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authormajestic <majesticcoding@gmail.com>2020-10-08 03:43:50 +0200
committermajestic <majesticcoding@gmail.com>2020-10-08 14:59:08 +0200
commit7861992fe6c8bc02600917c80053e08d9dcaa501 (patch)
tree29d12a69b0817b3989bacb153e111484b0a043db /src/render
parentMerge branch 'miami' of https://github.com/GTAmodding/re3 into miami (diff)
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Diffstat (limited to 'src/render')
-rw-r--r--src/render/Fluff.cpp2
-rw-r--r--src/render/WaterCreatures.cpp263
-rw-r--r--src/render/WaterCreatures.h49
-rw-r--r--src/render/WaterLevel.cpp2
4 files changed, 314 insertions, 2 deletions
diff --git a/src/render/Fluff.cpp b/src/render/Fluff.cpp
index 31bf92a8..f175d872 100644
--- a/src/render/Fluff.cpp
+++ b/src/render/Fluff.cpp
@@ -1358,7 +1358,7 @@ CEscalator::Update(void) {
if (m_pSteps[i]) {
m_pSteps[i]->SetPosition(m_pos1);
CWorld::Add(m_pSteps[i]);
- m_pSteps[i]->ObjectCreatedBy = ESCALATOR_OBJECT;
+ m_pSteps[i]->ObjectCreatedBy = CONTROLLED_SUB_OBJECT;
}
}
}
diff --git a/src/render/WaterCreatures.cpp b/src/render/WaterCreatures.cpp
new file mode 100644
index 00000000..906aba4a
--- /dev/null
+++ b/src/render/WaterCreatures.cpp
@@ -0,0 +1,263 @@
+#include "WaterCreatures.h"
+#include "ModelIndices.h"
+#include "World.h"
+#include "WaterLevel.h"
+#include "Camera.h"
+#include "PlayerPed.h"
+#include "config.h"
+#include "General.h"
+
+int CWaterCreatures::nNumActiveSeaLifeForms;
+CWaterCreature CWaterCreatures::aWaterCreatures[NUM_WATER_CREATURES];
+
+struct WaterCreatureProperties aProperties[65] = {
+ { &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_JELLYFISH, 0.01f, 2.2f, 0.0005f, 3.5f },
+ { &MI_JELLYFISH01, 0.01f, 2.2f, 0.0005f, 3.5f },
+ { &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_TURTLE, 0.01f, 2.0f, 0.0005f, 4.0f },
+ { &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_DOLPHIN, 0.03f, 1.5f, 0.0005f, 4.0f },
+ { &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_SHARK, 0.03f, 0.4f, 0.0005f, 4.0f },
+ { &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
+ { &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
+ { &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
+};
+
+CWaterCreature::CWaterCreature() {
+ Free();
+}
+
+CWaterCreature::~CWaterCreature() {
+ //looks like unused
+}
+
+void CWaterCreature::Initialise(CObject *pObj, float fRightMult, float fZTurnSpeed, float fWaterDepth, uint32 alpha, int eFishSlotState) {
+ this->m_pObj = pObj;
+ this->m_fRightMult = fRightMult;
+ this->m_fZTurnSpeed = 0.0f;
+ this->m_fWaterDepth = fWaterDepth;
+ this->m_alpha = alpha;
+ this->m_state = eFishSlotState;
+}
+
+void CWaterCreature::Allocate(CObject *pObj, float fRightMult, float fZTurnSpeed, float fWaterDepth, uint32 alpha, int eFishSlotState) {
+ CWaterCreature::Initialise(pObj, fRightMult, fZTurnSpeed, fWaterDepth, alpha, eFishSlotState);
+}
+
+void CWaterCreature::Free() {
+ CWaterCreature::Initialise(nil, 0.0f, 0.0f, 0.0f, 0, WATER_CREATURE_DISABLED);
+}
+
+CWaterCreature *CWaterCreatures::GetFishStructSlot() {
+ for (int i = 0; i < NUM_WATER_CREATURES; i++)
+ if (aWaterCreatures[i].m_state == WATER_CREATURE_DISABLED)
+ return &aWaterCreatures[i];
+
+ return nil;
+}
+
+CObject *CWaterCreatures::CreateSeaLifeForm(CVector pos, int16 modelID, float zRotAngle) {
+ if (CObject::nNoTempObjects >= 40)
