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author | Roman Masanin <36927roma@gmail.com> | 2020-11-08 18:32:31 +0100 |
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committer | Roman Masanin <36927roma@gmail.com> | 2020-11-08 18:32:31 +0100 |
commit | e269809bfd9d2277eaa5d2e80763e54449bc25ce (patch) | |
tree | 166ecdb72eb8d337b6e9a699912170b9fe94e092 /src/render | |
parent | some "optimizations". same like I did in VC (diff) | |
parent | Merge pull request #809 from erorcun/master (diff) | |
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Diffstat (limited to 'src/render')
-rw-r--r-- | src/render/Font.cpp | 181 | ||||
-rw-r--r-- | src/render/Font.h | 34 | ||||
-rw-r--r-- | src/render/Renderer.cpp | 4 |
3 files changed, 214 insertions, 5 deletions
diff --git a/src/render/Font.cpp b/src/render/Font.cpp index d0b554dd..719dffce 100644 --- a/src/render/Font.cpp +++ b/src/render/Font.cpp @@ -3,6 +3,9 @@ #include "Sprite2d.h" #include "TxdStore.h" #include "Font.h" +#ifdef BUTTON_ICONS +#include "FileMgr.h" +#endif void AsciiToUnicode(const char *src, wchar *dst) @@ -224,6 +227,12 @@ wchar foreign_table[128] = { 0, 174, 165, 166, 167, 0, 168, 0, 0, 169, 170, 171, 172, 0, 0, 0, }; +#ifdef BUTTON_ICONS +CSprite2d CFont::ButtonSprite[MAX_BUTTON_ICONS]; +int CFont::PS2Symbol = BUTTON_NONE; +int CFont::ButtonsSlot = -1; +#endif // BUTTON_ICONS + void CFont::Initialise(void) { @@ -281,6 +290,34 @@ CFont::Initialise(void) SetAlphaFade(255.0f); SetDropShadowPosition(0); CTxdStore::PopCurrentTxd(); + +#ifdef BUTTON_ICONS + if (int file = CFileMgr::OpenFile("MODELS/X360BTNS.TXD")) { + CFileMgr::CloseFile(file); + ButtonsSlot = CTxdStore::AddTxdSlot("buttons"); + CTxdStore::LoadTxd(ButtonsSlot, "MODELS/X360BTNS.TXD"); + CTxdStore::AddRef(ButtonsSlot); + CTxdStore::PushCurrentTxd(); + CTxdStore::SetCurrentTxd(ButtonsSlot); +#if 0 // unused + ButtonSprite[BUTTON_UP].SetTexture("up"); + ButtonSprite[BUTTON_DOWN].SetTexture("down"); + ButtonSprite[BUTTON_LEFT].SetTexture("left"); + ButtonSprite[BUTTON_RIGHT].SetTexture("right"); +#endif + ButtonSprite[BUTTON_CROSS].SetTexture("cross"); + ButtonSprite[BUTTON_CIRCLE].SetTexture("circle"); + ButtonSprite[BUTTON_SQUARE].SetTexture("square"); + ButtonSprite[BUTTON_TRIANGLE].SetTexture("triangle"); + ButtonSprite[BUTTON_L1].SetTexture("l1"); + ButtonSprite[BUTTON_L2].SetTexture("l2"); + ButtonSprite[BUTTON_L3].SetTexture("l3"); + ButtonSprite[BUTTON_R1].SetTexture("r1"); + ButtonSprite[BUTTON_R2].SetTexture("r2"); + ButtonSprite[BUTTON_R3].SetTexture("r3"); + CTxdStore::PopCurrentTxd(); + } +#endif // BUTTON_ICONS } #ifdef MORE_LANGUAGES @@ -329,6 +366,13 @@ CFont::ReloadFonts(uint8 set) void CFont::Shutdown(void) { +#ifdef BUTTON_ICONS + if (ButtonsSlot != -1) { + for (int i = 0; i < MAX_BUTTON_ICONS; i++) + ButtonSprite[i].Delete(); + CTxdStore::RemoveTxdSlot(ButtonsSlot); + } +#endif Sprite[0].Delete(); Sprite[1].Delete(); Sprite[2].Delete(); @@ -354,8 +398,34 @@ CFont::InitPerFrame(void) #endif SetDropShadowPosition(0); NewLine = 0; +#ifdef BUTTON_ICONS + PS2Symbol = BUTTON_NONE; +#endif } +#ifdef BUTTON_ICONS +void +CFont::DrawButton(float x, float y) +{ + if (x <= 0.0f || x > SCREEN_WIDTH || y <= 0.0f || y > SCREEN_HEIGHT) + return; + + if (PS2Symbol != BUTTON_NONE) { + CRect rect; + rect.left = x; + rect.top = Details.scaleY + Details.scaleY + y; + rect.right = Details.scaleY * 17.0f + x; + rect.bottom = Details.scaleY * 19.0f + y; + + int vertexAlphaState; + RwRenderStateGet(rwRENDERSTATEVERTEXALPHAENABLE, &vertexAlphaState); + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE); + ButtonSprite[PS2Symbol].Draw(rect, CRGBA(255, 255, 255, Details.color.a)); + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)vertexAlphaState); + } +} +#endif + void CFont::PrintChar(float x, float y, wchar c) { @@ -822,6 +892,15 @@ CFont::PrintString(float x, float y, wchar *start, wchar *&end, float spwidth, f c = *s - ' '; if (Details.slant != 0.0f && !IsJapanese()) y = (Details.slantRefX - x) * Details.slant + Details.slantRefY; + +#ifdef BUTTON_ICONS + if (PS2Symbol != BUTTON_NONE) { + DrawButton(x, y); + x += Details.scaleY * 17.0f; + PS2Symbol = BUTTON_NONE; + } +#endif + PrintChar(x, y, c); x += GetCharacterSize(c); if (c == 0 && (!NewLine || !IsJapanese())) // space @@ -953,6 +1032,30 @@ CFont::GetStringWidth(wchar *s, bool spaces) do { while (*s == '~' || *s == JAP_TERMINATION) { s++; +#ifdef BUTTON_ICONS + switch (*s) { +#if 0 // unused + case 'U': + case 'D': + case '<': + case '>': +#endif + case 'X': + case 'O': + case 'Q': + case 'T': + case 'K': + case 'M': + case 'A': + case 'J': + case 'V': + case 'C': + w += 17.0f * Details.scaleY; + break; + default: + break; + } +#endif while (!(*s == '~' || *s == JAP_TERMINATION)) s++; s++; } @@ -967,12 +1070,40 @@ CFont::GetStringWidth(wchar *s, bool spaces) for (; (*s != ' ' || spaces) && *s != '\0'; s++) { if (*s == '~') { s++; +#ifdef BUTTON_ICONS + switch (*s) { +#if 0 // unused + case 'U': + case 'D': + case '<': + case '>': +#endif + case 'X': + case 'O': + case 'Q': + case 'T': + case 'K': + case 'M': + case 'A': + case 'J': + case 'V': + case 'C': + w += 17.0f * Details.scaleY; + break; + default: + break; + } +#endif while (*s != '~') s++; +#ifndef FIX_BUGS s++; if (*s == ' ' && !spaces) break; - } - w += GetCharacterSize(*s - ' '); + } +#else + } else +#endif + w += GetCharacterSize(*s - ' '); } } return w; @@ -1026,9 +1157,11 @@ CFont::GetNextSpace(wchar *s) if(*s == '~'){ s++; while(*s != '~') s++; +#ifndef FIX_BUGS s++; if(*s == ' ') break; +#endif } } return s; @@ -1036,7 +1169,7 @@ CFont::GetNextSpace(wchar *s) #ifdef MORE_LANGUAGES wchar* -CFont::ParseToken(wchar *s, wchar*, bool japShit) +CFont::ParseToken(wchar *s, wchar* ss, bool japShit) { s++; if ((Details.color.r || Details.color.g || Details.color.b) && !japShit) { @@ -1056,13 +1189,37 @@ CFont::ParseToken(wchar *s, wchar*, bool japShit) case 'r': SetColor(CRGBA(113, 43, 73, 255)); break; case 'w': SetColor(CRGBA(175, 175, 175, 255)); break; case 'y': SetColor(CRGBA(210, 196, 106, 255)); break; +#ifdef BUTTON_ICONS +#if 0 // unused + case 'U': PS2Symbol = BUTTON_UP; break; + case 'D': PS2Symbol = BUTTON_DOWN; break; + case '<': PS2Symbol = BUTTON_LEFT; break; + case '>': PS2Symbol = BUTTON_RIGHT; break; +#endif + case 'X': PS2Symbol = BUTTON_CROSS; break; + case 'O': PS2Symbol = BUTTON_CIRCLE; break; + case 'Q': PS2Symbol = BUTTON_SQUARE; break; + case 'T': PS2Symbol = BUTTON_TRIANGLE; break; + case 