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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-07 21:01:44 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-01-07 21:01:44 +0100 |
commit | 6b0fa20b8b40b7211b18129ebad108f314a0d5e0 (patch) | |
tree | fd182df7fd7ffb931823256c256e0bf492f44824 /src/core | |
parent | Fix pickup text (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/config.h | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h index a06ed1be..874ff39a 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -364,9 +364,21 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually // Audio #define AUDIO_CACHE // cache sound lengths to speed up the cold boot -//#define PS2_AUDIO // changes audio paths for cutscenes and radio to PS2 paths, needs vbdec to support VB with MSS +//#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds) //#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder +#define AUDIO_OAL_USE_MPG123 // use mpg123 to support mp3 files +#ifdef AUDIO_OPUS +#define AUDIO_OAL_USE_OPUS // enable support of opus files +//#define OPUS_AUDIO_PATHS // (not supported on VC yet) changes audio paths to opus paths (doesn't work if AUDIO_OAL_USE_OPUS isn't enabled) +//#define OPUS_SFX // enable if your sfx.raw is encoded with opus (doesn't work if AUDIO_OAL_USE_OPUS isn't enabled) + +#ifndef AUDIO_OAL_USE_OPUS +#undef OPUS_AUDIO_PATHS +#undef OPUS_SFX +#endif + +#endif #ifdef LIBRW // these are not supported with librw yet |