x = xstart;
+ n++;
+ // Why even?
+#ifdef MORE_LANGUAGES
+ if (IsJapanese())
+ y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
+ else
+#endif
+ y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
+ }else{
+ // still space in current line
+ t = GetNextSpace(s);
+ if(*t == '\0'){
+ // end of string
+ x += GetStringWidth(s);
+#ifdef MORE_LANGUAGES
+ if (IsJapanese() && IsAnsiCharacter(s))
+ x += 21.0f;
+#endif
+ n++;
+ s = t;
+ }else{
+ x += GetStringWidth(s);
+#ifdef MORE_LANGUAGES
+ if (IsJapanese() && IsAnsiCharacter(s))
+ x += 21.0f;
+#endif
+ s = t+1;
+ x += GetCharacterSize(*t - ' ');
+#ifdef MORE_LANGUAGES
+ if (IsJapanese() && !*s)
+ n++;
+#endif
+ }
+ }
+ }
+
+ return n;
+}
+
+void
+CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
+{
+ int numLines;
+ float x, y;
+ int16 maxlength;
+ wchar *t;
+
+ maxlength = 0;
+ numLines = 0;
+
+#ifdef MORE_LANGUAGES
+ if (IsJapanese()) {
+ numLines = GetNumberLines(xstart, ystart, s);
+ }else{
+#endif
+ if(Details.centre || Details.rightJustify)
+ x = 0.0f;
+ else
+ x = xstart;
+ y = ystart;
+
+ while(*s){
+ if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){
+ // reached end of line
+ if(x > maxlength)
+ maxlength = x;
+ if(Details.centre || Details.rightJustify)
+ x = 0.0f;
+ else
+ x = xstart;
+ numLines++;
+ y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
+ }else{
+ // still space in current line
+ t = GetNextSpace(s);
+ if(*t == '\0'){
+ // end of string
+ x += GetStringWidth(s);
+ if(x > maxlength)
+ maxlength = x;
+ numLines++;
+ s = t;
+ }else{
+ x += GetStringWidth(s);
+ x += GetCharacterSize(*t - ' ');
+ s = t+1;
+ }
+ }
+ }
+#ifdef MORE_LANGUAGES
+ }
+#endif
+
+ if(Details.centre){
+ if(Details.backgroundOnlyText){
+ rect->left = xstart - maxlength/2 - 4.0f;
+ rect->right = xstart + maxlength/2 + 4.0f;
+#ifdef MORE_LANGUAGES
+ if (IsJapaneseFont()) {
+ rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
+ rect->top = ystart - (4.0f / 2.75f);
+ } else {
+#endif
+ rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f;
+ rect->top = ystart - 2.0f;
+#ifdef MORE_LANGUAGES
+ }
+#endif
+ }else{
+ rect->left = xstart - Details.centreSize*0.5f - 4.0f;
+ rect->right = xstart + Details.centreSize*0.5f + 4.0f;
+#ifdef MORE_LANGUAGES
+ if (IsJapaneseFont()) {
+ rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
+ rect->top = ystart - (4.0f / 2.75f);
+ } else {
+#endif
+ rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f;
+ rect->top = ystart - 2.0f;
+#ifdef MORE_LANGUAGES
+ }
+#endif
+ }
+ }else{
+ rect->left = xstart - 4.0f;
+ rect->right = Details.wrapX;
+ // WTF?
+ rect->bottom = ystart - 4.0f + 4.0f;
+#ifdef MORE_LANGUAGES
+ if (IsJapaneseFont())
+ rect->top = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + (4.0f / 2.75f);
+ else
+#endif
+ rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + 2.0f;
+ }
+}
+
+#ifdef MORE_LANGUAGES
+bool
+CFont::PrintString(float x, float y, wchar *start, wchar *&end, float spwidth, float japX)
+{
+ wchar *s, c, unused;
+
+ if (IsJapanese()) {
+ float jx = 0.0f;
+ for (s = start; s < end; s++) {
+ if (*s == JAP_TERMINATION || *s == '~')
+ s = ParseToken(s, &unused, true);
+ if (NewLine) {
+ NewLine = false;
+ break;
+ }
+ jx += GetCharacterSize(*s - ' ');
+ }
+ s = start;
+ if (Details.centre)
+ x = japX - jx / 2.0f;
+ else if (Details.rightJustify)
+ x = japX - jx;
+ }
+
+ for (s = start; s < end; s++) {
+ if (*s == '~' || (IsJapanese() && *s == JAP_TERMINATION))
+ s = ParseToken(s, &unused);
+ if (NewLine && IsJapanese()) {
+ NewLine = false;
+ end = s;
+ return true;
+ }
+ c = *s - ' ';
+ if (Details.slant != 0.0f && !IsJapanese())
+ y = (Details.slantRefX - x) * Details.slant + Details.slantRefY;
+ PrintChar(x, y, c);
+ x += GetCharacterSize(c);
+ if (c == 0 && (!NewLine || !IsJapanese())) // space
+ x += spwidth;
+ }
+ return false;
+}
+#else
+void
+CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth)
+{
+ wchar *s, c, unused;
+
+ for(s = start; s < end; s++){
+ if(*s == '~')
+ s = ParseToken(s, &unused);
+ c = *s - ' ';
+ if(Details.slant != 0.0f)
+ y = (Details.slantRefX - x)*Details.slant + Details.slantRefY;
+ PrintChar(x, y, c);
+ x += GetCharacterSize(c);
+ if(c == 0) // space
+ x += spwidth;
+ }
+}
+#endif
+
+float
+CFont::GetCharacterWidth(wchar c)
+{
+#ifdef MORE_LANGUAGES
+ if (IsJapanese()) {
+ if (!Details.proportional)
+ return Size[0][Details.style][192];
+ if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
+ switch (Details.style)
+ {
+ case FONT_JAPANESE:
+ return Size_jp[c];
+ default:
+ return Size[0][Details.style][c];
+ }
+ }
+ if (c < 254 && Details.style == FONT_PAGER)
+ return 29.4f;
+
+ switch (Details.style)
+ {
+ case FONT_JAPANESE:
+ return 29.4f;
+ case FONT_BANK:
+ return 10.0f;
+ case FONT_PAGER:
+ return 31.5f;
+ default:
+ return Size[0][Details.style][c];
+ }
+ }
+
+ else if (Details.proportional)
+ return Size[LanguageSet][Details.style][c];
+ else
+ return Size[LanguageSet][Details.style][192];
+#else
+ if (Details.proportional)
+ return Size[Details.style][c];
+ else
+ return Size[Details.style][192];
+#endif // MORE_LANGUAGES
+}
+
+float
+CFont::GetCharacterSize(wchar c)
+{
+#ifdef MORE_LANGUAGES
+
+ if (IsJapanese())
+ {
+ if (!Details.proportional)
+ return Size[0][Details.style][192] * Details.scaleX;
+ if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
+ switch (Details.style)
+ {
+ case FONT_JAPANESE:
+ return Size_jp[c] * Details.scaleX;
+ default:
+ return Size[0][Details.style][c] * Details.scaleX;
+ }
+ }
+ if (c < 254 && (Details.style == FONT_PAGER))
+ return 29.4f * Details.scaleX;
+
+ switch (Details.style)
+ {
+ case FONT_JAPANESE:
+ return 29.4f * Details.scaleX;
+ case FONT_BANK:
+ return 10.0f * Details.scaleX;
+ case FONT_PAGER:
+ return 31.5f * Details.scaleX;
+ default:
+ return Size[0][Details.style][c] * Details.scaleX;
+ }
+ }
+ else if(Details.proportional)
+ return Size[LanguageSet][Details.style][c] * Details.scaleX;
+ else
+ return Size[LanguageSet][Details.style][192] * Details.scaleX;
+#else
+ if (Details.proportional)
+ return Size[Details.style][c] * Details.scaleX;
+ else
+ return Size[Details.style][192] * Details.scaleX;
+#endif // MORE_LANGUAGES
+}
+
+float
+CFont::GetStringWidth(wchar *s, bool spaces)
+{
+ float w;
+
+ w = 0.0f;
+#ifdef MORE_LANGUAGES
+ if (IsJapanese())
+ {
+ do
+ {
+ if ((*s != ' ' || spaces) && *s != '\0') {
+ do {
+ while (*s == '~' || *s == JAP_TERMINATION) {
+ s++;
+ while (!(*s == '~' || *s == JAP_TERMINATION)) s++;
+ s++;
+ }
+ w += GetCharacterSize(*s - ' ');
+ ++s;
+ } while (*s == '~' || *s == JAP_TERMINATION);
+ }
+ } while (IsAnsiCharacter(s));
+ } else
+#endif
+ {
+ for (; (*s != ' ' || spaces) && *s != '\0'; s++) {
+ if (*s == '~') {
+ s++;
+ while (*s != '~') s++;
+ s++;
+ if (*s == ' ' && !spaces)
+ break;
+ }
+ w += GetCharacterSize(*s - ' ');
+ }
+ }
+ return w;
+}
+
+
+#ifdef MORE_LANGUAGES
+float
+CFont::GetStringWidth_Jap(wchar* s)
+{
+ float w;
+
+ w = 0.0f;
+ for (; *s != '\0';) {
+ do {
+ while (*s == '~' || *s == JAP_TERMINATION) {
+ s++;
+ while (!(*s == '~' || *s == JAP_TERMINATION)) s++;
+ s++;
+ }
+ w += GetCharacterSize(*s - ' ');
+ ++s;
+ } while (*s == '~' || *s == JAP_TERMINATION);
+ }
+ return w;
+}
+#endif
+
+wchar*
+CFont::GetNextSpace(wchar *s)
+{
+#ifdef MORE_LANGUAGES
+ if (IsJapanese()) {
+ do
+ {
+ if (*s != ' ' && *s != '\0') {
+ do {
+ while (*s == '~' || *s == JAP_TERMINATION) {
+ s++;
+ while (!(*s == '~' || *s == JAP_TERMINATION)) s++;
+ s++;
+ }
+ ++s;
+ } while (*s == '~' || *s == JAP_TERMINATION);
+ }
+ } while (IsAnsiCharacter(s));
+ } else
+#endif
+ {
+ for(; *s != ' ' && *s != '\0'; s++)
+ if(*s == '~'){
+ s++;
+ while(*s != '~') s++;
+ s++;
+ if(*s == ' ')
+ break;
+ }
+ }
+ return s;
+}
+
+#ifdef MORE_LANGUAGES
+wchar*
+CFont::ParseToken(wchar *s, wchar*, bool japShit)
+{
+ s++;
+ if ((Details.color.r || Details.color.g || Details.color.b) && !japShit) {
+ wchar c = *s;
+ if (IsJapanese())
+ c &= 0x7FFF;
+ switch (c) {
+ case 'N':
+ case 'n':
+ NewLine = true;
+ break;
+ case 'b': SetColor(CRGBA(128, 167, 243, 255)); break;
+ case 'g': SetColor(CRGBA(95, 160, 106, 255)); break;
+ case 'h': SetColor(CRGBA(225, 225, 225, 255)); break;
+ case 'l': SetColor(CRGBA(0, 0, 0, 255)); break;
+ case 'p': SetColor(CRGBA(168, 110, 252, 255)); break;
+ case 'r': SetColor(CRGBA(113, 43, 73, 255)); break;
+ case 'w': SetColor(CRGBA(175, 175, 175, 255)); break;
+ case 'y': SetColor(CRGBA(210, 196, 106, 255)); break;
+ }
+ } else if (IsJapanese()) {
+ if ((*s & 0x7FFF) == 'N' || (*s & 0x7FFF) == 'n')
+ NewLine = true;
+ }
+ while ((!IsJapanese() || (*s != JAP_TERMINATION)) && *s != '~') s++;
+ return s + 1;
+}
+#else
+wchar*
+CFont::ParseToken(wchar *s, wchar*)
+{
+ s++;
+ if(Details.color.r || Details.color.g || Details.color.b)
+ switch(*s){
+ case 'N':
+ case 'n':
+ NewLine = 1;
+ break;
+ case 'b': SetColor(CRGBA(0x80, 0xA7, 0xF3, 0xFF)); break;
+ case 'g': SetColor(CRGBA(0x5F, 0xA0, 0x6A, 0xFF)); break;
+ case 'h': SetColor(CRGBA(0xE1, 0xE1, 0xE1, 0xFF)); break;
+ case 'l': SetColor(CRGBA(0x00, 0x00, 0x00, 0xFF)); break;
