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authorMichael <60937741+majesticCoding@users.noreply.github.com>2021-01-09 16:36:44 +0100
committerGitHub <noreply@github.com>2021-01-09 16:36:44 +0100
commit5a5f06ef2a40ba52cca60071cb95687fc8a0b1c3 (patch)
tree672024c0e3bf8cc3e0b96a89d6bed0680ab5284c /src/control
parentAllocator fix (diff)
parentMerge remote-tracking branch 'upstream/lcs' into lcs (diff)
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Diffstat (limited to 'src/control')
-rw-r--r--src/control/CarAI.cpp13
-rw-r--r--src/control/CarCtrl.cpp341
-rw-r--r--src/control/CarCtrl.h11
-rw-r--r--src/control/Garages.cpp6
-rw-r--r--src/control/Replay.cpp2
-rw-r--r--src/control/Script.cpp941
-rw-r--r--src/control/Script.h113
-rw-r--r--src/control/Script2.cpp10
-rw-r--r--src/control/Script3.cpp4
-rw-r--r--src/control/Script4.cpp4
-rw-r--r--src/control/Script5.cpp10
-rw-r--r--src/control/Script6.cpp30
-rw-r--r--src/control/Script7.cpp4
-rw-r--r--src/control/Script8.cpp842
-rw-r--r--src/control/ScriptCommands.h256
15 files changed, 1897 insertions, 690 deletions
diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp
index e7f3a546..06438e0a 100644
--- a/src/control/CarAI.cpp
+++ b/src/control/CarAI.cpp
@@ -4,6 +4,7 @@
#include "Accident.h"
#include "AutoPilot.h"
+#include "Bridge.h"
#include "CarCtrl.h"
#include "General.h"
#include "HandlingMgr.h"
@@ -74,6 +75,18 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle)
case STATUS_PLAYER_DISABLED:
break;
case STATUS_SIMPLE:
+ {
+ if (pVehicle->m_pCurGroundEntity && CBridge::ThisIsABridgeObjectMovingUp(pVehicle->m_pCurGroundEntity->GetModelIndex()))
+ pVehicle->SetStatus(STATUS_PHYSICS);
+ CColPoint colPoint;
+ CEntity* pEntity;
+ if ((pVehicle->m_randomSeed & 0x3F) == (CTimer::GetFrameCounter() & 0x3F) &&
+ !CWorld::ProcessVerticalLine(pVehicle->GetPosition(), -2.0f, colPoint, pEntity, true, false, false, false, true, false, nil)) {
+ debug("FLOATING CAR TURNED INTO PHYSICS CAR!\n");
+ pVehicle->SetStatus(STATUS_PHYSICS);
+ }
+ }
+ // fallthough
case STATUS_PHYSICS:
switch (pVehicle->AutoPilot.m_nCarMission) {
case MISSION_RAMPLAYER_FARAWAY:
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index 1023f2a3..056c7713 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -11,6 +11,7 @@
#include "Cranes.h"
#include "Curves.h"
#include "CutsceneMgr.h"
+#include "Frontend.h"
#include "Gangs.h"
#include "Game.h"
#include "Garages.h"
@@ -76,10 +77,11 @@
#define DISTANCE_BETWEEN_CAR_AND_DEAD_PED (6.0f)
#define PROBABILITY_OF_PASSENGER_IN_VEHICLE (0.125f)
-#define ONSCREEN_DESPAWN_RANGE (120.0f)
-#define MINIMAL_DISTANCE_TO_SPAWN_ONSCREEN (100.0f)
-#define REQUEST_ONSCREEN_DISTANCE ((ONSCREEN_DESPAWN_RANGE + MINIMAL_DISTANCE_TO_SPAWN_ONSCREEN) / 2)
-#define OFFSCREEN_DESPAWN_RANGE (40.0f)
+#define ONSCREEN_DESPAWN_RANGE (190.0f)
+#define MINIMAL_DISTANCE_TO_SPAWN_ONSCREEN (130.0f)
+#define REQUEST_ONSCREEN_DISTANCE (140.0f)
+#define OFFSCREEN_DESPAWN_RANGE (60.0f)
+#define MINIMAL_DISTANCE_TO_SPAWN_OFFSCREEN (40.0f)
#define EXTENDED_RANGE_DESPAWN_MULTIPLIER (1.5f)
//--MIAMI: file done
@@ -95,7 +97,7 @@ int32 CCarCtrl::NumRandomCars;
int32 CCarCtrl::NumParkedCars;
int32 CCarCtrl::NumPermanentCars;
int8 CCarCtrl::CountDownToCarsAtStart;
-int32 CCarCtrl::MaxNumberOfCarsInUse = 12;
+int32 CCarCtrl::MaxNumberOfCarsInUse = 30;
uint32 CCarCtrl::LastTimeLawEnforcerCreated;
uint32 CCarCtrl::LastTimeFireTruckCreated;
uint32 CCarCtrl::LastTimeAmbulanceCreated;
@@ -161,14 +163,19 @@ CCarCtrl::GenerateOneRandomCar()
carClass = COPS;
carModel = ChoosePoliceCarModel();
}else{
- carModel = ChooseModel(&zone, &carClass);
- if (carModel == -1 || (carClass == COPS && pWanted->m_nWantedLevel >= 1))
- /* All cop spawns with wanted level are handled by condition above. */
- /* In particular it means that cop cars never spawn if player has wanted level of 1. */
- return;
+ for (int i = 0; i < 5; i++) {
+ carModel = ChooseModel(&zone, &carClass);
+ if (carModel == -1)
+ return;
+ if (!(carClass == COPS && pWanted->m_nWantedLevel >= 1))
+ /* All cop spawns with wanted level are handled by condition above. */
+ /* In particular it means that cop cars never spawn if player has wanted level of 1. */
+ break;
+ }
}
float frontX, frontY;
float preferredDistance, angleLimit;
+ float requestMultiplier;
bool invertAngleLimitTest;
CVector spawnPosition;
int32 curNodeId, nextNodeId;
@@ -188,11 +195,14 @@ CCarCtrl::GenerateOneRandomCar()
angleLimit = -1.0f;
bTopDownCamera = true;
invertAngleLimitTest = true;
- preferredDistance = OFFSCREEN_DESPAWN_RANGE + 15.0f;
+ preferredDistance = MINIMAL_DISTANCE_TO_SPAWN_OFFSCREEN + 15.0f;
/* BUG: testForCollision not initialized in original game. */
testForCollision = false;
}else if (!pPlayerVehicle){
/* Player is not in vehicle. */
+ requestMultiplier = 13.0f / 20.0f;
+ if (FrontEndMenuManager.m_PrefsUseWideScreen) // TODO(LCS): static
+ requestMultiplier *= 4.0f / 3.0f;
testForCollision = true;
frontX = TheCamera.CamFrontXNorm;
frontY = TheCamera.CamFrontYNorm;
@@ -202,95 +212,105 @@ CCarCtrl::GenerateOneRandomCar()
/* Forward to his current direction (camera direction). */
angleLimit = 0.707f; /* 45 degrees */
invertAngleLimitTest = true;
- preferredDistance = REQUEST_ONSCREEN_DISTANCE * TheCamera.GenerationDistMultiplier;
+ preferredDistance = REQUEST_ONSCREEN_DISTANCE * requestMultiplier * TheCamera.GenerationDistMultiplier;
break;
case 1:
/* Spawn a vehicle close to player to his side. */
/* Kinda not within camera angle. */
angleLimit = 0.707f; /* 45 degrees */
invertAngleLimitTest = false;
- preferredDistance = OFFSCREEN_DESPAWN_RANGE;
+ preferredDistance = MINIMAL_DISTANCE_TO_SPAWN_OFFSCREEN;
break;
}
- }else if (fPlayerVehicleSpeed > 0.4f){ /* 72 km/h */
+ }
+ else {
+ requestMultiplier = 13.0f / 20.0f;
+ if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON && !FrontEndMenuManager.m_PrefsUseWideScreen)
+ requestMultiplier *= 0.9f;
+ if (FrontEndMenuManager.m_PrefsUseWideScreen) // TODO(LCS): static
+ requestMultiplier *= 4.0f / 3.0f;
+ if (fPlayerVehicleSpeed > 0.4f) { /* 72 km/h */
/* Player is moving fast in vehicle */
/* Prefer spawning vehicles very far away from him. */
- frontX = vecPlayerVehicleSpeed.x / fPlayerVehicleSpeed;
- frontY = vecPlayerVehicleSpeed.y / fPlayerVehicleSpeed;
- testForCollision = false;
- switch (CTimer::GetFrameCounter() & 3) {
- case 0:
- case 1:
- /* Spawn a vehicle in a very narrow gap in front of a player */
- angleLimit = 0.85f; /* approx 30 degrees */
- invertAngleLimitTest = true;
- preferredDistance = REQUEST_ONSCREEN_DISTANCE * TheCamera.GenerationDistMultiplier;
- break;
- case 2:
- /* Spawn a vehicle relatively far away from player. */
- /* Forward to his current direction (camera direction). */
- angleLimit = 0.707f; /* 45 degrees */
- invertAngleLimitTest = true;
- preferredDistance = REQUEST_ONSCREEN_DISTANCE * TheCamera.GenerationDistMultiplier;
- break;
- case 3:
- /* Spawn a vehicle close to player to his side. */
- /* Kinda not within camera angle. */
- angleLimit = 0.707f; /* 45 degrees */
- invertAngleLimitTest = false;
- preferredDistance = OFFSCREEN_DESPAWN_RANGE;
- break;
+ frontX = vecPlayerVehicleSpeed.x / fPlayerVehicleSpeed;
+ frontY = vecPlayerVehicleSpeed.y / fPlayerVehicleSpeed;
+ testForCollision = false;
+ switch (CTimer::GetFrameCounter() & 3) {
+ case 0:
+ case 1:
+ /* Spawn a vehicle in a very narrow gap in front of a player */
+ angleLimit = 0.85f; /* approx 30 degrees */
+ invertAngleLimitTest = true;
+ preferredDistance = REQUEST_ONSCREEN_DISTANCE * requestMultiplier * TheCamera.GenerationDistMultiplier;
+ break;
+ case 2:
+ /* Spawn a vehicle relatively far away from player. */
+ /* Forward to his current direction (camera direction). */
+ angleLimit = 0.707f; /* 45 degrees */
+ invertAngleLimitTest = true;
+ preferredDistance = REQUEST_ONSCREEN_DISTANCE * requestMultiplier * TheCamera.GenerationDistMultiplier;
+ break;
+ case 3:
+ /* Spawn a vehicle close to player to his side. */
+ /* Kinda not within camera angle. */
+ angleLimit = 0.707f; /* 45 degrees */
+ invertAngleLimitTest = false;
+ preferredDistance = MINIMAL_DISTANCE_TO_SPAWN_OFFSCREEN;
+ break;
+ }
}
- }else if (fPlayerVehicleSpeed > 0.1f){ /* 18 km/h */
- /* Player is moving moderately fast in vehicle */
- /* Spawn more vehicles to player's side. */
- frontX = vecPlayerVehicleSpeed.x / fPlayerVehicleSpeed;
- frontY = vecPlayerVehicleSpeed.y / fPlayerVehicleSpeed;
- testForCollision = false;
- switch (CTimer::GetFrameCounter() & 3) {
- case 0:
- /* Spawn a vehicle in a very narrow gap in front of a player */
- angleLimit = 0.85f; /* approx 30 degrees */
- invertAngleLimitTest = true;
- preferredDistance = REQUEST_ONSCREEN_DISTANCE * TheCamera.GenerationDistMultiplier;
- break;
- case 1:
- /* Spawn a vehicle relatively far away from player. */
- /* Forward to his current direction (camera direction). */
- angleLimit = 0.707f; /* 45 degrees */
- invertAngleLimitTest = true;
- preferredDistance = REQUEST_ONSCREEN_DISTANCE * TheCamera.GenerationDistMultiplier;
- break;
- case 2:
- case 3:
- /* Spawn a vehicle close to player to his side. */
- /* Kinda not within camera angle. */
- angleLimit = 0.707f; /* 45 degrees */
- invertAngleLimitTest = false;
- preferredDistance = OFFSCREEN_DESPAWN_RANGE;
- break;
+ else if (fPlayerVehicleSpeed > 0.1f) { /* 18 km/h */
+ /* Player is moving moderately fast in vehicle */
+ /* Spawn more vehicles to player's side. */
+ frontX = vecPlayerVehicleSpeed.x / fPlayerVehicleSpeed;
+ frontY = vecPlayerVehicleSpeed.y / fPlayerVehicleSpeed;
+ testForCollision = false;
+ switch (CTimer::GetFrameCounter() & 3) {
+ case 0:
+ /* Spawn a vehicle in a very narrow gap in front of a player */
+ angleLimit = 0.85f; /* approx 30 degrees */
+ invertAngleLimitTest = true;
+ preferredDistance = REQUEST_ONSCREEN_DISTANCE * requestMultiplier * TheCamera.GenerationDistMultiplier;
+ break;
+ case 1:
+ /* Spawn a vehicle relatively far away from player. */
+ /* Forward to his current direction (camera direction). */
+ angleLimit = 0.707f; /* 45 degrees */
+ invertAngleLimitTest = true;
+ preferredDistance = REQUEST_ONSCREEN_DISTANCE * requestMultiplier * TheCamera.GenerationDistMultiplier;
+ break;
+ case 2:
+ case 3:
+ /* Spawn a vehicle close to player to his side. */
+ /* Kinda not within camera angle. */
+ angleLimit = 0.707f; /* 45 degrees */
+ invertAngleLimitTest = false;
+ preferredDistance = MINIMAL_DISTANCE_TO_SPAWN_OFFSCREEN;
+ break;
+ }
}
- }else{
- /* Player is in vehicle but moving very slow. */
- /* Then use camera direction instead of vehicle direction. */
- testForCollision = true;
- frontX = TheCamera.CamFrontXNorm;
- frontY = TheCamera.CamFrontYNorm;
- switch (CTimer::GetFrameCounter() & 1) {
- case 0:
- /* Spawn a vehicle relatively far away from player. */
- /* Forward to his current direction (camera direction). */
- angleLimit = 0.707f; /* 45 degrees */
- invertAngleLimitTest = true;
- preferredDistance = REQUEST_ONSCREEN_DISTANCE * TheCamera.GenerationDistMultiplier;
- break;
- case 1:
- /* Spawn a vehicle close to player to his side. */
- /* Kinda not within camera angle. */
- angleLimit = 0.707f; /* 45 degrees */
- invertAngleLimitTest = false;
- preferredDistance = OFFSCREEN_DESPAWN_RANGE;
- break;
+ else {
+ /* Player is in vehicle but moving very slow. */
+ /* Then use camera direction instead of vehicle direction. */
+ testForCollision = true;
+ frontX = TheCamera.CamFrontXNorm;
+ frontY = TheCamera.CamFrontYNorm;
+ switch (CTimer::GetFrameCounter() & 1) {
+ case 0:
+ /* Spawn a vehicle relatively far away from player. */
+ /* Forward to his current direction (camera direction). */
+ angleLimit = 0.707f; /* 45 degrees */
+ invertAngleLimitTest = true;
+ preferredDistance = REQUEST_ONSCREEN_DISTANCE * requestMultiplier * TheCamera.GenerationDistMultiplier;
+ break;
+ case 1:
+ /* Spawn a vehicle close to player to his side. */
+ /* Kinda not within camera angle. */
+ angleLimit = 0.707f; /* 45 degrees */
+ invertAngleLimitTest = false;
+ preferredDistance = MINIMAL_DISTANCE_TO_SPAWN_OFFSCREEN;
+ break;
+ }
}
}
if (!ThePaths.GenerateCarCreationCoors(vecTargetPos.x, vecTargetPos.y, frontX, frontY,
@@ -300,6 +320,8 @@ CCarCtrl::GenerateOneRandomCar()
CPathNode* pCurNode = &ThePaths.m_pathNodes[curNodeId];
CPathNode* pNextNode = &ThePaths.m_pathNodes[nextNodeId];
bool bBoatGenerated = false;
+ if (!OkToCreateVehicleAtThisPosition(spawnPosition))
+ return;
if ((CGeneral::GetRandomNumber() & 0xF) > Min(pCurNode->spawnRate, pNextNode->spawnRate))
return;
if (pCurNode->bWaterPath) {
@@ -599,12 +621,12 @@ CCarCtrl::GenerateOneRandomCar()
return;
}
}else{
- if ((vecTargetPos - pVehicle->GetPosition()).Magnitude2D() > TheCamera.GenerationDistMultiplier * (pVehicle->bExtendedRange ? EXTENDED_RANGE_DESPAWN_MULTIPLIER : 1.0f) * ONSCREEN_DESPAWN_RANGE ||
- (vecTargetPos - pVehicle->GetPosition()).Magnitude2D() < TheCamera.GenerationDistMultiplier * MINIMAL_DISTANCE_TO_SPAWN_ONSCREEN) {
+ if ((vecTargetPos - pVehicle->GetPosition()).Magnitude2D() > TheCamera.GenerationDistMultiplier * requestMultiplier * (pVehicle->bExtendedRange ? EXTENDED_RANGE_DESPAWN_MULTIPLIER : 1.0f) * ONSCREEN_DESPAWN_RANGE ||
+ (vecTargetPos - pVehicle->GetPosition()).Magnitude2D() < TheCamera.GenerationDistMultiplier * requestMultiplier * MINIMAL_DISTANCE_TO_SPAWN_ONSCREEN) {
delete pVehicle;
return;
}
- if ((TheCamera.GetPosition() - pVehicle->GetPosition()).Magnitude2D() < 82.5f * TheCamera.GenerationDistMultiplier || bTopDownCamera) {
+ if ((TheCamera.GetPosition() - pVehicle->GetPosition()).Magnitude2D() < 105.0f * requestMultiplier * TheCamera.GenerationDistMultiplier || bTopDownCamera) {
delete pVehicle;
return;
}
@@ -654,13 +676,13 @@ CCarCtrl::GenerateOneRandomCar()
int nMadDrivers;
switch (pVehicle->GetVehicleAppearance()) {
case VEHICLE_APPEARANCE_BIKE:
- nMadDrivers = 30;
+ nMadDrivers = 20;
break;
case VEHICLE_APPEARANCE_BOAT:
nMadDrivers = 40;
break;
default:
- nMadDrivers = 6;
+ nMadDrivers = 3;
break;
}
if ((CGeneral::GetRandomNumber() & 0x7F) < nMadDrivers || bMadDriversCheat) {
@@ -719,12 +741,6 @@ CCarCtrl::GenerateOneRandomCar()
}
}
-bool
-CCarCtrl::BoatWithTallMast(int32 mi)
-{
- return mi == MI_RIO || mi == MI_TROPIC || mi == MI_MARQUIS;
-}
-
int32
CCarCtrl::ChooseBoatModel(int32 rating)
{
@@ -944,6 +960,7 @@ CCarCtrl::RemoveCarsIfThePoolGetsFull(void)
}
}
if (pClosestVehicle) {
+ debug(":::::::::::\'Nearest removed\' cause pools was full -> NumRandomCars %d\n", NumRandomCars);
CWorld::Remove(pClosestVehicle);
delete pClosestVehicle;
}
@@ -966,7 +983,10 @@ CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle)
return;
}
float distanceToPlayer = (pVehicle->GetPosition() - vecPlayerPos).Magnitude2D();
- float threshold = OFFSCREEN_DESPAWN_RANGE;
+ float despawnMultiplier = 1.0f;
+ if (FindPlayerVehicle() && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON && !FrontEndMenuManager.m_PrefsUseWideScreen)
+ despawnMultiplier = 0.75f;
+ float threshold = OFFSCREEN_DESPAWN_RANGE * despawnMultiplier;
if (pVehicle->GetIsOnScreen() ||
TheCamera.Cams[TheCamera.ActiveCam].LookingLeft ||
TheCamera.Cams[TheCamera.ActiveCam].LookingRight ||
@@ -979,7 +999,7 @@ CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle)
pVehicle->bIsCarParkVehicle ||
CTimer::GetTimeInMilliseconds() < pVehicle->m_nSetPieceExtendedRangeTime
){
- threshold = ONSCREEN_DESPAWN_RANGE * TheCamera.GenerationDistMultiplier;
+ threshold = ONSCREEN_DESPAWN_RANGE * despawnMultiplier * TheCamera.GenerationDistMultiplier;
}
if (TheCamera.GetForward().z < -0.9f)
threshold = 70.0f;
@@ -1572,7 +1592,7 @@ void CCarCtrl::WeaveForOtherCar(CEntity* pOtherEntity, CVehicle* pVehicle, float
if (pVehicle->AutoPilot.m_nCarMission == MISSION_RAMCAR_CLOSE && pOtherEntity == pVehicle->AutoPilot.m_pTargetCar)
return;
CVector2D vecDiff = pOtherCar->GetPosition() - pVehicle->GetPosition();
- float angleBetweenVehicles = CGeneral::GetATanOfXY(vecDiff.x, vecDiff.y);
+ float angleBetweenVehicles = GetATanOfXY(vecDiff.x, vecDiff.y);
float distance = vecDiff.Magnitude();
if (distance < 1.0f)
return;
@@ -1582,7 +1602,7 @@ void CCarCtrl::WeaveForOtherCar(CEntity* pOtherEntity, CVehicle* pVehicle, float
return;
CVector2D forward = pVehicle->GetForward();
forward.Normalise();
- float forwardAngle = CGeneral::GetATanOfXY(forward.x, forward.y);
+ float forwardAngle = GetATanOfXY(forward.x, forward.y);
float angleDiff = angleBetweenVehicles - forwardAngle;
float lenProjection = ABS(pOtherCar->GetColModel()->boundingBox.max.y * sin(angleDiff));
float widthProjection = ABS(pOtherCar->GetColModel()->boundingBox.max.x * cos(angleDiff));
@@ -1591,16 +1611,12 @@ void CCarCtrl::WeaveForOtherCar(CEntity* pOtherEntity, CVehicle* pVehicle, float
diffToLeftAngle = ABS(diffToLeftAngle);
float angleToWeave = lengthToEvade / 2;
if (diffToLeftAngle < angleToWeave){
- *pAngleToWeaveLeft = angleBetweenVehicles - angleToWeave;
- while (*pAngleToWeaveLeft < -PI)
- *pAngleToWeaveLeft += TWOPI;
+ *pAngleToWeaveLeft = LimitRadianAngle(angleBetweenVehicles - angleToWeave);
}
float diffToRightAngle = LimitRadianAngle(angleBetweenVehicles - *pAngleToWeaveRight);
diffToRightAngle = ABS(diffToRightAngle);
if (diffToRightAngle < angleToWeave){
- *pAngleToWeaveRight = angleBetweenVehicles + angleToWeave;
- while (*pAngleToWeaveRight > PI)
- *pAngleToWeaveRight -= TWOPI;
