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author | aap <aap@papnet.eu> | 2019-05-30 00:47:33 +0200 |
---|---|---|
committer | aap <aap@papnet.eu> | 2019-05-30 00:47:33 +0200 |
commit | 0a36d49d2cd4346dc99a52155e2599917c1e6a42 (patch) | |
tree | 9d07fa357fca32b4dfa56b6f52584fdf2c349a30 /src/render | |
parent | Merge pull request #2 from Fire-Head/master (diff) | |
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Diffstat (limited to 'src/render')
-rw-r--r-- | src/render/Particle.cpp | 4 | ||||
-rw-r--r-- | src/render/ParticleMgr.cpp | 252 | ||||
-rw-r--r-- | src/render/ParticleMgr.h | 206 | ||||
-rw-r--r-- | src/render/Sprite.cpp | 6 | ||||
-rw-r--r-- | src/render/Sprite2d.cpp | 7 |
5 files changed, 461 insertions, 14 deletions
diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp index aade3578..18ea4c6c 100644 --- a/src/render/Particle.cpp +++ b/src/render/Particle.cpp @@ -1229,7 +1229,9 @@ void CParticle::Update() moveStep.z = point.point.z; if ( psystem->m_Type == PARTICLE_DEBRIS2 ) { - particle->m_vecVelocity *= CVector(0.8f, 0.8f, -0.4f); + particle->m_vecVelocity.x *= 0.8f; + particle->m_vecVelocity.y *= 0.8f; + particle->m_vecVelocity.z *= -0.4f; if ( particle->m_vecVelocity.z < 0.005f ) particle->m_vecVelocity.z = 0.0f; } diff --git a/src/render/ParticleMgr.cpp b/src/render/ParticleMgr.cpp new file mode 100644 index 00000000..d259c4b4 --- /dev/null +++ b/src/render/ParticleMgr.cpp @@ -0,0 +1,252 @@ +#include "common.h" +#include "patcher.h" +#include "FileMgr.h" +#include "ParticleMgr.h" + +_TODO("work_buff"); +UInt8 work_buff[55000]; + +cParticleSystemMgr mod_ParticleSystemManager; + +const Char *ParticleFilename = "PARTICLE.CFG"; + +//cParticleSystemMgr::cParticleSystemMgr() +void cParticleSystemMgr::ctor() +{ + memset(this, 0, sizeof(*this)); +} + +void cParticleSystemMgr::Initialise() +{ + LoadParticleData(); + + for ( Int32 i = 0; i < MAX_PARTICLES; i++ ) + m_aParticles[i].m_pParticles = NULL; +} + +void cParticleSystemMgr::LoadParticleData() +{ + CFileMgr::SetDir("DATA"); + CFileMgr::LoadFile(ParticleFilename, work_buff, ARRAY_SIZE(work_buff), "r"); + CFileMgr::SetDir(""); + + tParticleSystemData *entry = NULL; + Int32 type = PARTICLE_FIRST; + + Char *lineStart = (Char *)work_buff; + Char *lineEnd = lineStart + 1; + + Char line[500]; + Char delims[4]; + + while ( true ) + { + ASSERT(lineStart != NULL); + ASSERT(lineEnd != NULL); + + while ( *lineEnd != '\n' ) + ++lineEnd; + + Int32 lineLength = lineEnd - lineStart; + + ASSERT(lineLength < 500); + + strncpy(line, lineStart, lineLength); + + line[lineLength] = '\0'; + + if ( !strcmp(line, ";the end") ) + break; + + if ( *line != ';' ) + { + Int32 param = CFG_PARAM_FIRST; + + strcpy(delims, " \t"); + + Char *value = strtok(line, delims); + + ASSERT(value != NULL); + + do + { + switch ( param ) + { + case CFG_PARAM_PARTICLE_TYPE_NAME: + ASSERT(type < MAX_PARTICLES); + entry = &m_aParticles[type]; + ASSERT(entry != NULL); + entry->m_Type = (tParticleType)type++; + strcpy(entry->m_aName, value); + break; + + case CFG_PARAM_RENDER_COLOURING_R: + entry->m_RenderColouring.red = atoi(value); + break; + + case CFG_PARAM_RENDER_COLOURING_G: + entry->m_RenderColouring.green = atoi(value); + break; + + case CFG_PARAM_RENDER_COLOURING_B: + entry->m_RenderColouring.blue = atoi(value); + break; + + case CFG_PARAM_INITIAL_COLOR_VARIATION: + entry->m_InitialColorVariation = min(atoi(value), 100); + break; + + case CFG_PARAM_FADE_DESTINATION_COLOR_R: + entry->m_FadeDestinationColor.red = atoi(value); + break; + + case CFG_PARAM_FADE_DESTINATION_COLOR_G: + entry->m_FadeDestinationColor.green = atoi(value); + break; + + case CFG_PARAM_FADE_DESTINATION_COLOR_B: + entry->m_FadeDestinationColor.blue = atoi(value); + break; + + case CFG_PARAM_COLOR_FADE_TIME: + entry->m_ColorFadeTime = atoi(value); + break; + + case CFG_PARAM_DEFAULT_INITIAL_RADIUS: + entry->m_fDefaultInitialRadius = atof(value); + break; + + case CFG_PARAM_EXPANSION_RATE: + entry->m_fExpansionRate = atof(value); + break; + + case CFG_PARAM_INITIAL_INTENSITY: + entry->m_nFadeToBlackInitialIntensity = atoi(value); + break; + + case CFG_PARAM_FADE_TIME: + entry->m_nFadeToBlackTime = atoi(value); + break; + + case CFG_PARAM_FADE_AMOUNT: + entry->m_nFadeToBlackAmount = atoi(value); + break; + + case CFG_PARAM_INITIAL_ALPHA_INTENSITY: + entry->m_nFadeAlphaInitialIntensity = atoi(value); + break; + + case CFG_PARAM_FADE_ALPHA_TIME: + entry->m_nFadeAlphaTime = atoi(value); + break; + + case CFG_PARAM_FADE_ALPHA_AMOUNT: + entry->m_nFadeAlphaAmount = atoi(value); + break; + + case CFG_PARAM_INITIAL_ANGLE: + entry->m_nZRotationInitialAngle = atoi(value); + break; + + case CFG_PARAM_CHANGE_TIME: + entry->m_nZRotationChangeTime = atoi(value); + break; + + case CFG_PARAM_ANGLE_CHANGE_AMOUNT: + entry->m_nZRotationAngleChangeAmount = atoi(value); + break; + + case CFG_PARAM_INITIAL_Z_RADIUS: + entry->m_fInitialZRadius = atof(value); + break; + + case CFG_PARAM_Z_RADIUS_CHANGE_TIME: + entry->m_nZRadiusChangeTime = atoi(value); + break; + + case CFG_PARAM_Z_RADIUS_CHANGE_AMOUNT: + entry->m_fZRadiusChangeAmount = atof(value); + break; + + case CFG_PARAM_ANIMATION_SPEED: + entry->m_nAnimationSpeed = atoi(value); + break; + + case CFG_PARAM_START_ANIMATION_FRAME: + entry->m_nStartAnimationFrame = atoi(value); + break; + + case CFG_PARAM_FINAL_ANIMATION_FRAME: + entry->m_nFinalAnimationFrame = atoi(value); + break; + + case CFG_PARAM_ROTATION_SPEED: + entry->m_nRotationSpeed = atoi(value); + break; + + case CFG_PARAM_GRAVITATIONAL_ACCELERATION: + entry->m_fGravitationalAcceleration = atof(value); + break; + + case CFG_PARAM_FRICTION_DECCELERATION: + entry->m_nFrictionDecceleration = atoi(value); + break; + + case CFG_PARAM_LIFE_SPAN: + entry->m_nLifeSpan = atoi(value); + break; + + case CFG_PARAM_POSITION_RANDOM_ERROR: + entry->m_fPositionRandomError = atof(value); + break; + + case CFG_PARAM_VELOCITY_RANDOM_ERROR: + entry->m_fVelocityRandomError = atof(value); + break; + + case CFG_PARAM_EXPANSION_RATE_ERROR: + entry->m_fExpansionRateError = atof(value); + break; + + case CFG_PARAM_ROTATION_RATE_ERROR: + entry->m_nRotationRateError = atoi(value); + break; + + case CFG_PARAM_LIFE_SPAN_ERROR_SHAPE: + entry->m_nLifeSpanErrorShape = atoi(value); + break; + + case CFG_PARAM_TRAIL_LENGTH_MULTIPLIER: + entry->m_fTrailLengthMultiplier = atof(value); + break; + + case CFG_PARAM_PARTICLE_CREATE_RANGE: + entry->m_fCreateRange = SQR(atof(value)); + break; + + case CFG_PARAM_FLAGS: + entry->Flags = atoi(value); + break; + } + + value = strtok(NULL, delims); + + param++; + + if ( param > CFG_PARAM_LAST ) + param = CFG_PARAM_FIRST; + + } while ( value != NULL ); + } + + lineEnd++; + lineStart = lineEnd; + lineEnd++; + } +} + +STARTPATCHES + InjectHook(0x50FCB0, &cParticleSystemMgr::ctor, PATCH_JUMP); + InjectHook(0x50FCD0, &cParticleSystemMgr::Initialise, PATCH_JUMP); + InjectHook(0x50FDF0, &cParticleSystemMgr::LoadParticleData, PATCH_JUMP); +ENDPATCHES
\ No newline at end of file diff --git a/src/render/ParticleMgr.h b/src/render/ParticleMgr.h new file mode 100644 index 00000000..a2dcbdb5 --- /dev/null +++ b/src/render/ParticleMgr.h @@ -0,0 +1,206 @@ +#pragma once + +class CParticle; + +enum tParticleType +{ + PARTICLE_SPARK = 0, + PARTICLE_SPARK_SMALL, + PARTICLE_WHEEL_DIRT, + PARTICLE_WHEEL_WATER, + PARTICLE_BLOOD, + PARTICLE_BLOOD_SMALL, + PARTICLE_BLOOD_SPURT, + PARTICLE_DEBRIS, + PARTICLE_DEBRIS2, + PARTICLE_WATER, + PARTICLE_FLAME, + PARTICLE_FIREBALL, + PARTICLE_GUNFLASH, + PARTICLE_GUNFLASH_NOANIM, + PARTICLE_GUNSMOKE, + PARTICLE_GUNSMOKE2, + PARTICLE_SMOKE, + PARTICLE_SMOKE_SLOWMOTION, + PARTICLE_GARAGEPAINT_SPRAY, + PARTICLE_SHARD, + PARTICLE_SPLASH, + PARTICLE_CARFLAME, + PARTICLE_STEAM, + PARTICLE_STEAM2, + PARTICLE_STEAM_NY, + PARTICLE_STEAM_NY_SLOWMOTION, + PARTICLE_ENGINE_STEAM, + PARTICLE_RAINDROP, + PARTICLE_RAINDROP_SMALL, + PARTICLE_RAIN_SPLASH, + PARTICLE_RAIN_SPLASH_BIGGROW, + PARTICLE_RAIN_SPLASHUP, + PARTICLE_WATERSPRAY, + PARTICLE_EXPLOSION_MEDIUM, + PARTICLE_EXPLOSION_LARGE, + PARTICLE_EXPLOSION_MFAST, + PARTICLE_EXPLOSION_LFAST, + PARTICLE_CAR_SPLASH, + PARTICLE_BOAT_SPLASH, + PARTICLE_BOAT_THRUSTJET, + PARTICLE_BOAT_WAKE, + PARTICLE_WATER_HYDRANT, + PARTICLE_WATER_CANNON, + PARTICLE_EXTINGUISH_STEAM, + PARTICLE_PED_SPLASH, + PARTICLE_PEDFOOT_DUST, + PARTICLE_HELI_DUST, + PARTICLE_HELI_ATTACK, + PARTICLE_ENGINE_SMOKE, + PARTICLE_ENGINE_SMOKE2, + PARTICLE_CARFLAME_SMOKE, + PARTICLE_FIREBALL_SMOKE, + PARTICLE_PAINT_SMOKE, + PARTICLE_TREE_LEAVES, + PARTICLE_CARCOLLISION_DUST, + PARTICLE_CAR_DEBRIS, + PARTICLE_HELI_DEBRIS, + PARTICLE_EXHAUST_FUMES, + PARTICLE_RUBBER_SMOKE, + PARTICLE_BURNINGRUBBER_SMOKE, + PARTICLE_BULLETHIT_SMOKE, + PARTICLE_GUNSHELL_FIRST, + PARTICLE_GUNSHELL, + PARTICLE_GUNSHELL_BUMP1, + PARTICLE_GUNSHELL_BUMP2, + PARTICLE_TEST, + PARTICLE_BIRD_FRONT, + PARTICLE_RAINDROP_2D, + + MAX_PARTICLES, + PARTICLE_FIRST = PARTICLE_SPARK, + PARTICLE_LAST = PARTICLE_RAINDROP_2D +}; + +enum +{ + ZCHECK_FIRST = BIT(0), + ZCHECK_STEP = BIT(1), + DRAW_OPAQUE = BIT(2), + SCREEN_TRAIL = BIT(3), + SPEED_TRAIL = BIT(4), + RAND_VERT_V = BIT(5), + CYCLE_ANIM = BIT(6), + DRAW_DARK = BIT(7), + VERT_TRAIL = BIT(8), + _FLAG9 = BIT(9), // unused + DRAWTOP2D = BIT(10), + CLIPOUT2D = BIT(11), + ZCHECK_BUMP = BIT(12), + ZCHECK_BUMP_FIRST = BIT(13) +}; + + +struct tParticleSystemData +{ + tParticleType m_Type; + Char m_aName[20]; + Float m_fCreateRange; + Float m_fDefaultInitialRadius; + Float m_fExpansionRate; + UInt16 m_nZRotationInitialAngle; + Int16 m_nZRotationAngleChangeAmount; + UInt16 m_nZRotationChangeTime; + UInt16 m_nZRadiusChangeTime; + Float m_fInitialZRadius; + Float m_fZRadiusChangeAmount; + UInt16 m_nFadeToBlackTime; + Int16 m_nFadeToBlackAmount; + UInt8 m_nFadeToBlackInitialIntensity; + UInt8 m_nFadeAlphaInitialIntensity; + UInt16 m_nFadeAlphaTime; + Int16 m_nFadeAlphaAmount; + UInt16 m_nStartAnimationFrame; + UInt16 m_nFinalAnimationFrame; + UInt16 m_nAnimationSpeed; + UInt16 m_nRotationSpeed; + char _pad1[2]; + Float m_fGravitationalAcceleration; + Int32 m_nFrictionDecceleration; + Int32 m_nLifeSpan; + Float m_fPositionRandomError; + Float m_fVelocityRandomError; + Float m_fExpansionRateError; + Int32 m_nRotationRateError; + UInt32 m_nLifeSpanErrorShape; + Float m_fTrailLengthMultiplier; + UInt32 Flags; + RwRGBA m_RenderColouring; + UInt8 m_InitialColorVariation; + RwRGBA m_FadeDestinationColor; + char _pad2[3]; + UInt32 m_ColorFadeTime; + + RwRaster **m_ppRaster; + CParticle *m_pParticles; +}; +VALIDATE_SIZE(tParticleSystemData, 0x88); + + +class cParticleSystemMgr +{ + enum + { + CFG_PARAM_PARTICLE_TYPE_NAME = 