+ case 'p': SetColor(CRGBA(0xA8, 0x6E, 0xFC, 0xFF)); break;
+ case 'r': SetColor(CRGBA(0x71, 0x2B, 0x49, 0xFF)); break;
+ case 'w': SetColor(CRGBA(0xAF, 0xAF, 0xAF, 0xFF)); break;
+ case 'y': SetColor(CRGBA(0xD2, 0xC4, 0x6A, 0xFF)); break;
+ }
+ while(*s != '~') s++;
+ return s+1;
+}
+#endif
+
+void
+CFont::DrawFonts(void)
+{
+ CSprite2d::DrawBank(Details.bank);
+ CSprite2d::DrawBank(Details.bank+1);
+ CSprite2d::DrawBank(Details.bank+2);
+#ifdef MORE_LANGUAGES
+ if (IsJapanese())
+ CSprite2d::DrawBank(Details.bank+3);
+#endif
+}
+
+wchar
+CFont::character_code(uint8 c)
+{
+ if(c < 128)
+ return c;
+ return foreign_table[c-128];
+}
+
+
+void
+CFont::SetScale(float x, float y)
+{
+#ifdef MORE_LANGUAGES
+ /*if (IsJapanese()) {
+ x *= 1.35f;
+ y *= 1.25f;
+ }*/
+#endif
+ Details.scaleX = x;
+ Details.scaleY = y;
+}
+
+void
+CFont::SetBackgroundColor(CRGBA col)
+{
+ Details.backgroundColor = col;
+}
+
+void
+CFont::SetColor(CRGBA col)
+{
+ Details.color = col;
+ if (Details.alphaFade < 255.0f)
+ Details.color.a *= Details.alphaFade / 255.0f;
+}
+
+void
+CFont::SetDropColor(CRGBA col)
+{
+ Details.dropColor = col;
+ if (Details.alphaFade < 255.0f)
+ Details.dropColor.a *= Details.alphaFade / 255.0f;
+}
diff --git a/src/render/Font.h b/src/render/Font.h
index 73e9522a..9b4e7132 100644
--- a/src/render/Font.h
+++ b/src/render/Font.h
@@ -49,25 +49,23 @@ enum
FONT_LANGSET_EFIGS,
FONT_LANGSET_RUSSIAN,
FONT_LANGSET_POLISH,
- FONT_LANGSET_JAPANESE
+ FONT_LANGSET_JAPANESE,
LANGSET_MAX
};
-#endif
-#define FONTJAP(style) (CFont::LanguageSet == FONT_LANGSET_JAPANESE ? FONT_JAPANESE : style)
+#define FONT_LOCALE(style) (CFont::IsJapanese() ? FONT_JAPANESE : style)
+#else
+#define FONT_LOCALE(style) (style)
+#endif
class CFont
{
#ifdef MORE_LANGUAGES
static int16 Size[LANGSET_MAX][MAX_FONTS][193];
-public:
static uint8 LanguageSet;
-private:
static int32 Slot;
- static CSprite2d Sprite[4];
#else
static int16 Size[MAX_FONTS][193];
- static CSprite2d* Sprite; //[3]
#endif
static int16 NewLine;
static CSprite2d Sprite[MAX_FONTS];
@@ -89,6 +87,9 @@ public:
static float GetCharacterWidth(wchar c);
static float GetCharacterSize(wchar c);
static float GetStringWidth(wchar *s, bool spaces = false);
+#ifdef MORE_LANGUAGES
+ static float GetStringWidth_Jap(wchar* s);
+#endif
static uint16 *GetNextSpace(wchar *s);
#ifdef MORE_LANGUAGES
static uint16 *ParseToken(wchar *s, wchar*, bool japShit = false);
@@ -158,16 +159,16 @@ public:
static void SetRightJustifyWrap(float wrap) { Details.rightJustifyWrap = wrap; }
static void SetAlphaFade(float fade) { Details.alphaFade = fade; }
static void SetDropShadowPosition(int16 pos) { Details.dropShadowPosition = pos; }
- static void SetBackgroundColor(const CRGBA &col);
- static void SetColor(const CRGBA &col);
- static void SetDropColor(const CRGBA &col);
+ static void SetBackgroundColor(CRGBA col);
+ static void SetColor(CRGBA col);
+ static void SetDropColor(CRGBA col);
#ifdef MORE_LANGUAGES
static void ReloadFonts(uint8 set);
// japanese stuff
static bool IsAnsiCharacter(wchar* s);
- static bool IsJapanesePunctuation(wchar* a1);
+ static bool IsJapanesePunctuation(wchar* str);
static bool IsJapanese() { return LanguageSet == FONT_LANGSET_JAPANESE; }
static bool IsJapaneseFont() { return IsJapanese() && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER); }
#endif
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index a2a74109..3707f51f 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -660,7 +660,7 @@ void CHud::Draw()
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetPropOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetColor(CRGBA(0, 0, 0, 255));
@@ -701,7 +701,7 @@ void CHud::Draw()
CFont::SetCentreOff();
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
- CFont::SetFontStyle(FONTJAP(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetColor(CRGBA(244, 20, 20, 255));
CFont::SetWrapx(SCREEN_SCALE_X(640.0f));
CFont::SetPropOff();
@@ -852,7 +852,7 @@ void CHud::Draw()
else
CFont::SetPropOff();
- CFont::SetFontStyle(FONTJAP(CTheScripts::IntroTextLines[i].m_nFont));
+ CFont::SetFontStyle(FONT_LOCALE(CTheScripts::IntroTextLines[i].m_nFont));
CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - CTheScripts::IntroTextLines[i].m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - CTheScripts::IntroTextLines[i].m_fAtY), CTheScripts::IntroTextLines[i].m_Text);
}
}
@@ -892,7 +892,7 @@ void CHud::Draw()
CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.120f));
CFont::SetCentreOn();
CFont::SetPropOn();
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
float offsetX = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f);
float center = SCREEN_SCALE_FROM_RIGHT(50.0f) - SCREEN_SCALE_X(8.0f) - offsetX;
@@ -1080,18 +1080,22 @@ void CHud::DrawAfterFade()
if (CGame::germanGame)
CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f));
- else if (CFont::LanguageSet == FONT_LANGSET_JAPANESE)
+#ifdef MORE_LANGUAGES
+ else if (CFont::IsJapanese())
CFont::SetScale(SCREEN_SCALE_X(0.52f) * 1.35f, SCREEN_SCALE_Y(1.1f) * 1.25f);
+#endif
else
CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f));
CFont::SetColor(CRGBA(175, 175, 175, 255));
CFont::SetJustifyOff();
- if (CFont::LanguageSet == FONT_LANGSET_JAPANESE)
+#ifdef MORE_LANGUAGES
+ if (CFont::IsJapanese())
CFont::SetWrapx(SCREEN_SCALE_X(229.0f + 26.0f - 4.0f));
else
+#endif
CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f));
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetBackgroundOn();
CFont::SetBackGroundOnlyTextOff();
CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f));
@@ -1169,7 +1173,7 @@ void CHud::DrawAfterFade()
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetCentreSize(SCREEN_SCALE_X(600.0f));
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[3]);
@@ -1186,7 +1190,7 @@ void CHud::DrawAfterFade()
CFont::SetPropOn();
CFont::SetCentreSize(SCREEN_SCALE_X(620.0f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) - SCREEN_SCALE_Y(2.0f), m_BigMessage[4]);
@@ -1243,7 +1247,7 @@ void CHud::DrawAfterFade()
CFont::SetPropOn();
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::SetFontStyle(FONTJAP(FONT_BANK));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
#ifdef BETA_SLIDING_TEXT
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]);
diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp
index 6f1b1b45..d3aeee26 100644
--- a/src/save/PCSave.cpp
+++ b/src/save/PCSave.cpp
@@ -3,6 +3,9 @@
#include "crossplatform.h"
#include "FileMgr.h"
+#ifdef MORE_LANGUAGES
+#include "Game.h"
+#endif
#include "GenericGameStorage.h"
#include "Messages.h"
#include "PCSave.h"
@@ -131,7 +134,12 @@ C_PcSave::PopulateSlotInfo()
default: assert(0);
}
char date[70];
- sprintf(date, "%02d %s %04d %02d:%02d:%02d", st.wDay, UnicodeToAsciiForSaveLoad(TheText.Get(month)), st.wYear, st.wHour, st.wMinute, st.wSecond);
+#ifdef MORE_LANGUAGES
+ if (CGame::japaneseGame)
+ sprintf(date, "%02d %02d %04d %02d:%02d:%02d", st.wDay, st.wMonth, st.wYear, st.wHour, st.wMinute, st.wSecond);
+ else
+#endif // MORE_LANGUAGES
+ sprintf(date, "%02d %s %04d %02d:%02d:%02d", st.wDay, UnicodeToAsciiForSaveLoad(TheText.Get(month)), st.wYear, st.wHour, st.wMinute, st.wSecond);
AsciiToUnicode(date, SlotSaveDate[i]);
} else {
diff --git a/src/text/Messages.cpp b/src/text/Messages.cpp
index 8a667adb..59341b84 100644
--- a/src/text/Messages.cpp
+++ b/src/text/Messages.cpp
@@ -1,818 +1,829 @@
-#include "common.h"
-
-#include "Messages.h"
-#include "RwHelper.h"
-#include "Hud.h"
-#include "User.h"
-#include "Timer.h"
-#include "Text.h"
-
-#include "ControllerConfig.h"
-
-#include "Font.h"
-
-tMessage CMessages::BriefMessages[NUMBRIEFMESSAGES];
-tPreviousBrief CMessages::PreviousBriefs[NUMPREVIOUSBRIEFS];
-tBigMessage CMessages::BIGMessages[NUMBIGMESSAGES];
-char CMessages::PreviousMissionTitle[16]; // unused
-
-void
-CMessages::Init()
-{
- ClearMessages();
-
- for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) {
- PreviousBriefs[i].m_pText = nil;
- PreviousBriefs[i].m_pString = nil;
- }
-}
-
-uint16
-CMessages::GetWideStringLength(wchar *src)
-{
- uint16 length = 0;
- while (*(src++)) length++;
- return length;
-}
-
-void
-CMessages::WideStringCopy(wchar *dst, wchar *src, uint16 size)
-{
- int32 i = 0;
- if (src) {
- while (i < size - 1) {
- if (!src[i]) break;
- dst[i] = src[i];
- i++;
- }
- } else {
- while (i < size - 1)
- dst[i++] = '\0';
- }
- dst[i] = '\0';
-}
-
-wchar jappy(wchar c)
-{
- if (CFont::LanguageSet == FONT_LANGSET_JAPANESE)
- return c & 0x7fff;
- return c;
-}
-
-bool
-CMessages::WideStringCompare(wchar *str1, wchar *str2, uint16 size)
-{
- uint16 len1 = GetWideStringLength(str1);
- uint16 len2 = GetWideStringLength(str2);
- if (len1 != len2 && (len1 < size || len2 < size))
- return false;
-
- for (int32 i = 0; i < size; i++) {
- if (!jappy(str1[i]))
- break;
-
- if (jappy(str1[i]) != jappy(str2[i]))
- return false;
- }
- return true;
-}
-
-void
-CMessages::Process()
-{
- for (int32 style = 0; style < 6; style++) {
