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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-06-13 01:02:59 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-06-13 01:02:59 +0200 |
commit | f78f70793580d7ff63fc93f9e6e8a0aae37eb5f9 (patch) | |
tree | 66171e6fd0752e2db84a166a36c6d1ae3ed8921b /src/render/Fluff.cpp | |
parent | debug fix (diff) | |
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Diffstat (limited to 'src/render/Fluff.cpp')
-rw-r--r-- | src/render/Fluff.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/render/Fluff.cpp b/src/render/Fluff.cpp index 9770eb0a..f0f4b25d 100644 --- a/src/render/Fluff.cpp +++ b/src/render/Fluff.cpp @@ -185,7 +185,7 @@ void CMovingThings::Update() if (aMovingThings[i].m_nHidden == 0) aMovingThings[i].Update(); } - + /* I don't think these are done yet? for (i = 0; i < 11; ++i) { if (aScrollBars[i].IsVisible() || (CTimer::GetFrameCounter() + i) % 8 == 0) @@ -201,6 +201,7 @@ void CMovingThings::Update() if (aDigitalClocks[i].IsVisible() || (CTimer::GetFrameCounter() + i) % 8 == 0) aDigitalClocks[i].Update(); } + */ } void CMovingThings::Render() |