+ *pAngleToWeaveRight = LimitRadianAngle(angleBetweenVehicles + angleToWeave);
}
}
@@ -1632,23 +1648,19 @@ void CCarCtrl::WeaveForPed(CEntity* pOtherEntity, CVehicle* pVehicle, float* pAn
return;
CPed* pPed = (CPed*)pOtherEntity;
CVector2D vecDiff = pPed->GetPosition() - pVehicle->GetPosition();
- float angleBetweenVehicleAndPed = CGeneral::GetATanOfXY(vecDiff.x, vecDiff.y);
+ float angleBetweenVehicleAndPed = GetATanOfXY(vecDiff.x, vecDiff.y);
float distance = vecDiff.Magnitude();
float lengthToEvade = (WIDTH_COEF_TO_WEAVE_SAFELY * 2 * pVehicle->GetColModel()->boundingBox.max.x + PED_WIDTH_TO_WEAVE) / distance;
float diffToLeftAngle = LimitRadianAngle(angleBetweenVehicleAndPed - *pAngleToWeaveLeft);
diffToLeftAngle = ABS(diffToLeftAngle);
float angleToWeave = lengthToEvade / 2;
if (diffToLeftAngle < angleToWeave) {
- *pAngleToWeaveLeft = angleBetweenVehicleAndPed - angleToWeave;
- while (*pAngleToWeaveLeft < -PI)
- *pAngleToWeaveLeft += TWOPI;
+ *pAngleToWeaveLeft = LimitRadianAngle(angleBetweenVehicleAndPed - angleToWeave);
}
float diffToRightAngle = LimitRadianAngle(angleBetweenVehicleAndPed - *pAngleToWeaveRight);
diffToRightAngle = ABS(diffToRightAngle);
if (diffToRightAngle < angleToWeave) {
- *pAngleToWeaveRight = angleBetweenVehicleAndPed + angleToWeave;
- while (*pAngleToWeaveRight > PI)
- *pAngleToWeaveRight -= TWOPI;
+ *pAngleToWeaveRight = LimitRadianAngle(angleBetweenVehicleAndPed + angleToWeave);
}
}
@@ -1704,23 +1716,19 @@ void CCarCtrl::WeaveForObject(CEntity* pOtherEntity, CVehicle* pVehicle, float*
rightCoef * pObject->GetRight() +
forwardCoef * pObject->GetForward() -
pVehicle->GetPosition();
- float angleBetweenVehicleAndObject = CGeneral::GetATanOfXY(vecDiff.x, vecDiff.y);
+ float angleBetweenVehicleAndObject = GetATanOfXY(vecDiff.x, vecDiff.y);
float distance = vecDiff.Magnitude();
float lengthToEvade = (WIDTH_COEF_TO_WEAVE_SAFELY * 2 * pVehicle->GetColModel()->boundingBox.max.x + OBJECT_WIDTH_TO_WEAVE) / distance;
float diffToLeftAngle = LimitRadianAngle(angleBetweenVehicleAndObject - *pAngleToWeaveLeft);
diffToLeftAngle = ABS(diffToLeftAngle);
float angleToWeave = lengthToEvade / 2;
if (diffToLeftAngle < angleToWeave) {
- *pAngleToWeaveLeft = angleBetweenVehicleAndObject - angleToWeave;
- while (*pAngleToWeaveLeft < -PI)
- *pAngleToWeaveLeft += TWOPI;
+ *pAngleToWeaveLeft = LimitRadianAngle(angleBetweenVehicleAndObject - angleToWeave);
}
float diffToRightAngle = LimitRadianAngle(angleBetweenVehicleAndObject - *pAngleToWeaveRight);
diffToRightAngle = ABS(diffToRightAngle);
if (diffToRightAngle < angleToWeave) {
- *pAngleToWeaveRight = angleBetweenVehicleAndObject + angleToWeave;
- while (*pAngleToWeaveRight > PI)
- *pAngleToWeaveRight -= TWOPI;
+ *pAngleToWeaveRight = LimitRadianAngle(angleBetweenVehicleAndObject + angleToWeave);
}
}
@@ -1762,7 +1770,7 @@ bool CCarCtrl::PickNextNodeAccordingStrategy(CVehicle* pVehicle)
void CCarCtrl::PickNextNodeRandomly(CVehicle* pVehicle)
{
if (pVehicle->m_nRouteSeed)
- CGeneral::SetRandomSeed(pVehicle->m_nRouteSeed);
+ CGeneral::SetRandomSeed(pVehicle->m_nRouteSeed++);
int32 prevNode = pVehicle->AutoPilot.m_nCurrentRouteNode;
int32 curNode = pVehicle->AutoPilot.m_nNextRouteNode;
uint8 totalLinks = ThePaths.m_pathNodes[curNode].numLinks;
@@ -1848,13 +1856,15 @@ void CCarCtrl::PickNextNodeRandomly(CVehicle* pVehicle)
pNextPathNode = &ThePaths.m_pathNodes[pVehicle->AutoPilot.m_nNextRouteNode];
if ((!pNextPathNode->bDisabled || pPrevPathNode->bDisabled) &&
(!pNextPathNode->bBetweenLevels || pPrevPathNode->bBetweenLevels || !pVehicle->AutoPilot.m_bStayInCurrentLevel))
- /* Nice way to exit loop but this will fail because this is used for indexing! */
- nextLink = 1000;
+ break;
}
}
- if (nextLink < 999)
+ if (nextLink >= totalLinks) {
/* If everything else failed, turn vehicle around */
+ nextLink = 0;
+ debug("Couldn\'t find ANYTHING. Just go back from where we came.\n");
pVehicle->AutoPilot.m_nNextRouteNode = prevNode;
+ }
}
pNextPathNode = &ThePaths.m_pathNodes[pVehicle->AutoPilot.m_nNextRouteNode];
pNextLink = &ThePaths.m_carPathLinks[ThePaths.m_carPathConnections[nextLink + pCurPathNode->firstLink]];
@@ -1967,7 +1977,7 @@ void CCarCtrl::PickNextNodeToChaseCar(CVehicle* pVehicle, float targetX, float t
#endif
{
if (pVehicle->m_nRouteSeed)
- CGeneral::SetRandomSeed(pVehicle->m_nRouteSeed);
+ CGeneral::SetRandomSeed(pVehicle->m_nRouteSeed++);
int prevNode = pVehicle->AutoPilot.m_nCurrentRouteNode;
int curNode = pVehicle->AutoPilot.m_nNextRouteNode;
CPathNode* pPrevNode = &ThePaths.m_pathNodes[prevNode];
@@ -1987,7 +1997,7 @@ void CCarCtrl::PickNextNodeToChaseCar(CVehicle* pVehicle, float targetX, float t
int nextLink;
if (numNodes != 1 && numNodes != 2 || pTargetNode[0] == pCurNode){
if (numNodes != 2 || pTargetNode[1] == pCurNode) {
- float currentAngle = CGeneral::GetATanOfXY(targetX - pVehicle->GetPosition().x, targetY - pVehicle->GetPosition().y);
+ float currentAngle = GetATanOfXY(targetX - pVehicle->GetPosition().x, targetY - pVehicle->GetPosition().y);
nextLink = 0;
float lowestAngleChange = 10.0f;
int numLinks = pCurNode->numLinks;
@@ -1997,7 +2007,7 @@ void CCarCtrl::PickNextNodeToChaseCar(CVehicle* pVehicle, float targetX, float t
if (conNode == prevNode && i > 1)
continue;
CPathNode* pTestNode = &ThePaths.m_pathNodes[conNode];
- float angle = CGeneral::GetATanOfXY(pTestNode->GetX() - pCurNode->GetX(), pTestNode->GetY() - pCurNode->GetY());
+ float angle = GetATanOfXY(pTestNode->GetX() - pCurNode->GetX(), pTestNode->GetY() - pCurNode->GetY());
angle = LimitRadianAngle(angle - currentAngle);
angle = ABS(angle);
if (angle < lowestAngleChange) {
@@ -2415,6 +2425,16 @@ void CCarCtrl::SteerAICarWithPhysics_OnlyMission(CVehicle* pVehicle, float* pSwe
*pHandbrake = true;
return;
case MISSION_CRUISE:
+ if (CTrafficLights::ShouldCarStopForBridge(pVehicle)) {
+ *pAccel = 0.0f;
+ *pBrake = 1.0f;
+ *pHandbrake = true;
+#ifdef FIX_BUGS
+ *pSwerve = 0.0f;
+#endif
+ break;
+ }
+ // fallthough
case MISSION_RAMPLAYER_FARAWAY:
case MISSION_BLOCKPLAYER_FARAWAY:
case MISSION_GOTOCOORDS:
@@ -2485,11 +2505,19 @@ void CCarCtrl::SteerAICarWithPhysics_OnlyMission(CVehicle* pVehicle, float* pSwe
*pHandbrake = false;
return;
case MISSION_RAMCAR_CLOSE:
+ if (!pVehicle->AutoPilot.m_pTargetCar) {
+ debug("NO TARGET VEHICLE FOR MISSION_RAMCAR_CLOSE\n");
+ return;
+ }
SteerAICarWithPhysicsHeadingForTarget(pVehicle, pVehicle->AutoPilot.m_pTargetCar,
pVehicle->AutoPilot.m_pTargetCar->GetPosition().x, pVehicle->AutoPilot.m_pTargetCar->GetPosition().y,
pSwerve, pAccel, pBrake, pHandbrake);
return;
case MISSION_BLOCKCAR_CLOSE:
+ if (!pVehicle->AutoPilot.m_pTargetCar) {
+ debug("NO TARGET VEHICLE FOR MISSION_BLOCKCAR_CLOSE\n");
+ return;
+ }
SteerAICarWithPhysicsTryingToBlockTarget(pVehicle,
pVehicle->AutoPilot.m_pTargetCar->GetPosition().x,
pVehicle->AutoPilot.m_pTargetCar->GetPosition().y,
@@ -2498,6 +2526,9 @@ void CCarCtrl::SteerAICarWithPhysics_OnlyMission(CVehicle* pVehicle, float* pSwe
pSwerve, pAccel, pBrake, pHandbrake);
return;
case MISSION_BLOCKCAR_HANDBRAKESTOP:
+ if (!pVehicle->AutoPilot.m_pTargetCar) {
+ return;
+ }
SteerAICarWithPhysicsTryingToBlockTarget_Stop(pVehicle,
pVehicle->AutoPilot.m_pTargetCar->GetPosition().x,
pVehicle->AutoPilot.m_pTargetCar->GetPosition().y,
@@ -2575,8 +2606,8 @@ void CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget(CVehicle* pVehicle, float
{
CVector2D forward = pVehicle->GetForward();
forward.Normalise();
- float angleToTarget = CGeneral::GetATanOfXY(targetX - pVehicle->GetPosition().x, targetY - pVehicle->GetPosition().y);
- float angleForward = CGeneral::GetATanOfXY(forward.x, forward.y);
+ float angleToTarget = GetATanOfXY(targetX - pVehicle->GetPosition().x, targetY - pVehicle->GetPosition().y);
+ float angleForward = GetATanOfXY(forward.x, forward.y);
float steerAngle = LimitRadianAngle(angleToTarget - angleForward);
steerAngle = clamp(steerAngle, -DEFAULT_MAX_STEER_ANGLE, DEFAULT_MAX_STEER_ANGLE);
#ifdef FIX_BUGS
@@ -2607,8 +2638,8 @@ void CCarCtrl::SteerAIBoatWithPhysicsAttackingPlayer(CVehicle* pVehicle, float*
CVector2D forward = pVehicle->GetForward();
forward.Normalise();
CVector2D vecToProjection = FindPlayerCoors() + FindPlayerSpeed() * projection * GAME_SPEED_TO_CARAI_SPEED;
- float angleToTarget = CGeneral::GetATanOfXY(vecToProjection.x - pVehicle->GetPosition().x, vecToProjection.y - pVehicle->GetPosition().y);
- float angleForward = CGeneral::GetATanOfXY(forward.x, forward.y);
+ float angleToTarget = GetATanOfXY(vecToProjection.x - pVehicle->GetPosition().x, vecToProjection.y - pVehicle->GetPosition().y);
+ float angleForward = GetATanOfXY(forward.x, forward.y);
float steerAngle = LimitRadianAngle(angleToTarget - angleForward);
#ifdef FIX_BUGS
float speedTarget = pVehicle->AutoPilot.GetCruiseSpeed();
@@ -2696,7 +2727,7 @@ void CCarCtrl::SteerAIHeliTowardsTargetCoors(CAutomobile* pHeli)
if (distanceToTarget < 8.0f && pHeli->m_fHeliOrientation < 0.0f)
ZTurnSpeedTarget = 0.0f;
else {
- float fAngleTarget = CGeneral::GetATanOfXY(vecToTarget.x, vecToTarget.y) + PI;
+ float fAngleTarget = GetATanOfXY(vecToTarget.x, vecToTarget.y) + PI;
if (pHeli->m_fHeliOrientation >= 0.0f)
fAngleTarget = pHeli->m_fHeliOrientation;
fAngleTarget -= pHeli->m_fOrientation;
@@ -2739,7 +2770,7 @@ void CCarCtrl::SteerAIPlaneTowardsTargetCoors(CAutomobile* pPlane)
CVector2D vecToTarget = pPlane->AutoPilot.m_vecDestinationCoors - pPlane->GetPosition();
float fForwardZ = (pPlane->AutoPilot.m_vecDestinationCoors.z - pPlane->GetPosition().z) / vecToTarget.Magnitude();
fForwardZ = clamp(fForwardZ, -0.3f, 0.3f);
- float angle = CGeneral::GetATanOfXY(vecToTarget.x, vecToTarget.y);
+ float angle = GetATanOfXY(vecToTarget.x, vecToTarget.y);
while (angle > TWOPI)
angle -= TWOPI;
float difference = LimitRadianAngle(angle - pPlane->m_fOrientation);
@@ -2836,8 +2867,8 @@ void CCarCtrl::SteerAICarWithPhysicsFollowPath(CVehicle* pVehicle, float* pSwerv
projectedPosition.y = positionOnCurrentLinkIncludingLane.y;
}
CVector2D distanceToProjectedPosition = projectedPosition - pVehicle->GetPosition();
- float angleCurrentLink = CGeneral::GetATanOfXY(distanceToProjectedPosition.x, distanceToProjectedPosition.y);
- float angleForward = CGeneral::GetATanOfXY(forward.x, forward.y);
+ float angleCurrentLink = GetATanOfXY(distanceToProjectedPosition.x, distanceToProjectedPosition.y);
+ float angleForward = GetATanOfXY(forward.x, forward.y);
if (pVehicle->AutoPilot.m_nDrivingStyle == DRIVINGSTYLE_AVOID_CARS)
angleCurrentLink = FindAngleToWeaveThroughTraffic(pVehicle, nil, angleCurrentLink, angleForward);
float steerAngle = LimitRadianAngle(angleCurrentLink - angleForward);
@@ -2882,11 +2913,11 @@ void CCarCtrl::SteerAICarWithPhysicsFollowPath(CVehicle* pVehicle, float* pSwerv
pCurrentLink->GetY() - ((pVehicle->AutoPilot.m_nCurrentLane + pCurrentLink->OneWayLaneOffset()) * LANE_WIDTH) * currentPathLinkForward.x);
trajectory -= pVehicle->GetPosition();
float speedAngleMultiplier = FindSpeedMultiplier(
- CGeneral::GetATanOfXY(trajectory.x, trajectory.y) - angleForward,
+ GetATanOfXY(trajectory.x, trajectory.y) - angleForward,
MIN_ANGLE_FOR_SPEED_LIMITING, MAX_ANGLE_FOR_SPEED_LIMITING, MIN_LOWERING_SPEED_COEFFICIENT);
float tmpWideMultiplier = FindSpeedMultiplier(
- CGeneral::GetATanOfXY(currentPathLinkForward.x, currentPathLinkForward.y) -
- CGeneral::GetATanOfXY(nextPathLinkForwardX, nextPathLinkForwardY),
+ GetATanOfXY(currentPathLinkForward.x, currentPathLinkForward.y) -
+ GetATanOfXY(nextPathLinkForwardX, nextPathLinkForwardY),
MIN_ANGLE_FOR_SPEED_LIMITING_BETWEEN_NODES, MAX_ANGLE_FOR_SPEED_LIMITING, MIN_LOWERING_SPEED_COEFFICIENT);
float speedNodesMultiplier;
if (scalarDistanceToNextNode > DISTANCE_TO_NEXT_NODE_TO_CONSIDER_SLOWING_DOWN || pVehicle->AutoPilot.m_nCruiseSpeed < 12)
@@ -2920,8 +2951,8 @@ void CCarCtrl::SteerAICarWithPhysicsHeadingForTarget(CVehicle* pVehicle, CPhysic
*pHandbrake = false;
CVector2D forward = pVehicle->GetForward();
forward.Normalise();
- float angleToTarget = CGeneral::GetATanOfXY(targetX - pVehicle->GetPosition().x, targetY - pVehicle->GetPosition().y);
- float angleForward = CGeneral::GetATanOfXY(forward.x, forward.y);
+ float angleToTarget = GetATanOfXY(targetX - pVehicle->GetPosition().x, targetY - pVehicle->GetPosition().y);
+ float angleForward = GetATanOfXY(forward.x, forward.y);
if (pVehicle->AutoPilot.m_nDrivingStyle == DRIVINGSTYLE_AVOID_CARS)
angleToTarget = FindAngleToWeaveThroughTraffic(pVehicle, pTarget, angleToTarget, angleForward);
float steerAngle = LimitRadianAngle(angleToTarget - angleForward);
@@ -3127,7 +3158,7 @@ bool CCarCtrl::JoinCarWithRoadSystemGotoCoors(CVehicle* pVehicle, CVector vecTar
void CCarCtrl::FindLinksToGoWithTheseNodes(CVehicle* pVehicle)
{
if (pVehicle->m_nRouteSeed)
- CGeneral::SetRandomSeed(pVehicle->m_nRouteSeed);
+ CGeneral::SetRandomSeed(pVehicle->m_nRouteSeed++);
int nextLink;
CPathNode* pCurNode = &ThePaths.m_pathNodes[pVehicle->AutoPilot.m_nCurrentRouteNode];
for (nextLink = 0; nextLink < 12; nextLink++)
@@ -3169,10 +3200,12 @@ void CCarCtrl::GenerateEmergencyServicesCar(void)
return;
if (CGame::IsInInterior())
return;
+ if (TheCamera.m_WideScreenOn) // TODO(LCS): verify
+ return;
if (NumFiretrucksOnDuty + NumAmbulancesOnDuty + NumParkedCars + NumMissionCars +
NumLawEnforcerCars + NumRandomCars > MaxNumberOfCarsInUse)
return;
- if (NumAmbulancesOnDuty == 0){
+ if (NumAmbulancesOnDuty == 0 /* TODO(LCS): && gbEmergencyVehiclesEnabled */){
if (gAccidentManager.CountActiveAccidents() < 2){
if (CStreaming::HasModelLoaded(MI_AMBULAN))
CStreaming::SetModelIsDeletable(MI_MEDIC);
@@ -3191,7 +3224,7 @@ void CCarCtrl::GenerateEmergencyServicesCar(void)
}
}
}
- if (NumFiretrucksOnDuty == 0){
+ if (NumFiretrucksOnDuty == 0 /* TODO(LCS): && gbEmergencyVehiclesEnabled */){
if (gFireManager.GetTotalActiveFires() < 3){
if (CStreaming::HasModelLoaded(MI_FIRETRUCK))
CStreaming::SetModelIsDeletable(MI_FIREMAN);
@@ -3348,6 +3381,17 @@ bool CCarCtrl::MapCouldMoveInThisArea(float x, float y)
#endif
}
+bool
+CCarCtrl::BoatWithTallMast(int32 mi)
+{
+ return mi == MI_RIO || mi == MI_TROPIC || mi == MI_MARQUIS;
+}
+
+bool CCarCtrl::OkToCreateVehicleAtThisPosition(const CVector& pos)
+{
+ return true;
+}
+
float CCarCtrl::FindSpeedMultiplierWithSpeedFromNodes(int8 type)
{
switch (type)
@@ -3357,3 +3401,8 @@ float CCarCtrl::FindSpeedMultiplierWithSpeedFromNodes(int8 type)
}
return 1.0f;
}
+
+void CCarCtrl::RenderDebugInfo(CVehicle*)
+{
+ //TODO(LCS)
+}
diff --git a/src/control/CarCtrl.h b/src/control/CarCtrl.h
index 5efbe275..fcb7929b 100644
--- a/src/control/CarCtrl.h
+++ b/src/control/CarCtrl.h
@@ -1,6 +1,7 @@
#pragma once
#include "PathFind.h"
#include "Boat.h"
+#include "General.h"
#include "Vehicle.h"
#define GAME_SPEED_TO_METERS_PER_SECOND 50.0f
@@ -130,6 +131,10 @@ public:
static void SteerAIBoatWithPhysicsAttackingPlayer(CVehicle*, float*, float*, float*, bool*);
static void SteerAICarBlockingPlayerForwardAndBack(CVehicle*, float*, float*, float*, bool*);
+ static bool OkToCreateVehicleAtThisPosition(const CVector&);
+ static void RenderDebugInfo(CVehicle*);
+ static float GetATanOfXY(float x, float y) { float t = CGeneral::GetATanOfXY(x, y); if (t < 0.0f) t += TWOPI; return t; }
+
static float GetPositionAlongCurrentCurve(CVehicle* pVehicle)
{
uint32 timeInCurve = CTimer::GetTimeInMilliseconds() - pVehicle->AutoPilot.m_nTimeEnteredCurve;
@@ -138,11 +143,7 @@ public:
static float LimitRadianAngle(float angle)
{
- while (angle < -PI)
- angle += TWOPI;
- while (angle > PI)
- angle -= TWOPI;
- return angle;
+ return CGeneral::LimitRadianAngle(angle);
}
static bool bMadDriversCheat;
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 89377db5..f083ecb5 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -1494,9 +1494,9 @@ void CGarage::BuildRotatedDoorMatrix(CEntity * pDoor, float fPosition)
void CGarage::UpdateCrusherAngle()
{
RefreshDoorPointers(false);
- m_pDoor2->GetMatrix().SetRotateXOnly(TWOPI - m_fDoorPos);
- m_pDoor2->GetMatrix().UpdateRW();
- m_pDoor2->UpdateRwFrame();
+ //m_pDoor2->GetMatrix().SetRotateXOnly(TWOPI - m_fDoorPos); TODO
+ //m_pDoor2->GetMatrix().UpdateRW();
+ //m_pDoor2->UpdateRwFrame();
}
void CGarage::UpdateCrusherShake(float X, float Y)
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index 37a54999..7adb4999 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -1287,7 +1287,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca
DMAudio.SetEffectsFadeVol(0);
DMAudio.SetMusicFadeVol(0);
CEscalators::Shutdown();
- CWaterCreatures::RemoveAll();
+ //CWaterCreatures::RemoveAll();
int current;
for (current = 0; current < NUM_REPLAYBUFFERS; current++)
if (BufferStatus[current] == REPLAYBUFFER_RECORD)
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 735c2c6f..5fbf5779 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -49,18 +49,20 @@
#include "Timecycle.h"
#include "TxdStore.h"
#include "Bike.h"
+#include "memoryManager.h"
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
#include <stdarg.h>
#endif
//--MIAMI: file done
-uint8 CTheScripts::ScriptSpace[SIZE_SCRIPT_SPACE];
+uint8* CTheScripts::ScriptSpace;
CRunningScript CTheScripts::ScriptsArray[MAX_NUM_SCRIPTS];
intro_text_line CTheScripts::IntroTextLines[MAX_NUM_INTRO_TEXT_LINES];
intro_script_rectangle CTheScripts::IntroRectangles[MAX_NUM_INTRO_RECTANGLES];
CSprite2d CTheScripts::ScriptSprites[MAX_NUM_SCRIPT_SRPITES];
