summaryrefslogtreecommitdiffstats
path: root/src/entities
diff options
context:
space:
mode:
authorNikolay Korolev <nickvnuk@gmail.com>2020-05-06 18:17:47 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-06 18:17:47 +0200
commita24b65cbde23929c388e0c207b804a87346a9592 (patch)
tree6c9a63358c2bdbff7983b70001ce0684d62ca4ba /src/entities
parentMerge branch 'master' of github.com:GTAmodding/re3 (diff)
downloadre3-a24b65cbde23929c388e0c207b804a87346a9592.tar
re3-a24b65cbde23929c388e0c207b804a87346a9592.tar.gz
re3-a24b65cbde23929c388e0c207b804a87346a9592.tar.bz2
re3-a24b65cbde23929c388e0c207b804a87346a9592.tar.lz
re3-a24b65cbde23929c388e0c207b804a87346a9592.tar.xz
re3-a24b65cbde23929c388e0c207b804a87346a9592.tar.zst
re3-a24b65cbde23929c388e0c207b804a87346a9592.zip
Diffstat (limited to 'src/entities')
-rw-r--r--src/entities/Entity.h1
-rw-r--r--src/entities/Physical.cpp14
2 files changed, 8 insertions, 7 deletions
diff --git a/src/entities/Entity.h b/src/entities/Entity.h
index 7b1d4c07..330fde69 100644
--- a/src/entities/Entity.h
+++ b/src/entities/Entity.h
@@ -97,6 +97,7 @@ public:
eEntityStatus GetStatus() const { return (eEntityStatus)m_status; }
void SetStatus(eEntityStatus status) { m_status = status; }
CColModel *GetColModel(void) { return CModelInfo::GetModelInfo(m_modelIndex)->GetColModel(); }
+ bool IsStatic(void) { return bIsStatic; }
#ifdef COMPATIBLE_SAVES
void SaveEntityFlags(uint8*& buf);
void LoadEntityFlags(uint8*& buf);
diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp
index 790a8be7..04783f31 100644
--- a/src/entities/Physical.cpp
+++ b/src/entities/Physical.cpp
@@ -334,7 +334,7 @@ CPhysical::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints)
AddCollisionRecord(ent);
if(!ent->IsBuilding()) // Can't this catch dummies too?
((CPhysical*)ent)->AddCollisionRecord(this);
- if(ent->IsBuilding() || ent->bIsStatic)
+ if(ent->IsBuilding() || ent->IsStatic())
this->bHasHitWall = true;
}
return numSpheres;
@@ -549,7 +549,7 @@ CPhysical::ApplyCollision(CPhysical *B, CColPoint &colpoint, float &impulseA, fl
timestepB = B->bIsHeavy ? 2.0f : 1.0f;
float speedA, speedB;
- if(B->bIsStatic){
+ if(B->IsStatic()){
if(A->bPedPhysics){
speedA = DotProduct(A->m_vecMoveSpeed, colpoint.normal);
if(speedA < 0.0f){
@@ -632,7 +632,7 @@ CPhysical::ApplyCollision(CPhysical *B, CColPoint &colpoint, float &impulseA, fl
}
}
- if(B->bIsStatic)
+ if(B->IsStatic())
return false;
if(!B->bInfiniteMass)
B->AddToMovingList();
@@ -1089,7 +1089,7 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
CObject *Aobj = (CObject*)A;
if(Aobj->ObjectCreatedBy != TEMP_OBJECT &&
!Aobj->bHasBeenDamaged &&
- Aobj->bIsStatic){
+ Aobj->IsStatic()){
if(Aobj->m_pCollidingEntity == B)
Aobj->m_pCollidingEntity = nil;
}else if(Aobj->m_pCollidingEntity != B){
@@ -1106,7 +1106,7 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
CObject *Bobj = (CObject*)B;
if(Bobj->ObjectCreatedBy != TEMP_OBJECT &&
!Bobj->bHasBeenDamaged &&
- Bobj->bIsStatic){
+ Bobj->IsStatic()){
if(Bobj->m_pCollidingEntity == A)
Bobj->m_pCollidingEntity = nil;
}else if(Bobj->m_pCollidingEntity != A){
@@ -1424,7 +1424,7 @@ CPhysical::ProcessCollisionSectorList(CPtrList *lists)
skipCollision = true;
else if(Aobj->ObjectCreatedBy == TEMP_OBJECT ||
Aobj->bHasBeenDamaged ||
- !Aobj->bIsStatic){
+ !Aobj->IsStatic()){
if(Aobj->m_pCollidingEntity == B)
skipCollision = true;
else{
@@ -1443,7 +1443,7 @@ CPhysical::ProcessCollisionSectorList(CPtrList *lists)
skipCollision = true;
else if(Bobj->ObjectCreatedBy == TEMP_OBJECT ||
Bobj->bHasBeenDamaged ||
- !Bobj->bIsStatic){
+ !Bobj->IsStatic()){
if(Bobj->m_pCollidingEntity == A)
skipCollision = true;
else{