summaryrefslogtreecommitdiffstats
path: root/src/core
diff options
context:
space:
mode:
authorSergeanur <s.anureev@yandex.ua>2021-01-26 18:35:40 +0100
committerSergeanur <s.anureev@yandex.ua>2021-01-26 18:35:40 +0100
commit0f623c23543166a67c7fd1881cc05995dd274bba (patch)
treef5ff0a8ada3d0211af2c3a2a04b7b680435a1a77 /src/core
parentFix doubles in ZoneCull (diff)
downloadre3-0f623c23543166a67c7fd1881cc05995dd274bba.tar
re3-0f623c23543166a67c7fd1881cc05995dd274bba.tar.gz
re3-0f623c23543166a67c7fd1881cc05995dd274bba.tar.bz2
re3-0f623c23543166a67c7fd1881cc05995dd274bba.tar.lz
re3-0f623c23543166a67c7fd1881cc05995dd274bba.tar.xz
re3-0f623c23543166a67c7fd1881cc05995dd274bba.tar.zst
re3-0f623c23543166a67c7fd1881cc05995dd274bba.zip
Diffstat (limited to 'src/core')
-rw-r--r--src/core/AnimViewer.cpp8
-rw-r--r--src/core/Cam.cpp8
-rw-r--r--src/core/PlayerInfo.cpp4
-rw-r--r--src/core/World.cpp2
4 files changed, 11 insertions, 11 deletions
diff --git a/src/core/AnimViewer.cpp b/src/core/AnimViewer.cpp
index a888d528..946693a7 100644
--- a/src/core/AnimViewer.cpp
+++ b/src/core/AnimViewer.cpp
@@ -230,7 +230,7 @@ CAnimViewer::Update(void)
if (modelInfo->GetModelType() == MITYPE_PED) {
int animGroup = ((CPedModelInfo*)modelInfo)->m_animGroup;
- if (animId > ANIM_IDLE_STANCE)
+ if (animId > ANIM_STD_IDLE)
animGroup = ASSOCGRP_STD;
if (reloadIFP) {
@@ -318,14 +318,14 @@ CAnimViewer::Update(void)
CMessages::AddMessage(gUString, 1000, 0);
} else if (pad->GetCircleJustDown()) {
- PlayAnimation(pTarget->GetClump(), animGroup, ANIM_IDLE_STANCE);
+ PlayAnimation(pTarget->GetClump(), animGroup, ANIM_STD_IDLE);
AsciiToUnicode("Idle animation playing", gUString);
CMessages::AddMessage(gUString, 1000, 0);
} else if (pad->GetDPadUpJustDown()) {
animId--;
if (animId < 0) {
- animId = NUM_ANIMS - 1;
+ animId = ANIM_STD_NUM - 1;
}
PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId);
@@ -334,7 +334,7 @@ CAnimViewer::Update(void)
CMessages::AddMessage(gUString, 1000, 0);
} else if (pad->GetDPadDownJustDown()) {
- animId = (animId == (NUM_ANIMS - 1) ? 0 : animId + 1);
+ animId = (animId == (ANIM_STD_NUM - 1) ? 0 : animId + 1);
PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId);
sprintf(gString, "Current anim: %d", animId);
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index f43ff57a..2a32ed1f 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -1644,10 +1644,10 @@ CCam::Process_FollowPedWithMouse(const CVector &CameraTarget, float TargetOrient
if(CamTargetEntity->m_rwObject){
// what's going on here?
- if(RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_WEAPON_PUMP) ||
- RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_WEAPON_THROW) ||
- RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_WEAPON_THROWU) ||
- RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_WEAPON_START_THROW)){
+ if(RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_STD_WEAPON_PUMP) ||
+ RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_STD_WEAPON_THROW) ||
+ RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_STD_THROW_UNDER) ||
+ RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_STD_START_THROW)){
CPed *player = FindPlayerPed();
float PlayerDist = (Source - player->GetPosition()).Magnitude();
if(PlayerDist < 2.75f)
diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp
index 1af8f924..bd6feeed 100644
--- a/src/core/PlayerInfo.cpp
+++ b/src/core/PlayerInfo.cpp
@@ -155,8 +155,8 @@ CPlayerInfo::Process(void)
m_pPed->SetPedState(PED_IDLE);
m_pPed->SetMoveState(PEDMOVE_STILL);
CPed::PedSetOutCarCB(0, m_pPed);
- CAnimManager::BlendAnimation(m_pPed->GetClump(), m_pPed->m_animGroup, ANIM_IDLE_STANCE, 100.0f);
- CAnimManager::BlendAnimation(m_pPed->GetClump(), ASSOCGRP_STD, ANIM_FALL_LAND, 100.0f);
+ CAnimManager::BlendAnimation(m_pPed->GetClump(), m_pPed->m_animGroup, ANIM_STD_IDLE, 100.0f);
+ CAnimManager::BlendAnimation(m_pPed->GetClump(), ASSOCGRP_STD, ANIM_STD_FALL_LAND, 100.0f);
m_pPed->SetPosition(sth);
m_pPed->SetMoveState(PEDMOVE_STILL);
m_pPed->m_vecMoveSpeed = veh->m_vecMoveSpeed;
diff --git a/src/core/World.cpp b/src/core/World.cpp
index 6ecc294a..78b0f8ee 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -2123,7 +2123,7 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa
PEDPIECE_TORSO, direction);
if(pPed->m_nPedState != PED_DIE)
pPed->SetFall(2000,
- (AnimationId)(direction + ANIM_KO_SKID_FRONT), 0);
+ (AnimationId)(direction + ANIM_STD_HIGHIMPACT_FRONT), 0);
if(pCreator && pCreator->IsPed()) {
eEventType eventType = EVENT_SHOOT_PED;
if(pPed->m_nPedType == PEDTYPE_COP) eventType = EVENT_SHOOT_COP;