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authoreray orçunus <erayorcunus@gmail.com>2020-03-07 20:22:43 +0100
committereray orçunus <erayorcunus@gmail.com>2020-03-11 22:48:33 +0100
commit934e9db4fc8b4bde193d95bf8f4cdf7b8d1ecd8b (patch)
tree26b313998ecea484fc7d81d32c1bdfc8b19deacf /src/control
parentMerge pull request #342 from Nick007J/master (diff)
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Diffstat (limited to 'src/control')
-rw-r--r--src/control/GameLogic.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp
index ccba05c9..1e5b72c3 100644
--- a/src/control/GameLogic.cpp
+++ b/src/control/GameLogic.cpp
@@ -249,7 +249,7 @@ CGameLogic::RestorePlayerStuffDuringResurrection(CPlayerPed *pPlayerPed, CVector
pPlayerPed->m_fHealth = 100.0f;
pPlayerPed->m_fArmour = 0.0f;
pPlayerPed->bIsVisible = true;
- pPlayerPed->m_bloodyFootprintCount = 0;
+ pPlayerPed->m_bloodyFootprintCountOrDeathTime = 0;
pPlayerPed->bDoBloodyFootprints = false;
pPlayerPed->ClearAdrenaline();
pPlayerPed->m_fCurrentStamina = pPlayerPed->m_fMaxStamina;