script_sphere_struct CTheScripts::ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES];
+tCollectiveData CTheScripts::CollectiveArray[MAX_NUM_COLLECTIVES];
tUsedObject CTheScripts::UsedObjectArray[MAX_NUM_USED_OBJECTS];
int32 CTheScripts::MultiScriptArray[MAX_NUM_MISSION_SCRIPTS];
tBuildingSwap CTheScripts::BuildingSwapArray[MAX_NUM_BUILDING_SWAPS];
@@ -96,10 +98,16 @@ uint32 CTheScripts::LastMissionPassedTime;
uint16 CTheScripts::NumberOfExclusiveMissionScripts;
bool CTheScripts::bPlayerHasMetDebbieHarry;
bool CTheScripts::bPlayerIsInTheStatium;
-#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
-int16 CTheScripts::CardStack[CARDS_IN_DECK * MAX_DECKS];
-int16 CTheScripts::CardStackPosition;
-#endif
+int CTheScripts::AllowedCollision[MAX_ALLOWED_COLLISIONS];
+bool CTheScripts::FSDestroyedFlag;
+short* CTheScripts::SavedVarIndices;
+int CTheScripts::NumSaveVars;
+int gScriptsFile = -1;
+int CTheScripts::NextProcessId = 1;
+bool CTheScripts::InTheScripts;
+CRunningScript* pCurrent;
+uint16 CTheScripts::NumTrueGlobals;
+uint16 CTheScripts::MostGlobals;
#ifdef MISSION_REPLAY
@@ -225,7 +233,7 @@ const tScriptCommandData commands[] = {
REGISTER_COMMAND(COMMAND_GOSUB, INPUT_ARGUMENTS(ARGTYPE_LABEL,), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_RETURN, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_LINE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_CREATE_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_CREATE_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(ARGTYPE_INT,), false, -1, ""),
REGISTER_COMMAND(COMMAND_GET_PLAYER_COORDINATES, INPUT_ARGUMENTS(ARGTYPE_INT,), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), false, -1, ""),
REGISTER_COMMAND(COMMAND_SET_PLAYER_COORDINATES, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_AREA_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_BOOL,), OUTPUT_ARGUMENTS(), true, -1, ""),
@@ -356,6 +364,11 @@ const tScriptCommandData commands[] = {
REGISTER_COMMAND(COMMAND_WHILE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_WHILENOT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_ENDWHILE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_214, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_215, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_216, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_217, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_218, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_ANDOR, INPUT_ARGUMENTS(ARGTYPE_ANDOR,), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_LAUNCH_MISSION, INPUT_ARGUMENTS(ARGTYPE_LABEL,), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_MISSION_HAS_FINISHED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
@@ -1578,39 +1591,222 @@ const tScriptCommandData commands[] = {
REGISTER_COMMAND(COMMAND_REGISTER_FIRE_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_IS_AUSTRALIAN_GAME, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
REGISTER_COMMAND(COMMAND_DISARM_CAR_BOMB, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
-#if (defined GTAVC_JP_PATCH || defined SUPPORT_JAPANESE_SCRIPT)
REGISTER_COMMAND(COMMAND_IS_JAPANESE_GAME, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
-#elif (!defined GTA_PS2)
- REGISTER_COMMAND(COMMAND_SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
-#endif
-#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
- REGISTER_COMMAND(COMMAND_SHUFFLE_CARD_DECKS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_FETCH_NEXT_CARD, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
- REGISTER_COMMAND(COMMAND_GET_OBJECT_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
- REGISTER_COMMAND(COMMAND_IS_DEBUG_CAMERA_ON, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
- REGISTER_COMMAND(COMMAND_ADD_TO_OBJECT_ROTATION_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_SET_OBJECT_ROTATION_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_IS_OBJECT_STATIC, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
- REGISTER_COMMAND(COMMAND_GET_ANGLE_BETWEEN_2D_VECTORS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
- REGISTER_COMMAND(COMMAND_DO_2D_RECTANGLES_COLLIDE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
- REGISTER_COMMAND(COMMAND_GET_OBJECT_ROTATION_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
- REGISTER_COMMAND(COMMAND_ADD_VELOCITY_RELATIVE_TO_OBJECT_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_GET_OBJECT_SPEED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
-#endif
-#if (defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT)
- REGISTER_COMMAND(COMMAND_MARK_CUTSCENE_START, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_MARK_CUTSCENE_END, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_CUTSCENE_SCROLL, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
-#elif (defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
- REGISTER_COMMAND(COMMAND_IS_MISSION_SKIP, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
- REGISTER_COMMAND(COMMAND_SET_IN_AMMUNATION, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_DO_SAVE_GAME, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_IS_RETRY, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
- REGISTER_COMMAND(COMMAND_DUMMY, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_MARK_CUTSCENE_START, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_MARK_CUTSCENE_END, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_CUTSCENE_SCROLL, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
-#endif
+ REGISTER_COMMAND(COMMAND_1442, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1443, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1444, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1445, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1446, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1447, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1448, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1449, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1450, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1451, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1452, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1453, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_CALL, INPUT_ARGUMENTS(ARGTYPE_FUNCTION, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_NOTCALL, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1456, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1457, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1458, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1459, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1460, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1461, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1462, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1463, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1464, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1465, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1466, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1467, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1468, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1469, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1470, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1471, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1472, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1473, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1474, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1475, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1476, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1477, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1478, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1479, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1480, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1481, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1482, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1483, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1484, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1485, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1486, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1487, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1488, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1489, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1490, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1491, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1492, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1493, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1494, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1495, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1496, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1497, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1498, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1499, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1500, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1501, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1502, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1503, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1504, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1505, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1506, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1507, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1508, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1509, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1510, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1511, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1512, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1513, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1514, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1515, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1516, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1517, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1518, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1519, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1520, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1521, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1522, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1523, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1524, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1525, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1526, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1527, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1528, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1529, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1530, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1531, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1532, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1533, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1534, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1535, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1536, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1537, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1538, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1539, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1540, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1541, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1542, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1543, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1544, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1545, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1546, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1547, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1548, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1549, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1550, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1551, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1552, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1553, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1554, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1555, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1556, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1557, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1558, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1559, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1560, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_1561, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1562, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1563, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1564, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1565, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1566, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1567, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1568, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1569, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_1570, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1571, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1572, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1573, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1574, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1575, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1576, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1577, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1578, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1579, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1580, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1581, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1582, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1583, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1584, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1585, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1586, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1587, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1588, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1589, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1590, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1591, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1592, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1593, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1594, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1595, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1596, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1597, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1598, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1599, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1600, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1601, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1602, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1603, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1604, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1605, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1606, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1607, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1608, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1609, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1610, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1611, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1612, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1613, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1614, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1615, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1616, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1617, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1618, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1619, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1620, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1621, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1622, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1623, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1624, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1625, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1626, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1627, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1628, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1629, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1630, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1631, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1632, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1633, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1634, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1635, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1636, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1637, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1638, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1639, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1640, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1641, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1642, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1643, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1644, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1645, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1646, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1647, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1648, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1649, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1650, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1651, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1652, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1653, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1654, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1655, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1656, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