+ return nil;
+
+ CObject *pObj = new CObject(modelID, true);
+
+ if (!pObj) return nil;
+
+ pObj->GetMatrix().GetPosition() = pos;
+ pObj->GetMatrix().UpdateRW();
+ pObj->m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
+ pObj->m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
+ pObj->GetMatrix().SetRotateZOnly(DEGTORAD(zRotAngle));
+ pObj->GetMatrix().UpdateRW();
+ pObj->ObjectCreatedBy = CONTROLLED_SUB_OBJECT;
+ pObj->bIsStatic = false;
+
+ if (pObj->ObjectCreatedBy == TEMP_OBJECT) {
+ CObject::nNoTempObjects++;
+ pObj->m_nEndOfLifeTime = CTimer::GetTimeInMilliseconds() + 60000;
+ }
+
+ pObj->bTouchingWater = true;
+ pObj->bUnderwater = true;
+ CWorld::Add(pObj);
+
+ return pObj;
+}
+
+bool CWaterCreatures::IsSpaceForMoreWaterCreatures() {
+ return nNumActiveSeaLifeForms < NUM_WATER_CREATURES;
+}
+
+float CWaterCreatures::CalculateFishHeading(CVector const& pos1, CVector const& pos2) {
+ CVector delta = pos1 - pos2;
+ delta.Normalise();
+
+ return Atan2(-delta.x, delta.y);
+}
+
+void CWaterCreatures::CreateOne(CVector pos, int16 modelID) {
+ if (!IsSpaceForMoreWaterCreatures())
+ return;
+
+ float fDepth, fLevelNoWaves;
+ if (TheCamera.IsSphereVisible(pos, 3.0f)
+ && CWaterLevel::GetWaterDepth(pos, &fDepth, &fLevelNoWaves, nil) && fDepth > 4.5f) {
+
+ if (modelID == -1 || modelID > 64)
+ modelID = CGeneral::GetRandomNumberInRange(0.0f, 64.0f);
+
+ WaterCreatureProperties *creature = &aProperties[modelID];
+ pos.z = fLevelNoWaves - creature->fLevel;
+ float fRightMult = CGeneral::GetRandomNumberInRange(0.0f, 0.01);
+ float angle = CWaterCreatures::CalculateFishHeading(FindPlayerPed()->GetPosition(), pos);
+
+ CObject *fish = CreateSeaLifeForm(pos, modelID, angle);
+ if (!fish)
+ return;
+ fish->SetRwObjectAlpha(255);
+ CWaterCreature *wc = GetFishStructSlot();
+ wc->Allocate(fish, fRightMult, 0.0f, creature->fWaterDepth, 255, WATER_CREATURE_ALLOCATED);
+ nNumActiveSeaLifeForms++;
+ }
+}
+
+void CWaterCreatures::FreeFishStructSlot(CWaterCreature *wc) {
+ wc->Free();
+}
+
+void CWaterCreatures::UpdateAll() {
+ if (nNumActiveSeaLifeForms == 0)
+ return;
+
+ CVector playerPos = FindPlayerPed()->GetPosition();
+ for (int i = 0; i < NUM_WATER_CREATURES; i++) {
+ switch (aWaterCreatures[i].m_state) {
+ case WATER_CREATURE_ALLOCATED:
+ case WATER_CREATURE_ACTIVE: {
+ aWaterCreatures[i].m_pObj->m_nEndOfLifeTime = CTimer::GetTimeInMilliseconds() + 40000;
+ if (aWaterCreatures[i].m_pObj->GetIsOnScreen()) {
+ if ((playerPos - aWaterCreatures[i].m_pObj->GetPosition()).Magnitude() < SQR(75.0f)) {
+ if (aWaterCreatures[i].m_alpha < 255)
+ aWaterCreatures[i].m_alpha = Min(aWaterCreatures[i].m_alpha + 4, 255);
+ CVector newRight = aWaterCreatures[i].m_pObj->GetRight();
+ newRight.Normalise();
+ aWaterCreatures[i].m_pObj->m_vecMoveSpeed = newRight * aWaterCreatures[i].m_fRightMult;
+ aWaterCreatures[i].m_pObj->m_vecTurnSpeed = CVector(0.0f, 0.0f, aWaterCreatures[i].m_fZTurnSpeed);
+ aWaterCreatures[i].m_pObj->bIsStatic = false;
+ float fDepth = 0.0;
+ CWaterLevel::GetWaterDepth(aWaterCreatures[i].m_pObj->GetPosition(), &fDepth, nil, nil);
+ if (fDepth < 0.0f) {
+ if (aWaterCreatures[i].m_pObj->m_nEndOfLifeTime <= CTimer::GetTimeInMilliseconds() + 40000)
+ aWaterCreatures[i].m_state = WATER_CREATURE_ACTIVE;
+ }
+ else {
+ aWaterCreatures[i].m_state = WATER_CREATURE_UPDATE;
+ }
+
+ }
+ else {
+ aWaterCreatures[i].m_state = WATER_CREATURE_TO_REMOVE;