- if (BIGMessages[style].m_Stack[0].m_pText != nil && CTimer::GetTimeInMilliseconds() > BIGMessages[style].m_Stack[0].m_nTime + BIGMessages[style].m_Stack[0].m_nStartTime) {
- BIGMessages[style].m_Stack[0].m_pText = nil;
-
- int32 i = 0;
- while (i < 3) {
- if (BIGMessages[style].m_Stack[i + 1].m_pText == nil) break;
- BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
- i++;
- }
-
- BIGMessages[style].m_Stack[i].m_pText = nil;
- BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
- }
- }
-
- if (BriefMessages[0].m_pText != nil && CTimer::GetTimeInMilliseconds() > BriefMessages[0].m_nTime + BriefMessages[0].m_nStartTime) {
- BriefMessages[0].m_pText = nil;
- int32 i = 0;
- while (i < NUMBRIEFMESSAGES-1) {
- if (BriefMessages[i + 1].m_pText == nil)
- break;
-
- BriefMessages[i] = BriefMessages[i + 1];
- i++;
- }
- CMessages::BriefMessages[i].m_pText = nil;
- CMessages::BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
- if (BriefMessages[0].m_pText != nil)
- AddToPreviousBriefArray(
- BriefMessages[0].m_pText,
- BriefMessages[0].m_nNumber[0],
- BriefMessages[0].m_nNumber[1],
- BriefMessages[0].m_nNumber[2],
- BriefMessages[0].m_nNumber[3],
- BriefMessages[0].m_nNumber[4],
- BriefMessages[0].m_nNumber[5],
- BriefMessages[0].m_pString);
- }
-}
-
-void
-CMessages::Display()
-{
- wchar outstr[256];
-
- DefinedState();
-
- for (int32 i = 0; i < NUMBIGMESSAGES; i++) {
- InsertNumberInString(
- BIGMessages[i].m_Stack[0].m_pText,
- BIGMessages[i].m_Stack[0].m_nNumber[0],
- BIGMessages[i].m_Stack[0].m_nNumber[1],
- BIGMessages[i].m_Stack[0].m_nNumber[2],
- BIGMessages[i].m_Stack[0].m_nNumber[3],
- BIGMessages[i].m_Stack[0].m_nNumber[4],
- BIGMessages[i].m_Stack[0].m_nNumber[5],
- outstr);
- InsertStringInString(outstr, BIGMessages[i].m_Stack[0].m_pString);
- InsertPlayerControlKeysInString(outstr);
- CHud::SetBigMessage(outstr, i);
- }
-
- InsertNumberInString(
- BriefMessages[0].m_pText,
- BriefMessages[0].m_nNumber[0],
- BriefMessages[0].m_nNumber[1],
- BriefMessages[0].m_nNumber[2],
- BriefMessages[0].m_nNumber[3],
- BriefMessages[0].m_nNumber[4],
- BriefMessages[0].m_nNumber[5],
- outstr);
- InsertStringInString(outstr, BriefMessages[0].m_pString);
- InsertPlayerControlKeysInString(outstr);
- CHud::SetMessage(outstr);
-}
-
-void
-CMessages::AddMessage(wchar *msg, uint32 time, uint16 flag)
-{
- wchar outstr[512]; // unused
- WideStringCopy(outstr, msg, 256);
- InsertPlayerControlKeysInString(outstr);
- GetWideStringLength(outstr);
-
- int32 i = 0;
- while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil)
- i++;
- if (i >= NUMBRIEFMESSAGES) return;
-
- BriefMessages[i].m_pText = msg;
- BriefMessages[i].m_nFlag = flag;
- BriefMessages[i].m_nTime = time;
- BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
- BriefMessages[i].m_nNumber[0] = -1;
- BriefMessages[i].m_nNumber[1] = -1;
- BriefMessages[i].m_nNumber[2] = -1;
- BriefMessages[i].m_nNumber[3] = -1;
- BriefMessages[i].m_nNumber[4] = -1;
- BriefMessages[i].m_nNumber[5] = -1;
- BriefMessages[i].m_pString = nil;
- if (i == 0)
- AddToPreviousBriefArray(
- BriefMessages[0].m_pText,
- BriefMessages[0].m_nNumber[0],
- BriefMessages[0].m_nNumber[1],
- BriefMessages[0].m_nNumber[2],
- BriefMessages[0].m_nNumber[3],
- BriefMessages[0].m_nNumber[4],
- BriefMessages[0].m_nNumber[5],
- BriefMessages[0].m_pString);
-}
-
-void
-CMessages::AddMessageJumpQ(wchar *msg, uint32 time, uint16 flag)
-{
- wchar outstr[512]; // unused
- WideStringCopy(outstr, msg, 256);
- InsertPlayerControlKeysInString(outstr);
- GetWideStringLength(outstr);
-
- BriefMessages[0].m_pText = msg;
- BriefMessages[0].m_nFlag = flag;
- BriefMessages[0].m_nTime = time;
- BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
- BriefMessages[0].m_nNumber[0] = -1;
- BriefMessages[0].m_nNumber[1] = -1;
- BriefMessages[0].m_nNumber[2] = -1;
- BriefMessages[0].m_nNumber[3] = -1;
- BriefMessages[0].m_nNumber[4] = -1;
- BriefMessages[0].m_nNumber[5] = -1;
- BriefMessages[0].m_pString = nil;
- AddToPreviousBriefArray(msg, -1, -1, -1, -1, -1, -1, 0);
-}
-
-void
-CMessages::AddMessageSoon(wchar *msg, uint32 time, uint16 flag)
-{
- wchar outstr[512]; // unused
- WideStringCopy(outstr, msg, 256);
- InsertPlayerControlKeysInString(outstr);
- GetWideStringLength(outstr);
-
- if (BriefMessages[0].m_pText != nil) {
- for (int i = NUMBRIEFMESSAGES-1; i > 1; i--)
- BriefMessages[i] = BriefMessages[i-1];
-
- BriefMessages[1].m_pText = msg;
- BriefMessages[1].m_nFlag = flag;
- BriefMessages[1].m_nTime = time;
- BriefMessages[1].m_nStartTime = CTimer::GetTimeInMilliseconds();
- BriefMessages[1].m_nNumber[0] = -1;
- BriefMessages[1].m_nNumber[1] = -1;
- BriefMessages[1].m_nNumber[2] = -1;
- BriefMessages[1].m_nNumber[3] = -1;
- BriefMessages[1].m_nNumber[4] = -1;
- BriefMessages[1].m_nNumber[5] = -1;
- BriefMessages[1].m_pString = nil;
- }else{
- BriefMessages[0].m_pText = msg;
- BriefMessages[0].m_nFlag = flag;
- BriefMessages[0].m_nTime = time;
- BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
- BriefMessages[0].m_nNumber[0] = -1;
- BriefMessages[0].m_nNumber[1] = -1;
- BriefMessages[0].m_nNumber[2] = -1;
- BriefMessages[0].m_nNumber[3] = -1;
- BriefMessages[0].m_nNumber[4] = -1;
- BriefMessages[0].m_nNumber[5] = -1;
- BriefMessages[0].m_pString = nil;
- AddToPreviousBriefArray(msg, -1, -1, -1, -1, -1, -1, nil);
- }
-}
-
-void
-CMessages::ClearMessages()
-{
- for (int32 i = 0; i < NUMBIGMESSAGES; i++) {
- for (int32 j = 0; j < 4; j++) {
- BIGMessages[i].m_Stack[j].m_pText = nil;
- BIGMessages[i].m_Stack[j].m_pString = nil;
- }
- }
- ClearSmallMessagesOnly();
-}
-
-void
-CMessages::ClearSmallMessagesOnly()
-{
- for (int32 i = 0; i < NUMBRIEFMESSAGES; i++) {
- BriefMessages[i].m_pText = nil;
- BriefMessages[i].m_pString = nil;
- }
-}
-
-void
-CMessages::AddBigMessage(wchar *msg, uint32 time, uint16 style)
-{
- wchar outstr[512]; // unused
- WideStringCopy(outstr, msg, 256);
- InsertPlayerControlKeysInString(outstr);
- GetWideStringLength(outstr);
-
- BIGMessages[style].m_Stack[0].m_pText = msg;
- BIGMessages[style].m_Stack[0].m_nFlag = 0;
- BIGMessages[style].m_Stack[0].m_nTime = time;
- BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
- BIGMessages[style].m_Stack[0].m_nNumber[0] = -1;
- BIGMessages[style].m_Stack[0].m_nNumber[1] = -1;
- BIGMessages[style].m_Stack[0].m_nNumber[2] = -1;
- BIGMessages[style].m_Stack[0].m_nNumber[3] = -1;
- BIGMessages[style].m_Stack[0].m_nNumber[4] = -1;
- BIGMessages[style].m_Stack[0].m_nNumber[5] = -1;
- BIGMessages[style].m_Stack[0].m_pString = nil;
-}
-void
-CMessages::AddBigMessageQ(wchar *msg, uint32 time, uint16 style)
-{
- wchar outstr[512]; // unused
- WideStringCopy(outstr, msg, 256);
- InsertPlayerControlKeysInString(outstr);
- GetWideStringLength(outstr);
-
- int32 i = 0;
- while (i < 4 && BIGMessages[style].m_Stack[i].m_pText != nil)
- i++;
-
- if (i >= 4) return;
-
- BIGMessages[style].m_Stack[i].m_pText = msg;
- BIGMessages[style].m_Stack[i].m_nFlag = 0;
- BIGMessages[style].m_Stack[i].m_nTime = time;
- BIGMessages[style].m_Stack[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
- BIGMessages[style].m_Stack[i].m_nNumber[0] = -1;
- BIGMessages[style].m_Stack[i].m_nNumber[1] = -1;
- BIGMessages[style].m_Stack[i].m_nNumber[2] = -1;
- BIGMessages[style].m_Stack[i].m_nNumber[3] = -1;
- BIGMessages[style].m_Stack[i].m_nNumber[4] = -1;
- BIGMessages[style].m_Stack[i].m_nNumber[5] = -1;
- BIGMessages[style].m_Stack[i].m_pString = nil;
-}
-
-void
-CMessages::AddToPreviousBriefArray(wchar *text, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *string)
-{
- int32 i = 0;
- while (i < NUMPREVIOUSBRIEFS) {
- if (PreviousBriefs[i].m_pText == nil)
- break;
- if (PreviousBriefs[i].m_nNumber[0] == n1
- && PreviousBriefs[i].m_nNumber[1] == n2
- && PreviousBriefs[i].m_nNumber[2] == n3
- && PreviousBriefs[i].m_nNumber[3] == n4
- && PreviousBriefs[i].m_nNumber[4] == n5
- && PreviousBriefs[i].m_nNumber[5] == n6
- && PreviousBriefs[i].m_pText == text
- && PreviousBriefs[i].m_pString == string)
- return;
-
- i++;
- }
-
- if (i != 0) {
- if (i == NUMPREVIOUSBRIEFS) i -= 2;
- else i--;
-
- while (i >= 0) {
- PreviousBriefs[i + 1] = PreviousBriefs[i];
- i--;
- }
- }
- PreviousBriefs[0].m_pText = text;
- PreviousBriefs[0].m_nNumber[0] = n1;
- PreviousBriefs[0].m_nNumber[1] = n2;
- PreviousBriefs[0].m_nNumber[2] = n3;
- PreviousBriefs[0].m_nNumber[3] = n4;
- PreviousBriefs[0].m_nNumber[4] = n5;
- PreviousBriefs[0].m_nNumber[5] = n6;
- PreviousBriefs[0].m_pString = string;
-}
-
-void
-CMessages::InsertNumberInString(wchar *str, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *outstr)
-{
- char numStr[10];
- wchar wNumStr[10];
-
- if (str == nil) {
- *outstr = '\0';
- return;
- }
-
- int32 size = GetWideStringLength(str);
-
- int32 i = 0;
-
- for (int32 c = 0; c < size;) {
- if ((CFont::LanguageSet == FONT_LANGSET_JAPANESE && str[c] == (0x8000 | '~') && str[c + 1] == (0x8000 | '1') && str[c + 2] == (0x8000 | '~')) ||
- (CFont::LanguageSet != FONT_LANGSET_JAPANESE && str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~'))
- {
- //if (str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~') {
- switch (i) {