};
#undef REGISTER_COMMAND
#undef INPUT_ARGUMENTS
@@ -1659,11 +1855,13 @@ const uint32 CRunningScript::nSaveStructSize =
sizeof(CRunningScript);
#endif
+// done(LCS)
CMissionCleanup::CMissionCleanup()
{
Init();
}
+// done(LCS)
void CMissionCleanup::Init()
{
m_nCount = 0;
@@ -1673,6 +1871,7 @@ void CMissionCleanup::Init()
}
}
+// done(LCS)
cleanup_entity_struct* CMissionCleanup::FindFree()
{
for (int i = 0; i < MAX_CLEANUP; i++){
@@ -1683,6 +1882,26 @@ cleanup_entity_struct* CMissionCleanup::FindFree()
return nil;
}
+// done(LCS)
+void SleepThisPed(cleanup_entity_struct* pCleanup, CPed* pPed)
+{
+ printf("*** SLEEPING PED %i %i\n", pCleanup->id, pPed->GetModelIndex());
+ if (!pPed->GetIsStatic())
+ pPed->RemoveFromMovingList();
+ pPed->bIsStaticWaitingForCollision = true;
+}
+
+// done(LCS)
+void WakeThisPed(cleanup_entity_struct* pCleanup, CPed* pPed)
+{
+ printf("*** WAKING UP PED %i %i\n", pCleanup->id, pPed->GetModelIndex());
+ pPed->bIsStaticWaitingForCollision = false;
+ if (!pPed->bIsStatic)
+ pPed->AddToMovingList();
+
+}
+
+// done(LCS)
void CMissionCleanup::AddEntityToList(int32 id, uint8 type)
{
cleanup_entity_struct* pNew = FindFree();
@@ -1693,6 +1912,7 @@ void CMissionCleanup::AddEntityToList(int32 id, uint8 type)
m_nCount++;
}
+// done(LCS)
void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type)
{
for (int i = 0; i < MAX_CLEANUP; i++){
@@ -1744,6 +1964,7 @@ void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type)
}
}
+// done(LCS)
void CMissionCleanup::CheckIfCollisionHasLoadedForMissionObjects()
{
for (int i = 0; i < MAX_CLEANUP; i++) {
@@ -1752,50 +1973,105 @@ void CMissionCleanup::CheckIfCollisionHasLoadedForMissionObjects()
{
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
if (pVehicle) {
- if (pVehicle->bIsStaticWaitingForCollision) {
- if (CColStore::HasCollisionLoaded(pVehicle->GetPosition())) {
- pVehicle->bIsStaticWaitingForCollision = false;
+ eLevelName level = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
+ if (level == LEVEL_GENERIC)
+ level = CGame::currLevel;
+ if (!CColStore::HasCollisionLoaded(level)) {
+ if (!pVehicle->bIsStaticWaitingForCollision) {
+ if (!pVehicle->IsHeli() && !pVehicle->IsPlane() && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI &&
+ pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE) {
+ printf("*** SLEEPING VEHICLE %i %i\n", m_sEntities[i].id, pVehicle->GetModelIndex());
if (!pVehicle->GetIsStatic())
- pVehicle->AddToMovingList();
+ pVehicle->RemoveFromMovingList();
+ pVehicle->bIsStaticWaitingForCollision = true;
+ }
}
}
- }
- break;
- }
- case CLEANUP_CHAR:
- {
- CPed* pPed = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
- if (pPed) {
- if (pPed->bIsStaticWaitingForCollision) {
- if (CColStore::HasCollisionLoaded(pPed->GetPosition())) {
- pPed->bIsStaticWaitingForCollision = false;
- if (!pPed->GetIsStatic())
- pPed->AddToMovingList();
+ else {
+ if (pVehicle->bIsStaticWaitingForCollision) {
+ printf("*** WAKING UP VEHICLE %i %i\n", m_sEntities[i].id, pVehicle->GetModelIndex());
+ pVehicle->bIsStaticWaitingForCollision = false;
+ if (!pVehicle->bIsStatic)
+ pVehicle->AddToMovingList();
}
}
}
- break;
}
+ break;
case CLEANUP_OBJECT:
- {
CObject* pObject = CPools::GetObjectPool()->GetAt(m_sEntities[i].id);
if (pObject) {
- if (pObject->bIsStaticWaitingForCollision) {
- if (CColStore::HasCollisionLoaded(pObject->GetPosition())) {
- pObject->bIsStaticWaitingForCollision = false;
+ eLevelName level = CTheZones::GetLevelFromPosition(&pObject->GetPosition());
+ if (level == LEVEL_GENERIC)
+ level = CGame::currLevel;
+ if (!CColStore::HasCollisionLoaded(level)) {
+ if (!pObject->bIsStaticWaitingForCollision) {
if (!pObject->GetIsStatic())
+ pObject->RemoveFromMovingList();
+ pObject->bIsStaticWaitingForCollision = true;
+ }
+ }
+ else {
+ if (pObject->bIsStaticWaitingForCollision) {
+ pObject->bIsStaticWaitingForCollision = false;
+ if (!pObject->bIsStatic)
pObject->AddToMovingList();
}
}
}
- break;
}
- default:
- break;
+ }
+ for (int i = 0; i < MAX_CLEANUP; i++) {
+ switch (m_sEntities[i].type) {
+ case CLEANUP_CHAR:
+ {
+ CPed* pPed = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
+ if (pPed) {
+ eLevelName level = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
+ if (level == LEVEL_GENERIC)
+ level = CGame::currLevel;
+ if (!pPed->bIsStaticWaitingForCollision) {
+ if (pPed->bInVehicle) {
+ if (pPed->m_pMyVehicle->GetIsStatic()) {
+ SleepThisPed(&m_sEntities[i], pPed);
+ continue;
+ }
+ }
+ if (!CColStore::HasCollisionLoaded(level)) {
+ if (pPed->bInVehicle && pPed->m_pMyVehicle->GetIsStatic() ||
+ pPed->m_attachedTo && pPed->m_attachedTo->GetIsStatic())
+ SleepThisPed(&m_sEntities[i], pPed);
+ }
+ }
+ else {
+ if (!pPed->bInVehicle) {
+ if (CColStore::HasCollisionLoaded(level)) {
+ if (!(pPed->bInVehicle && pPed->m_pMyVehicle->GetIsStatic() ||
+ pPed->m_attachedTo && pPed->m_attachedTo->GetIsStatic()))
+ WakeThisPed(&m_sEntities[i], pPed);
+ }
+ }
+ else {
+ if (!pPed->m_pMyVehicle->GetIsStatic()) {
+ WakeThisPed(&m_sEntities[i], pPed);
+ continue;
+ }
+ if (CColStore::HasCollisionLoaded(level)) {
+ if (!(pPed->bInVehicle && pPed->m_pMyVehicle->GetIsStatic() ||
+ pPed->m_attachedTo && pPed->m_attachedTo->GetIsStatic()))
+ WakeThisPed(&m_sEntities[i], pPed);
+ }
+ }
+ }
+
+ }
+ }
+ break;
}
}
}
+// done(LCS) except TODO
void CMissionCleanup::Process()
{
CPopulation::m_AllRandomPedsThisType = -1;
@@ -1803,6 +2079,8 @@ void CMissionCleanup::Process()
CCarCtrl::CarDensityMultiplier = 1.0f;
CPed::nThreatReactionRangeMultiplier = 1;
CPed::nEnterCarRangeMultiplier = 1;
+ for (int i = 0; i < MAX_ALLOWED_COLLISIONS; i++)
+ CTheScripts::AllowedCollision[i] = 0;
FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = 1.0f;
CRoadBlocks::ClearScriptRoadBlocks();
CRouteNode::Initialise();
@@ -1810,20 +2088,19 @@ void CMissionCleanup::Process()
TheCamera.Restore();
TheCamera.SetWideScreenOff();
CSpecialFX::bLiftCam = false;
- CSpecialFX::bVideoCam = false;
- CTimeCycle::StopExtraColour(0);
+ // TODO(LCS): CHud::m_ClockEventWarningMinutes = 0;
+ // TODO(LCS): CHud::m_ClockEventFlashTimer = 0;
+ CTimeCycle::StopExtraColour(0); // TODO: thiscall
for (int i = 0; i < MISSION_AUDIO_SLOTS; i++)
DMAudio.ClearMissionAudio(i);
CWeather::ReleaseWeather();
for (int i = 0; i < NUM_OF_SPECIAL_CHARS; i++)
CStreaming::SetMissionDoesntRequireSpecialChar(i);
- for (int i = 0; i < NUM_OF_CUTSCENE_OBJECTS; i++)
- CStreaming::SetMissionDoesntRequireModel(MI_CUTOBJ01 + i);
CStreaming::ms_disableStreaming = false;
- CHud::m_ItemToFlash = -1;
- CHud::SetHelpMessage(nil, false);
+ if (CHud::m_ItemToFlash != ITEM_ARMOUR && CHud::m_ItemToFlash != ITEM_HEALTH)
+ CHud::m_ItemToFlash = -1;
+ CHud::SetHelpMessage(nil, false); // nil, false, false, true TODO(LCS)
CUserDisplay::OnscnTimer.m_bDisabled = false;
- CTheScripts::RemoveScriptTextureDictionary();
CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByCops = false;
CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByEveryone = false;
CWorld::Players[0].MakePlayerSafe(false);
@@ -1831,10 +2108,11 @@ void CMissionCleanup::Process()
CWorld::Players[0].m_pPed->m_nDrunkCountdown = 0;
CPad::GetPad(0)->SetDrunkInputDelay(0);
CWorld::Players[0].m_bDriveByAllowed = true;
+ CPad::GetPad(0)->unk_B4 = 1.0f;
+ CPad::GetPad(0)->unk_B8 = 0.5f;
DMAudio.ShutUpPlayerTalking(0);
CVehicle::bDisableRemoteDetonation = false;
CVehicle::bDisableRemoteDetonationOnContact = false;
- CGameLogic::ClearShortCut();
CTheScripts::RiotIntensity = 0;
CTheScripts::StoreVehicleIndex = -1;
CTheScripts::StoreVehicleWasRandom = true;
@@ -1872,12 +2150,17 @@ void CMissionCleanup::Process()
m_sEntities[i].type = CLEANUP_UNUSED;
m_nCount--;
}
+ for (int i = 1; i < NUMSTREAMINFO; i++) {
+ if (CStreaming::IsScriptOwnedModel(i))
+ CStreaming::SetMissionDoesntRequireModel(i);
+ }
}
/* NB: CUpsideDownCarCheck is not used by actual script at all
* It has a weird usage: AreAnyCarsUpsideDown would fail any mission
* just like death or arrest. */
+ // done(LCS) except TODO
void CUpsideDownCarCheck::Init()
{
for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
@@ -1886,12 +2169,14 @@ void CUpsideDownCarCheck::Init()
}
}
+// done(LCS)
bool CUpsideDownCarCheck::IsCarUpsideDown(int32 id)
{
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(id);
return IsCarUpsideDown(pVehicle);
}
+// done(LCS)
bool CUpsideDownCarCheck::IsCarUpsideDown(CVehicle* pVehicle)
{
assert(pVehicle);
@@ -1900,6 +2185,7 @@ bool CUpsideDownCarCheck::IsCarUpsideDown(CVehicle* pVehicle)
pVehicle->GetTurnSpeed().Magnitude() < UPSIDEDOWN_TURN_SPEED_THRESHOLD;
}
+// done(LCS)
void CUpsideDownCarCheck::UpdateTimers()
{
uint32 timeStep = CTimer::GetTimeStepInMilliseconds();
@@ -1917,6 +2203,7 @@ void CUpsideDownCarCheck::UpdateTimers()
}
}
+// done(LCS)
bool CUpsideDownCarCheck::AreAnyCarsUpsideDown()
{
for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
@@ -1926,6 +2213,7 @@ bool CUpsideDownCarCheck::AreAnyCarsUpsideDown()
return false;
}
+// done(LCS)
void CUpsideDownCarCheck::AddCarToCheck(int32 id)
{
uint16 index = 0;
@@ -1939,6 +2227,7 @@ void CUpsideDownCarCheck::AddCarToCheck(int32 id)
m_sCars[index].m_nUpsideDownTimer = 0;
}
+// done(LCS)
void CUpsideDownCarCheck::RemoveCarFromCheck(int32 id)
{
for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
@@ -1949,6 +2238,7 @@ void CUpsideDownCarCheck::RemoveCarFromCheck(int32 id)
}
}
+// done(LCS)
bool CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile(int32 id)
{
for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
@@ -1958,6 +2248,7 @@ bool CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile(int32 id)
return false;
}
+// done(LCS)
void stuck_car_data::Reset()
{
m_nVehicleIndex = -1;
@@ -1968,6 +2259,7 @@ void stuck_car_data::Reset()
m_bStuck = false;
}
+// done(LCS)
void CStuckCarCheck::Init()
{
for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++) {
@@ -1975,6 +2267,7 @@ void CStuckCarCheck::Init()
}
}
+// done(LCS)
void CStuckCarCheck::Process()
{
uint32 timer = CTimer::GetTimeInMilliseconds();
@@ -1995,6 +2288,7 @@ void CStuckCarCheck::Process()
}
}
+// done(LCS)
void CStuckCarCheck::AddCarToCheck(int32 id, float radius, uint32 time)
{
CVehicle* pv = CPools::GetVehiclePool()->GetAt(id);
@@ -2015,6 +2309,7 @@ void CStuckCarCheck::AddCarToCheck(int32 id, float radius, uint32 time)
m_sCars[index].m_bStuck = false;
}
+// done(LCS)
void CStuckCarCheck::RemoveCarFromCheck(int32 id)
{
for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){
@@ -2024,6 +2319,7 @@ void CStuckCarCheck::RemoveCarFromCheck(int32 id)
}
}
+// done(LCS)
bool CStuckCarCheck::HasCarBeenStuckForAWhile(int32 id)
{
for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){
@@ -2033,109 +2329,161 @@ bool CStuckCarCheck::HasCarBeenStuckForAWhile(int32 id)
return false;
}
-void CRunningScript::CollectParameters(uint32* pIp, int16 total)
+// done(LCS)
+void CRunningScript::CollectParameters(uint32* pIp, int16 total, int* pParameters)
{
- for (int16 i = 0; i < total; i++){
- uint16 varIndex;
+ while (total--){
switch (CTheScripts::Read1ByteFromScript(pIp))
{
- case ARGUMENT_INT32:
- case ARGUMENT_FLOAT:
- ScriptParams[i] = CTheScripts::Read4BytesFromScript(pIp);
+ case ARGUMENT_END:
+ return;
+ case ARGUMENT_INT_ZERO:
+ *pParameters = 0;
+ break;
+ case ARGUMENT_FLOAT_ZERO:
+ *pParameters = 0;
+ break;
+ case ARGUMENT_FLOAT_1BYTE:
+ *pParameters = (uint32)(uint8)CTheScripts::Read1ByteFromScript(pIp) << 24;
break;
- case ARGUMENT_GLOBALVAR:
- varIndex = CTheScripts::Read2BytesFromScript(pIp);
- script_assert(varIndex >= 8 && varIndex < CTheScripts::GetSizeOfVariableSpace());
- ScriptParams[i] = *((int32*)&CTheScripts::ScriptSpace[varIndex]);
+ case ARGUMENT_FLOAT_2BYTES:
+ *pParameters = (uint32)(uint16)CTheScripts::Read2BytesFromScript(pIp) << 16;
break;
- case ARGUMENT_LOCALVAR:
- varIndex = CTheScripts::Read2BytesFromScript(pIp);
- script_assert(varIndex >= 0 && varIndex < ARRAY_SIZE(m_anLocalVariables));
- ScriptParams[i] = m_anLocalVariables[varIndex];
+ case ARGUMENT_FLOAT_3BYTES:
+ *pParameters = (uint32)(uint8)CTheScripts::Read1ByteFromScript(pIp) << 8;
+ *pParameters |= (uint32)(uint16)CTheScripts::Read2BytesFromScript(pIp) << 16;
+ break;
+ case ARGUMENT_INT32:
+ case ARGUMENT_FLOAT:
+ *pParameters = CTheScripts::Read4BytesFromScript(pIp);
break;
case ARGUMENT_INT8:
- ScriptParams[i] = CTheScripts::Read1ByteFromScript(pIp);
+ *pParameters = CTheScripts::Read1ByteFromScript(pIp);
break;
case ARGUMENT_INT16:
- ScriptParams[i] = CTheScripts::Read2BytesFromScript(pIp);
+ *pParameters = CTheScripts::Read2BytesFromScript(pIp);
break;
default:
- script_assert(0);
+ *pIp -= 1;
+ *pParameters = *GetPointerToScriptVariable(pIp, 0);
break;
}
+ pParameters++;
}
}
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
-int CRunningScript::CollectParameterForDebug(char* buf, bool& var)
+// done(LCS)
+int32* GetPointerToScriptVariableForDebug(CRunningScript* pScript, uint32* pIp, char* buf)
{
- uint16 varIndex;
char tmpstr[24];
+ uint8 type = CTheScripts::Read1ByteFromScript(pIp);
+ if (type >= ARGUMENT_GLOBAL_ARRAY) {
+ uint8 index_in_block = CTheScripts::Read1ByteFromScript(pIp);
+ uint8 index_id = CTheScripts::Read1ByteFromScript(pIp);
+ uint8 size = CTheScripts::Read1ByteFromScript(pIp);
+ script_assert(size > 0);
+ script_assert(pScript->m_anLocalVariables[pScript->m_nLocalsPointer + index_id] < size);
+ uint8 index = Min(pScript->m_anLocalVariables[pScript->m_nLocalsPointer + index_id], size - 1);
+ sprintf(tmpstr, " $%d[%d@]", ((int)(type - ARGUMENT_GLOBAL_ARRAY) << 8) + index_in_block, index_id);
+ strcat(buf, tmpstr);
+ return (int32*)&CTheScripts::ScriptSpace[4 * (((int)(type - ARGUMENT_GLOBAL_ARRAY) << 8) + index + index_in_block)];
+ }
+ else if (type >= ARGUMENT_GLOBAL) {
+ uint8 index_in_block = CTheScripts::Read1ByteFromScript(pIp);
+ sprintf(tmpstr, " $%d", ((int)(type - ARGUMENT_GLOBAL) << 8) + index_in_block);
+ strcat(buf, tmpstr);
+ return (int32*)&CTheScripts::ScriptSpace[4 * (((int)(type - ARGUMENT_GLOBAL) << 8) + index_in_block)];
+ }
+ else if (type >= ARGUMENT_LOCAL_ARRAY) {
+ uint8 index_id = CTheScripts::Read1ByteFromScript(pIp);
+ uint8 size = CTheScripts::Read1ByteFromScript(pIp);
+ script_assert(size > 0);
+ script_assert(pScript->m_anLocalVariables[pScript->m_nLocalsPointer + index_id] < size);
+ uint8 index = Min(pScript->m_anLocalVariables[pScript->m_nLocalsPointer + index_id], size - 1);
+ sprintf(tmpstr, " %d@[%d@]", (type - ARGUMENT_LOCAL_ARRAY), index_id);
+ strcat(buf, tmpstr);
+ return &pScript->m_anLocalVariables[pScript->m_nLocalsPointer + (type - ARGUMENT_LOCAL_ARRAY) + index];
+ }
+ else if (type >= ARGUMENT_LOCAL) {
+ sprintf(tmpstr, " %d@", (type - ARGUMENT_LOCAL));
+ strcat(buf, tmpstr);
+ return &pScript->m_anLocalVariables[pScript->m_nLocalsPointer + (type - ARGUMENT_LOCAL)];
+ }
+ else {
+ assert(type >= ARGUMENT_TIMER);
+ sprintf(tmpstr, " TIMER%d@", (type - ARGUMENT_LOCAL_ARRAY));
+ strcat(buf, tmpstr);
+ return &pScript->m_anLocalVariables[NUM_LOCAL_VARS + 8 + (type - ARGUMENT_TIMER)]; // why 8?
+ }
+}
+
+// done(LCS)
+int CRunningScript::CollectParameterForDebug(char* buf, bool& var)
+{
var = false;
+ int tmp;
switch (CTheScripts::Read1ByteFromScript(&m_nIp))
{
+ case ARGUMENT_END:
+ return 0; // TODO(LCS)
+ case ARGUMENT_INT_ZERO:
+ return 0;
+ case ARGUMENT_FLOAT_ZERO:
+ return 0;
+ case ARGUMENT_FLOAT_1BYTE:
+ return (uint32)(uint8)CTheScripts::Read1ByteFromScript(&m_nIp) << 24;
+ case ARGUMENT_FLOAT_2BYTES:
+ return (uint32)(uint16)CTheScripts::Read2BytesFromScript(&m_nIp) << 16;
+ case ARGUMENT_FLOAT_3BYTES:
+ tmp = (uint32)(uint8)CTheScripts::Read1ByteFromScript(&m_nIp) << 8;
+ tmp |= (uint32)(uint16)CTheScripts::Read2BytesFromScript(&m_nIp) << 16;
+ return tmp;
case ARGUMENT_INT32:
case ARGUMENT_FLOAT:
return CTheScripts::Read4BytesFromScript(&m_nIp);
- case ARGUMENT_GLOBALVAR:
- varIndex = CTheScripts::Read2BytesFromScript(&m_nIp);
- script_assert(varIndex >= 8 && varIndex < CTheScripts::GetSizeOfVariableSpace());
- var = true;
- sprintf(tmpstr, " $%d", varIndex / 4);
- strcat(buf, tmpstr);
- return *((int32*)&CTheScripts::ScriptSpace[varIndex]);
- case ARGUMENT_LOCALVAR:
- varIndex = CTheScripts::Read2BytesFromScript(&m_nIp);
- script_assert(varIndex >= 0 && varIndex < ARRAY_SIZE(m_anLocalVariables));
- var = true;
- sprintf(tmpstr, " %d@", varIndex);
- strcat(buf, tmpstr);
- return m_anLocalVariables[varIndex];
case ARGUMENT_INT8:
return CTheScripts::Read1ByteFromScript(&m_nIp);
case ARGUMENT_INT16:
return CTheScripts::Read2BytesFromScript(&m_nIp);
default:
- PrintToLog("%s - script assertion failed in CollectParameterForDebug", buf);
- script_assert(0);
- break;
+ var = true;
+ --m_nIp;
