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author | Sergeanur <s.anureev@yandex.ua> | 2020-06-03 03:45:25 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-06-03 03:45:25 +0200 |
commit | 2df44208dd21bd8b86bea0214afe61c0c0bf432d (patch) | |
tree | cb9284120b7600a06eab9974891e2a0e99d036c4 /src/core | |
parent | some vehicle cleanup (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Range2D.cpp | 22 | ||||
-rw-r--r-- | src/core/Range2D.h | 11 | ||||
-rw-r--r-- | src/core/Range3D.cpp | 23 | ||||
-rw-r--r-- | src/core/Range3D.h | 11 |
4 files changed, 67 insertions, 0 deletions
diff --git a/src/core/Range2D.cpp b/src/core/Range2D.cpp new file mode 100644 index 00000000..daa36d6a --- /dev/null +++ b/src/core/Range2D.cpp @@ -0,0 +1,22 @@ +#include "common.h" +#include "Range2D.h" +#include "General.h" + +CRange2D::CRange2D(CVector2D _min, CVector2D _max) : min(_min), max(_max) {} + +bool +CRange2D::IsInRange(CVector2D vec) +{ + return min.x < vec.x && max.x > vec.x && min.y < vec.y && max.y > vec.y; +} + +void +CRange2D::DebugShowRange(float, int) +{ +} + +CVector2D +CRange2D::GetRandomPointInRange() +{ + return CVector2D(CGeneral::GetRandomNumberInRange(min.x, max.x), CGeneral::GetRandomNumberInRange(min.y, max.y)); +} diff --git a/src/core/Range2D.h b/src/core/Range2D.h new file mode 100644 index 00000000..f239e7de --- /dev/null +++ b/src/core/Range2D.h @@ -0,0 +1,11 @@ +#pragma once + +class CRange2D +{ + CVector2D min, max; +public: + CRange2D(CVector2D _min, CVector2D _max); + bool IsInRange(CVector2D vec); + void DebugShowRange(float, int); + CVector2D GetRandomPointInRange(); +};
\ No newline at end of file diff --git a/src/core/Range3D.cpp b/src/core/Range3D.cpp new file mode 100644 index 00000000..14d2dbd2 --- /dev/null +++ b/src/core/Range3D.cpp @@ -0,0 +1,23 @@ +#include "common.h" +#include "Range3D.h" +#include "General.h" + +CRange3D::CRange3D(CVector _min, CVector _max) : min(_min), max(_max) {} + +bool +CRange3D::IsInRange(CVector vec) +{ + return min.x < vec.x && max.x > vec.x && min.y < vec.y && max.y > vec.y && min.z < vec.z && max.z > vec.z; +} + +void +CRange3D::DebugShowRange(float, int) +{ +} + +CVector +CRange3D::GetRandomPointInRange() +{ + return CVector(CGeneral::GetRandomNumberInRange(min.x, max.x), CGeneral::GetRandomNumberInRange(min.y, max.y), + CGeneral::GetRandomNumberInRange(min.z, max.z)); +} diff --git a/src/core/Range3D.h b/src/core/Range3D.h new file mode 100644 index 00000000..f42b523b --- /dev/null +++ b/src/core/Range3D.h @@ -0,0 +1,11 @@ +#pragma once + +class CRange3D +{ + CVector min, max; +public: + CRange3D(CVector _min, CVector _max); + bool IsInRange(CVector vec); + void DebugShowRange(float, int); + CVector GetRandomPointInRange(); +};
\ No newline at end of file |