- case 0: sprintf(numStr, "%d", n1); break;
- case 1: sprintf(numStr, "%d", n2); break;
- case 2: sprintf(numStr, "%d", n3); break;
- case 3: sprintf(numStr, "%d", n4); break;
- case 4: sprintf(numStr, "%d", n5); break;
- case 5: sprintf(numStr, "%d", n6); break;
- }
- i++;
- AsciiToUnicode(numStr, wNumStr);
-
- int j = 0;
- while (wNumStr[j] != '\0')
- *(outstr++) = wNumStr[j++];
-
- c += 3;
- } else {
- *(outstr++) = str[c++];
- }
- }
- *outstr = '\0';
-}
-
-void
-CMessages::InsertStringInString(wchar *str1, wchar *str2)
-{
- wchar tempstr[256];
-
- if (!str1 || !str2) return;
-
- int32 str1_size = GetWideStringLength(str1);
- int32 str2_size = GetWideStringLength(str2);
- int32 total_size = str1_size + str2_size;
-
- wchar *_str1 = str1;
- uint16 i;
- for (i = 0; i < total_size; ) {
- if ((CFont::LanguageSet == FONT_LANGSET_JAPANESE && *_str1 == (0x8000 | '~') && *(_str1 + 1) == (0x8000 | 'a') && *(_str1 + 2) == (0x8000 | '~'))
- || (CFont::LanguageSet != FONT_LANGSET_JAPANESE && *_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~'))
- {
- //if (*_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~') {
- _str1 += 3;
- for (int j = 0; j < str2_size; j++) {
- tempstr[i++] = str2[j];
- }
- } else {
- tempstr[i++] = *(_str1++);
- }
- }
- tempstr[i] = '\0';
-
- for (i = 0; i < total_size; i++)
- str1[i] = tempstr[i];
-
- while (i < 256)
- str1[i++] = '\0';
-}
-
-void
-CMessages::InsertPlayerControlKeysInString(wchar *str)
-{
- uint16 i;
- wchar outstr[256];
- wchar keybuf[256];
-
- if (!str) return;
- uint16 strSize = GetWideStringLength(str);
- memset(keybuf, 0, 256*sizeof(wchar));
-
- wchar *_outstr = outstr;
- for (i = 0; i < strSize;) {
- if ((CFont::LanguageSet == FONT_LANGSET_JAPANESE && str[i] == (0x8000 | '~') && str[i + 1] == (0x8000 | 'k') && str[i + 2] == (0x8000 | '~')) ||
- (CFont::LanguageSet != FONT_LANGSET_JAPANESE && str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~')) {
- i += 4;
- for (int32 cont = 0; cont < MAX_CONTROLLERACTIONS; cont++) {
- uint16 contSize = GetWideStringLength(ControlsManager.m_aActionNames[cont]);
- if (contSize != 0) {
- if (WideStringCompare(&str[i], ControlsManager.m_aActionNames[cont], contSize)) {
- ControlsManager.GetWideStringOfCommandKeys(cont, keybuf, 256);
- uint16 keybuf_size = GetWideStringLength(keybuf);
- for (uint16 j = 0; j < keybuf_size; j++) {
- *(_outstr++) = keybuf[j];
- keybuf[j] = '\0';
- }
- i += contSize + 1;
- }
- }
- }
- } else {
- *(_outstr++) = str[i++];
- }
- }
- *_outstr = '\0';
-
- for (i = 0; i < GetWideStringLength(outstr); i++)
- str[i] = outstr[i];
-
- while (i < 256)
- str[i++] = '\0';
-}
-
-void
-CMessages::AddMessageWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
-{
- wchar outstr[512]; // unused
- InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
- InsertPlayerControlKeysInString(outstr);
- GetWideStringLength(outstr);
-
- uint16 i = 0;
- while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText)
- i++;
-
- if (i >= NUMBRIEFMESSAGES) return;
-
- BriefMessages[i].m_pText = str;
- BriefMessages[i].m_nFlag = flag;
- BriefMessages[i].m_nTime = time;
- BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
- BriefMessages[i].m_nNumber[0] = n1;
- BriefMessages[i].m_nNumber[1] = n2;
- BriefMessages[i].m_nNumber[2] = n3;
- BriefMessages[i].m_nNumber[3] = n4;
- BriefMessages[i].m_nNumber[4] = n5;
- BriefMessages[i].m_nNumber[5] = n6;
- BriefMessages[i].m_pString = nil;
- if (i == 0)
- AddToPreviousBriefArray(
- BriefMessages[0].m_pText,
- BriefMessages[0].m_nNumber[0],
- BriefMessages[0].m_nNumber[1],
- BriefMessages[0].m_nNumber[2],
- BriefMessages[0].m_nNumber[3],
- BriefMessages[0].m_nNumber[4],
- BriefMessages[0].m_nNumber[5],
- BriefMessages[0].m_pString);
-}
-
-void
-CMessages::AddMessageJumpQWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
-{
- wchar outstr[512]; // unused
- InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
- InsertPlayerControlKeysInString(outstr);
- GetWideStringLength(outstr);
-
- BriefMessages[0].m_pText = str;
- BriefMessages[0].m_nFlag = flag;
- BriefMessages[0].m_nTime = time;
- BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
- BriefMessages[0].m_nNumber[0] = n1;
- BriefMessages[0].m_nNumber[1] = n2;
- BriefMessages[0].m_nNumber[2] = n3;
- BriefMessages[0].m_nNumber[3] = n4;
- BriefMessages[0].m_nNumber[4] = n5;
- BriefMessages[0].m_nNumber[5] = n6;
- BriefMessages[0].m_pString = nil;
- AddToPreviousBriefArray(str, n1, n2, n3, n4, n5, n6, nil);
-}
-
-void
-CMessages::AddMessageSoonWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
-{
- wchar outstr[512]; // unused
- InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
- InsertPlayerControlKeysInString(outstr);
- GetWideStringLength(outstr);
-
- if (BriefMessages[0].m_pText != nil) {
- for (int32 i = NUMBRIEFMESSAGES-1; i > 1; i--)
- BriefMessages[i] = BriefMessages[i-1];
-
- BriefMessages[1].m_pText = str;
- BriefMessages[1].m_nFlag = flag;
- BriefMessages[1].m_nTime = time;
- BriefMessages[1].m_nStartTime = CTimer::GetTimeInMilliseconds();
- BriefMessages[1].m_nNumber[0] = n1;
- BriefMessages[1].m_nNumber[1] = n2;
- BriefMessages[1].m_nNumber[2] = n3;
- BriefMessages[1].m_nNumber[3] = n4;
- BriefMessages[1].m_nNumber[4] = n5;
- BriefMessages[1].m_nNumber[5] = n6;
- BriefMessages[1].m_pString = nil;
- } else {
- BriefMessages[0].m_pText = str;
- BriefMessages[0].m_nFlag = flag;
- BriefMessages[0].m_nTime = time;
- BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
- BriefMessages[0].m_nNumber[0] = n1;
- BriefMessages[0].m_nNumber[1] = n2;
- BriefMessages[0].m_nNumber[2] = n3;
- BriefMessages[0].m_nNumber[3] = n4;
- BriefMessages[0].m_nNumber[4] = n5;
- BriefMessages[0].m_nNumber[5] = n6;
- BriefMessages[0].m_pString = nil;
- AddToPreviousBriefArray(str, n1, n2, n3, n4, n5, n6, nil);
- }
-}
-
-void
-CMessages::AddBigMessageWithNumber(wchar *str, uint32 time, uint16 style, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
-{
- wchar outstr[512]; // unused
- InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
- InsertPlayerControlKeysInString(outstr);
- GetWideStringLength(outstr);
-
- BIGMessages[style].m_Stack[0].m_pText = str;
- BIGMessages[style].m_Stack[0].m_nFlag = 0;
- BIGMessages[style].m_Stack[0].m_nTime = time;
- BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
- BIGMessages[style].m_Stack[0].m_nNumber[0] = n1;
- BIGMessages[style].m_Stack[0].m_nNumber[1] = n2;
- BIGMessages[style].m_Stack[0].m_nNumber[2] = n3;
- BIGMessages[style].m_Stack[0].m_nNumber[3] = n4;
- BIGMessages[style].m_Stack[0].m_nNumber[4] = n5;
- BIGMessages[style].m_Stack[0].m_nNumber[5] = n6;
- BIGMessages[style].m_Stack[0].m_pString = nil;
-}
-
-void
-CMessages::AddBigMessageWithNumberQ(wchar *str, uint32 time, uint16 style, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
-{
- wchar outstr[512]; // unused
- InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
- InsertPlayerControlKeysInString(outstr);
- GetWideStringLength(outstr);
-
- int32 i = 0;
-
- while (i < 4 && BIGMessages[style].m_Stack[i].m_pText != nil)
- i++;
-
- if (i >= 4) return;
-
- BIGMessages[style].m_Stack[i].m_pText = str;
- BIGMessages[style].m_Stack[i].m_nFlag = 0;
- BIGMessages[style].m_Stack[i].m_nTime = time;
- BIGMessages[style].m_Stack[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
- BIGMessages[style].m_Stack[i].m_nNumber[0] = n1;
- BIGMessages[style].m_Stack[i].m_nNumber[1] = n2;
- BIGMessages[style].m_Stack[i].m_nNumber[2] = n3;
- BIGMessages[style].m_Stack[i].m_nNumber[3] = n4;
- BIGMessages[style].m_Stack[i].m_nNumber[4] = n5;
- BIGMessages[style].m_Stack[i].m_nNumber[5] = n6;
- BIGMessages[style].m_Stack[i].m_pString = nil;
-}
-
-void
-CMessages::AddMessageWithString(wchar *text, uint32 time, uint16 flag, wchar *str)
-{
- wchar outstr[512]; // unused
- WideStringCopy(outstr, text, 256);
- InsertStringInString(outstr, str);
- InsertPlayerControlKeysInString(outstr);
- GetWideStringLength(outstr);
-
- int32 i = 0;
- while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil)
- i++;
-
- if (i >= NUMBRIEFMESSAGES) return;
-
- BriefMessages[i].m_pText = text;
- BriefMessages[i].m_nFlag = flag;
- BriefMessages[i].m_nTime = time;
- BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
- BriefMessages[i].m_nNumber[0] = -1;
- BriefMessages[i].m_nNumber[1] = -1;
- BriefMessages[i].m_nNumber[2] = -1;
- BriefMessages[i].m_nNumber[3] = -1;
- BriefMessages[i].m_nNumber[4] = -1;
- BriefMessages[i].m_nNumber[5] = -1;
- BriefMessages[i].m_pString = str;
- if (i == 0)
- AddToPreviousBriefArray(
- BriefMessages[0].m_pText,
- BriefMessages[0].m_nNumber[0],
- BriefMessages[0].m_nNumber[1],
- BriefMessages[0].m_nNumber[2],
- BriefMessages[0].m_nNumber[3],
- BriefMessages[0].m_nNumber[4],
- BriefMessages[0].m_nNumber[5],
- BriefMessages[0].m_pString);
-}
-
-void
-CMessages::AddMessageJumpQWithString(wchar *text, uint32 time, uint16 flag, wchar *str)
-{
- wchar outstr[512]; // unused
- WideStringCopy(outstr, text, 256);
- InsertStringInString(outstr, str);
- InsertPlayerControlKeysInString(outstr);
