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authoraap <aap@papnet.eu>2019-07-07 13:09:11 +0200
committeraap <aap@papnet.eu>2019-07-07 13:09:11 +0200
commit53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb (patch)
treefc65a6c40fa719f9d43be9e0e15be79c490135e0 /src/core/FileLoader.h
parentfinished CPhysical (diff)
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Diffstat (limited to 'src/core/FileLoader.h')
-rw-r--r--src/core/FileLoader.h42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/core/FileLoader.h b/src/core/FileLoader.h
new file mode 100644
index 00000000..f9121ace
--- /dev/null
+++ b/src/core/FileLoader.h
@@ -0,0 +1,42 @@
+#pragma once
+
+class CFileLoader
+{
+ static char ms_line[256];
+public:
+ static void LoadLevel(const char *filename);
+ static void LoadCollisionFromDatFile(int currlevel);
+ static char *LoadLine(int fd);
+ static RwTexDictionary *LoadTexDictionary(const char *filename);
+ static void LoadCollisionFile(const char *filename);
+ static void LoadCollisionModel(uint8 *buf, CColModel &model, char *name);
+ static void LoadModelFile(const char *filename);
+ static RpAtomic *FindRelatedModelInfoCB(RpAtomic *atomic, void *data);
+ static void LoadClumpFile(const char *filename);
+ static bool LoadClumpFile(RwStream *stream, uint32 id);
+ static bool StartLoadClumpFile(RwStream *stream, uint32 id);
+ static bool FinishLoadClumpFile(RwStream *stream, uint32 id);
+ static bool LoadAtomicFile(RwStream *stream, uint32 id);
+ static RpAtomic *SetRelatedModelInfoCB(RpAtomic *atomic, void *data);
+ static RpClump *LoadAtomicFile2Return(const char *filename);
+ static void AddTexDictionaries(RwTexDictionary *dst, RwTexDictionary *src);
+
+ static void LoadObjectTypes(const char *filename);
+ static void LoadObject(const char *line);
+ static void LoadTimeObject(const char *line);
+ static void LoadClumpObject(const char *line);
+ static void LoadVehicleObject(const char *line);
+ static void LoadPedObject(const char *line);
+ static int LoadPathHeader(const char *line, char *type);
+ static void LoadPedPathNode(const char *line, int id, int node);
+ static void LoadCarPathNode(const char *line, int id, int node);
+ static void Load2dEffect(const char *line);
+
+ static void LoadScene(const char *filename);
+ static void LoadObjectInstance(const char *line);
+ static void LoadZone(const char *line);
+ static void LoadCullZone(const char *line);
+ static void LoadPickup(const char *line);
+
+ static void LoadMapZones(const char *filename);
+};