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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-23 14:09:54 +0100 |
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committer | GitHub <noreply@github.com> | 2021-01-23 14:09:54 +0100 |
commit | 4bde3366c1a2edb13f67b3fa9e1605573d8331bd (patch) | |
tree | f6b742f26201f0f5a28e2c12fba508ea41cc04f9 /src/control/Bridge.cpp | |
parent | Remove restrictions in CGame::Process (diff) | |
parent | Remove size assert (diff) | |
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Diffstat (limited to 'src/control/Bridge.cpp')
-rw-r--r-- | src/control/Bridge.cpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/control/Bridge.cpp b/src/control/Bridge.cpp index 1e63cf30..e7c76a9c 100644 --- a/src/control/Bridge.cpp +++ b/src/control/Bridge.cpp @@ -161,3 +161,23 @@ bool CBridge::ThisIsABridgeObjectMovingUp(int index) return false; #endif } + +void CBridge::ForceBridgeState(uint8 state) +{ +#ifdef GTA_BRIDGE + State = state; + switch (state) + { + case STATE_BRIDGE_LOCKED: + case STATE_LIFT_PART_MOVING_DOWN: + case STATE_LIFT_PART_ABOUT_TO_MOVE_UP: + ThePaths.SetLinksBridgeLights(-330.0f, -230.0f, -700.0f, -588.0f, true); + break; + case STATE_BRIDGE_ALWAYS_UNLOCKED: + ThePaths.SetLinksBridgeLights(-330.0f, -230.0f, -700.0f, -588.0f, false); + break; + default: + break; + } +#endif +}
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