+ return *GetPointerToScriptVariableForDebug(this, &m_nIp, buf);
}
return 0;
}
+// done(LCS)
void CRunningScript::GetStoredParameterForDebug(char* buf)
{
- uint16 varIndex;
- char tmpstr[24];
- switch (CTheScripts::Read1ByteFromScript(&m_nIp)) {
- case ARGUMENT_GLOBALVAR:
- varIndex = CTheScripts::Read2BytesFromScript(&m_nIp);
- sprintf(tmpstr, " $%d", varIndex / 4);
- strcat(buf, tmpstr);
- break;
- case ARGUMENT_LOCALVAR:
- varIndex = CTheScripts::Read2BytesFromScript(&m_nIp);
- sprintf(tmpstr, " %d@", varIndex);
- strcat(buf, tmpstr);
- break;
- default:
- PrintToLog("%s - script_assertion failed in GetStoredParameterForDebug", buf);
- script_assert(0);
- }
+ GetPointerToScriptVariableForDebug(this, &m_nIp, buf);
}
#endif
+// done(LCS)
int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip)
{
uint32* pIp = &ip;
+ int tmp;
switch (CTheScripts::Read1ByteFromScript(pIp))
{
+ case ARGUMENT_END:
+ return 0; // TODO(LCS)
+ case ARGUMENT_INT_ZERO:
+ return 0;
+ case ARGUMENT_FLOAT_ZERO:
+ return 0;
+ case ARGUMENT_FLOAT_1BYTE:
+ return (uint32)(uint8)CTheScripts::Read1ByteFromScript(pIp) << 24;
+ case ARGUMENT_FLOAT_2BYTES:
+ return (uint32)(uint16)CTheScripts::Read2BytesFromScript(pIp) << 16;
+ case ARGUMENT_FLOAT_3BYTES:
+ tmp = (uint32)(uint8)CTheScripts::Read1ByteFromScript(pIp) << 8;
+ tmp |= (uint32)(uint16)CTheScripts::Read2BytesFromScript(pIp) << 16;
+ return tmp;
case ARGUMENT_INT32:
return CTheScripts::Read4BytesFromScript(pIp);
- case ARGUMENT_GLOBALVAR:
- return *((int32*)&CTheScripts::ScriptSpace[(uint16)CTheScripts::Read2BytesFromScript(pIp)]);
- case ARGUMENT_LOCALVAR:
- return m_anLocalVariables[CTheScripts::Read2BytesFromScript(pIp)];
case ARGUMENT_INT8:
return CTheScripts::Read1ByteFromScript(pIp);
case ARGUMENT_INT16:
@@ -2143,46 +2491,74 @@ int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip)
case ARGUMENT_FLOAT:
return CTheScripts::Read4BytesFromScript(pIp);
default:
- script_assert(0);
+ (*pIp)--;
+ return *GetPointerToScriptVariable(pIp, 0);
}
return -1;
}
+// done(LCS)
void CRunningScript::StoreParameters(uint32* pIp, int16 number)
{
for (int16 i = 0; i < number; i++){
- switch (CTheScripts::Read1ByteFromScript(pIp)) {
- case ARGUMENT_GLOBALVAR:
- *(int32*)&CTheScripts::ScriptSpace[(uint16)CTheScripts::Read2BytesFromScript(pIp)] = ScriptParams[i];
- break;
- case ARGUMENT_LOCALVAR:
- m_anLocalVariables[CTheScripts::Read2BytesFromScript(pIp)] = ScriptParams[i];
- break;
- default:
- script_assert(0);
- }
+ *GetPointerToScriptVariable(pIp, 0) = ScriptParams[i];
}
}
+// done(LCS)
+int32* GetPointerToScriptVariable(CRunningScript* pScript, uint32* pIp)
+{
+ uint8 type = CTheScripts::Read1ByteFromScript(pIp);
+ if (type >= ARGUMENT_GLOBAL_ARRAY) {
+ uint8 index_in_block = CTheScripts::Read1ByteFromScript(pIp);
+ uint8 index_id = CTheScripts::Read1ByteFromScript(pIp);
+ uint8 size = CTheScripts::Read1ByteFromScript(pIp);
+ script_assert(size > 0);
+ script_assert(pScript->m_anLocalVariables[pScript->m_nLocalsPointer + index_id] < size);
+ uint8 index = Min(pScript->m_anLocalVariables[pScript->m_nLocalsPointer + index_id], size - 1);
+ return (int32*)&CTheScripts::ScriptSpace[4 * (((int)(type - ARGUMENT_GLOBAL_ARRAY) << 8) + index + index_in_block)];
+ }
+ else if (type >= ARGUMENT_GLOBAL) {
+ uint8 index_in_block = CTheScripts::Read1ByteFromScript(pIp);
+ return (int32*)&CTheScripts::ScriptSpace[4 * (((int)(type - ARGUMENT_GLOBAL) << 8) + index_in_block)];
+ }
+ else if (type >= ARGUMENT_LOCAL_ARRAY) {
+ uint8 index_id = CTheScripts::Read1ByteFromScript(pIp);
+ uint8 size = CTheScripts::Read1ByteFromScript(pIp);
+ script_assert(size > 0);
+ script_assert(pScript->m_anLocalVariables[pScript->m_nLocalsPointer + index_id] < size);
+ uint8 index = Min(pScript->m_anLocalVariables[pScript->m_nLocalsPointer + index_id], size - 1);
+ return &pScript->m_anLocalVariables[pScript->m_nLocalsPointer + (type - ARGUMENT_LOCAL_ARRAY) + index];
+ }
+ else if (type >= ARGUMENT_LOCAL) {
+ return &pScript->m_anLocalVariables[pScript->m_nLocalsPointer + (type - ARGUMENT_LOCAL)];
+ }
+ else {
+ assert(type >= ARGUMENT_TIMER);
+ return &pScript->m_anLocalVariables[NUM_LOCAL_VARS + 8 + (type - ARGUMENT_TIMER)];
+ }
+}
+
+// done(LCS)
int32 *CRunningScript::GetPointerToScriptVariable(uint32* pIp, int16 type)
{
- switch (CTheScripts::Read1ByteFromScript(pIp))
- {
- case ARGUMENT_GLOBALVAR:
- script_assert(type == VAR_GLOBAL);
- return (int32*)&CTheScripts::ScriptSpace[(uint16)CTheScripts::Read2BytesFromScript(pIp)];
- case ARGUMENT_LOCALVAR:
- script_assert(type == VAR_LOCAL);
- return &m_anLocalVariables[CTheScripts::Read2BytesFromScript(pIp)];
- default:
- script_assert(0);
+ return ::GetPointerToScriptVariable(this, pIp);
+}
+
+// done(LCS)
+int CTheScripts::GetSaveVarIndex(int var)
+{
+ for (int i = 0; i < NumSaveVars; i++) {
+ if (SavedVarIndices[i] == var)
+ return i;
}
- return nil;
+ return -1;
}
+// done(LCS)
void CRunningScript::Init()
{
- strcpy(m_abScriptName, "noname");
+ sprintf(m_abScriptName, "id%02i", m_nId);
next = prev = nil;
SetIP(0);
for (int i = 0; i < MAX_STACK_DEPTH; i++)
@@ -2193,13 +2569,29 @@ void CRunningScript::Init()
m_bCondResult = false;
m_bIsMissionScript = false;
m_bSkipWakeTime = false;
- for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++)
+ for (int i = 0; i < NUM_LOCAL_VARS + 8 + NUM_TIMERS; i++)
m_anLocalVariables[i] = 0;
m_nAndOrState = 0;
m_bNotFlag = false;
m_bDeatharrestEnabled = true;
m_bDeatharrestExecuted = false;
m_bMissionFlag = false;
+ m_nLocalsPointer = 0;
+}
+
+// done(LCS)
+void CTheScripts::Shutdown()
+{
+ if (gScriptsFile != -1) {
+ CFileMgr::CloseFile(gScriptsFile);
+ gScriptsFile = -1;
+ }
+ if (ScriptSpace) {
+ base::cMainMemoryManager::Instance()->Free(ScriptSpace);
+ ScriptSpace = nil;
+ FSDestroyedFlag = false;
+ OnAMissionFlag = 0;
+ }
}
#ifdef USE_DEBUG_SCRIPT_LOADER
@@ -2229,10 +2621,11 @@ int open_script()
}
#endif
-void CTheScripts::Init()
+// done(LCS)
+bool CTheScripts::Init(bool loaddata)
{
- for (int i = 0; i < SIZE_SCRIPT_SPACE; i++)
- ScriptSpace[i] = 0;
+ bool retval = false;
+ printf("CTheScripts::Init\n");
pActiveScripts = pIdleScripts = nil;
for (int i = 0; i < MAX_NUM_SCRIPTS; i++){
ScriptsArray[i].Init();
@@ -2241,25 +2634,38 @@ void CTheScripts::Init()
MissionCleanUp.Init();
UpsideDownCars.Init();
StuckCars.Init();
- CFileMgr::SetDir("data");
-#ifdef USE_DEBUG_SCRIPT_LOADER
- int mainf = open_script();
-#else
- int mainf = CFileMgr::OpenFile("main.scm", "rb");
-#endif
- CFileMgr::Read(mainf, (char*)ScriptSpace, SIZE_MAIN_SCRIPT);
- CFileMgr::CloseFile(mainf);
- CFileMgr::SetDir("");
StoreVehicleIndex = -1;
StoreVehicleWasRandom = true;
OnAMissionFlag = 0;
LastMissionPassedTime = (uint32)-1;
+ for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
+ CollectiveArray[i].colIndex = -1;
+ CollectiveArray[i].pedIndex = 0;
+ }
+ NextFreeCollectiveIndex = 0;
LastRandomPedId = -1;
for (int i = 0; i < MAX_NUM_USED_OBJECTS; i++){
memset(&UsedObjectArray[i].name, 0, sizeof(UsedObjectArray[i].name));
UsedObjectArray[i].index = 0;
}
NumberOfUsedObjects = 0;
+ if (ScriptSpace)
+ Shutdown();
+ CFileMgr::SetDir("DATA");
+#ifdef USE_DEBUG_SCRIPT_LOADER
+ int mainf = open_script();
+#else
+ int mainf = CFileMgr::OpenFile("main.scm", "rb");
+#endif
+ CFileMgr::Read(mainf, (char*)&MainScriptSize, sizeof(MainScriptSize));
+ int nLargestMissionSize = 0;
+ CFileMgr::Read(mainf, (char*)&nLargestMissionSize, sizeof(nLargestMissionSize));
+ // some cSmallHeap shit - TODO
+ ScriptSpace = (uint8*)base::cMainMemoryManager::Instance()->Allocate(MainScriptSize + nLargestMissionSize);
+ memset(ScriptSpace, 0, MainScriptSize + nLargestMissionSize);
+ CFileMgr::Read(mainf, (char*)ScriptSpace, MainScriptSize);
+ gScriptsFile = mainf;
+ CFileMgr::SetDir("");
ReadObjectNamesFromScript();
UpdateObjectIndices();
bAlreadyRunningAMissionScript = false;
@@ -2269,11 +2675,10 @@ void CTheScripts::Init()
NumberOfExclusiveMissionScripts = 0;
NumberOfMissionScripts = 0;
LargestMissionScriptSize = 0;
- MainScriptSize = 0;
ReadMultiScriptFileOffsetsFromScript();
FailCurrentMission = 0;
DbgFlag = false;
- NumScriptDebugLines = 0;
+ //NumScriptDebugLines = 0;
RiotIntensity = 0;
bPlayerHasMetDebbieHarry = false;
bPlayerIsInTheStatium = false;
@@ -2297,7 +2702,7 @@ void CTheScripts::Init()
IntroRectangles[i].m_sColor = CRGBA(255, 255, 255, 255);
}
NumberOfIntroRectanglesThisFrame = 0;
- RemoveScriptTextureDictionary();
+ RemoveScriptTextureDictionary(); // TODO(LCS) - probably not needed
for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++){
BuildingSwapArray[i].m_pBuilding = nil;
BuildingSwapArray[i].m_nNewModel = -1;
@@ -2305,6 +2710,12 @@ void CTheScripts::Init()
}
for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++)
InvisibilitySettingArray[i] = nil;
+ if (loaddata) {
+ printf("loaddata = true\n");
+ //retval = GenericLoad(); // TODO
+ }
+ for (int i = 0; i < MAX_ALLOWED_COLLISIONS; i++)
+ AllowedCollision[i] = 0;
#if defined USE_ADVANCED_SCRIPT_DEBUG_OUTPUT && SCRIPT_LOG_FILE_LEVEL == 2
CFileMgr::SetDirMyDocuments();
@@ -2315,8 +2726,10 @@ void CTheScripts::Init()
PrintToLog(init_msg);
CFileMgr::SetDir("");
#endif
+ return retval;
}
+// LCS - to remove?
void CTheScripts::RemoveScriptTextureDictionary()
{
for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++)
@@ -2326,6 +2739,7 @@ void CTheScripts::RemoveScriptTextureDictionary()
CTxdStore::RemoveTxd(slot);
}
+// done(LCS)
void CRunningScript::RemoveScriptFromList(CRunningScript** ppScript)
{
if (prev)
@@ -2336,6 +2750,7 @@ void CRunningScript::RemoveScriptFromList(CRunningScript** ppScript)
next->prev = prev;
}
+// done(LCS)
void CRunningScript::AddScriptToList(CRunningScript** ppScript)
{
next = *ppScript;
@@ -2345,11 +2760,13 @@ void CRunningScript::AddScriptToList(CRunningScript** ppScript)
*ppScript = this;
}
+// done(LCS)
CRunningScript* CTheScripts::StartNewScript(uint32 ip)
{
CRunningScript* pNew = pIdleScripts;
script_assert(pNew);
pNew->RemoveScriptFromList(&pIdleScripts);
+ pNew->m_nId = NextProcessId++;
pNew->Init();
pNew->SetIP(ip);
pNew->AddScriptToList(&pActiveScripts);
@@ -2357,10 +2774,13 @@ CRunningScript* CTheScripts::StartNewScript(uint32 ip)
return pNew;
}
+// done(LCS)
void CTheScripts::Process()
{
if (CReplay::IsPlayingBack())
return;
+ if (!ScriptSpace)
+ return;
CommandsExecuted = 0;
ScriptsUpdated = 0;
float timeStep = CTimer::GetTimeStepInMilliseconds();
@@ -2383,6 +2803,8 @@ void CTheScripts::Process()
UseTextCommands = 0;
}
+ // TODO: mCoronas
+
#ifdef MISSION_REPLAY
static uint32 TimeToWaitTill;
switch (AllowMissionReplay) {
@@ -2432,6 +2854,7 @@ void CTheScripts::Process()
#endif
CRunningScript* script = pActiveScripts;
+ InTheScripts = true;
while (script != nil){
CRunningScript* next = script->GetNext();
++ScriptsUpdated;
@@ -2451,21 +2874,25 @@ void CTheScripts::Process()
#endif
}
+// done(LCS)
CRunningScript* CTheScripts::StartTestScript()
{
return StartNewScript(0);
}
+// done(LCS)
bool CTheScripts::IsPlayerOnAMission()
{
return OnAMissionFlag && *(int32*)&ScriptSpace[OnAMissionFlag] == 1;
}
+// done(LCS)
void CRunningScript::Process()
{
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
PrintToLog("\n\nProcessing script %s (id %d)\n\n", m_abScriptName, this - CTheScripts::ScriptsArray);
#endif
+ pCurrent = this;
if (m_bIsMissionScript)
DoDeatharrestCheck();
if (m_bMissionFlag && CTheScripts::FailCurrentMission == 1 && m_nStackPointer == 1)
@@ -2488,6 +2915,7 @@ void CRunningScript::Process()
CMessages::BriefMessages[0].m_nStartTime = 0;
}
+// done(LCS)
int8 CRunningScript::ProcessOneCommand()
{
int8 retval = -1;
@@ -2498,32 +2926,57 @@ int8 CRunningScript::ProcessOneCommand()
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
char commandInfo[1024];
uint32 ip = m_nIp;
+ uint8 nInputParams;
+ uint8 nOutputParameters;
+ uint8 nLocalsOffset;
if (command < ARRAY_SIZE(commands)) {
script_assert(commands[command].id == command);
- sprintf(commandInfo, m_nIp >= SIZE_MAIN_SCRIPT ? "M<%5d> " : "<%6d> ", m_nIp >= SIZE_MAIN_SCRIPT ? m_nIp - SIZE_MAIN_SCRIPT : m_nIp);
+ sprintf(commandInfo, m_nIp >= CTheScripts::MainScriptSize ? "M<%5d> " : "<%6d> ", m_nIp >= CTheScripts::MainScriptSize ? m_nIp - CTheScripts::MainScriptSize : m_nIp);
if (m_bNotFlag)
strcat(commandInfo, "NOT ");
if (commands[command].position == -1)
strcat(commandInfo, commands[command].name + sizeof("COMMAND_") - 1);
- for (int i = 0; commands[command].input[i] != ARGTYPE_NONE; i++) {
+ if (commands[command].input[0] == ARGTYPE_FUNCTION) {
char tmp[32];
bool var = false;
- int value;
- switch (commands[command].input[i]) {
- case ARGTYPE_INT:
- case ARGTYPE_PED_HANDLE:
- case ARGTYPE_VEHICLE_HANDLE:
- case ARGTYPE_OBJECT_HANDLE: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, var ? " (%d)" : " %d", value); break;
- case ARGTYPE_FLOAT: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, var ? " (%.3f)" : " %.3f", *(float*)&value); break;
- case ARGTYPE_STRING: sprintf(tmp, " '%s'", (const char*)&CTheScripts::ScriptSpace[m_nIp]); m_nIp += KEY_LENGTH_IN_SCRIPT; break;
- case ARGTYPE_LABEL: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, var ? " (%s(%d))" : " %s(%d)", value >= 0 ? "G" : "L", abs(value)); break;
- case ARGTYPE_BOOL: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, var ? " (%s)" : " %s", value ? "TRUE" : "FALSE"); break;
- case ARGTYPE_ANDOR: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, " %d %ss", (value + 1) % 10, value / 10 == 0 ? "AND" : "OR"); break;
- default: script_assert(0);
- }
+ nInputParams = CTheScripts::Read1ByteFromScript(&m_nIp);
+ nOutputParameters = CTheScripts::Read1ByteFromScript(&m_nIp);
+ nLocalsOffset = CTheScripts::Read1ByteFromScript(&m_nIp);
+ int value = CollectParameterForDebug(commandInfo, var);
+ sprintf(tmp, var ? " (%s(%d))" : " %s(%d)", value >= 0 ? "G" : "L", abs(value));
strcat(commandInfo, tmp);
- if (commands[command].position == i)
- strcat(commandInfo, commands[command].name_override);
+ strcat(commandInfo, "{");
+ for (int i = 0; i < nInputParams; i++) {
+ if (i != 0)
+ strcat(commandInfo, ", ");
+ value = CollectParameterForDebug(commandInfo, var);
+ sprintf(tmp, var ? "(%d)" : "%d", value);
+ strcat(commandInfo, tmp);
+
+ }
+ strcat(commandInfo, "}");
+ }
+ else {
+ for (int i = 0; commands[command].input[i] != ARGTYPE_NONE; i++) {
+ char tmp[32];
+ bool var = false;
+ int value;
+ switch (commands[command].input[i]) {
+ case ARGTYPE_INT:
+ case ARGTYPE_PED_HANDLE:
+ case ARGTYPE_VEHICLE_HANDLE:
+ case ARGTYPE_OBJECT_HANDLE: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, var ? " (%d)" : " %d", value); break;
+ case ARGTYPE_FLOAT: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, var ? " (%.3f)" : " %.3f", *(float*)&value); break;
+ case ARGTYPE_STRING: sprintf(tmp, " '%s'", (const char*)&CTheScripts::ScriptSpace[m_nIp]); m_nIp += KEY_LENGTH_IN_SCRIPT; break;
+ case ARGTYPE_LABEL: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, var ? " (%s(%d))" : " %s(%d)", value >= 0 ? "G" : "L", abs(value)); break;
+ case ARGTYPE_BOOL: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, var ? " (%s)" : " %s", value ? "TRUE" : "FALSE"); break;
+ case ARGTYPE_ANDOR: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, " %d %ss", (value + 1) % 10, value / 10 == 0 ? "AND" : "OR"); break;
+ default: script_assert(0);
+ }
+ strcat(commandInfo, tmp);
+ if (commands[command].position == i)
+ strcat(commandInfo, commands[command].name_override);
+ }
}
uint32 t = m_nIp;
m_nIp = ip;
@@ -2534,32 +2987,36 @@ int8 CRunningScript::ProcessOneCommand()
retval = ProcessCommands0To99(command);
else if (command < 200)
retval = ProcessCommands100To199(command);
- else if (command < 300)
+ else if (command < 305)
retval = ProcessCommands200To299(command);
- else if (command < 400)
+ else if (command < 405)
retval = ProcessCommands300To399(command);
- else if (command < 500)
+ else if (command < 505)
retval = ProcessCommands400To499(command);
- else if (command < 600)
+ else if (command < 605)
retval = ProcessCommands500To599(command);
- else if (command < 700)
+ else if (command < 705)
retval = ProcessCommands600To699(command);
- else if (command < 800)
+ else if (command < 805)
retval = ProcessCommands700To799(command);
- else if (command < 900)
+ else if (command < 905)
retval = ProcessCommands800To899(command);
- else if (command < 1000)
+ else if (command < 1005)
retval = ProcessCommands900To999(command);
- else if (command < 1100)
+ else if (command < 1105)
retval = ProcessCommands1000To1099(command);
- else if (command < 1200)
+ else if (command < 1205)
retval = ProcessCommands1100To1199(command);
- else if (command < 1300)
+ else if (command < 1305)
retval = ProcessCommands1200To1299(command);
- else if (command < 1400)
+ else if (command < 1405)
retval = ProcessCommands1300To1399(command);
- else if (command < 1500)
+ else if (command < 1497)
retval = ProcessCommands1400To1499(command);
+ else if (command < 1600)
+ retval = ProcessCommands1500To1599(command);
+ else if (command < 1700)
+ retval = ProcessCommands1600To1699(command);
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
if (command < ARRAY_SIZE(commands)) {
if (commands[command].cond || commands[command].output[0] != ARGTYPE_NONE) {
@@ -2569,15 +3026,17 @@ int8 CRunningScript::ProcessOneCommand()
uint32 t = m_nIp;
m_nIp = ip;
ip = t;
- for (int i = 0; commands[command].output[i] != ARGTYPE_NONE; i++) {
