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authorNikolay Korolev <nickvnuk@gmail.com>2019-10-06 13:26:50 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2019-10-06 13:26:50 +0200
commite10f5ee6a3f94a5ff2559f868c884e47d4628271 (patch)
tree3b2a2ceafc26e4215b49bf56e75cf80568251f26 /src/core/World.h
parentcar AI (diff)
parentFixed player blip heading when looking left/right/behind (diff)
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Diffstat (limited to 'src/core/World.h')
-rw-r--r--src/core/World.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/World.h b/src/core/World.h
index b24e66f0..523585e7 100644
--- a/src/core/World.h
+++ b/src/core/World.h
@@ -56,9 +56,10 @@ class CWorld
static CPtrList &ms_listMovingEntityPtrs;
static CSector (*ms_aSectors)[NUMSECTORS_X]; // [NUMSECTORS_Y][NUMSECTORS_X];
static uint16 &ms_nCurrentScanCode;
- static CColPoint &ms_testSpherePoint;
public:
+ static CColPoint& ms_testSpherePoint;
+
static uint8 &PlayerInFocus;
static CPlayerInfo *Players;
static CEntity *&pIgnoreEntity;