- GetWideStringLength(outstr);
-
- BriefMessages[0].m_pText = text;
- BriefMessages[0].m_nFlag = flag;
- BriefMessages[0].m_nTime = time;
- BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
- BriefMessages[0].m_nNumber[0] = -1;
- BriefMessages[0].m_nNumber[1] = -1;
- BriefMessages[0].m_nNumber[2] = -1;
- BriefMessages[0].m_nNumber[3] = -1;
- BriefMessages[0].m_nNumber[4] = -1;
- BriefMessages[0].m_nNumber[5] = -1;
- BriefMessages[0].m_pString = str;
- AddToPreviousBriefArray(text, -1, -1, -1, -1, -1, -1, str);
-}
-
-inline bool
-FastWideStringComparison(wchar *str1, wchar *str2)
-{
- while (*str1 == *str2) {
- ++str1;
- ++str2;
- if (!*str1 && !*str2) return true;
- }
- return false;
-}
-
-void
-CMessages::ClearThisPrint(wchar *str)
-{
- bool equal;
-
- do {
- equal = false;
- uint16 i = 0;
- while (i < NUMBRIEFMESSAGES) {
- if (BriefMessages[i].m_pText == nil)
- break;
-
- equal = FastWideStringComparison(str, BriefMessages[i].m_pText);
-
- if (equal) break;
- i++;
- }
-
- if (equal) {
- if (i != 0) {
- BriefMessages[i].m_pText = nil;
- while (i < NUMBRIEFMESSAGES-1) {
- if (BriefMessages[i + 1].m_pText == nil)
- break;
-
- BriefMessages[i] = BriefMessages[i + 1];
- i++;
- }
- BriefMessages[i].m_pText = nil;
- } else {
- BriefMessages[0].m_pText = nil;
- while (i < NUMBRIEFMESSAGES-1) {
- if (BriefMessages[i + 1].m_pText == nil)
- break;
- BriefMessages[i] = BriefMessages[i + 1];
- i++;
- }
- BriefMessages[i].m_pText = nil;
- BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
- if (BriefMessages[0].m_pText == nil)
- AddToPreviousBriefArray(
- BriefMessages[0].m_pText,
- BriefMessages[0].m_nNumber[0],
- BriefMessages[0].m_nNumber[1],
- BriefMessages[0].m_nNumber[2],
- BriefMessages[0].m_nNumber[3],
- BriefMessages[0].m_nNumber[4],
- BriefMessages[0].m_nNumber[5],
- BriefMessages[0].m_pString);
- }
- }
- } while (equal);
-}
-
-void
-CMessages::ClearThisBigPrint(wchar *str)
-{
- bool equal;
-
- do {
- uint16 i = 0;
- equal = false;
- uint16 style = 0;
- while (style < NUMBIGMESSAGES)
- {
- if (i >= 4)
- break;
-
- if (CMessages::BIGMessages[style].m_Stack[i].m_pText == nil || equal)
- break;
-
- equal = FastWideStringComparison(str, BIGMessages[style].m_Stack[i].m_pText);
-
- if (!equal && ++i == 4) {
- i = 0;
- style++;
- }
- }
- if (equal) {
- if (i != 0) {
- BIGMessages[style].m_Stack[i].m_pText = nil;
- while (i < 3) {
- if (BIGMessages[style].m_Stack[i + 1].m_pText == nil)
- break;
- BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
- i++;
- }
- BIGMessages[style].m_Stack[i].m_pText = nil;
- } else {
- BIGMessages[style].m_Stack[0].m_pText = 0;
- i = 0;
- while (i < 3) {
- if (BIGMessages[style].m_Stack[i + 1].m_pText == nil)
- break;
- BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
- i++;
- }
- BIGMessages[style].m_Stack[i].m_pText = nil;
- BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
- }
- }
- } while (equal);
-}
-
-void
-CMessages::ClearAllMessagesDisplayedByGame()
-{
- ClearMessages();
- for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) {
- PreviousBriefs[i].m_pText = nil;
- PreviousBriefs[i].m_pString = nil;
- }
- CHud::GetRidOfAllHudMessages();
- CUserDisplay::Pager.ClearMessages();
-}
+#include "common.h"
+
+#include "Messages.h"
+#include "RwHelper.h"
+#include "Hud.h"
+#include "User.h"
+#include "Timer.h"
+#include "Text.h"
+
+#include "ControllerConfig.h"
+
+#include "Font.h"
+
+tMessage CMessages::BriefMessages[NUMBRIEFMESSAGES];
+tPreviousBrief CMessages::PreviousBriefs[NUMPREVIOUSBRIEFS];
+tBigMessage CMessages::BIGMessages[NUMBIGMESSAGES];
+char CMessages::PreviousMissionTitle[16]; // unused
+
+void
+CMessages::Init()
+{
+ ClearMessages();
+
+ for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) {
+ PreviousBriefs[i].m_pText = nil;
+ PreviousBriefs[i].m_pString = nil;
+ }
+}
+
+uint16
+CMessages::GetWideStringLength(wchar *src)
+{
+ uint16 length = 0;
+ while (*(src++)) length++;
+ return length;
+}
+
+void
+CMessages::WideStringCopy(wchar *dst, wchar *src, uint16 size)
+{
+ int32 i = 0;
+ if (src) {
+ while (i < size - 1) {
+ if (!src[i]) break;
+ dst[i] = src[i];
+ i++;
+ }
+ } else {
+ while (i < size - 1)
+ dst[i++] = '\0';
+ }
+ dst[i] = '\0';
+}
+
+wchar FixupChar(wchar c)
+{
+#ifdef MORE_LANGUAGES
+ if (CFont::IsJapanese())
+ return c & 0x7fff;
+#endif
+ return c;
+}
+
+bool
+CMessages::WideStringCompare(wchar *str1, wchar *str2, uint16 size)
+{
+ uint16 len1 = GetWideStringLength(str1);
+ uint16 len2 = GetWideStringLength(str2);
+ if (len1 != len2 && (len1 < size || len2 < size))
+ return false;
+
+ for (int32 i = 0; i < size; i++) {
+ if (FixupChar(str1[i]) == '\0')
+ break;
+
+ if (FixupChar(str1[i]) != FixupChar(str2[i]))
+ return false;
+ }
+ return true;
+}
+
+void
+CMessages::Process()
+{
+ for (int32 style = 0; style < 6; style++) {
+ if (BIGMessages[style].m_Stack[0].m_pText != nil && CTimer::GetTimeInMilliseconds() > BIGMessages[style].m_Stack[0].m_nTime + BIGMessages[style].m_Stack[0].m_nStartTime) {
+ BIGMessages[style].m_Stack[0].m_pText = nil;
+
+ int32 i = 0;
+ while (i < 3) {
+ if (BIGMessages[style].m_Stack[i + 1].m_pText == nil) break;
+ BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
+ i++;
+ }
+
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ }
+ }
+
+ if (BriefMessages[0].m_pText != nil && CTimer::GetTimeInMilliseconds() > BriefMessages[0].m_nTime + BriefMessages[0].m_nStartTime) {
+ BriefMessages[0].m_pText = nil;
+ int32 i = 0;
+ while (i < NUMBRIEFMESSAGES-1) {
+ if (BriefMessages[i + 1].m_pText == nil)
+ break;
+
+ BriefMessages[i] = BriefMessages[i + 1];
+ i++;
+ }
+ CMessages::BriefMessages[i].m_pText = nil;
+ CMessages::BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ if (BriefMessages[0].m_pText != nil)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+ }
+}
+
+void
+CMessages::Display()
+{
+ wchar outstr[256];
+
+ DefinedState();
+
+ for (int32 i = 0; i < NUMBIGMESSAGES; i++) {
+ InsertNumberInString(
+ BIGMessages[i].m_Stack[0].m_pText,
+ BIGMessages[i].m_Stack[0].m_nNumber[0],
+ BIGMessages[i].m_Stack[0].m_nNumber[1],
+ BIGMessages[i].m_Stack[0].m_nNumber[2],
+ BIGMessages[i].m_Stack[0].m_nNumber[3],
+ BIGMessages[i].m_Stack[0].m_nNumber[4],
+ BIGMessages[i].m_Stack[0].m_nNumber[5],
+ outstr);
+ InsertStringInString(outstr, BIGMessages[i].m_Stack[0].m_pString);
+ InsertPlayerControlKeysInString(outstr);
+ CHud::SetBigMessage(outstr, i);
+ }
+
+ InsertNumberInString(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ outstr);
+ InsertStringInString(outstr, BriefMessages[0].m_pString);
+ InsertPlayerControlKeysInString(outstr);
+ CHud::SetMessage(outstr);
+}
+
+void
+CMessages::AddMessage(wchar *msg, uint32 time, uint16 flag)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+ while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil)
+ i++;
+ if (i >= NUMBRIEFMESSAGES) return;
+
+ BriefMessages[i].m_pText = msg;
+ BriefMessages[i].m_nFlag = flag;
+ BriefMessages[i].m_nTime = time;
+ BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[i].m_nNumber[0] = -1;
+ BriefMessages[i].m_nNumber[1] = -1;
+ BriefMessages[i].m_nNumber[2] = -1;
+ BriefMessages[i].m_nNumber[3] = -1;
+ BriefMessages[i].m_nNumber[4] = -1;
+ BriefMessages[i].m_nNumber[5] = -1;
+ BriefMessages[i].m_pString = nil;
+ if (i == 0)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+}
+
+void
+CMessages::AddMessageJumpQ(wchar *msg, uint32 time, uint16 flag)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BriefMessages[0].m_pText = msg;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = -1;
+ BriefMessages[0].m_nNumber[1] = -1;
+ BriefMessages[0].m_nNumber[2] = -1;
+ BriefMessages[0].m_nNumber[3] = -1;
+ BriefMessages[0].m_nNumber[4] = -1;
+ BriefMessages[0].m_nNumber[5] = -1;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(msg, -1, -1, -1, -1, -1, -1, 0);
+}
+
+void
+CMessages::AddMessageSoon(wchar *msg, uint32 time, uint16 flag)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ if (BriefMessages[0].m_pText != nil) {
+ for (int i = NUMBRIEFMESSAGES-1; i > 1; i--)
+ BriefMessages[i] = BriefMessages[i-1];
+
+ BriefMessages[1].m_pText = msg;
+ BriefMessages[1].m_nFlag = flag;
+ BriefMessages[1].m_nTime = time;
+ BriefMessages[1].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[1].m_nNumber[0] = -1;
+ BriefMessages[1].m_nNumber[1] = -1;
+ BriefMessages[1].m_nNumber[2] = -1;
+ BriefMessages[1].m_nNumber[3] = -1;
+ BriefMessages[1].m_nNumber[4] = -1;
+ BriefMessages[1].m_nNumber[5] = -1;
+ BriefMessages[1].m_pString = nil;
+ }else{
+ BriefMessages[0].m_pText = msg;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = -1;
+ BriefMessages[0].m_nNumber[1] = -1;
+ BriefMessages[0].m_nNumber[2] = -1;
+ BriefMessages[0].m_nNumber[3] = -1;
+ BriefMessages[0].m_nNumber[4] = -1;
+ BriefMessages[0].m_nNumber[5] = -1;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(msg, -1, -1, -1, -1, -1, -1, nil);
+ }
+}
+
+void
+CMessages::ClearMessages()
+{
+ for (int32 i = 0; i < NUMBIGMESSAGES; i++) {
+ for (int32 j = 0; j < 4; j++) {
+ BIGMessages[i].m_Stack[j].m_pText = nil;
+ BIGMessages[i].m_Stack[j].m_pString = nil;