- char tmp[32];
- switch (commands[command].output[i]) {
- case ARGTYPE_INT:
- case ARGTYPE_PED_HANDLE:
- case ARGTYPE_VEHICLE_HANDLE:
- case ARGTYPE_OBJECT_HANDLE: GetStoredParameterForDebug(commandInfo); sprintf(tmp, " (%d)", ScriptParams[i]); strcat(commandInfo, tmp); break;
- case ARGTYPE_FLOAT: GetStoredParameterForDebug(commandInfo); sprintf(tmp, " (%8.3f)", *(float*)&ScriptParams[i]); strcat(commandInfo, tmp); break;
- default: script_assert(0 && "Script only returns INTs and FLOATs");
+ if (commands[command].input[0] != ARGTYPE_FUNCTION) {
+ for (int i = 0; commands[command].output[i] != ARGTYPE_NONE; i++) {
+ char tmp[32];
+ switch (commands[command].output[i]) {
+ case ARGTYPE_INT:
+ case ARGTYPE_PED_HANDLE:
+ case ARGTYPE_VEHICLE_HANDLE:
+ case ARGTYPE_OBJECT_HANDLE: GetStoredParameterForDebug(commandInfo); sprintf(tmp, " (%d)", ScriptParams[i]); strcat(commandInfo, tmp); break;
+ case ARGTYPE_FLOAT: GetStoredParameterForDebug(commandInfo); sprintf(tmp, " (%8.3f)", *(float*)&ScriptParams[i]); strcat(commandInfo, tmp); break;
+ default: script_assert(0 && "Script only returns INTs and FLOATs");
+ }
}
}
m_nIp = ip;
@@ -2615,7 +3074,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
return 1;
case COMMAND_GOTO:
CollectParameters(&m_nIp, 1);
- SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]);
+ SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::MainScriptSize - ScriptParams[0]);
/* Known issue: GOTO to 0. It might have been "better" to use > instead of >= */
/* simply because it never makes sense to jump to start of the script */
/* but jumping to start of a custom mission is an issue for simple mission-like scripts */
@@ -3070,17 +3529,15 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
//case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR:
//case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR:
//case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR:
- /*
case COMMAND_GOTO_IF_TRUE:
CollectParameters(&m_nIp, 1);
if (m_bCondResult)
- SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]);
+ SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::MainScriptSize - ScriptParams[0]);
return 0;
- */
case COMMAND_GOTO_IF_FALSE:
CollectParameters(&m_nIp, 1);
if (!m_bCondResult)
- SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]);
+ SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::MainScriptSize - ScriptParams[0]);
/* Check COMMAND_GOTO note. */
return 0;
case COMMAND_TERMINATE_THIS_SCRIPT:
@@ -3108,45 +3565,17 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
CollectParameters(&m_nIp, 1);
script_assert(ScriptParams[0] >= 0);
CRunningScript* pNew = CTheScripts::StartNewScript(ScriptParams[0]);
- m_bIsActive = true;
- int8 type = CTheScripts::Read1ByteFromScript(&m_nIp);
- float tmp;
- for (int i = 0; type != ARGUMENT_END; type = CTheScripts::Read1ByteFromScript(&m_nIp), i++) {
- switch (type) {
- case ARGUMENT_INT32:
- pNew->m_anLocalVariables[i] = CTheScripts::Read4BytesFromScript(&m_nIp);
- break;
- case ARGUMENT_GLOBALVAR:
- pNew->m_anLocalVariables[i] = *(int32*)&CTheScripts::ScriptSpace[(uint16)CTheScripts::Read2BytesFromScript(&m_nIp)];
- break;
- case ARGUMENT_LOCALVAR:
- pNew->m_anLocalVariables[i] = m_anLocalVariables[CTheScripts::Read2BytesFromScript(&m_nIp)];
- break;
- case ARGUMENT_INT8:
- pNew->m_anLocalVariables[i] = CTheScripts::Read1ByteFromScript(&m_nIp);
- break;
- case ARGUMENT_INT16:
- pNew->m_anLocalVariables[i] = CTheScripts::Read2BytesFromScript(&m_nIp);
- break;
- case ARGUMENT_FLOAT:
- tmp = CTheScripts::ReadFloatFromScript(&m_nIp);
- pNew->m_anLocalVariables[i] = *(int32*)&tmp;
- break;
- default:
- break;
- }
- }
+ CollectParameters(&m_nIp, NUM_LOCAL_VARS, pNew->m_anLocalVariables);
return 0;
}
case COMMAND_GOSUB:
CollectParameters(&m_nIp, 1);
script_assert(m_nStackPointer < MAX_STACK_DEPTH);
m_anStack[m_nStackPointer++] = m_nIp;
- SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]);
+ SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::MainScriptSize - ScriptParams[0]);
return 0;
case COMMAND_RETURN:
- script_assert(m_nStackPointer > 0); /* No more SSU */
- SetIP(m_anStack[--m_nStackPointer]);
+ ReturnFromGosubOrFunction();
return 0;
case COMMAND_LINE:
CollectParameters(&m_nIp, 6);
@@ -3180,7 +3609,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
{
CVector pos;
CollectParameters(&m_nIp, 1);
- if (CWorld::Players[ScriptParams[0]].m_pPed->bInVehicle)
+ if (CWorld::Players[ScriptParams[0]].m_pPed->bInVehicle && CWorld::Players[ScriptParams[0]].m_pPed->m_pMyVehicle)
pos = CWorld::Players[ScriptParams[0]].m_pPed->m_pMyVehicle->GetPosition();
else
pos = CWorld::Players[ScriptParams[0]].m_pPed->GetPosition();
@@ -3196,7 +3625,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CPlayerPed* ped = CWorld::Players[index].m_pPed;
- if (ped->bInVehicle) {
+ if (ped->bInVehicle && ped->m_pMyVehicle) {
pos.z += ped->m_pMyVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
ped->m_pMyVehicle->Teleport(pos); // removed dumb stuff that was present here
CTheScripts::ClearSpaceForMissionEntity(pos, ped->m_pMyVehicle);
@@ -4187,14 +4616,14 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
case COMMAND_DEBUG_OFF:
CTheScripts::DbgFlag = false;
return 0;
- /*
case COMMAND_RETURN_TRUE:
UpdateCompareFlag(true);
+ ReturnFromGosubOrFunction();
return 0;
case COMMAND_RETURN_FALSE:
UpdateCompareFlag(false);
+ ReturnFromGosubOrFunction();
return 0;
- */
//case COMMAND_VAR_INT:
default:
script_assert(0);
@@ -4768,6 +5197,24 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
return -1;
}
+void CRunningScript::ReturnFromGosubOrFunction()
+{
+ uint32 val = m_nIp = m_anStack[--m_nStackPointer];
+ if (!(m_nIp & BIT(STACKVALUE_IS_FUNCTION_CALL_BIT)))
+ return;
+ if (m_nIp & BIT(STACKVALUE_INVERT_RETURN_BIT))
+ m_bCondResult = !m_bCondResult;
+ m_nIp = m_nIp & STACKVALUE_IP_MASK;
+ uint8 nInputParameters = CTheScripts::Read1ByteFromScript(&m_nIp);
+ uint8 nOutputParameters = CTheScripts::Read1ByteFromScript(&m_nIp);
+ uint8 nLocalsOffset = CTheScripts::Read1ByteFromScript(&m_nIp);
+ for (int i = 0; i < nOutputParameters; i++)
+ ScriptParams[i] = m_anLocalVariables[m_nLocalsPointer + nInputParameters];
+ m_nIp += val >> STACKVALUE_IP_PARAMS_OFFSET;
+ m_nLocalsPointer -= nLocalsOffset;
+ StoreParameters(&m_nIp, nOutputParameters);
+}
+
#ifdef MISSION_REPLAY
bool CRunningScript::CanAllowMissionReplay()
@@ -4848,9 +5295,9 @@ CTheScripts::SwitchToMission(int32 mission)
int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
#endif
CFileMgr::Seek(handle, offset, 0);
- CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT);
+ CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[CTheScripts::MainScriptSize], CTheScripts::MainScriptSize);
CFileMgr::CloseFile(handle);
- CRunningScript* pMissionScript = CTheScripts::StartNewScript(SIZE_MAIN_SCRIPT);
+ CRunningScript* pMissionScript = CTheScripts::StartNewScript(CTheScripts::MainScriptSize);
CTimer::Resume();
pMissionScript->m_bIsMissionScript = true;
pMissionScript->m_bMissionFlag = true;
diff --git a/src/control/Script.h b/src/control/Script.h
index aafc681c..ae1838d7 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -47,7 +47,7 @@ void FlushLog();
#define KEY_LENGTH_IN_SCRIPT (8)
-//#define GTA_SCRIPT_COLLECTIVE
+#define GTA_SCRIPT_COLLECTIVE
struct intro_script_rectangle
{
@@ -215,15 +215,33 @@ public:
};
enum {
+ MAX_STACK_DEPTH = 16,
+ NUM_LOCAL_VARS = 96,
+ NUM_TIMERS = 2,
+ NUM_GLOBAL_SLOTS = 26
+};
+
+enum {
ARGUMENT_END = 0,
+ ARGUMENT_INT_ZERO,
+ ARGUMENT_FLOAT_ZERO,
+ ARGUMENT_FLOAT_1BYTE,
+ ARGUMENT_FLOAT_2BYTES,
+ ARGUMENT_FLOAT_3BYTES,
ARGUMENT_INT32,
- ARGUMENT_GLOBALVAR,
- ARGUMENT_LOCALVAR,
ARGUMENT_INT8,
ARGUMENT_INT16,
- ARGUMENT_FLOAT
+ ARGUMENT_FLOAT,
+ ARGUMENT_TIMER,
+ ARGUMENT_LOCAL = ARGUMENT_TIMER + NUM_TIMERS,
+ ARGUMENT_LOCAL_ARRAY = ARGUMENT_LOCAL + NUM_LOCAL_VARS,
+ ARGUMENT_GLOBAL = ARGUMENT_LOCAL_ARRAY + NUM_LOCAL_VARS,
+ ARGUMENT_GLOBAL_ARRAY = ARGUMENT_GLOBAL + NUM_GLOBAL_SLOTS,
+ MAX_ARGUMENT = ARGUMENT_GLOBAL_ARRAY + NUM_GLOBAL_SLOTS
};
+static_assert(MAX_ARGUMENT <= 256, "MAX_ARGUMENT must be less or equal to 256");
+
struct tCollectiveData
{
int32 colIndex;
@@ -254,37 +272,30 @@ enum {
};
enum {
-#ifdef PS2
- SIZE_MAIN_SCRIPT = 205512,
-#else
- SIZE_MAIN_SCRIPT = 225512,
-#endif
- SIZE_MISSION_SCRIPT = 35000,
- SIZE_SCRIPT_SPACE = SIZE_MAIN_SCRIPT + SIZE_MISSION_SCRIPT
-};
-
-enum {
MAX_NUM_SCRIPTS = 128,
MAX_NUM_INTRO_TEXT_LINES = 48,
MAX_NUM_INTRO_RECTANGLES = 16,
MAX_NUM_SCRIPT_SRPITES = 16,
MAX_NUM_SCRIPT_SPHERES = 16,
- MAX_NUM_USED_OBJECTS = 220,
- MAX_NUM_MISSION_SCRIPTS = 120,
- MAX_NUM_BUILDING_SWAPS = 25,
- MAX_NUM_INVISIBILITY_SETTINGS = 20,
- MAX_NUM_STORED_LINES = 1024
+ MAX_NUM_COLLECTIVES = 32,
+ MAX_NUM_USED_OBJECTS = 305,
+ MAX_NUM_MISSION_SCRIPTS = 150,
+ MAX_NUM_BUILDING_SWAPS = 80,
+ MAX_NUM_INVISIBILITY_SETTINGS = 52,
+ MAX_NUM_STORED_LINES = 1024,
+ MAX_ALLOWED_COLLISIONS = 2
};
class CTheScripts
{
public:
- static uint8 ScriptSpace[SIZE_SCRIPT_SPACE];
+ static uint8* ScriptSpace;
static CRunningScript ScriptsArray[MAX_NUM_SCRIPTS];
static intro_text_line IntroTextLines[MAX_NUM_INTRO_TEXT_LINES];
static intro_script_rectangle IntroRectangles[MAX_NUM_INTRO_RECTANGLES];
static CSprite2d ScriptSprites[MAX_NUM_SCRIPT_SRPITES];
static script_sphere_struct ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES];
+ static tCollectiveData CollectiveArray[MAX_NUM_COLLECTIVES];
static tUsedObject UsedObjectArray[MAX_NUM_USED_OBJECTS];
static int32 MultiScriptArray[MAX_NUM_MISSION_SCRIPTS];
static tBuildingSwap BuildingSwapArray[MAX_NUM_BUILDING_SWAPS];
@@ -316,20 +327,22 @@ public:
static uint16 ScriptsUpdated;
static uint32 LastMissionPassedTime;
static uint16 NumberOfExclusiveMissionScripts;
-#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
-#define CARDS_IN_SUIT (13)
-#define NUM_SUITS (4)
-#define MAX_DECKS (6)
-#define CARDS_IN_DECK (CARDS_IN_SUIT * NUM_SUITS)
-#define CARDS_IN_STACK (CARDS_IN_DECK * MAX_DECKS)
- static int16 CardStack[CARDS_IN_STACK];
- static int16 CardStackPosition;
-#endif
+
static bool bPlayerIsInTheStatium;
static uint8 RiotIntensity;
static bool bPlayerHasMetDebbieHarry;
- static void Init();
+ static int AllowedCollision[MAX_ALLOWED_COLLISIONS];
+ static short* SavedVarIndices;
+ static int NumSaveVars;
+ static bool FSDestroyedFlag;
+ static int NextProcessId;
+ static bool InTheScripts;
+ static CRunningScript* pCurrent;
+ static uint16 NumTrueGlobals;
+ static uint16 MostGlobals;
+
+ static bool Init(bool loaddata = false);
static void Process();
static CRunningScript* StartTestScript();
@@ -420,6 +433,9 @@ public:
static void SwitchToMission(int32 mission);
#endif
+ static int GetSaveVarIndex(int);
+ static void Shutdown(void);
+
#ifdef GTA_SCRIPT_COLLECTIVE
static void AdvanceCollectiveIndex()
{
@@ -441,12 +457,9 @@ public:
};
+extern int ScriptParams[32];
-enum {
- MAX_STACK_DEPTH = 6,
- NUM_LOCAL_VARS = 16,
- NUM_TIMERS = 2
-};
+VALIDATE_SIZE(uStackReturnValue, 4);
class CRunningScript
{
@@ -470,14 +483,25 @@ class CRunningScript
ORS_8
};
+ enum {
+ STACKVALUE_IP_BITS = 22,
+ STACKVALUE_INVERT_RETURN_BIT = STACKVALUE_IP_BITS,
+ STACKVALUE_IS_FUNCTION_CALL_BIT,
+ STACKVALUE_IP_PARAMS_OFFSET,
+
+ STACKVALUE_IP_MASK = ((1 << STACKVALUE_IP_BITS) - 1)
+ };
+
public:
CRunningScript* next;
CRunningScript* prev;
+ int m_nId;
char m_abScriptName[8];
uint32 m_nIp;
uint32 m_anStack[MAX_STACK_DEPTH];
uint16 m_nStackPointer;
- int32 m_anLocalVariables[NUM_LOCAL_VARS + NUM_TIMERS];
+ int32 m_anLocalVariables[NUM_LOCAL_VARS + 8 + NUM_TIMERS]; // TODO(LCS): figure out why 106
+ int32 m_nLocalsPointer;
bool m_bIsActive;
bool m_bCondResult;
bool m_bIsMissionScript;
@@ -497,8 +521,8 @@ public:
void Load(uint8*& buf);
void UpdateTimers(float timeStep) {
- m_anLocalVariables[NUM_LOCAL_VARS] += timeStep;
- m_anLocalVariables[NUM_LOCAL_VARS + 1] += timeStep;
+ for (int i = 0; i < NUM_TIMERS; i++)
+ m_anLocalVariables[NUM_LOCAL_VARS + 8 + i] += timeStep;
}
void Init();
@@ -509,7 +533,7 @@ public:
static const uint32 nSaveStructSize;
- void CollectParameters(uint32*, int16);
+ void CollectParameters(uint32*, int16, int* pParams = (int*)&ScriptParams);
int32 CollectNextParameterWithoutIncreasingPC(uint32);
int32* GetPointerToScriptVariable(uint32*, int16);
void StoreParameters(uint32*, int16);
@@ -534,6 +558,8 @@ public:
int8 ProcessCommands1200To1299(int32);
int8 ProcessCommands1300To1399(int32);
int8 ProcessCommands1400To1499(int32);
+ int8 ProcessCommands1500To1599(int32);
+ int8 ProcessCommands1600To1699(int32);
void LocatePlayerCommand(int32, uint32*);
void LocatePlayerCharCommand(int32, uint32*);
@@ -571,11 +597,11 @@ public:
float LimitAngleOnCircle(float angle) { return angle < 0.0f ? angle + 360.0f : angle; }
bool ThisIsAValidRandomPed(uint32 pedtype, int civ, int gang, int criminal);
-
- bool CheckDamagedWeaponType(int32 actual, int32 type);
-
+ bool CheckDamagedWeaponType(int32 actual, int32 type);
static bool ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool fbi, bool army, bool miami);
+ void ReturnFromGosubOrFunction();
+
};
#ifdef USE_DEBUG_SCRIPT_LOADER
@@ -600,3 +626,6 @@ void RetryMission(int, int);
#ifdef USE_DEBUG_SCRIPT_LOADER
extern int scriptToLoad;
#endif
+
+extern int gScriptsFile;
+
diff --git a/src/control/Script2.cpp b/src/control/Script2.cpp
index a94bf907..10f122ca 100644
--- a/src/control/Script2.cpp
+++ b/src/control/Script2.cpp
@@ -168,7 +168,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
*/
case COMMAND_DISPLAY_ONSCREEN_TIMER:
{
- script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
+ //script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
m_nIp++;
uint16 offset = CTheScripts::Read2BytesFromScript(&m_nIp);
CollectParameters(&m_nIp, 1);
@@ -177,14 +177,14 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
}
case COMMAND_CLEAR_ONSCREEN_TIMER:
{
- script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
+ //script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
m_nIp++;
CUserDisplay::OnscnTimer.ClearClock((uint16)CTheScripts::Read2BytesFromScript(&m_nIp));
return 0;
}
case COMMAND_DISPLAY_ONSCREEN_COUNTER:
{
- script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
+ //script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
m_nIp++;
int16 counter = CTheScripts::Read2BytesFromScript(&m_nIp);
CollectParameters(&m_nIp, 1);
@@ -193,7 +193,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
}
case COMMAND_CLEAR_ONSCREEN_COUNTER:
{
- script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
+ //script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR);
m_nIp++;
CUserDisplay::OnscnTimer.ClearCounter((uint16)CTheScripts::Read2BytesFromScript(&m_nIp));
return 0;
@@ -590,7 +590,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
//case COMMAND_MOVE_CAMERA_ALONG_SPLINE:
//case COMMAND_GET_CAMERA_POSITION_ALONG_SPLINE:
case COMMAND_DECLARE_MISSION_FLAG:
- CTheScripts::OnAMissionFlag = (uint16)CTheScripts::Read2BytesFromScript(&++m_nIp);
+ CTheScripts::OnAMissionFlag = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - (int32*)CTheScripts::ScriptSpace;
return 0;
case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT:
return 0;
diff --git a/src/control/Script3.cpp b/src/control/Script3.cpp
index 7476d8de..26e1187d 100644
--- a/src/control/Script3.cpp
+++ b/src/control/Script3.cpp
@@ -1639,7 +1639,6 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
UpdateCompareFlag(TheCamera.IsSphereVisible(pObject->GetBoundCentre(), pObject->GetBoundRadius()));
return 0;
}
- /*
case COMMAND_GOSUB_FILE:
{
CollectParameters(&m_nIp, 2);
@@ -1649,7 +1648,6 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
// ScriptParams[1] == filename
return 0;
}
- */
case COMMAND_GET_GROUND_Z_FOR_3D_COORD:
{
CollectParameters(&m_nIp, 3);
@@ -2126,7 +2124,6 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
CollectParameters(&m_nIp, 2);
CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], 0);
return 0;
- /*
case COMMAND_ACTIVATE_CRUSHER_CRANE:
{
CollectParameters(&m_nIp, 10);
@@ -2148,6 +2145,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
return 0;
}
+ /*
case COMMAND_PRINT_WITH_2_NUMBERS:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp
index a8658532..64928e7a 100644
--- a/src/control/Script4.cpp
+++ b/src/control/Script4.cpp
@@ -1781,7 +1781,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
*/
case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING:
{
- script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
+ //script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
CollectParameters(&m_nIp, 1);
wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
@@ -1792,7 +1792,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
}
case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING:
{
- script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
+ //script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
CollectParameters(&m_nIp, 1);
wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp
index 822a70a8..b49e1c79 100644
--- a/src/control/Script5.cpp
+++ b/src/control/Script5.cpp
@@ -2556,7 +2556,7 @@ void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective ob
}
else {
pPed->bScriptObjectiveCompleted = false;
- pPed->SetObjective(objective, p1, p2);
+ //pPed->SetObjective(objective, p1, p2); TODO!
