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author | Sergeanur <s.anureev@yandex.ua> | 2021-06-30 20:26:36 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-06-30 20:26:36 +0200 |
commit | 138abb91f6232ef40e1093b3c37122e1b0bf2cf1 (patch) | |
tree | c4c694734bb56c29ddf8b5bbd891741540a7c68b /src/core/config.h | |
parent | Fix script load (diff) | |
parent | Pause radio when game is paused (diff) | |
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Diffstat (limited to 'src/core/config.h')
-rw-r--r-- | src/core/config.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/core/config.h b/src/core/config.h index bb1e4dbe..e50b33f2 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -404,6 +404,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually //#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder #define AUDIO_OAL_USE_MPG123 // use mpg123 to support mp3 files #define MULTITHREADED_AUDIO // for streams. requires C++11 or later +#define PAUSE_RADIO_IN_FRONTEND // pause radio when game is paused #ifdef AUDIO_OPUS #define AUDIO_OAL_USE_OPUS // enable support of opus files |