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authoreray orçunus <erayorcunus@gmail.com>2020-05-29 21:05:33 +0200
committereray orçunus <erayorcunus@gmail.com>2020-05-29 21:05:33 +0200
commit529cec565380b3c6689641ea427a1bf973014e02 (patch)
tree6caafab9dece0f1233f7ac9899d57b83ff421cce /src/core
parentMerge pull request #603 from Fire-Head/miami (diff)
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Diffstat (limited to 'src/core')
-rw-r--r--src/core/Cam.cpp2
-rw-r--r--src/core/Camera.h2
-rw-r--r--src/core/Frontend.cpp21
-rw-r--r--src/core/Pad.cpp22
-rw-r--r--src/core/Pad.h5
5 files changed, 39 insertions, 13 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index d04e8683..1c74598c 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -308,7 +308,7 @@ CCam::Process(void)
}
if(Mode == MODE_SNIPER || Mode == MODE_ROCKETLAUNCHER || Mode == MODE_M16_1STPERSON ||
- Mode == MODE_1STPERSON || Mode == MODE_HELICANNON_1STPERSON || GetWeaponFirstPersonOn())
+ Mode == MODE_1STPERSON || Mode == MODE_HELICANNON_1STPERSON || Mode == MODE_CAMERA || GetWeaponFirstPersonOn())
ClipIfPedInFrontOfPlayer();
}
diff --git a/src/core/Camera.h b/src/core/Camera.h
index 4e90855b..18144ef5 100644
--- a/src/core/Camera.h
+++ b/src/core/Camera.h
@@ -85,6 +85,7 @@ public:
MODE_SPECIAL_FIXED_FOR_SYPHON,
MODE_FIGHT_CAM,
MODE_TOP_DOWN_PED,
+ MODE_LIGHTHOUSE,
MODE_SNIPER_RUNABOUT,
MODE_ROCKETLAUNCHER_RUNABOUT,
MODE_1STPERSON_RUNABOUT,
@@ -92,7 +93,6 @@ public:
MODE_FIGHT_CAM_RUNABOUT,
MODE_EDITOR,
MODE_HELICANNON_1STPERSON,
- MODE_45,
MODE_CAMERA,
};
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 5c861cf5..d4c251c3 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -3470,6 +3470,24 @@ CMenuManager::ProcessButtonPresses(void)
bool assumeIncrease = false;
#endif
+#ifdef USE_DEBUG_SCRIPT_LOADER
+ if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_NEW_GAME || m_nCurrScreen == MENUPAGE_NEW_GAME_RELOAD) {
+#ifdef RW_GL3
+ if (glfwGetKey(PSGLOBAL(window), GLFW_KEY_R) == GLFW_PRESS) {
+ scriptToLoad = 1;
+ DoSettingsBeforeStartingAGame();
+ return;
+ }
+#elif defined _WIN32
+ if (GetAsyncKeyState('R') & 0x8000) {
+ scriptToLoad = 1;
+ DoSettingsBeforeStartingAGame();
+ return;
+ }
+#endif
+ }
+#endif
+
if (!m_bShowMouse && (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY)) {
m_bShowMouse = true;
}
@@ -4894,6 +4912,9 @@ CMenuManager::ProcessFileActions()
}
if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) {
if (CheckSlotDataValid(m_nCurrSaveSlot)) {
+#ifdef USE_DEBUG_SCRIPT_LOADER
+ scriptToLoad = 0;
+#endif
DoSettingsBeforeStartingAGame();
m_bWantToLoad = true;
}
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index c52c7c36..89b3f053 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -378,15 +378,13 @@ void AltDodoCheat(void)
}
#endif
-#ifdef DETECT_PAD_INPUT_SWITCH
bool
-CControllerState::IsAnyButtonPressed(void)
+CControllerState::CheckForInput(void)
{
return !!LeftStickX || !!LeftStickY || !!RightStickX || !!RightStickY || !!LeftShoulder1 || !!LeftShoulder2 || !!RightShoulder1 || !!RightShoulder2 ||
- !!DPadUp || !!DPadDown || !!DPadLeft || !!DPadRight || !!Start || !!Select || !!Square || !!Triangle || !!Cross || !!Circle || !!LeftShock ||
- !!RightShock || !!NetworkTalk;
+ !!DPadUp || !!DPadDown || !!DPadLeft || !!DPadRight || !!Start || !!Select || !!Square || !!Triangle || !!Cross || !!Circle || !!LeftShock ||
+ !!RightShock;
}
-#endif
void
CControllerState::Clear(void)
@@ -484,6 +482,11 @@ void CPad::Clear(bool bResetPlayerControls)
AverageEntries = 0;
}
+uint32 CPad::InputHowLongAgo()
+{
+ return CTimer::GetTimeInMilliseconds() - LastTimeTouched;
+}
+
void CPad::ClearMouseHistory()
{
PCTempMouseControllerState.Clear();
@@ -1155,7 +1158,7 @@ void CPad::UpdatePads(void)
CapturePad(0);
#endif
#ifdef DETECT_PAD_INPUT_SWITCH
- if (GetPad(0)->PCTempJoyState.IsAnyButtonPressed())
+ if (GetPad(0)->PCTempJoyState.CheckForInput())
IsAffectedByController = true;
else {
#endif
@@ -1165,11 +1168,11 @@ void CPad::UpdatePads(void)
#ifdef DETECT_PAD_INPUT_SWITCH
}
- if (IsAffectedByController && (GetPad(0)->PCTempKeyState.IsAnyButtonPressed() || GetPad(0)->PCTempMouseState.IsAnyButtonPressed()))
+ if (IsAffectedByController && (GetPad(0)->PCTempKeyState.CheckForInput() || GetPad(0)->PCTempMouseState.CheckForInput()))
IsAffectedByController = false;
#endif
- if ( CReplay::IsPlayingBackFromFile() )
+ if ( CReplay::IsPlayingBackFromFile() && !FrontEndMenuManager.m_bMenuActive )
bUpdate = false;
if ( bUpdate )
@@ -1209,6 +1212,9 @@ void CPad::Update(int16 unk)
PCTempMouseState.Clear();
ProcessPCSpecificStuff();
+
+ if (NewState.CheckForInput())
+ LastTimeTouched = CTimer::GetTimeInMilliseconds();
if ( ++iCurrHornHistory >= HORNHISTORY_SIZE )
iCurrHornHistory = 0;
diff --git a/src/core/Pad.h b/src/core/Pad.h
index ad93fb49..46ed9b39 100644
--- a/src/core/Pad.h
+++ b/src/core/Pad.h
@@ -29,9 +29,7 @@ public:
float GetRightStickX(void) { return RightStickX/32767.0f; };
float GetRightStickY(void) { return RightStickY/32767.0f; };
-#ifdef DETECT_PAD_INPUT_SWITCH
- bool IsAnyButtonPressed();
-#endif
+ bool CheckForInput();
void Clear(void);
};
VALIDATE_SIZE(CControllerState, 0x2A);
@@ -260,6 +258,7 @@ public:
static void ResetCheats(void);
static char *EditString(char *pStr, int32 nSize);
static int32 *EditCodesForControls(int32 *pRsKeys, int32 nSize);
+ uint32 InputHowLongAgo(void);
#ifdef XINPUT
void AffectFromXinput(uint32 pad);