0, + CFG_PARAM_RENDER_COLOURING_R, + CFG_PARAM_RENDER_COLOURING_G, + CFG_PARAM_RENDER_COLOURING_B, + CFG_PARAM_INITIAL_COLOR_VARIATION, + CFG_PARAM_FADE_DESTINATION_COLOR_R, + CFG_PARAM_FADE_DESTINATION_COLOR_G, + CFG_PARAM_FADE_DESTINATION_COLOR_B, + CFG_PARAM_COLOR_FADE_TIME, + CFG_PARAM_DEFAULT_INITIAL_RADIUS, + CFG_PARAM_EXPANSION_RATE, + CFG_PARAM_INITIAL_INTENSITY, + CFG_PARAM_FADE_TIME, + CFG_PARAM_FADE_AMOUNT, + CFG_PARAM_INITIAL_ALPHA_INTENSITY, + CFG_PARAM_FADE_ALPHA_TIME, + CFG_PARAM_FADE_ALPHA_AMOUNT, + CFG_PARAM_INITIAL_ANGLE, + CFG_PARAM_CHANGE_TIME, + CFG_PARAM_ANGLE_CHANGE_AMOUNT, + CFG_PARAM_INITIAL_Z_RADIUS, + CFG_PARAM_Z_RADIUS_CHANGE_TIME, + CFG_PARAM_Z_RADIUS_CHANGE_AMOUNT, + CFG_PARAM_ANIMATION_SPEED, + CFG_PARAM_START_ANIMATION_FRAME, + CFG_PARAM_FINAL_ANIMATION_FRAME, + CFG_PARAM_ROTATION_SPEED, + CFG_PARAM_GRAVITATIONAL_ACCELERATION, + CFG_PARAM_FRICTION_DECCELERATION, + CFG_PARAM_LIFE_SPAN, + CFG_PARAM_POSITION_RANDOM_ERROR, + CFG_PARAM_VELOCITY_RANDOM_ERROR, + CFG_PARAM_EXPANSION_RATE_ERROR, + CFG_PARAM_ROTATION_RATE_ERROR, + CFG_PARAM_LIFE_SPAN_ERROR_SHAPE, + CFG_PARAM_TRAIL_LENGTH_MULTIPLIER, + CFG_PARAM_PARTICLE_CREATE_RANGE, + CFG_PARAM_FLAGS, + + MAX_CFG_PARAMS, + CFG_PARAM_FIRST = CFG_PARAM_PARTICLE_TYPE_NAME, + CFG_PARAM_LAST = CFG_PARAM_FLAGS + }; + +public: + tParticleSystemData m_aParticles[MAX_PARTICLES]; + + cParticleSystemMgr() { ctor(); } void ctor(); + + void Initialise(); + void LoadParticleData(); + //void RangeCheck(tParticleSystemData *pData); +}; + +VALIDATE_SIZE(cParticleSystemMgr, 0x2420); + +extern cParticleSystemMgr mod_ParticleSystemManager;
\ No newline at end of file diff --git a/src/render/Sprite.cpp b/src/render/Sprite.cpp index 509564ac..900b4dba 100644 --- a/src/render/Sprite.cpp +++ b/src/render/Sprite.cpp @@ -4,12 +4,6 @@ #include "Camera.h" #include "Sprite.h" -// Get rid of bullshit windows definitions, we're not running on an 8086 -#ifdef far -#undef far -#undef near -#endif - float &CSprite::m_f2DNearScreenZ = *(float*)0x8F1ABC; float &CSprite::m_f2DFarScreenZ = *(float*)0x8F2C94; float &CSprite::m_fRecipNearClipPlane = *(float*)0x8F5FFC; diff --git a/src/render/Sprite2d.cpp b/src/render/Sprite2d.cpp index 2311a75e..ff6cd0db 100644 --- a/src/render/Sprite2d.cpp +++ b/src/render/Sprite2d.cpp @@ -4,12 +4,6 @@ #include "Camera.h" #include "Sprite2d.h" -// Get rid of bullshit windows definitions, we're not running on an 8086 -#ifdef far -#undef far -#undef near -#endif - RwIm2DVertex *CSprite2d::maVertices = (RwIm2DVertex*)0x6E9168; float &CSprite2d::RecipNearClip = *(float*)0x880DB4; int32 &CSprite2d::mCurrentBank = *(int32*)0x8F1AF4; @@ -18,7 +12,6 @@ int32 *CSprite2d::mCurrentSprite = (int32*)0x6F4500; int32 *CSprite2d::mBankStart = (int32*)0x774BE8; RwIm2DVertex *CSprite2d::maBankVertices = (RwIm2DVertex*)0x8429F8; - void CSprite2d::SetRecipNearClip(void) { |