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author | aap <aap@papnet.eu> | 2021-05-23 17:49:55 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-06-24 20:34:33 +0200 |
commit | 93e99299250fbc5e459883b514b871f6009edfc6 (patch) | |
tree | 551c1d8dfbc1b3cd2d8e2a2fd2a82109f54f09aa /src/core/Camera.cpp | |
parent | Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES (diff) | |
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Diffstat (limited to 'src/core/Camera.cpp')
-rw-r--r-- | src/core/Camera.cpp | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 50ac2b5b..baf31f04 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -4101,16 +4101,11 @@ CCamera::IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat bool CCamera::IsSphereVisible(const CVector ¢er, float radius) { - CMatrix mat = m_cameraMatrix; - return IsSphereVisible(center, radius, &mat); + return IsSphereVisible(center, radius, &m_cameraMatrix); } bool -#ifdef GTA_PS2 -CCamera::IsBoxVisible(CVuVector *box, const CMatrix *mat) -#else -CCamera::IsBoxVisible(CVector *box, const CMatrix *mat) -#endif +CCamera::IsBoxVisible(CVUVECTOR *box, const CMatrix *mat) { int i; int frustumTests[6] = { 0 }; |