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authoreray orçunus <erayorcunus@gmail.com>2020-05-29 21:05:33 +0200
committereray orçunus <erayorcunus@gmail.com>2020-05-29 21:05:33 +0200
commit529cec565380b3c6689641ea427a1bf973014e02 (patch)
tree6caafab9dece0f1233f7ac9899d57b83ff421cce /src/peds/Ped.cpp
parentMerge pull request #603 from Fire-Head/miami (diff)
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Diffstat (limited to 'src/peds/Ped.cpp')
-rw-r--r--src/peds/Ped.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 5eb82638..687f9da1 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -3664,7 +3664,7 @@ CPed::Chat(void)
} else
Say(SOUND_PED_CHAT);
- } else if (!RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_FLAG_XPRESS)) {
+ } else if (!RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_IDLE)) {
if (CGeneral::GetRandomNumber() < 20) {
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_XPRESS_SCRATCH, 4.0f);
@@ -6608,22 +6608,22 @@ CPed::RemoveWeaponAnims(int unused, float animDelta)
weaponAssoc->blendDelta = animDelta;
weaponAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
- weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_CROUCHFIRE);
+ weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_FIRE_2ND);
if (weaponAssoc) {
weaponAssoc->blendDelta = animDelta;
weaponAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
- weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_RELOAD);
+ weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_FIRE_3RD);
if (weaponAssoc) {
weaponAssoc->blendDelta = animDelta;
weaponAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
- weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_CROUCHRELOAD);
+ weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_RELOAD);
if (weaponAssoc) {
weaponAssoc->blendDelta = animDelta;
weaponAssoc->flags |= ASSOC_DELETEFADEDOUT;
}
- weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_SPECIAL);
+ weaponAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_CROUCHRELOAD);
if (weaponAssoc) {
weaponAssoc->flags |= ASSOC_DELETEFADEDOUT;
if (weaponAssoc->flags & ASSOC_PARTIAL)