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author | Roman Masanin <36927roma@gmail.com> | 2020-10-24 13:20:08 +0200 |
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committer | Roman Masanin <36927roma@gmail.com> | 2020-10-24 13:20:08 +0200 |
commit | 39b7075502b91172e557ec17932dfd68c7da96a1 (patch) | |
tree | 681194f8c652968c3e525d7c10c25d35e04d499b /src/control/GameLogic.cpp | |
parent | peds (diff) | |
parent | more ScriptSounds (diff) | |
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Diffstat (limited to 'src/control/GameLogic.cpp')
-rw-r--r-- | src/control/GameLogic.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp index 573720be..98209c85 100644 --- a/src/control/GameLogic.cpp +++ b/src/control/GameLogic.cpp @@ -45,9 +45,10 @@ CVector CGameLogic::ShortCutDropOffForMission; float CGameLogic::ShortCutDropOffOrientationForMission; bool CGameLogic::MissionDropOffReadyToBeUsed; -//--MIAMI: file done except TODO +//--MIAMI: file done #define SHORTCUT_TAXI_COST (9) +#define TOTAL_BUSTED_AUDIO (28) void CGameLogic::InitAtStartOfGame() @@ -196,7 +197,7 @@ CGameLogic::Update() sprintf(name, pPlayerInfo.m_nCurrentBustedAudio >= 10 ? "bust_%d" : "bust_0%d", pPlayerInfo.m_nCurrentBustedAudio); DMAudio.ClearMissionAudio(0); DMAudio.PreloadMissionAudio(0, name); - pPlayerInfo.m_nCurrentBustedAudio = pPlayerInfo.m_nCurrentBustedAudio % 28 + 1; // enum? const? TODO + pPlayerInfo.m_nCurrentBustedAudio = pPlayerInfo.m_nCurrentBustedAudio % TOTAL_BUSTED_AUDIO + 1; } } if (CTimer::GetTimeInMilliseconds() - pPlayerInfo.m_nWBTime > 4000 && |