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author | aap <aap@papnet.eu> | 2020-05-09 13:00:39 +0200 |
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committer | aap <aap@papnet.eu> | 2020-05-09 13:00:39 +0200 |
commit | 989ded6052f6bd1c5d518e65768cce85a92fc20b (patch) | |
tree | a6560865ae82445f61b9e48082c0e82aeddf51c4 /src/objects | |
parent | Merge branch 'miami' of github.com:GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to 'src/objects')
-rw-r--r-- | src/objects/CutsceneHead.cpp | 186 | ||||
-rw-r--r-- | src/objects/CutsceneHead.h | 28 |
2 files changed, 0 insertions, 214 deletions
diff --git a/src/objects/CutsceneHead.cpp b/src/objects/CutsceneHead.cpp deleted file mode 100644 index 0938960e..00000000 --- a/src/objects/CutsceneHead.cpp +++ /dev/null @@ -1,186 +0,0 @@ -#include "common.h" -#include <rpskin.h> - -#include "main.h" -#include "RwHelper.h" -#include "RpAnimBlend.h" -#include "AnimBlendClumpData.h" -#include "Bones.h" -#include "Directory.h" -#include "CutsceneMgr.h" -#include "Streaming.h" -#include "CutsceneHead.h" -#include "CdStream.h" - - -CCutsceneHead::CCutsceneHead(CObject *obj) -{ - RpAtomic *atm; - - assert(RwObjectGetType(obj->m_rwObject) == rpCLUMP); -#ifdef PED_SKIN - unk1 = 0; - bIsSkinned = false; - m_parentObject = (CCutsceneObject*)obj; - // Hide original head - if(IsClumpSkinned(obj->GetClump())){ - m_parentObject->SetRenderHead(false); - bIsSkinned = true; - }else -#endif - { - m_pHeadNode = RpAnimBlendClumpFindFrame((RpClump*)obj->m_rwObject, "Shead")->frame; - atm = (RpAtomic*)GetFirstObject(m_pHeadNode); - if(atm){ - assert(RwObjectGetType((RwObject*)atm) == rpATOMIC); - RpAtomicSetFlags(atm, RpAtomicGetFlags(atm) & ~rpATOMICRENDER); - } - } -} - -void -CCutsceneHead::CreateRwObject(void) -{ - RpAtomic *atm; - - CEntity::CreateRwObject(); - assert(RwObjectGetType(m_rwObject) == rpCLUMP); - atm = GetFirstAtomic((RpClump*)m_rwObject); - RpSkinAtomicSetHAnimHierarchy(atm, RpHAnimFrameGetHierarchy(GetFirstChild(RpClumpGetFrame((RpClump*)m_rwObject)))); -} - -void -CCutsceneHead::DeleteRwObject(void) -{ - CEntity::DeleteRwObject(); -} - -void -CCutsceneHead::ProcessControl(void) -{ - RpAtomic *atm; - RpHAnimHierarchy *hier; - - // android/xbox calls is at the end - CPhysical::ProcessControl(); - -#ifdef PED_SKIN - if(bIsSkinned){ - UpdateRpHAnim(); - UpdateRwFrame(); - - RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(m_parentObject->GetClump()); - int idx = RpHAnimIDGetIndex(hier, BONE_head); - RwMatrix *mat = &RpHAnimHierarchyGetMatrixArray(hier)[idx]; - if(RwV3dLength(&mat->pos) > 100.0f){ - m_matrix.SetRotateY(PI/2); - m_matrix = CMatrix(mat) * m_matrix; - } - }else -#endif - { - m_matrix.SetRotateY(PI/2); - m_matrix = CMatrix(RwFrameGetLTM(m_pHeadNode)) * m_matrix; - UpdateRwFrame(); // android/xbox don't call this - } - - assert(RwObjectGetType(m_rwObject) == rpCLUMP); - atm = GetFirstAtomic((RpClump*)m_rwObject); - hier = RpSkinAtomicGetHAnimHierarchy(atm); - RpHAnimHierarchyAddAnimTime(hier, CTimer::GetTimeStepNonClipped()/50.0f); -} - -void -CCutsceneHead::Render(void) -{ - RpAtomic *atm; - -#ifdef