+ }
+ }
+ ClearSmallMessagesOnly();
+}
+
+void
+CMessages::ClearSmallMessagesOnly()
+{
+ for (int32 i = 0; i < NUMBRIEFMESSAGES; i++) {
+ BriefMessages[i].m_pText = nil;
+ BriefMessages[i].m_pString = nil;
+ }
+}
+
+void
+CMessages::AddBigMessage(wchar *msg, uint32 time, uint16 style)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BIGMessages[style].m_Stack[0].m_pText = msg;
+ BIGMessages[style].m_Stack[0].m_nFlag = 0;
+ BIGMessages[style].m_Stack[0].m_nTime = time;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[0].m_nNumber[0] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[1] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[2] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[3] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[4] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[5] = -1;
+ BIGMessages[style].m_Stack[0].m_pString = nil;
+}
+void
+CMessages::AddBigMessageQ(wchar *msg, uint32 time, uint16 style)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+ while (i < 4 && BIGMessages[style].m_Stack[i].m_pText != nil)
+ i++;
+
+ if (i >= 4) return;
+
+ BIGMessages[style].m_Stack[i].m_pText = msg;
+ BIGMessages[style].m_Stack[i].m_nFlag = 0;
+ BIGMessages[style].m_Stack[i].m_nTime = time;
+ BIGMessages[style].m_Stack[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[i].m_nNumber[0] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[1] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[2] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[3] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[4] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[5] = -1;
+ BIGMessages[style].m_Stack[i].m_pString = nil;
+}
+
+void
+CMessages::AddToPreviousBriefArray(wchar *text, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *string)
+{
+ int32 i = 0;
+ while (i < NUMPREVIOUSBRIEFS) {
+ if (PreviousBriefs[i].m_pText == nil)
+ break;
+ if (PreviousBriefs[i].m_nNumber[0] == n1
+ && PreviousBriefs[i].m_nNumber[1] == n2
+ && PreviousBriefs[i].m_nNumber[2] == n3
+ && PreviousBriefs[i].m_nNumber[3] == n4
+ && PreviousBriefs[i].m_nNumber[4] == n5
+ && PreviousBriefs[i].m_nNumber[5] == n6
+ && PreviousBriefs[i].m_pText == text
+ && PreviousBriefs[i].m_pString == string)
+ return;
+
+ i++;
+ }
+
+ if (i != 0) {
+ if (i == NUMPREVIOUSBRIEFS) i -= 2;
+ else i--;
+
+ while (i >= 0) {
+ PreviousBriefs[i + 1] = PreviousBriefs[i];
+ i--;
+ }
+ }
+ PreviousBriefs[0].m_pText = text;
+ PreviousBriefs[0].m_nNumber[0] = n1;
+ PreviousBriefs[0].m_nNumber[1] = n2;
+ PreviousBriefs[0].m_nNumber[2] = n3;
+ PreviousBriefs[0].m_nNumber[3] = n4;
+ PreviousBriefs[0].m_nNumber[4] = n5;
+ PreviousBriefs[0].m_nNumber[5] = n6;
+ PreviousBriefs[0].m_pString = string;
+}
+
+void
+CMessages::InsertNumberInString(wchar *str, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *outstr)
+{
+ char numStr[10];
+ wchar wNumStr[10];
+
+ if (str == nil) {
+ *outstr = '\0';
+ return;
+ }
+
+ int32 size = GetWideStringLength(str);
+
+ int32 i = 0;
+
+ for (int32 c = 0; c < size;) {
+#ifdef MORE_LANGUAGES
+ if ((CFont::IsJapanese() && str[c] == (0x8000 | '~') && str[c + 1] == (0x8000 | '1') && str[c + 2] == (0x8000 | '~')) ||
+ (!CFont::IsJapanese() && str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~')) {
+#else
+ if (str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~') {
+#endif
+ switch (i) {
+ case 0: sprintf(numStr, "%d", n1); break;
+ case 1: sprintf(numStr, "%d", n2); break;
+ case 2: sprintf(numStr, "%d", n3); break;
+ case 3: sprintf(numStr, "%d", n4); break;
+ case 4: sprintf(numStr, "%d", n5); break;
+ case 5: sprintf(numStr, "%d", n6); break;
+ }
+ i++;
+ AsciiToUnicode(numStr, wNumStr);
+
+ int j = 0;
+ while (wNumStr[j] != '\0')
+ *(outstr++) = wNumStr[j++];
+
+ c += 3;
+ } else {
+ *(outstr++) = str[c++];
+ }
+ }
+ *outstr = '\0';
+}
+
+void
+CMessages::InsertStringInString(wchar *str1, wchar *str2)
+{
+ wchar tempstr[256];
+
+ if (!str1 || !str2) return;
+
+ int32 str1_size = GetWideStringLength(str1);
+ int32 str2_size = GetWideStringLength(str2);
+ int32 total_size = str1_size + str2_size;
+
+ wchar *_str1 = str1;
+ uint16 i;
+ for (i = 0; i < total_size; ) {
+#ifdef MORE_LANGUAGES
+ if ((CFont::IsJapanese() && *_str1 == (0x8000 | '~') && *(_str1 + 1) == (0x8000 | 'a') && *(_str1 + 2) == (0x8000 | '~'))
+ || (CFont::IsJapanese() && *_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~'))
+ {
+#else
+ if (*_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~') {
+#endif
+ _str1 += 3;
+ for (int j = 0; j < str2_size; j++) {
+ tempstr[i++] = str2[j];
+ }
+ } else {
+ tempstr[i++] = *(_str1++);
+ }
+ }
+ tempstr[i] = '\0';
+
+ for (i = 0; i < total_size; i++)
+ str1[i] = tempstr[i];
+
+ while (i < 256)
+ str1[i++] = '\0';
+}
+
+void
+CMessages::InsertPlayerControlKeysInString(wchar *str)
+{
+ uint16 i;
+ wchar outstr[256];
+ wchar keybuf[256];
+
+ if (!str) return;
+ uint16 strSize = GetWideStringLength(str);
+ memset(keybuf, 0, 256*sizeof(wchar));
+
+ wchar *_outstr = outstr;
+ for (i = 0; i < strSize;) {
+#ifdef MORE_LANGUAGES
+ if ((CFont::IsJapanese() && str[i] == (0x8000 | '~') && str[i + 1] == (0x8000 | 'k') && str[i + 2] == (0x8000 | '~')) ||
+ (!CFont::IsJapanese() && str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~')) {
+#else
+ if (str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~') {
+#endif
+ i += 4;
+ for (int32 cont = 0; cont < MAX_CONTROLLERACTIONS; cont++) {
+ uint16 contSize = GetWideStringLength(ControlsManager.m_aActionNames[cont]);
+ if (contSize != 0) {
+ if (WideStringCompare(&str[i], ControlsManager.m_aActionNames[cont], contSize)) {
+ ControlsManager.GetWideStringOfCommandKeys(cont, keybuf, 256);
+ uint16 keybuf_size = GetWideStringLength(keybuf);
+ for (uint16 j = 0; j < keybuf_size; j++) {
+ *(_outstr++) = keybuf[j];
+ keybuf[j] = '\0';
+ }
+ i += contSize + 1;
+ }
+ }
+ }
+ } else {
+ *(_outstr++) = str[i++];
+ }
+ }
+ *_outstr = '\0';
+
+ for (i = 0; i < GetWideStringLength(outstr); i++)
+ str[i] = outstr[i];
+
+ while (i < 256)
+ str[i++] = '\0';
+}
+
+void
+CMessages::AddMessageWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[512]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ uint16 i = 0;
+ while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText)
+ i++;
+
+ if (i >= NUMBRIEFMESSAGES) return;
+
+ BriefMessages[i].m_pText = str;
+ BriefMessages[i].m_nFlag = flag;
+ BriefMessages[i].m_nTime = time;
+ BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[i].m_nNumber[0] = n1;
+ BriefMessages[i].m_nNumber[1] = n2;
+ BriefMessages[i].m_nNumber[2] = n3;
+ BriefMessages[i].m_nNumber[3] = n4;
+ BriefMessages[i].m_nNumber[4] = n5;
+ BriefMessages[i].m_nNumber[5] = n6;
+ BriefMessages[i].m_pString = nil;
+ if (i == 0)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+}
+
+void
+CMessages::AddMessageJumpQWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[512]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BriefMessages[0].m_pText = str;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = n1;
+ BriefMessages[0].m_nNumber[1] = n2;
+ BriefMessages[0].m_nNumber[2] = n3;
+ BriefMessages[0].m_nNumber[3] = n4;
+ BriefMessages[0].m_nNumber[4] = n5;
+ BriefMessages[0].m_nNumber[5] = n6;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(str, n1, n2, n3, n4, n5, n6, nil);
+}
+
+void
+CMessages::AddMessageSoonWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[512]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ if (BriefMessages[0].m_pText != nil) {
+ for (int32 i = NUMBRIEFMESSAGES-1; i > 1; i--)
+ BriefMessages[i] = BriefMessages[i-1];
+
+ BriefMessages[1].m_pText = str;
+ BriefMessages[1].m_nFlag = flag;
+ BriefMessages[1].m_nTime = time;
+ BriefMessages[1].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[1].m_nNumber[0] = n1;
+ BriefMessages[1].m_nNumber[1] = n2;
+ BriefMessages[1].m_nNumber[2] = n3;
+ BriefMessages[1].m_nNumber[3] = n4;
+ BriefMessages[1].m_nNumber[4] = n5;
+ BriefMessages[1].m_nNumber[5] = n6;
+ BriefMessages[1].m_pString = nil;
+ } else {
+ BriefMessages[0].m_pText = str;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = n1;
+ BriefMessages[0].m_nNumber[1] = n2;
+ BriefMessages[0].m_nNumber[2] = n3;
+ BriefMessages[0].m_nNumber[3] = n4;
+ BriefMessages[0].m_nNumber[4] = n5;
+ BriefMessages[0].m_nNumber[5] = n6;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(str, n1, n2, n3, n4, n5, n6, nil);
+ }
+}
+
+void
+CMessages::AddBigMessageWithNumber(wchar *str, uint32 time, uint16 style, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[512]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BIGMessages[style].m_Stack[0].m_pText = str;
+ BIGMessages[style].m_Stack[0].m_nFlag = 0;
+ BIGMessages[style].m_Stack[0].m_nTime = time;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[0].m_nNumber[0] = n1;
+ BIGMessages[style].m_Stack[0].m_nNumber[1] = n2;
+ BIGMessages[style].m_Stack[0].m_nNumber[2] = n3;
+ BIGMessages[style].m_Stack[0].m_nNumber[3] = n4;
+ BIGMessages[style].m_Stack[0].m_nNumber[4] = n5;
+ BIGMessages[style].m_Stack[0].m_nNumber[5] = n6;
