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authorNikolay Korolev <nickvnuk@gmail.com>2019-06-30 23:18:10 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2019-06-30 23:18:10 +0200
commitbe808bed539f866c72059aa61751144ce5bdb3a4 (patch)
tree2b629178b15fc7c46f3128efeb815ac05c65d044 /src/render/PointLights.h
parentCompleted CReplay (diff)
parentlittle cleanup (diff)
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Diffstat (limited to 'src/render/PointLights.h')
-rw-r--r--src/render/PointLights.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/render/PointLights.h b/src/render/PointLights.h
index 288571d0..c350e4c8 100644
--- a/src/render/PointLights.h
+++ b/src/render/PointLights.h
@@ -26,8 +26,10 @@ public:
LIGHT_DIRECTIONAL,
LIGHT_DARKEN, // no effects at all
// these have only fog, otherwise no difference?
- LIGHT_FOGONLY_3,
- LIGHT_FOGONLY_4,
+ // only used by CEntity::ProcessLightsForEntity it seems
+ // and there used together with fog type
+ LIGHT_FOGONLY_ALWAYS,
+ LIGHT_FOGONLY,
};
enum {
FOG_NONE,