}
}
}
@@ -2740,6 +2740,9 @@ void CTheScripts::ReadObjectNamesFromScript()
{
int32 varSpace = GetSizeOfVariableSpace();
uint32 ip = varSpace + 8;
+ NumSaveVars = Read4BytesFromScript(&ip);
+ SavedVarIndices = (short*)&ScriptParams[ip];
+ ip += 2 * NumSaveVars;
NumberOfUsedObjects = Read2BytesFromScript(&ip);
ip += 2;
for (uint16 i = 0; i < NumberOfUsedObjects; i++) {
@@ -2759,7 +2762,7 @@ void CTheScripts::UpdateObjectIndices()
CBaseModelInfo* pModel = CModelInfo::GetModelInfo(j);
if (!pModel)
continue;
- strcpy(name, pModel->GetName());
+ strcpy(name, pModel->GetModelName());
#ifdef FIX_BUGS
for (int k = 0; k < USED_OBJECT_NAME_LENGTH && name[k]; k++)
#else
@@ -2784,7 +2787,8 @@ void CTheScripts::ReadMultiScriptFileOffsetsFromScript()
uint32 ip = varSpace + 3;
int32 objectSize = Read4BytesFromScript(&ip);
ip = objectSize + 8;
- MainScriptSize = Read4BytesFromScript(&ip);
+ NumTrueGlobals = Read2BytesFromScript(&ip);
+ MostGlobals = Read2BytesFromScript(&ip);
LargestMissionScriptSize = Read4BytesFromScript(&ip);
NumberOfMissionScripts = Read2BytesFromScript(&ip);
NumberOfExclusiveMissionScripts = Read2BytesFromScript(&ip);
diff --git a/src/control/Script6.cpp b/src/control/Script6.cpp
index 76780941..8915a089 100644
--- a/src/control/Script6.cpp
+++ b/src/control/Script6.cpp
@@ -374,32 +374,30 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
{
CollectParameters(&m_nIp, 1);
- if (CTheScripts::NumberOfExclusiveMissionScripts > 0 && ScriptParams[0] <= UINT16_MAX - 2)
- return 0;
+ if (CTheScripts::NumberOfExclusiveMissionScripts > 0) {
+ if (ScriptParams[0] < UINT16_MAX - 1)
+ return 0;
+ ScriptParams[0] = UINT16_MAX - ScriptParams[0];
+ }
#ifdef MISSION_REPLAY
missionRetryScriptIndex = ScriptParams[0];
if (missionRetryScriptIndex == 19)
CStats::LastMissionPassedName[0] = '\0';
#endif
CTimer::Suspend();
- int offset = CTheScripts::MultiScriptArray[ScriptParams[0]];
-#ifdef USE_DEBUG_SCRIPT_LOADER
- CFileMgr::ChangeDir("\\data\\");
- int handle = CFileMgr::OpenFile(scriptfile, "rb");
- CFileMgr::ChangeDir("\\");
-#else
- CFileMgr::ChangeDir("\\");
- int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
-#endif
- CFileMgr::Seek(handle, offset, 0);
- CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT);
- CFileMgr::CloseFile(handle);
- CRunningScript* pMissionScript = CTheScripts::StartNewScript(SIZE_MAIN_SCRIPT);
+ int offset = CTheScripts::MultiScriptArray[ScriptParams[0]] + 8;
+ int size = CTheScripts::MultiScriptArray[ScriptParams[0] + 1] - CTheScripts::MultiScriptArray[ScriptParams[0]];
+ if (size <= 0)
+ size = CTheScripts::LargestMissionScriptSize;
+ CFileMgr::Seek(gScriptsFile, offset, 0);
+ CFileMgr::Read(gScriptsFile, (const char*)&CTheScripts::ScriptSpace[CTheScripts::MainScriptSize], size); // TODO
+ CRunningScript* pMissionScript = CTheScripts::StartNewScript(CTheScripts::MainScriptSize);
CTimer::Resume();
pMissionScript->m_bIsMissionScript = true;
pMissionScript->m_bMissionFlag = true;
CTheScripts::bAlreadyRunningAMissionScript = true;
- CGameLogic::ClearShortCut();
+ memset(&CTheScripts::ScriptSpace[CTheScripts::NumTrueGlobals * 4 + 8], 0, CTheScripts::MostGlobals * 4);
+ pMissionScript->Process();
return 0;
}
case COMMAND_SET_OBJECT_DRAW_LAST:
diff --git a/src/control/Script7.cpp b/src/control/Script7.cpp
index 1eaa6cd0..344ea2c7 100644
--- a/src/control/Script7.cpp
+++ b/src/control/Script7.cpp
@@ -540,7 +540,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING:
{
char onscreen_str[12];
- script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
+ //script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
CollectParameters(&m_nIp, 2);
wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
@@ -625,7 +625,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
key[i] = tolower(key[i]);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
script_assert(pPed);
- UpdateCompareFlag(strcmp(key, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetName()) == 0);
+ UpdateCompareFlag(strcmp(key, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetModelName()) == 0);
return 0;
}
case COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY:
diff --git a/src/control/Script8.cpp b/src/control/Script8.cpp
index 0416d464..63102d24 100644
--- a/src/control/Script8.cpp
+++ b/src/control/Script8.cpp
@@ -384,7 +384,6 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
}
return 0;
}
-#if (defined GTAVC_JP_PATCH || defined SUPPORT_JAPANESE_SCRIPT)
case COMMAND_IS_JAPANESE_GAME:
#ifdef MORE_LANGUAGES
UpdateCompareFlag(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_JAPANESE);
@@ -394,218 +393,697 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
UpdateCompareFlag(false);
#endif
return 0;
-#elif (!defined GTA_PS2)
- case COMMAND_SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED:
- script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
- uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
- CollectParameters(&m_nIp, 1);
- //CUserDisplay::OnscnTimer.SetCounterFlashWhenFirstDisplayed(var, ScriptParams[0]);
- break;
-#endif
-#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
- case COMMAND_SHUFFLE_CARD_DECKS:
+ case COMMAND_1442:
+ script_assert(false);
+ return 0;
+ case COMMAND_1443:
+ script_assert(false);
+ return 0;
+ case COMMAND_1444:
+ script_assert(false);
+ return 0;
+ case COMMAND_1445:
+ script_assert(false);
+ return 0;
+ case COMMAND_1446:
+ script_assert(false);
+ return 0;
+ case COMMAND_1447:
+ script_assert(false);
+ return 0;
+ case COMMAND_1448:
+ script_assert(false);
+ return 0;
+ case COMMAND_1449:
+ script_assert(false);
+ return 0;
+ case COMMAND_1450:
+ script_assert(false);
+ return 0;
+ case COMMAND_1451:
+ script_assert(false);
+ return 0;
+ case COMMAND_1452:
+ script_assert(false);
+ return 0;
+ case COMMAND_1453:
+ script_assert(false);
+ return 0;
+ case COMMAND_CALL:
+ case COMMAND_NOTCALL:
{
+ m_anStack[m_nStackPointer++] = m_nIp | BIT(STACKVALUE_IS_FUNCTION_CALL_BIT) | ((command == COMMAND_NOTCALL) ? BIT(STACKVALUE_INVERT_RETURN_BIT) : 0);
+ uint8 nInputParams = CTheScripts::Read1ByteFromScript(&m_nIp);
+ uint8 nOutputParameters = CTheScripts::Read1ByteFromScript(&m_nIp);
+ uint8 nLocalsOffset = CTheScripts::Read1ByteFromScript(&m_nIp);
+ uint32 nIPBeforeParameters = m_nIp;
CollectParameters(&m_nIp, 1);
- script_assert(ScriptParams[0] >= 0 && ScriptParams[0] <= 6);
- for (int i = 0; i < CARDS_IN_STACK; i++)
- CTheScripts::CardStack[i] = 0;
- int16 seq[CARDS_IN_STACK];
- for (int i = 0; i < MAX_DECKS * CARDS_IN_DECK; i++)
- seq[i] = i;
- int cards_left = CARDS_IN_DECK * ScriptParams[0];
- for (int k = 1; k < CARDS_IN_DECK + 1; k++) {
- for (int deck = 0; deck < ScriptParams[0]; deck++) {
- int index = CGeneral::GetRandomNumberInRange(0, cards_left);
- CTheScripts::CardStack[seq[index]] = k;
- for (int l = index; l < cards_left; l++) {
- if (l + 1 < CARDS_IN_STACK)
- seq[l] = seq[l + 1];
- else
- seq[l] = 0;
- }
- --cards_left;
- }
- }
- CTheScripts::CardStackPosition = 0;
+ if (nInputParams)
+ CollectParameters(&m_nIp, nInputParams, &m_anLocalVariables[m_nLocalsPointer + nLocalsOffset]);
+ m_nLocalsPointer += nLocalsOffset;
+ m_anStack[m_nStackPointer - 1] |= (m_nIp - nIPBeforeParameters) << STACKVALUE_IP_PARAMS_OFFSET;
+ if (ScriptParams[0] < 0)
+ m_nIp = CTheScripts::MainScriptSize - ScriptParams[0];
+ else
+ m_nIp = ScriptParams[0];
return 0;
}
- case COMMAND_FETCH_NEXT_CARD:
- {
- if (CTheScripts::CardStack[CTheScripts::CardStackPosition] == 0)
- CTheScripts::CardStackPosition = 0;
- ScriptParams[0] = CTheScripts::CardStack[CTheScripts::CardStackPosition++];
- if (CTheScripts::CardStackPosition == CARDS_IN_DECK * MAX_DECKS)
- CTheScripts::CardStackPosition = 0;
- StoreParameters(&m_nIp, 1);
+ case COMMAND_1456:
+ script_assert(false);
+ return 0;
+ case COMMAND_1457:
+ script_assert(false);
+ return 0;
+ case COMMAND_1458:
+ script_assert(false);
+ return 0;
+ case COMMAND_1459:
+ script_assert(false);
+ return 0;
+ case COMMAND_1460:
+ script_assert(false);
+ return 0;
+ case COMMAND_1461:
+ script_assert(false);
+ return 0;
+ case COMMAND_1462:
+ script_assert(false);
+ return 0;
+ case COMMAND_1463:
+ script_assert(false);
+ return 0;
+ case COMMAND_1464:
+ script_assert(false);
+ return 0;
+ case COMMAND_1465:
+ script_assert(false);
+ return 0;
+ case COMMAND_1466:
+ script_assert(false);
+ return 0;
+ case COMMAND_1467:
+ script_assert(false);
+ return 0;
+ case COMMAND_1468:
+ script_assert(false);
+ return 0;
+ case COMMAND_1469:
+ script_assert(false);
+ return 0;
+ case COMMAND_1470:
+ script_assert(false);
return 0;
+ case COMMAND_1471:
+ script_assert(false);
+ return 0;
+ case COMMAND_1472:
+ script_assert(false);
+ return 0;
+ case COMMAND_1473:
+ script_assert(false);
+ return 0;
+ case COMMAND_1474:
+ script_assert(false);
+ return 0;
+ case COMMAND_1475:
+ script_assert(false);
+ return 0;
+ case COMMAND_1476:
+ script_assert(false);
+ return 0;
+ case COMMAND_1477:
+ script_assert(false);
+ return 0;
+ case COMMAND_1478:
+ script_assert(false);
+ return 0;
+ case COMMAND_1479:
+ script_assert(false);
+ return 0;
+ case COMMAND_1480:
+ script_assert(false);
+ return 0;
+ case COMMAND_1481:
+ script_assert(false);
+ return 0;
+ case COMMAND_1482:
+ script_assert(false);
+ return 0;
+ case COMMAND_1483:
+ script_assert(false);
+ return 0;
+ case COMMAND_1484:
+ script_assert(false);
+ return 0;
+ case COMMAND_1485:
+ script_assert(false);
+ return 0;
+ case COMMAND_1486:
+ script_assert(false);
+ return 0;
+ case COMMAND_1487:
+ script_assert(false);
+ return 0;
+ case COMMAND_1488:
+ script_assert(false);
+ return 0;
+ case COMMAND_1489:
+ script_assert(false);
+ return 0;
+ case COMMAND_1490:
+ script_assert(false);
+ return 0;
+ case COMMAND_1491:
+ script_assert(false);
+ return 0;
+ case COMMAND_1492:
+ script_assert(false);
+ return 0;
+ case COMMAND_1493:
+ script_assert(false);
+ return 0;
+ case COMMAND_1494:
+ script_assert(false);
+ return 0;
+ case COMMAND_1495:
+ script_assert(false);
+ return 0;
+ case COMMAND_1496:
+ script_assert(false);
+ return 0;
+ case COMMAND_1497:
+ script_assert(false);
+ return 0;
+ case COMMAND_1498:
+ script_assert(false);
+ return 0;
+ case COMMAND_1499:
+ script_assert(false);
+ return 0;
+ default:
+ script_assert(0);
}
- case COMMAND_GET_OBJECT_VELOCITY:
- {
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands1500To1599(int32 command)
+{
+ switch (command) {
+ case COMMAND_1500:
+ script_assert(false);
+ return 0;
+ case COMMAND_1501:
+ script_assert(false);
+ return 0;
+ case COMMAND_1502:
+ script_assert(false);
+ return 0;
+ case COMMAND_1503:
+ script_assert(false);
+ return 0;
+ case COMMAND_1504:
+ script_assert(false);
+ return 0;
+ case COMMAND_1505:
+ script_assert(false);
+ return 0;
+ case COMMAND_1506:
+ script_assert(false);
+ return 0;
+ case COMMAND_1507:
+ script_assert(false);
+ return 0;
+ case COMMAND_1508:
+ script_assert(false);
+ return 0;
+ case COMMAND_1509:
+ script_assert(false);
+ return 0;
+ case COMMAND_1510:
+ script_assert(false);
+ return 0;
+ case COMMAND_1511:
+ script_assert(false);
+ return 0;
+ case COMMAND_1512:
+ script_assert(false);
+ return 0;
+ case COMMAND_1513:
+ script_assert(false);
+ return 0;
+ case COMMAND_1514:
+ script_assert(false);
+ return 0;
+ case COMMAND_1515:
+ script_assert(false);
+ return 0;
+ case COMMAND_1516:
+ script_assert(false);
+ return 0;
+ case COMMAND_1517:
+ script_assert(false);
+ return 0;
+ case COMMAND_1518:
+ script_assert(false);
+ return 0;
+ case COMMAND_1519:
CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- *(CVector*)ScriptParams[0] = GAME_SPEED_TO_METERS_PER_SECOND * pObject->GetMoveSpeed();
- StoreParameters(&m_nIp, 3);
+ // TODO (SET_NUMBER_USJ_FOUND?)
return 0;
- }
- case COMMAND_IS_DEBUG_CAMERA_ON:
- UpdateCompareFlag(TheCamera.WorldViewerBeingUsed);
+ case COMMAND_1520:
+ CollectParameters(&m_nIp, 1);
+ // TODO (SET_TOTAL_HIDDEN_PACKAGES?)
return 0;
- case COMMAND_ADD_TO_OBJECT_ROTATION_VELOCITY:
- {
- CollectParameters(&m_nIp, 4);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- CVector newSpeed = pObject->GetTurnSpeed() + *(CVector*)ScriptParams[1] / GAME_SPEED_TO_METERS_PER_SECOND;
- if (pObject->bIsStatic) {
- pObject->SetIsStatic(false);
- pObject->AddToMovingList();
- }
- pObject->SetTurnSpeed(newSpeed.x, newSpeed.y, newSpeed.z);
+ case COMMAND_1521:
+ script_assert(false);
return 0;
- }
- case COMMAND_SET_OBJECT_ROTATION_VELOCITY:
- {
- CollectParameters(&m_nIp, 4);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- CVector newSpeed = *(CVector*)ScriptParams[1] / GAME_SPEED_TO_METERS_PER_SECOND;
- if (pObject->bIsStatic) {
- pObject->SetIsStatic(false);
- pObject->AddToMovingList();
- }
- pObject->SetTurnSpeed(newSpeed.x, newSpeed.y, newSpeed.z);
+ case COMMAND_1522:
+ script_assert(false);
return 0;
- }
- case COMMAND_IS_OBJECT_STATIC:
- {
+ case COMMAND_1523:
+ script_assert(false);
+ return 0;
+ case COMMAND_1524:
+ script_assert(false);
+ return 0;
+ case COMMAND_1525:
+ script_assert(false);
+ return 0;
+ case COMMAND_1526:
+ script_assert(false);
+ return 0;
+ case COMMAND_1527:
+ script_assert(false);
+ return 0;
+ case COMMAND_1528:
+ script_assert(false);
+ return 0;
+ case COMMAND_1529:
+ script_assert(false);
+ return 0;
+ case COMMAND_1530:
+ script_assert(false);
+ return 0;
+ case COMMAND_1531:
+ script_assert(false);
+ return 0;
+ case COMMAND_1532:
+ script_assert(false);
+ return 0;
+ case COMMAND_1533:
+ script_assert(false);
+ return 0;
+ case COMMAND_1534:
+ script_assert(false);
+ return 0;
+ case COMMAND_1535:
+ script_assert(false);
+ return 0;
+ case COMMAND_1536:
+ script_assert(false);
+ return 0;
+ case COMMAND_1537:
+ script_assert(false);
+ return 0;
+ case COMMAND_1538:
+ script_assert(false);
+ return 0;
+ case COMMAND_1539:
+ script_assert(false);
+ return 0;
+ case COMMAND_1540:
+ script_assert(false);
+ return 0;
+ case COMMAND_1541:
+ script_assert(false);
+ return 0;
+ case COMMAND_1542:
+ script_assert(false);
+ return 0;
+ case COMMAND_1543:
+ script_assert(false);
+ return 0;
+ case COMMAND_1544:
+ script_assert(false);
+ return 0;
+ case COMMAND_1545:
+ script_assert(false);
+ return 0;
+ case COMMAND_1546:
+ script_assert(false);
+ return 0;
+ case COMMAND_1547:
+ script_assert(false);
+ return 0;
+ case COMMAND_1548:
+ script_assert(false);
+ return 0;
+ case COMMAND_1549:
CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- UpdateCompareFlag(pObject->GetIsStatic());
+ // TODO (SET_ONFOOT_CAMERA_MODE?)
return 0;
- }
- case COMMAND_GET_ANGLE_BETWEEN_2D_VECTORS:
- {
- CollectParameters(&m_nIp, 4);
- CVector2D v1 = *(CVector2D*)ScriptParams[0];
- CVector2D v2 = *(CVector2D*)ScriptParams[2];
- float c = DotProduct2D(v1, v2) / (v1.Magnitude() * v2.Magnitude());
-#ifdef FIX_BUGS // command is a SA leftover where it was fixed to this
- *(float*)ScriptParams[0] = RADTODEG(Acos(c));
-#else
- *(float*)ScriptParams[0] = Acos(c);
-#endif
+ case COMMAND_1550:
+ script_assert(false);
return 0;
- }
- case COMMAND_DO_2D_RECTANGLES_COLLIDE:
- {
- CollectParameters(&m_nIp, 8);
- float infX1 = *(float*)&ScriptParams[0] - *(float*)&ScriptParams[2] * 0.5; // NB: not float
- float supX1 = *(float*)&ScriptParams[0] + *(float*)&ScriptParams[2] * 0.5;
- float infX2 = *(float*)&ScriptParams[4] - *(float*)&ScriptParams[6] * 0.5;
- float supX2 = *(float*)&ScriptParams[4] + *(float*)&ScriptParams[6] * 0.5;
- float infY1 = *(float*)&ScriptParams[1] - *(float*)&ScriptParams[3] * 0.5;
- float supY1 = *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3] * 0.5;
- float infY2 = *(float*)&ScriptParams[5] - *(float*)&ScriptParams[7] * 0.5;
- float supY2 = *(float*)&ScriptParams[5] + *(float*)&ScriptParams[7] * 0.5;
- bool collide = true;
- if (infY2 > supY1)
- collide = false;
- if (infY1 > supY2)
- collide = false;
- if (infX2 > supX1)
- collide = false;
- if (infX1 > supX2)
- collide = false;
- UpdateCompareFlag(collide);
+ case COMMAND_1551:
+ script_assert(false);
return 0;
- }
- case COMMAND_GET_OBJECT_ROTATION_VELOCITY:
- {
+ case COMMAND_1552:
+ script_assert(false);
+ return 0;
+ case COMMAND_1553:
+ script_assert(false);
+ return 0;
+ case COMMAND_1554:
+ script_assert(false);
+ return 0;
+ case COMMAND_1555:
CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- *(CVector*)ScriptParams[0] = pObject->GetTurnSpeed() * GAME_SPEED_TO_METERS_PER_SECOND;
- StoreParameters(&m_nIp, 3);
+ // TODO (FREEZE_ONFOOT_CAMERA_MODE?)
return 0;
- }
- case COMMAND_ADD_VELOCITY_RELATIVE_TO_OBJECT_VELOCITY:
- {
- CollectParameters(&m_nIp, 4);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- CVector vecAddition = *(CVector*)&ScriptParams[1] * CTimer::GetTimeStep() / GAME_SPEED_TO_METERS_PER_SECOND;
- if (!pObject->bIsStatic) {
- CVector vecCurrSpeed = pObject->GetSpeed();
- vecCurrSpeed.Normalise();
- if (vecCurrSpeed.z != 1.0) { // NB: not float!