'K': PS2Symbol = BUTTON_L1; break; + case 'M': PS2Symbol = BUTTON_L2; break; + case 'A': PS2Symbol = BUTTON_L3; break; + case 'J': PS2Symbol = BUTTON_R1; break; + case 'V': PS2Symbol = BUTTON_R2; break; + case 'C': PS2Symbol = BUTTON_R3; break; +#endif } } else if (IsJapanese()) { if ((*s & 0x7FFF) == 'N' || (*s & 0x7FFF) == 'n') NewLine = true; } while ((!IsJapanese() || (*s != JAP_TERMINATION)) && *s != '~') s++; +#ifdef FIX_BUGS + if (*(++s) == '~') + s = ParseToken(s, ss, japShit); + return s; +#else return s + 1; +#endif } #else wchar* @@ -1083,6 +1240,24 @@ CFont::ParseToken(wchar *s, wchar*) case 'r': SetColor(CRGBA(0x71, 0x2B, 0x49, 0xFF)); break; case 'w': SetColor(CRGBA(0xAF, 0xAF, 0xAF, 0xFF)); break; case 'y': SetColor(CRGBA(0xD2, 0xC4, 0x6A, 0xFF)); break; +#ifdef BUTTON_ICONS +#if 0 // unused + case 'U': PS2Symbol = BUTTON_UP; break; + case 'D': PS2Symbol = BUTTON_DOWN; break; + case '<': PS2Symbol = BUTTON_LEFT; break; + case '>': PS2Symbol = BUTTON_RIGHT; break; +#endif + case 'X': PS2Symbol = BUTTON_CROSS; break; + case 'O': PS2Symbol = BUTTON_CIRCLE; break; + case 'Q': PS2Symbol = BUTTON_SQUARE; break; + case 'T': PS2Symbol = BUTTON_TRIANGLE; break; + case 'K': PS2Symbol = BUTTON_L1; break; + case 'M': PS2Symbol = BUTTON_L2; break; + case 'A': PS2Symbol = BUTTON_L3; break; + case 'J': PS2Symbol = BUTTON_R1; break; + case 'V': PS2Symbol = BUTTON_R2; break; + case 'C': PS2Symbol = BUTTON_R3; break; +#endif } while(*s != '~') s++; return s+1; diff --git a/src/render/Font.h b/src/render/Font.h index 51035601..bf747859 100644 --- a/src/render/Font.h +++ b/src/render/Font.h @@ -63,6 +63,31 @@ enum #define FONT_LOCALE(style) (style) #endif +#ifdef BUTTON_ICONS +enum +{ + BUTTON_NONE = -1, +#if 0 // unused + BUTTON_UP, + BUTTON_DOWN, + BUTTON_LEFT, + BUTTON_RIGHT, +#endif + BUTTON_CROSS, + BUTTON_CIRCLE, + BUTTON_SQUARE, + BUTTON_TRIANGLE, + BUTTON_L1, + BUTTON_L2, + BUTTON_L3, + BUTTON_R1, + BUTTON_R2, + BUTTON_R3, + MAX_BUTTON_ICONS +}; +#endif // BUTTON_ICONS + + class CFont { #ifdef MORE_LANGUAGES @@ -77,6 +102,15 @@ public: static CSprite2d Sprite[MAX_FONTS]; static CFontDetails Details; +#ifdef BUTTON_ICONS + static int32 ButtonsSlot; + static CSprite2d ButtonSprite[MAX_BUTTON_ICONS]; + static int PS2Symbol; + + static void DrawButton(float x, float y); +#endif // BUTTON_ICONS + + static void Initialise(void); static void Shutdown(void); static void InitPerFrame(void); diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 4ad1d3b9..92bbdd45 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -111,7 +111,7 @@ CRenderer::RenderOneRoad(CEntity *e) CustomPipes::AttachGlossPipe(e->GetAtomic()); #endif #ifdef EXTRA_MODEL_FLAGS - if(CModelInfo::GetModelInfo(e->GetModelIndex())->RenderDoubleSided()){ + if(!e->IsBuilding() || CModelInfo::GetModelInfo(e->GetModelIndex())->RenderDoubleSided()){ BACKFACE_CULLING_OFF; e->Render(); BACKFACE_CULLING_ON; @@ -181,7 +181,7 @@ CRenderer::RenderOneNonRoad(CEntity *e) BACKFACE_CULLING_OFF; } #ifdef EXTRA_MODEL_FLAGS - if(CModelInfo::GetModelInfo(e->GetModelIndex())->RenderDoubleSided()){ + if(!e->IsBuilding() || CModelInfo::GetModelInfo(e->GetModelIndex())->RenderDoubleSided()){ BACKFACE_CULLING_OFF; e->Render(); BACKFACE_CULLING_ON; |