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authorNikolay Korolev <nickvnuk@gmail.com>2020-10-05 15:10:26 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-10-05 15:10:26 +0200
commit6853be36c8bd293c8ee0b18cd411fc5a3ebe1099 (patch)
tree813ff9d66382eea57625ec5cb2ca1872d12d7113 /src/core/config.h
parentfixed darkel/replay (diff)
parentMerge branch 'master' of https://github.com/GTAmodding/re3 into audioFix (diff)
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Diffstat (limited to 'src/core/config.h')
-rw-r--r--src/core/config.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h
index e8e15ebe..171c6be9 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -198,6 +198,7 @@ enum Config {
#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
#define MORE_LANGUAGES // Add more translations to the game
#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible
+#define LOAD_INI_SETTINGS
// Rendering/display
#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios
@@ -226,6 +227,9 @@ enum Config {
#if !defined(RW_GL3) && defined(_WIN32)
#define XINPUT
#endif
+#if !defined(_WIN32) && !defined(__SWITCH__)
+#define DONT_TRUST_RECOGNIZED_JOYSTICKS // Then we'll only rely on GLFW gamepad DB, and expect user to enter Controller->Detect joysticks if his joystick isn't on that list.
+#endif
#define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m
#define KANGAROO_CHEAT
#define ALLCARSHELI_CHEAT
@@ -306,4 +310,4 @@ enum Config {
#undef NO_ISLAND_LOADING
#define PC_PARTICLE
#define VC_PED_PORTS // To not process collisions always. But should be tested if that's really beneficial
-#endif \ No newline at end of file
+#endif