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authoraap <aap@papnet.eu>2020-04-09 20:35:04 +0200
committerGitHub <noreply@github.com>2020-04-09 20:35:04 +0200
commitd8cf6258b71dc09452b65f7d83dbd5a221fa54c4 (patch)
tree8023dc2be8d67f430a5788bd850d287058f0cd8a /src/peds/PedIK.h
parentCStats finished (diff)
parentfixed questionable RW usage; changed radar mask to PS2 techinque (diff)
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Diffstat (limited to 'src/peds/PedIK.h')
-rw-r--r--src/peds/PedIK.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/peds/PedIK.h b/src/peds/PedIK.h
index df9017f3..7b82d1ac 100644
--- a/src/peds/PedIK.h
+++ b/src/peds/PedIK.h
@@ -54,8 +54,8 @@ public:
void GetComponentPosition(RwV3d *pos, uint32 node);
static RwMatrix *GetWorldMatrix(RwFrame *source, RwMatrix *destination);
void RotateTorso(AnimBlendFrameData* animBlend, LimbOrientation* limb, bool changeRoll);
- void ExtractYawAndPitchLocal(RwMatrixTag *mat, float *yaw, float *pitch);
- void ExtractYawAndPitchWorld(RwMatrixTag *mat, float *yaw, float *pitch);
+ void ExtractYawAndPitchLocal(RwMatrix *mat, float *yaw, float *pitch);
+ void ExtractYawAndPitchWorld(RwMatrix *mat, float *yaw, float *pitch);
LimbMoveStatus MoveLimb(LimbOrientation &limb, float approxPhi, float approxTheta, LimbMovementInfo &moveInfo);
bool RestoreGunPosn(void);
bool LookInDirection(float phi, float theta);