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author | Fire_Head <Fire-Head@users.noreply.github.com> | 2020-08-03 00:03:24 +0200 |
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committer | GitHub <noreply@github.com> | 2020-08-03 00:03:24 +0200 |
commit | 4b614333c6778ae49cef688f6ef691dd58384d13 (patch) | |
tree | ced50966eaaf373f8733547046baf2bdc558662d /src/core/Streaming.cpp | |
parent | cleanup (diff) | |
parent | Move sdk and eax (diff) | |
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Diffstat (limited to 'src/core/Streaming.cpp')
-rw-r--r-- | src/core/Streaming.cpp | 37 |
1 files changed, 25 insertions, 12 deletions
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index c961f53d..40189844 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -45,7 +45,7 @@ int32 CStreaming::ms_oldSectorX; int32 CStreaming::ms_oldSectorY; int32 CStreaming::ms_streamingBufferSize; int8 *CStreaming::ms_pStreamingBuffer[2]; -int32 CStreaming::ms_memoryUsed; +size_t CStreaming::ms_memoryUsed; CStreamingChannel CStreaming::ms_channel[2]; int32 CStreaming::ms_channelError; int32 CStreaming::ms_numVehiclesLoaded; @@ -62,7 +62,7 @@ uint16 CStreaming::ms_loadedGangCars; int32 CStreaming::ms_imageOffsets[NUMCDIMAGES]; int32 CStreaming::ms_lastImageRead; int32 CStreaming::ms_imageSize; -uint32 CStreaming::ms_memoryAvailable; +size_t CStreaming::ms_memoryAvailable; int32 desiredNumVehiclesLoaded = 12; @@ -202,14 +202,15 @@ CStreaming::Init2(void) // PC only, figure out how much memory we got #ifdef GTA_PC #define MB (1024*1024) - extern unsigned long _dwMemAvailPhys; + + extern size_t _dwMemAvailPhys; ms_memoryAvailable = (_dwMemAvailPhys - 10*MB)/2; if(ms_memoryAvailable < 50*MB) ms_memoryAvailable = 50*MB; - desiredNumVehiclesLoaded = (ms_memoryAvailable/MB - 50)/3 + 12; + desiredNumVehiclesLoaded = (int32)((ms_memoryAvailable / MB - 50) / 3 + 12); if(desiredNumVehiclesLoaded > MAXVEHICLESLOADED) desiredNumVehiclesLoaded = MAXVEHICLESLOADED; - debug("Memory allocated to Streaming is %dMB", ms_memoryAvailable/MB); + debug("Memory allocated to Streaming is %zuMB", ms_memoryAvailable/MB); // original modifier was %d #undef MB #endif @@ -725,7 +726,11 @@ CStreaming::RequestBigBuildings(eLevelName level) n = CPools::GetBuildingPool()->GetSize()-1; for(i = n; i >= 0; i--){ b = CPools::GetBuildingPool()->GetSlot(i); - if(b && b->bIsBIGBuilding && b->m_level == level) + if(b && b->bIsBIGBuilding +#ifndef NO_ISLAND_LOADING + && b->m_level == level +#endif + ) RequestModel(b->GetModelIndex(), BIGBUILDINGFLAGS); } RequestIslands(level); @@ -735,6 +740,7 @@ CStreaming::RequestBigBuildings(eLevelName level) void CStreaming::RequestIslands(eLevelName level) { +#ifndef NO_ISLAND_LOADING switch(level){ case LEVEL_INDUSTRIAL: RequestModel(islandLODcomInd, BIGBUILDINGFLAGS); @@ -750,6 +756,7 @@ CStreaming::RequestIslands(eLevelName level) break; default: break; } +#endif } void @@ -935,12 +942,14 @@ CStreaming::RemoveBuildings(eLevelName level) void CStreaming::RemoveUnusedBigBuildings(eLevelName level) { +#ifndef NO_ISLAND_LOADING if(level != LEVEL_INDUSTRIAL) RemoveBigBuildings(LEVEL_INDUSTRIAL); if(level != LEVEL_COMMERCIAL) RemoveBigBuildings(LEVEL_COMMERCIAL); if(level != LEVEL_SUBURBAN) RemoveBigBuildings(LEVEL_SUBURBAN); +#endif RemoveIslandsNotUsed(level); } @@ -960,6 +969,7 @@ DeleteIsland(CEntity *island) void CStreaming::RemoveIslandsNotUsed(eLevelName level) { +#ifndef NO_ISLAND_LOADING switch(level){ case LEVEL_INDUSTRIAL: DeleteIsland(pIslandLODindustEntity); @@ -977,13 +987,16 @@ CStreaming::RemoveIslandsNotUsed(eLevelName level) DeleteIsland(pIslandLODcomIndEntity); break; default: +#endif // !NO_ISLAND_LOADING DeleteIsland(pIslandLODindustEntity); DeleteIsland(pIslandLODcomIndEntity); DeleteIsland(pIslandLODcomSubEntity); DeleteIsland(pIslandLODsubIndEntity); DeleteIsland(pIslandLODsubComEntity); +#ifndef NO_ISLAND_LOADING break; } +#endif // !NO_ISLAND_LOADING } void @@ -1073,7 +1086,7 @@ CStreaming::RemoveAllUnusedModels(void) } bool -CStreaming::RemoveReferencedTxds(int32 mem) +CStreaming::RemoveReferencedTxds(size_t mem) { CStreamingInfo *si; int streamId; @@ -2189,7 +2202,7 @@ CStreaming::DeleteRwObjectsAfterDeath(const CVector &pos) } void -CStreaming::DeleteRwObjectsBehindCamera(int32 mem) +CStreaming::DeleteRwObjectsBehindCamera(size_t mem) { int ix, iy; int x, y; @@ -2370,7 +2383,7 @@ CStreaming::DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y) } bool -CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, int32 mem) +CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, size_t mem) { CPtrNode *node; CEntity *e; @@ -2391,7 +2404,7 @@ CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, int32 mem) } bool -CStreaming::DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, int32 mem) +CStreaming::DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, size_t mem) { CPtrNode *node; CEntity *e; @@ -2418,7 +2431,7 @@ CStreaming::MakeSpaceFor(int32 size) // the code still happens to work in that case because ms_memoryAvailable is unsigned // but it's not nice.... - while((uint32)ms_memoryUsed >= ms_memoryAvailable - size) + while(ms_memoryUsed >= ms_memoryAvailable - size) if(!RemoveLeastUsedModel()){ DeleteRwObjectsBehindCamera(ms_memoryAvailable - size); return; @@ -2480,7 +2493,7 @@ CStreaming::UpdateForAnimViewer(void) if (CStreaming::ms_channelError == -1) { CStreaming::AddModelsToRequestList(CVector(0.0f, 0.0f, 0.0f)); CStreaming::LoadRequestedModels(); - sprintf(gString, "Requested %d, memory size %dK\n", CStreaming::ms_numModelsRequested, 2 * CStreaming::ms_memoryUsed); + sprintf(gString, "Requested %d, memory size %zuK\n", CStreaming::ms_numModelsRequested, 2 * CStreaming::ms_memoryUsed); // original modifier was %d } else { CStreaming::RetryLoadFile(CStreaming::ms_channelError); |