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authorSergeanur <s.anureev@yandex.ua>2020-08-19 22:35:10 +0200
committerSergeanur <s.anureev@yandex.ua>2020-08-19 22:35:10 +0200
commitdab6d6dd6d9f45435daf6634018fef3def0fe6e1 (patch)
tree751cb947cfbf76af048a05b0540bcfe0758eeea1 /src/extras/shaders/simple_fs_gl3.inc
parentMerge branch 'master' into miami (diff)
parentsmall stuff (diff)
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Diffstat (limited to 'src/extras/shaders/simple_fs_gl3.inc')
-rw-r--r--src/extras/shaders/simple_fs_gl3.inc18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/extras/shaders/simple_fs_gl3.inc b/src/extras/shaders/simple_fs_gl3.inc
new file mode 100644
index 00000000..47d89971
--- /dev/null
+++ b/src/extras/shaders/simple_fs_gl3.inc
@@ -0,0 +1,18 @@
+const char *simple_frag_src =
+"uniform sampler2D tex0;\n"
+
+"in vec4 v_color;\n"
+"in vec2 v_tex0;\n"
+"in float v_fog;\n"
+
+"out vec4 color;\n"
+
+"void\n"
+"main(void)\n"
+"{\n"
+" color = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));\n"
+" color.rgb = mix(u_fogColor.rgb, color.rgb, v_fog);\n"
+" DoAlphaTest(color.a);\n"
+"}\n"
+
+;