+ }
+ }
+ break;
+ }
+ case WATER_CREATURE_UPDATE: {
+ aWaterCreatures[i].m_pObj->m_nEndOfLifeTime = CTimer::GetTimeInMilliseconds() + 40000;
+ if (aWaterCreatures[i].m_alpha <= 0) {
+ aWaterCreatures[i].m_state = WATER_CREATURE_TO_REMOVE;
+ }
+ else {
+ aWaterCreatures[i].m_alpha = Max(aWaterCreatures[i].m_alpha - 6, 0);
+ aWaterCreatures[i].m_pObj->SetRwObjectAlpha(aWaterCreatures[i].m_alpha);
+ CVector newRight = aWaterCreatures[i].m_pObj->GetRight();
+ newRight.Normalise();
+ newRight.x *= aWaterCreatures[i].m_fRightMult;
+ newRight.y *= aWaterCreatures[i].m_fRightMult;
+ newRight.z -= 0.015f;
+ aWaterCreatures[i].m_pObj->m_vecMoveSpeed = newRight;
+
+ if (!aWaterCreatures[i].m_pObj->GetIsOnScreen())
+ aWaterCreatures[i].m_state = WATER_CREATURE_TO_REMOVE;
+ }
+ break;
+ }
+ case WATER_CREATURE_TO_REMOVE: {
+ if (aWaterCreatures[i].m_pObj)
+ CWorld::Remove(aWaterCreatures[i].m_pObj);
+ FreeFishStructSlot(&aWaterCreatures[i]);
+ nNumActiveSeaLifeForms--;
+ aWaterCreatures[i].m_state = WATER_CREATURE_DISABLED;
+ break;
+ }
+ case WATER_CREATURE_DISABLED:
+ break;
+ }
+ }
+}
+
+void CWaterCreatures::RemoveAll() {
+ for (int i = 0; i < NUM_WATER_CREATURES; i++) {
+ if (aWaterCreatures[i].m_state != WATER_CREATURE_DISABLED) {
+ CWorld::Remove(aWaterCreatures[i].m_pObj);
+ FreeFishStructSlot(&aWaterCreatures[i]);
+ aWaterCreatures[i].m_state = WATER_CREATURE_DISABLED;
+ nNumActiveSeaLifeForms--;
+ }
+ }
+} \ No newline at end of file
diff --git a/src/render/WaterCreatures.h b/src/render/WaterCreatures.h
new file mode 100644
index 00000000..b935b11d
--- /dev/null
+++ b/src/render/WaterCreatures.h
@@ -0,0 +1,49 @@
+#pragma once
+#include "Object.h"
+
+enum {
+ WATER_CREATURE_ALLOCATED = 0,
+ WATER_CREATURE_ACTIVE,
+ WATER_CREATURE_UPDATE,
+ WATER_CREATURE_TO_REMOVE,
+ WATER_CREATURE_DISABLED
+};
+
+class CWaterCreature {
+public:
+ CObject *m_pObj;
+ float m_fRightMult;
+ float m_fZTurnSpeed;
+ int32 m_alpha;
+ float m_fWaterDepth;
+ int32 m_state;
+
+ CWaterCreature();
+ ~CWaterCreature();
+ void Allocate(CObject *pObj, float fRightMult, float fZTurnSpeed, float fWaterDepth, uint32 alpha, int eFishSlotState);
+ void Free();
+ void Initialise(CObject *pObj, float fRightMult, float fZTurnSpeed, float fWaterDepth, uint32 alpha, int eFishSlotState);
+};
+
+class CWaterCreatures {
+
+public:
+ static CWaterCreature aWaterCreatures[NUM_WATER_CREATURES];
+ static int32 nNumActiveSeaLifeForms;
+ static CObject *CreateSeaLifeForm(CVector pos, int16 modelID, float zRotAngle);
+ static void CreateOne(CVector pos, int16 modelID);
+ static void UpdateAll();
+ static void FreeFishStructSlot(CWaterCreature *wc);
+ static bool IsSpaceForMoreWaterCreatures();
+ static float CalculateFishHeading(CVector const& pos1, CVector const& pos2);
+ static void RemoveAll();
+ static CWaterCreature* GetFishStructSlot();
+};
+
+struct WaterCreatureProperties {
+ int16 *modelID;
+ float fRightMult;
+ float fLevel;
+ float fUnk2;
+ float fWaterDepth;
+}; \ No newline at end of file
diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp
index efcb6c14..995dbec5 100644
--- a/src/render/WaterLevel.cpp
+++ b/src/render/WaterLevel.cpp
@@ -2839,7 +2839,7 @@ CWaterLevel::HandleSeaLifeForms()
vecPos.y += (fSin + fCos) * fAngle;
//TODO(MIAMI)
- //CWaterCreatures::CreateOne(vecPos, 0xFFFFFFFF);
+ //CWaterCreatures::CreateOne(vecPos, -1);
}
}
}