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authoraap <aap@papnet.eu>2020-05-26 22:02:12 +0200
committerGitHub <noreply@github.com>2020-05-26 22:02:12 +0200
commitea09825d107a27e8c802de0ee7e471ae345efe9d (patch)
treecb83d3d34fe8c3490f7542336de6bbaed6cb6c2f /src/audio/AudioManager.h
parentfix UB shit (diff)
parentVery basic compatibility with original sfx.raw/sdt (diff)
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Diffstat (limited to 'src/audio/AudioManager.h')
-rw-r--r--src/audio/AudioManager.h16
1 files changed, 5 insertions, 11 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index f53034fe..0b24c2e9 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -288,18 +288,17 @@ public:
/// processX - main logic of adding new sounds
void ProcessActiveQueues();
bool ProcessAirBrakes(cVehicleParams *params);
- void ProcessAirportScriptObject(uint8 sound);
bool ProcessBoatEngine(cVehicleParams *params);
bool ProcessBoatMovingOverWater(cVehicleParams *params);
+#ifdef GTA_BRIDGE
void ProcessBridge();
void ProcessBridgeMotor();
void ProcessBridgeOneShots();
void ProcessBridgeWarning();
+#endif
bool ProcessCarBombTick(cVehicleParams *params);
void ProcessCesna(cVehicleParams *params);
- void ProcessCinemaScriptObject(uint8 sound);
- void ProcessCrane();
- void ProcessDocksScriptObject(uint8 sound);
+ //void ProcessCrane();
bool ProcessEngineDamage(cVehicleParams *params);
void ProcessEntity(int32 sound);
void ProcessExplosions(int32 explosion);
@@ -308,7 +307,6 @@ public:
void ProcessFrontEnd();
void ProcessGarages();
bool ProcessHelicopter(cVehicleParams *params);
- void ProcessHomeScriptObject(uint8 sound);
void ProcessJumbo(cVehicleParams *);
void ProcessJumboAccel(CPlane *plane);
void ProcessJumboDecel(CPlane *plane);
@@ -316,7 +314,6 @@ public:
void ProcessJumboLanding(CPlane *plane);
void ProcessJumboTakeOff(CPlane *plane);
void ProcessJumboTaxi();
- void ProcessLaunderetteScriptObject(uint8 sound);
void ProcessLoopingScriptObject(uint8 sound);
void ProcessMissionAudio();
void ProcessModelCarEngine(cVehicleParams *params);
@@ -326,17 +323,15 @@ public:
void ProcessPhysical(int32 id);
void ProcessPlane(cVehicleParams *params);
void ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *automobile);
- void ProcessPoliceCellBeatingScriptObject(uint8 sound);
- void ProcessPornCinema(uint8 sound);
void ProcessProjectiles();
void ProcessRainOnVehicle(cVehicleParams *params);
void ProcessReverb() const;
bool ProcessReverseGear(cVehicleParams *params);
- void ProcessSawMillScriptObject(uint8 sound);
void ProcessScriptObject(int32 id);
- void ProcessShopScriptObject(uint8 sound);
void ProcessSpecial();
+#ifdef GTA_TRAIN
bool ProcessTrainNoise(cVehicleParams *params);
+#endif
void ProcessVehicle(CVehicle *vehicle);
bool ProcessVehicleDoors(cVehicleParams *params);
void ProcessVehicleEngine(cVehicleParams *params);
@@ -349,7 +344,6 @@ public:
void ProcessWaterCannon(int32);
void ProcessWeather(int32 id);
bool ProcessWetRoadNoise(cVehicleParams *params);
- void ProcessWorkShopScriptObject(uint8 sound);
int32 RandomDisplacement(uint32 seed) const;
void ReacquireDigitalHandle() const;