+ BIGMessages[style].m_Stack[0].m_pString = nil;
+}
+
+void
+CMessages::AddBigMessageWithNumberQ(wchar *str, uint32 time, uint16 style, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[512]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+
+ while (i < 4 && BIGMessages[style].m_Stack[i].m_pText != nil)
+ i++;
+
+ if (i >= 4) return;
+
+ BIGMessages[style].m_Stack[i].m_pText = str;
+ BIGMessages[style].m_Stack[i].m_nFlag = 0;
+ BIGMessages[style].m_Stack[i].m_nTime = time;
+ BIGMessages[style].m_Stack[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[i].m_nNumber[0] = n1;
+ BIGMessages[style].m_Stack[i].m_nNumber[1] = n2;
+ BIGMessages[style].m_Stack[i].m_nNumber[2] = n3;
+ BIGMessages[style].m_Stack[i].m_nNumber[3] = n4;
+ BIGMessages[style].m_Stack[i].m_nNumber[4] = n5;
+ BIGMessages[style].m_Stack[i].m_nNumber[5] = n6;
+ BIGMessages[style].m_Stack[i].m_pString = nil;
+}
+
+void
+CMessages::AddMessageWithString(wchar *text, uint32 time, uint16 flag, wchar *str)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, text, 256);
+ InsertStringInString(outstr, str);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+ while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil)
+ i++;
+
+ if (i >= NUMBRIEFMESSAGES) return;
+
+ BriefMessages[i].m_pText = text;
+ BriefMessages[i].m_nFlag = flag;
+ BriefMessages[i].m_nTime = time;
+ BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[i].m_nNumber[0] = -1;
+ BriefMessages[i].m_nNumber[1] = -1;
+ BriefMessages[i].m_nNumber[2] = -1;
+ BriefMessages[i].m_nNumber[3] = -1;
+ BriefMessages[i].m_nNumber[4] = -1;
+ BriefMessages[i].m_nNumber[5] = -1;
+ BriefMessages[i].m_pString = str;
+ if (i == 0)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+}
+
+void
+CMessages::AddMessageJumpQWithString(wchar *text, uint32 time, uint16 flag, wchar *str)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, text, 256);
+ InsertStringInString(outstr, str);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BriefMessages[0].m_pText = text;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = -1;
+ BriefMessages[0].m_nNumber[1] = -1;
+ BriefMessages[0].m_nNumber[2] = -1;
+ BriefMessages[0].m_nNumber[3] = -1;
+ BriefMessages[0].m_nNumber[4] = -1;
+ BriefMessages[0].m_nNumber[5] = -1;
+ BriefMessages[0].m_pString = str;
+ AddToPreviousBriefArray(text, -1, -1, -1, -1, -1, -1, str);
+}
+
+inline bool
+FastWideStringComparison(wchar *str1, wchar *str2)
+{
+ while (*str1 == *str2) {
+ ++str1;
+ ++str2;
+ if (!*str1 && !*str2) return true;
+ }
+ return false;
+}
+
+void
+CMessages::ClearThisPrint(wchar *str)
+{
+ bool equal;
+
+ do {
+ equal = false;
+ uint16 i = 0;
+ while (i < NUMBRIEFMESSAGES) {
+ if (BriefMessages[i].m_pText == nil)
+ break;
+
+ equal = FastWideStringComparison(str, BriefMessages[i].m_pText);
+
+ if (equal) break;
+ i++;
+ }
+
+ if (equal) {
+ if (i != 0) {
+ BriefMessages[i].m_pText = nil;
+ while (i < NUMBRIEFMESSAGES-1) {
+ if (BriefMessages[i + 1].m_pText == nil)
+ break;
+
+ BriefMessages[i] = BriefMessages[i + 1];
+ i++;
+ }
+ BriefMessages[i].m_pText = nil;
+ } else {
+ BriefMessages[0].m_pText = nil;
+ while (i < NUMBRIEFMESSAGES-1) {
+ if (BriefMessages[i + 1].m_pText == nil)
+ break;
+ BriefMessages[i] = BriefMessages[i + 1];
+ i++;
+ }
+ BriefMessages[i].m_pText = nil;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ if (BriefMessages[0].m_pText == nil)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+ }
+ }
+ } while (equal);
+}
+
+void
+CMessages::ClearThisBigPrint(wchar *str)
+{
+ bool equal;
+
+ do {
+ uint16 i = 0;
+ equal = false;
+ uint16 style = 0;
+ while (style < NUMBIGMESSAGES)
+ {
+ if (i >= 4)
+ break;
+
+ if (CMessages::BIGMessages[style].m_Stack[i].m_pText == nil || equal)
+ break;
+
+ equal = FastWideStringComparison(str, BIGMessages[style].m_Stack[i].m_pText);
+
+ if (!equal && ++i == 4) {
+ i = 0;
+ style++;
+ }
+ }
+ if (equal) {
+ if (i != 0) {
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ while (i < 3) {
+ if (BIGMessages[style].m_Stack[i + 1].m_pText == nil)
+ break;
+ BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
+ i++;
+ }
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ } else {
+ BIGMessages[style].m_Stack[0].m_pText = 0;
+ i = 0;
+ while (i < 3) {
+ if (BIGMessages[style].m_Stack[i + 1].m_pText == nil)
+ break;
+ BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
+ i++;
+ }
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ }
+ }
+ } while (equal);
+}
+
+void
+CMessages::ClearAllMessagesDisplayedByGame()
+{
+ ClearMessages();
+ for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) {
+ PreviousBriefs[i].m_pText = nil;
+ PreviousBriefs[i].m_pString = nil;
+ }
+ CHud::GetRidOfAllHudMessages();
+ CUserDisplay::Pager.ClearMessages();
+}
diff --git a/src/text/Text.cpp b/src/text/Text.cpp
index 117ba9cf..549f68d9 100644
--- a/src/text/Text.cpp
+++ b/src/text/Text.cpp
@@ -1,317 +1,319 @@
-#include "common.h"
-
-#include "FileMgr.h"
-#include "Frontend.h"
-#include "Messages.h"
-#include "Text.h"
-
-static wchar WideErrorString[25];
-
-CText TheText;
-
-CText::CText(void)
-{
- encoding = 'e';
- memset(WideErrorString, 0, sizeof(WideErrorString));
-}
-
-void
-CText::Load(void)
-{
- uint8 *filedata;
- char filename[32], type[4];
- int length;
- int offset, sectlen;
-
- Unload();
- filedata = new uint8[0x40000];
-
- CFileMgr::SetDir("TEXT");
- switch(CMenuManager::m_PrefsLanguage){
- case LANGUAGE_AMERICAN:
- sprintf(filename, "AMERICAN.GXT");
- break;
- case LANGUAGE_FRENCH:
- sprintf(filename, "FRENCH.GXT");
- break;
- case LANGUAGE_GERMAN:
- sprintf(filename, "GERMAN.GXT");
- break;
- case LANGUAGE_ITALIAN:
- sprintf(filename, "ITALIAN.GXT");
- break;
- case LANGUAGE_SPANISH:
- sprintf(filename, "SPANISH.GXT");
- break;
-#ifdef MORE_LANGUAGES
- case LANGUAGE_POLISH:
- sprintf(filename, "POLISH.GXT");
- break;
- case LANGUAGE_RUSSIAN:
- sprintf(filename, "RUSSIAN.GXT");
- break;
- case LANGUAGE_JAPANESE:
- sprintf(filename, "JAPANESE.GXT");
- break;
-#endif
- }
-
- length = CFileMgr::LoadFile(filename, filedata, 0x40000, "rb");
- CFileMgr::SetDir("");
-
- offset = 0;
- while(offset < length){
- type[0] = filedata[offset++];
- type[1] = filedata[offset++];
- type[2] = filedata[offset++];
- type[3] = filedata[offset++];
- sectlen = (int)filedata[offset+3]<<24 | (int)filedata[offset+2]<<16 |
- (int)filedata[offset+1]<<8 | (int)filedata[offset+0];
- offset += 4;
- if(sectlen != 0){
- if(strncmp(type, "TKEY", 4) == 0)
- keyArray.Load(sectlen, filedata, &offset);
- else if(strncmp(type, "TDAT", 4) == 0)
- data.Load(sectlen, filedata, &offset);
- else
- offset += sectlen;
- }
- }
-
- keyArray.Update(data.chars);
-
- delete[] filedata;
-}
-
-void
-CText::Unload(void)
-{
- CMessages::ClearAllMessagesDisplayedByGame();
- data.Unload();
- keyArray.Unload();
-}
-
-wchar*
-CText::Get(const char *key)
-{
- return keyArray.Search(key);
-}
-
-wchar UpperCaseTable[128] = {
- 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
- 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
- 150, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137,
- 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148,
- 149, 173, 173, 175, 176, 177, 178, 179, 180, 181, 182,
- 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193,
- 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204,
- 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215,
- 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226,
- 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237,
- 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248,
- 249, 250, 251, 252, 253, 254, 255
-};
-
-wchar FrenchUpperCaseTable[128] = {
- 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
- 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
- 150, 65, 65, 65, 65, 132, 133, 69, 69, 69, 69, 73, 73,
- 73, 73, 79, 79, 79, 79, 85, 85, 85, 85, 173, 173, 175,
- 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186,
- 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197,
- 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208,
- 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219,
- 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230,
- 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241,
- 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252,
- 253, 254, 255
-};
-
-wchar
-CText::GetUpperCase(wchar c)
-{
- switch (encoding)
- {
- case 'e':
- if (c >= 'a' && c <= 'z')
- return c - 32;
- break;
- case 'f':
- if (c >= 'a' && c <= 'z')
- return c - 32;
-
- if (c >= 128 && c <= 255)
- return FrenchUpperCaseTable[c-128];
- break;
- case 'g':
- case 'i':
- case 's':
- if (c >= 'a' && c <= 'z')
- return c - 32;
-
- if (c >= 128 && c <= 255)
- return UpperCaseTable[c-128];
- break;
- default:
- break;
- }
- return c;
-}
-
-void
-CText::UpperCase(wchar *s)
-{
- while(*s){
- *s = GetUpperCase(*s);
- s++;
- }
-}
-
-
-void
-CKeyArray::Load(uint32 length, uint8 *data, int *offset)
-{
- uint32 i;
- uint8 *rawbytes;
-
- numEntries = length / sizeof(CKeyEntry);
- entries = new CKeyEntry[numEntries];
