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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-22 22:35:19 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-22 22:35:19 +0200 |
commit | 6e51ed3c53fc3a4acb79f3545d3c4984dcc02b2c (patch) | |
tree | 25d4899924a591e4dafd44caf488dd9bf62db95e /src/core/config.h | |
parent | Merge remote-tracking branch 'upstream/miami' into miami (diff) | |
parent | Merge pull request #579 from Xinerki/miami (diff) | |
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Diffstat (limited to 'src/core/config.h')
-rw-r--r-- | src/core/config.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h index 105454fa..f0025dfa 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -204,6 +204,9 @@ enum Config { #else #define AUDIO_OAL #endif +#ifdef DEBUGMENU +#define RELOADABLES // some debug menu options to reload TXD files +#endif // Particle //#define PC_PARTICLE @@ -222,7 +225,6 @@ enum Config { // Hud, frontend and radar #define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios #define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC -#define PS2_SAVE_DIALOG // PS2 style save dialog with transparent black box // #define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc. #define MENU_MAP // VC-like menu map. Make sure you have new menu.txd #define SCROLLABLE_STATS_PAGE // only draggable by mouse atm |