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author | Sergeanur <s.anureev@yandex.ua> | 2021-07-08 23:05:26 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-07-08 23:05:26 +0200 |
commit | d781db6c0f669eaccecee246260290aa20f70020 (patch) | |
tree | fc963b1e8f3c127a49095a127850bfc1cd09111e /src/core/Frontend.cpp | |
parent | Mission audio cleanup + sound pause (diff) | |
parent | Use CPad functions to check key states in script loader (diff) | |
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Diffstat (limited to 'src/core/Frontend.cpp')
-rw-r--r-- | src/core/Frontend.cpp | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index bbc79d4e..975cc7da 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -4575,19 +4575,11 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u #ifdef USE_DEBUG_SCRIPT_LOADER if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_NEW_GAME || m_nCurrScreen == MENUPAGE_NEW_GAME_RELOAD) { -#ifdef RW_GL3 - if (glfwGetKey(PSGLOBAL(window), GLFW_KEY_R) == GLFW_PRESS) { + if (CPad::GetPad(0)->GetChar('R')) { scriptToLoad = 1; DoSettingsBeforeStartingAGame(); return; } -#elif defined _WIN32 - if (GetAsyncKeyState('R') & 0x8000) { - scriptToLoad = 1; - DoSettingsBeforeStartingAGame(); - return; - } -#endif } #endif |