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authoraap <aap@papnet.eu>2021-01-09 19:45:19 +0100
committeraap <aap@papnet.eu>2021-01-09 19:45:19 +0100
commitd3aa8a118cfaed768519c1db3214453e6d3ceb52 (patch)
tree8794f9b966c55b6e00848366e176df41e0d39f02 /src/extras/custompipes_d3d9.cpp
parentmoved new renderer; implemented leeds building rendering (diff)
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Diffstat (limited to 'src/extras/custompipes_d3d9.cpp')
-rw-r--r--src/extras/custompipes_d3d9.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/extras/custompipes_d3d9.cpp b/src/extras/custompipes_d3d9.cpp
index d2d50bca..993a64ce 100644
--- a/src/extras/custompipes_d3d9.cpp
+++ b/src/extras/custompipes_d3d9.cpp
@@ -699,10 +699,6 @@ RenderBlendPass(int pass)
setIndices(building->instHeader->indexBuffer);
setVertexDeclaration(building->instHeader->vertexDeclaration);
d3ddevice->SetVertexShaderConstantF(VSLOC_combined, (float*)&building->combinedMat, 4);
- if(building->lighting)
- setAmbient(pAmbient->color);
- else
- setAmbient(black);
InstanceData *inst = building->instHeader->inst;
for(rw::uint32 j = 0; j < building->instHeader->numMeshes; j++, inst++){
@@ -723,7 +719,7 @@ RenderBlendPass(int pass)
rw::RGBA color = m->color;
color.alpha = (color.alpha * building->fadeAlpha)/255;
- setMaterial(m->color, m->surfaceProps, 0.5f);
+ setMaterial(color, m->surfaceProps, 0.5f);
drawInst(building->instHeader, inst);
}