- rawbytes = (uint8*)entries;
-
- for(i = 0; i < length; i++)
- rawbytes[i] = data[(*offset)++];
-}
-
-void
-CKeyArray::Unload(void)
-{
- delete[] entries;
- entries = nil;
- numEntries = 0;
-}
-
-void
-CKeyArray::Update(wchar *chars)
-{
- int i;
- for(i = 0; i < numEntries; i++)
- entries[i].value = (wchar*)((uint8*)chars + (uintptr)entries[i].value);
-}
-
-CKeyEntry*
-CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high)
-{
- int mid;
- int diff;
-
- if(low > high)
- return nil;
-
- mid = (low + high)/2;
- diff = strcmp(key, entries[mid].key);
- if(diff == 0)
- return &entries[mid];
- if(diff < 0)
- return BinarySearch(key, entries, low, mid-1);
- if(diff > 0)
- return BinarySearch(key, entries, mid+1, high);
- return nil;
-}
-
-wchar*
-CKeyArray::Search(const char *key)
-{
- CKeyEntry *found;
- char errstr[25];
- int i;
-
- found = BinarySearch(key, entries, 0, numEntries-1);
- if(found)
- return found->value;
- sprintf(errstr, "%s missing", key);
- for(i = 0; i < 25; i++)
- WideErrorString[i] = errstr[i];
- return WideErrorString;
-}
-
-
-void
-CData::Load(uint32 length, uint8 *data, int *offset)
-{
- uint32 i;
- uint8 *rawbytes;
-
- numChars = length / sizeof(wchar);
- chars = new wchar[numChars];
- rawbytes = (uint8*)chars;
-
- for(i = 0; i < length; i++)
- rawbytes[i] = data[(*offset)++];
-}
-
-void
-CData::Unload(void)
-{
- delete[] chars;
- chars = nil;
- numChars = 0;
-}
-
-void
-AsciiToUnicode(const char *src, wchar *dst)
-{
- while((*dst++ = *src++) != '\0');
-}
-
-#include "Game.h"
-
-char*
-UnicodeToAscii(wchar *src)
-{
- static char aStr[256];
- int len;
- for(len = 0; *src != '\0' && len < 256-1; len++, src++)
- if(*src < 128 || (CGame::russianGame && *src < 256))
- aStr[len] = *src;
- else
- aStr[len] = '#';
- aStr[len] = '\0';
- return aStr;
-}
-
-char*
-UnicodeToAsciiForSaveLoad(wchar *src)
-{
- static char aStr[256];
- int len;
- for(len = 0; *src != '\0' && len < 256-1; len++, src++)
- if(*src < 256)
- aStr[len] = *src;
- else
- aStr[len] = '#';
- aStr[len] = '\0';
- return aStr;
-}
-
-void
-UnicodeStrcpy(wchar *dst, const wchar *src)
-{
- while((*dst++ = *src++) != '\0');
-}
-
-int
-UnicodeStrlen(const wchar *str)
-{
- int len;
- for(len = 0; *str != '\0'; len++, str++);
- return len;
-}
-
-void
-TextCopy(wchar *dst, const wchar *src)
-{
- while((*dst++ = *src++) != '\0');
-}
-
-
- InjectHook(0x52C2F0, &UnicodeToAscii, PATCH_JUMP); \ No newline at end of file
+#include "common.h"
+
+#include "FileMgr.h"
+#ifdef MORE_LANGUAGES
+#include "Game.h"
+#endif
+#include "Frontend.h"
+#include "Messages.h"
+#include "Text.h"
+
+static wchar WideErrorString[25];
+
+CText TheText;
+
+CText::CText(void)
+{
+ encoding = 'e';
+ memset(WideErrorString, 0, sizeof(WideErrorString));
+}
+
+void
+CText::Load(void)
+{
+ uint8 *filedata;
+ char filename[32], type[4];
+ int length;
+ int offset, sectlen;
+
+ Unload();
+ filedata = new uint8[0x40000];
+
+ CFileMgr::SetDir("TEXT");
+ switch(CMenuManager::m_PrefsLanguage){
+ case LANGUAGE_AMERICAN:
+ sprintf(filename, "AMERICAN.GXT");
+ break;
+ case LANGUAGE_FRENCH:
+ sprintf(filename, "FRENCH.GXT");
+ break;
+ case LANGUAGE_GERMAN:
+ sprintf(filename, "GERMAN.GXT");
+ break;
+ case LANGUAGE_ITALIAN:
+ sprintf(filename, "ITALIAN.GXT");
+ break;
+ case LANGUAGE_SPANISH:
+ sprintf(filename, "SPANISH.GXT");
+ break;
+#ifdef MORE_LANGUAGES
+ case LANGUAGE_POLISH:
+ sprintf(filename, "POLISH.GXT");
+ break;
+ case LANGUAGE_RUSSIAN:
+ sprintf(filename, "RUSSIAN.GXT");
+ break;
+ case LANGUAGE_JAPANESE:
+ sprintf(filename, "JAPANESE.GXT");
+ break;
+#endif
+ }
+
+ length = CFileMgr::LoadFile(filename, filedata, 0x40000, "rb");
+ CFileMgr::SetDir("");
+
+ offset = 0;
+ while(offset < length){
+ type[0] = filedata[offset++];
+ type[1] = filedata[offset++];
+ type[2] = filedata[offset++];
+ type[3] = filedata[offset++];
+ sectlen = (int)filedata[offset+3]<<24 | (int)filedata[offset+2]<<16 |
+ (int)filedata[offset+1]<<8 | (int)filedata[offset+0];
+ offset += 4;
+ if(sectlen != 0){
+ if(strncmp(type, "TKEY", 4) == 0)
+ keyArray.Load(sectlen, filedata, &offset);
+ else if(strncmp(type, "TDAT", 4) == 0)
+ data.Load(sectlen, filedata, &offset);
+ else
+ offset += sectlen;
+ }
+ }
+
+ keyArray.Update(data.chars);
+
+ delete[] filedata;
+}
+
+void
+CText::Unload(void)
+{
+ CMessages::ClearAllMessagesDisplayedByGame();
+ data.Unload();
+ keyArray.Unload();
+}
+
+wchar*
+CText::Get(const char *key)
+{
+ return keyArray.Search(key);
+}
+
+wchar UpperCaseTable[128] = {
+ 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
+ 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
+ 150, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137,
+ 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148,
+ 149, 173, 173, 175, 176, 177, 178, 179, 180, 181, 182,
+ 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193,
+ 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204,
+ 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215,
+ 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226,
+ 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237,
+ 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248,
+ 249, 250, 251, 252, 253, 254, 255
+};
+
+wchar FrenchUpperCaseTable[128] = {
+ 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
+ 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
+ 150, 65, 65, 65, 65, 132, 133, 69, 69, 69, 69, 73, 73,
+ 73, 73, 79, 79, 79, 79, 85, 85, 85, 85, 173, 173, 175,
+ 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186,
+ 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197,
+ 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208,
+ 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219,
+ 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230,
+ 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241,
+ 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252,
+ 253, 254, 255
+};
+
+wchar
+CText::GetUpperCase(wchar c)
+{
+ switch (encoding)
+ {
+ case 'e':
+ if (c >= 'a' && c <= 'z')
+ return c - 32;
+ break;
+ case 'f':
+ if (c >= 'a' && c <= 'z')
+ return c - 32;
+
+ if (c >= 128 && c <= 255)
+ return FrenchUpperCaseTable[c-128];
+ break;
+ case 'g':
+ case 'i':
+ case 's':
+ if (c >= 'a' && c <= 'z')
+ return c - 32;
+
+ if (c >= 128 && c <= 255)
+ return UpperCaseTable[c-128];
+ break;
+ default:
+ break;
+ }
+ return c;
+}
+
+void
+CText::UpperCase(wchar *s)
+{
+ while(*s){
+ *s = GetUpperCase(*s);
+ s++;
+ }
+}
+
+
+void
+CKeyArray::Load(uint32 length, uint8 *data, int *offset)
+{
+ uint32 i;
+ uint8 *rawbytes;
+
+ numEntries = length / sizeof(CKeyEntry);
+ entries = new CKeyEntry[numEntries];
+ rawbytes = (uint8*)entries;
+
+ for(i = 0; i < length; i++)
+ rawbytes[i] = data[(*offset)++];
+}
+
+void
+CKeyArray::Unload(void)
+{
+ delete[] entries;
+ entries = nil;
+ numEntries = 0;
+}
+
+void
+CKeyArray::Update(wchar *chars)
+{
+ int i;
+ for(i = 0; i < numEntries; i++)
+ entries[i].value = (wchar*)((uint8*)chars + (uintptr)entries[i].value);
+}
+
+CKeyEntry*
+CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high)
+{
+ int mid;
+ int diff;
+
+ if(low > high)
+ return nil;
+
+ mid = (low + high)/2;
+ diff = strcmp(key, entries[mid].key);
+ if(diff == 0)
+ return &entries[mid];
+ if(diff < 0)
+ return BinarySearch(key, entries, low, mid-1);
+ if(diff > 0)
+ return BinarySearch(key, entries, mid+1, high);
+ return nil;
+}
+
+wchar*
+CKeyArray::Search(const char *key)
+{
+ CKeyEntry *found;
+ char errstr[25];
+ int i;
+
+ found = BinarySearch(key, entries, 0, numEntries-1);
+ if(found)
+ return found->value;
+ sprintf(errstr, "%s missing", key);
+ for(i = 0; i < 25; i++)
+ WideErrorString[i] = errstr[i];
+ return WideErrorString;
+}
+
+
+void
+CData::Load(uint32 length, uint8 *data, int *offset)
+{
+ uint32 i;
+ uint8 *rawbytes;
+
+ numChars = length / sizeof(wchar);
+ chars = new wchar[numChars];
+ rawbytes = (uint8*)chars;
+
+ for(i = 0; i < length; i++)
+ rawbytes[i] = data[(*offset)++];
+}
+
+void
+CData::Unload(void)
+{
+ delete[] chars;
+ chars = nil;
+ numChars = 0;
+}
+
+void
+AsciiToUnicode(const char *src, wchar *dst)
+{
+ while((*dst++ = (unsigned char)*src++) != '\0');
+}
+
+char*
+UnicodeToAscii(wchar *src)
+{
+ static char aStr[256];
+ int len;
+ for(len = 0; *src != '\0' && len < 256-1; len++, src++)
+#ifdef MORE_LANGUAGES
+ if(*src < 128 || ((CGame::russianGame || CGame::japaneseGame) && *src < 256))
+#else
+ if(*src < 128)
+#endif
+ aStr[len] = *src;
+ else
+ aStr[len] = '#';
+ aStr[len] = '\0';
+ return aStr;
+}
+
+char*
+UnicodeToAsciiForSaveLoad(wchar *src)
+{
+ static char aStr[256];
+ int len;
+ for(len = 0; *src != '\0' && len < 256-1; len++, src++)
+ if(*src < 256)
+ aStr[len] = *src;
+ else
+ aStr[len] = '#';
+ aStr[len] = '\0';
+ return aStr;
+}
+
+void
+UnicodeStrcpy(wchar *dst, const wchar *src)
+{
+ while((*dst++ = *src++) != '\0');
+}
+
+int
+UnicodeStrlen(const wchar *str)
+{
+ int len;
+ for(len = 0; *str != '\0'; len++, str++);
+ return len;
+}
+
+void
+TextCopy(wchar *dst, const wchar *src)
+{
+ while((*dst++ = *src++) != '\0');
+} \ No newline at end of file