- CVector vx = CrossProduct(vecCurrSpeed, CVector(0.0f, 0.0f, 1.0f));
- vx.Normalise();
- CVector vz = CrossProduct(vx, vecCurrSpeed);
- vz.Normalise();
- CVector vecNewSpeed = pObject->GetSpeed() + vecAddition.x * vx + vecAddition.y * vecCurrSpeed + vecAddition.z * vecCurrSpeed;
- if (pObject->bIsStatic) {
- pObject->SetIsStatic(false);
- pObject->AddToMovingList();
- }
- pObject->SetMoveSpeed(vecNewSpeed);
- }
- }
+ case COMMAND_1556:
+ script_assert(false);
+ return 0;
+ case COMMAND_1557:
+ script_assert(false);
+ return 0;
+ case COMMAND_1558:
+ script_assert(false);
+ return 0;
+ case COMMAND_1559:
+ script_assert(false);
+ return 0;
+ case COMMAND_1560:
+ // TODO (IS_E3_BUILD?)
+ UpdateCompareFlag(false);
+ return 0;
+ case COMMAND_1561:
+ script_assert(false);
+ return 0;
+ case COMMAND_1562:
+ script_assert(false);
+ return 0;
+ case COMMAND_1563:
+ script_assert(false);
+ return 0;
+ case COMMAND_1564:
+ script_assert(false);
+ return 0;
+ case COMMAND_1565:
+ script_assert(false);
+ return 0;
+ case COMMAND_1566:
+ script_assert(false);
+ return 0;
+ case COMMAND_1567:
+ script_assert(false);
+ return 0;
+ case COMMAND_1568:
+ script_assert(false);
+ return 0;
+ case COMMAND_1569:
+ // TODO (IS_MULTIPLAYER_ACTIVE?)
+ UpdateCompareFlag(false);
+ return 0;
+ case COMMAND_1570:
+ script_assert(false);
+ return 0;
+ case COMMAND_1571:
+ script_assert(false);
+ return 0;
+ case COMMAND_1572:
+ script_assert(false);
+ return 0;
+ case COMMAND_1573:
+ script_assert(false);
+ return 0;
+ case COMMAND_1574:
+ script_assert(false);
+ return 0;
+ case COMMAND_1575:
+ script_assert(false);
+ return 0;
+ case COMMAND_1576:
+ script_assert(false);
+ return 0;
+ case COMMAND_1577:
+ script_assert(false);
+ return 0;
+ case COMMAND_1578:
+ script_assert(false);
+ return 0;
+ case COMMAND_1579:
+ script_assert(false);
return 0;
+ case COMMAND_1580:
+ script_assert(false);
+ return 0;
+ case COMMAND_1581:
+ script_assert(false);
+ return 0;
+ case COMMAND_1582:
+ script_assert(false);
+ return 0;
+ case COMMAND_1583:
+ script_assert(false);
+ return 0;
+ case COMMAND_1584:
+ script_assert(false);
+ return 0;
+ case COMMAND_1585:
+ script_assert(false);
+ return 0;
+ case COMMAND_1586:
+ script_assert(false);
+ return 0;
+ case COMMAND_1587:
+ script_assert(false);
+ return 0;
+ case COMMAND_1588:
+ script_assert(false);
+ return 0;
+ case COMMAND_1589:
+ CollectParameters(&m_nIp, 2);
+ // TODO (SWAP_BUILDING?)
+ return 0;
+ case COMMAND_1590:
+ script_assert(false);
+ return 0;
+ case COMMAND_1591:
+ script_assert(false);
+ return 0;
+ case COMMAND_1592:
+ script_assert(false);
+ return 0;
+ case COMMAND_1593:
+ script_assert(false);
+ return 0;
+ case COMMAND_1594:
+ script_assert(false);
+ return 0;
+ case COMMAND_1595:
+ script_assert(false);
+ return 0;
+ case COMMAND_1596:
+ script_assert(false);
+ return 0;
+ case COMMAND_1597:
+ script_assert(false);
+ return 0;
+ case COMMAND_1598:
+ script_assert(false);
+ return 0;
+ case COMMAND_1599:
+ script_assert(false);
+ return 0;
+ default:
+ script_assert(0);
}
- case COMMAND_GET_OBJECT_SPEED:
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands1600To1699(int32 command)
+{
+ switch (command) {
+ case COMMAND_1600:
+ script_assert(false);
+ return 0;
+ case COMMAND_1601:
+ script_assert(false);
+ return 0;
+ case COMMAND_1602:
+ script_assert(false);
+ return 0;
+ case COMMAND_1603:
+ script_assert(false);
+ return 0;
+ case COMMAND_1604:
+ script_assert(false);
+ return 0;
+ case COMMAND_1605:
+ script_assert(false);
+ return 0;
+ case COMMAND_1606:
+ script_assert(false);
+ return 0;
+ case COMMAND_1607:
+ script_assert(false);
+ return 0;
+ case COMMAND_1608:
+ script_assert(false);
+ return 0;
+ case COMMAND_1609:
+ script_assert(false);
+ return 0;
+ case COMMAND_1610:
+ script_assert(false);
+ return 0;
+ case COMMAND_1611:
+ script_assert(false);
+ return 0;
+ case COMMAND_1612:
+ script_assert(false);
+ return 0;
+ case COMMAND_1613:
+ script_assert(false);
+ return 0;
+ case COMMAND_1614:
+ script_assert(false);
+ return 0;
+ case COMMAND_1615:
+ script_assert(false);
+ return 0;
+ case COMMAND_1616:
+ script_assert(false);
+ return 0;
+ case COMMAND_1617:
+ script_assert(false);
+ return 0;
+ case COMMAND_1618:
+ script_assert(false);
+ return 0;
+ case COMMAND_1619:
+ script_assert(false);
+ return 0;
+ case COMMAND_1620:
+ script_assert(false);
+ return 0;
+ case COMMAND_1621:
+ script_assert(false);
+ return 0;
+ case COMMAND_1622:
+ script_assert(false);
+ return 0;
+ case COMMAND_1623:
+ script_assert(false);
+ return 0;
+ case COMMAND_1624:
+ script_assert(false);
+ return 0;
+ case COMMAND_1625:
+ script_assert(false);
+ return 0;
+ case COMMAND_1626:
+ script_assert(false);
+ return 0;
+ case COMMAND_1627:
+ script_assert(false);
+ return 0;
+ case COMMAND_1628:
+ script_assert(false);
+ return 0;
+ case COMMAND_1629:
+ script_assert(false);
+ return 0;
+ case COMMAND_1630:
+ script_assert(false);
+ return 0;
+ case COMMAND_1631:
+ script_assert(false);
+ return 0;
+ case COMMAND_1632:
+ script_assert(false);
+ return 0;
+ case COMMAND_1633:
+ script_assert(false);
+ return 0;
+ case COMMAND_1634:
+ script_assert(false);
+ return 0;
+ case COMMAND_1635:
{
- CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- *(float*)ScriptParams[0] = pObject->GetMoveSpeed().Magnitude() * GAME_SPEED_TO_METERS_PER_SECOND;
- StoreParameters(&m_nIp, 1);
+ char tmp[12]; // TODO
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ // TODO (CHANGE_STORED_PLAYER_OUTFIT?)
return 0;
}
-#endif
-#if (defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
- case COMMAND_IS_MISSION_SKIP:
-#ifdef MISSION_REPLAY
- ScriptParams[0] = MissionSkipLevel;
-#else
- ScriptParams[0] = 0;
-#endif
- StoreParameters(&m_nIp, 1);
+ case COMMAND_1636:
+ script_assert(false);
return 0;
- case COMMAND_SET_IN_AMMUNATION:
- CollectParameters(&m_nIp, 1);
-#ifdef MISSION_REPLAY
- IsInAmmunation = ScriptParams[0];
-#endif
+ case COMMAND_1637:
+ script_assert(false);
+ return 0;
+ case COMMAND_1638:
+ script_assert(false);
+ return 0;
+ case COMMAND_1639:
+ script_assert(false);
return 0;
- case COMMAND_DO_SAVE_GAME:
+ case COMMAND_1640:
+ CollectParameters(&m_nIp, 2);
+ // TODO (LOCK_GARAGE?)
+ return 0;
+ case COMMAND_1641:
+ script_assert(false);
+ return 0;
+ case COMMAND_1642:
+ script_assert(false);
+ return 0;
+ case COMMAND_1643:
+ script_assert(false);
+ return 0;
+ case COMMAND_1644:
+ script_assert(false);
+ return 0;
+ case COMMAND_1645:
+ script_assert(false);
+ return 0;
+ case COMMAND_1646:
CollectParameters(&m_nIp, 1);
-#ifdef MISSION_REPLAY
- SaveGameForPause(ScriptParams[0]);
-#endif
+ // TODO (DISABLE_PAUSE_MENU?)
return 0;
- case COMMAND_IS_RETRY:
-#ifdef MISSION_REPLAY
- if (strcmp(m_abScriptName, "porno4") != 0)
- ScriptParams[0] = AllowMissionReplay;
-#ifdef FIX_BUGS
- else
- ScriptParams[0] = gbTryingPorn4Again;
-#else
- else if (gbTryingPorn4Again)
- ScriptParams[0] = 1;
-#endif
-#else
- ScriptParams[0] = 0;
-#endif
- StoreParameters(&m_nIp, 1);
+ case COMMAND_1647:
+ script_assert(false);
return 0;
- case COMMAND_DUMMY:
+ case COMMAND_1648:
+ CollectParameters(&m_nIp, 3);
+ // TODO (SET_CLOCK_EVENT_WARNING);
return 0;
-#endif
-#if (defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
- // it is unknown what these commands do but they don't take parameters
- case COMMAND_MARK_CUTSCENE_START:
+ case COMMAND_1649:
+ script_assert(false);
return 0;
- case COMMAND_MARK_CUTSCENE_END:
+ case COMMAND_1650:
+ script_assert(false);
return 0;
- case COMMAND_CUTSCENE_SCROLL:
+ case COMMAND_1651:
+ script_assert(false);
+ return 0;
+ case COMMAND_1652:
+ script_assert(false);
+ return 0;
+ case COMMAND_1653:
+ script_assert(false);
+ return 0;
+ case COMMAND_1654:
+ script_assert(false);
+ return 0;
+ case COMMAND_1655:
+ script_assert(false);
+ return 0;
+ case COMMAND_1656:
+ script_assert(false);
return 0;
-#endif
default:
script_assert(0);
}
diff --git a/src/control/ScriptCommands.h b/src/control/ScriptCommands.h
index 9863e852..105fa82f 100644
--- a/src/control/ScriptCommands.h
+++ b/src/control/ScriptCommands.h
@@ -215,6 +215,11 @@ enum {
COMMAND_WHILE,
COMMAND_WHILENOT,
COMMAND_ENDWHILE,
+ COMMAND_214,
+ COMMAND_215,
+ COMMAND_216,
+ COMMAND_217,
+ COMMAND_218,
COMMAND_ANDOR,
COMMAND_LAUNCH_MISSION,
COMMAND_MISSION_HAS_FINISHED,
@@ -1437,39 +1442,222 @@ enum {
COMMAND_REGISTER_FIRE_LEVEL,
COMMAND_IS_AUSTRALIAN_GAME,
COMMAND_DISARM_CAR_BOMB,
-#if (defined GTAVC_JP_PATCH || defined SUPPORT_JAPANESE_SCRIPT)
COMMAND_IS_JAPANESE_GAME,
-#elif (!defined GTA_PS2)
- COMMAND_SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED,
-#endif
-#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
- COMMAND_SHUFFLE_CARD_DECKS,
- COMMAND_FETCH_NEXT_CARD,
- COMMAND_GET_OBJECT_VELOCITY,
- COMMAND_IS_DEBUG_CAMERA_ON,
- COMMAND_ADD_TO_OBJECT_ROTATION_VELOCITY,
- COMMAND_SET_OBJECT_ROTATION_VELOCITY,
- COMMAND_IS_OBJECT_STATIC,
- COMMAND_GET_ANGLE_BETWEEN_2D_VECTORS,
- COMMAND_DO_2D_RECTANGLES_COLLIDE,
- COMMAND_GET_OBJECT_ROTATION_VELOCITY,
- COMMAND_ADD_VELOCITY_RELATIVE_TO_OBJECT_VELOCITY,
- COMMAND_GET_OBJECT_SPEED,
-#endif
-#if (defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT)
- COMMAND_MARK_CUTSCENE_START,
- COMMAND_MARK_CUTSCENE_END,
- COMMAND_CUTSCENE_SCROLL,
-#elif (defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
- COMMAND_IS_MISSION_SKIP,
- COMMAND_SET_IN_AMMUNATION,
- COMMAND_DO_SAVE_GAME,
- COMMAND_IS_RETRY,
- COMMAND_DUMMY,
- COMMAND_MARK_CUTSCENE_START,
- COMMAND_MARK_CUTSCENE_END,
- COMMAND_CUTSCENE_SCROLL,
-#endif
+ COMMAND_1442,
+ COMMAND_1443,
+ COMMAND_1444,
+ COMMAND_1445,
+ COMMAND_1446,
+ COMMAND_1447,
+ COMMAND_1448,
+ COMMAND_1449,
+ COMMAND_1450,
+ COMMAND_1451,
+ COMMAND_1452,
+ COMMAND_1453,
+ COMMAND_CALL,
+ COMMAND_NOTCALL,
+ COMMAND_1456,
+ COMMAND_1457,
+ COMMAND_1458,
+ COMMAND_1459,
+ COMMAND_1460,
+ COMMAND_1461,
+ COMMAND_1462,
+ COMMAND_1463,
+ COMMAND_1464,
+ COMMAND_1465,
+ COMMAND_1466,
+ COMMAND_1467,
+ COMMAND_1468,
+ COMMAND_1469,
+ COMMAND_1470,
+ COMMAND_1471,
+ COMMAND_1472,
+ COMMAND_1473,
+ COMMAND_1474,
+ COMMAND_1475,
+ COMMAND_1476,
+ COMMAND_1477,
+ COMMAND_1478,
+ COMMAND_1479,
+ COMMAND_1480,
+ COMMAND_1481,
+ COMMAND_1482,
+ COMMAND_1483,
+ COMMAND_1484,
+ COMMAND_1485,
+ COMMAND_1486,
+ COMMAND_1487,
+ COMMAND_1488,
+ COMMAND_1489,
+ COMMAND_1490,
+ COMMAND_1491,
+ COMMAND_1492,
+ COMMAND_1493,
+ COMMAND_1494,
+ COMMAND_1495,
+ COMMAND_1496,
+ COMMAND_1497,
+ COMMAND_1498,
+ COMMAND_1499,
+ COMMAND_1500,
+ COMMAND_1501,
+ COMMAND_1502,
+ COMMAND_1503,
+ COMMAND_1504,
+ COMMAND_1505,
+ COMMAND_1506,
+ COMMAND_1507,
+ COMMAND_1508,
+ COMMAND_1509,
+ COMMAND_1510,
+ COMMAND_1511,
+ COMMAND_1512,
+ COMMAND_1513,
+ COMMAND_1514,
+ COMMAND_1515,
+ COMMAND_1516,
+ COMMAND_1517,
+ COMMAND_1518,
+ COMMAND_1519,
+ COMMAND_1520,
+ COMMAND_1521,
+ COMMAND_1522,
+ COMMAND_1523,
+ COMMAND_1524,
+ COMMAND_1525,
+ COMMAND_1526,
+ COMMAND_1527,
+ COMMAND_1528,
+ COMMAND_1529,
+ COMMAND_1530,
+ COMMAND_1531,
+ COMMAND_1532,
+ COMMAND_1533,
+ COMMAND_1534,
+ COMMAND_1535,
+ COMMAND_1536,
+ COMMAND_1537,
+ COMMAND_1538,
+ COMMAND_1539,
+ COMMAND_1540,
+ COMMAND_1541,
+ COMMAND_1542,
+ COMMAND_1543,
+ COMMAND_1544,
+ COMMAND_1545,
+ COMMAND_1546,
+ COMMAND_1547,
+ COMMAND_1548,
+ COMMAND_1549,
+ COMMAND_1550,
+ COMMAND_1551,
+ COMMAND_1552,
+ COMMAND_1553,
+ COMMAND_1554,
+ COMMAND_1555,
+ COMMAND_1556,
+ COMMAND_1557,
+ COMMAND_1558,
+ COMMAND_1559,
+ COMMAND_1560,
+ COMMAND_1561,
+ COMMAND_1562,
+ COMMAND_1563,
+ COMMAND_1564,
+ COMMAND_1565,
+ COMMAND_1566,
+ COMMAND_1567,
+ COMMAND_1568,
+ COMMAND_1569,
+ COMMAND_1570,
+ COMMAND_1571,
+ COMMAND_1572,
+ COMMAND_1573,
+ COMMAND_1574,
+ COMMAND_1575,
+ COMMAND_1576,
+ COMMAND_1577,
+ COMMAND_1578,
+ COMMAND_1579,
+ COMMAND_1580,
+ COMMAND_1581,
+ COMMAND_1582,
+ COMMAND_1583,
+ COMMAND_1584,
+ COMMAND_1585,
+ COMMAND_1586,
+ COMMAND_1587,
+ COMMAND_1588,
+ COMMAND_1589,
+ COMMAND_1590,
+ COMMAND_1591,
+ COMMAND_1592,
+ COMMAND_1593,
+ COMMAND_1594,
+ COMMAND_1595,
+ COMMAND_1596,
+ COMMAND_1597,
+ COMMAND_1598,
+ COMMAND_1599,
+ COMMAND_1600,
+ COMMAND_1601,
+ COMMAND_1602,
+ COMMAND_1603,
+ COMMAND_1604,
+ COMMAND_1605,
+ COMMAND_1606,
+ COMMAND_1607,
+ COMMAND_1608,
+ COMMAND_1609,
+ COMMAND_1610,
+ COMMAND_1611,
+ COMMAND_1612,
+ COMMAND_1613,
+ COMMAND_1614,
+ COMMAND_1615,
+ COMMAND_1616,
+ COMMAND_1617,
+ COMMAND_1618,
+ COMMAND_1619,
+ COMMAND_1620,
+ COMMAND_1621,
+ COMMAND_1622,
+ COMMAND_1623,
+ COMMAND_1624,
+ COMMAND_1625,
+ COMMAND_1626,
+ COMMAND_1627,
+ COMMAND_1628,
+ COMMAND_1629,
+ COMMAND_1630,
+ COMMAND_1631,
+ COMMAND_1632,
+ COMMAND_1633,
+ COMMAND_1634,
+ COMMAND_1635,
+ COMMAND_1636,
+ COMMAND_1637,
+ COMMAND_1638,
+ COMMAND_1639,
+ COMMAND_1640,
+ COMMAND_1641,
+ COMMAND_1642,
+ COMMAND_1643,
+ COMMAND_1644,
+ COMMAND_1645,
+ COMMAND_1646,
+ COMMAND_1647,
+ COMMAND_1648,
+ COMMAND_1649,
+ COMMAND_1650,
+ COMMAND_1651,
+ COMMAND_1652,
+ COMMAND_1653,
+ COMMAND_1654,
+ COMMAND_1655,
+ COMMAND_1656,
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
LAST_SCRIPT_COMMAND
#endif
@@ -1488,7 +1676,9 @@ enum eScriptArgument
ARGTYPE_PED_HANDLE,
ARGTYPE_VEHICLE_HANDLE,
ARGTYPE_OBJECT_HANDLE,
- ARGTYPE_ANDOR
+ ARGTYPE_ANDOR,
+ ARGTYPE_LIST,
+ ARGTYPE_FUNCTION
};
struct tScriptCommandData