PED_SKIN - if(bIsSkinned){ - RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(m_parentObject->GetClump()); - RpHAnimHierarchyUpdateMatrices(hier); - int idx = RpHAnimIDGetIndex(hier, BONE_head); - RwMatrix *mat = &RpHAnimHierarchyGetMatrixArray(hier)[idx]; - if(RwV3dLength(&mat->pos) > 100.0f){ - m_matrix.SetRotateY(PI/2); - m_matrix = CMatrix(mat) * m_matrix; - } - RenderLimb(BONE_Lhand); - RenderLimb(BONE_Rhand); - }else -#endif - { - m_matrix.SetRotateY(PI/2); - m_matrix = CMatrix(RwFrameGetLTM(m_pHeadNode)) * m_matrix; - } - - UpdateRwFrame(); - - assert(RwObjectGetType(m_rwObject) == rpCLUMP); - atm = GetFirstAtomic((RpClump*)m_rwObject); - RpHAnimHierarchyUpdateMatrices(RpSkinAtomicGetHAnimHierarchy(atm)); - - CObject::Render(); -} - -#ifdef PED_SKIN -void -CCutsceneHead::RenderLimb(int32 bone) -{ - RpAtomic *atomic; - RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(m_parentObject->GetClump()); - int idx = RpHAnimIDGetIndex(hier, bone); - RwMatrix *mats = RpHAnimHierarchyGetMatrixArray(hier); - CPedModelInfo *mi = (CPedModelInfo *)CModelInfo::GetModelInfo(GetModelIndex()); - switch(bone){ - case BONE_Lhand: - atomic = mi->getLeftHand(); - break; - case BONE_Rhand: - atomic = mi->getRightHand(); - break; - default: - return; - } - if(atomic){ - RwFrame *frame = RpAtomicGetFrame(atomic); - RwMatrixTransform(RwFrameGetMatrix(frame), &mats[idx], rwCOMBINEREPLACE); - RwFrameUpdateObjects(frame); - RpAtomicRender(atomic); - } -} -#endif - -void -CCutsceneHead::PlayAnimation(const char *animName) -{ - RpAtomic *atm; - RpHAnimHierarchy *hier; - RpHAnimAnimation *anim; - uint32 offset, size; - RwStream *stream; - - assert(RwObjectGetType(m_rwObject) == rpCLUMP); - atm = GetFirstAtomic((RpClump*)m_rwObject); - hier = RpSkinAtomicGetHAnimHierarchy(atm); - - sprintf(gString, "%s.anm", animName); - - if(CCutsceneMgr::ms_pCutsceneDir->FindItem(gString, offset, size)){ - stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, "ANIM\\CUTS.IMG"); - assert(stream); - - CStreaming::MakeSpaceFor(size * CDSTREAM_SECTOR_SIZE); - CStreaming::ImGonnaUseStreamingMemory(); - - RwStreamSkip(stream, offset*2048); - if(RwStreamFindChunk(stream, rwID_HANIMANIMATION, nil, nil)){ - anim = RpHAnimAnimationStreamRead(stream); - RpHAnimHierarchySetCurrentAnim(hier, anim); - } - - CStreaming::IHaveUsedStreamingMemory(); - - RwStreamClose(stream, nil); - } -} diff --git a/src/objects/CutsceneHead.h b/src/objects/CutsceneHead.h deleted file mode 100644 index 0a70353d..00000000 --- a/src/objects/CutsceneHead.h +++ /dev/null @@ -1,28 +0,0 @@ -#pragma once - -#include "CutsceneObject.h" - -class CCutsceneHead : public CCutsceneObject -{ -public: - RwFrame *m_pHeadNode; -#ifdef PED_SKIN - int32 unk1; - CCutsceneObject *m_parentObject; - int32 unk2; - int32 bIsSkinned; -#endif - - CCutsceneHead(CObject *obj); - - void CreateRwObject(void); - void DeleteRwObject(void); - void ProcessControl(void); - void Render(void); - void RenderLimb(int32 bone); - - void PlayAnimation(const char *animName); -}; -#ifndef PED_SKIN -static_assert(sizeof(CCutsceneHead) == 0x19C, "CCutsceneHead: error"); -#endif |