summaryrefslogtreecommitdiffstats
path: root/src/renderer/WindModifiers.cpp
diff options
context:
space:
mode:
authorSergeanur <s.anureev@yandex.ua>2021-07-17 23:03:57 +0200
committerSergeanur <s.anureev@yandex.ua>2021-07-17 23:03:57 +0200
commitc937bdbfea8f522d14d7a41f24372bddf5bdafcc (patch)
treeeb8f97f6cf9fac31d7ab90388af232d51cc9c137 /src/renderer/WindModifiers.cpp
parentMerge pull request #1219 from withmorten/miami-ini (diff)
downloadre3-c937bdbfea8f522d14d7a41f24372bddf5bdafcc.tar
re3-c937bdbfea8f522d14d7a41f24372bddf5bdafcc.tar.gz
re3-c937bdbfea8f522d14d7a41f24372bddf5bdafcc.tar.bz2
re3-c937bdbfea8f522d14d7a41f24372bddf5bdafcc.tar.lz
re3-c937bdbfea8f522d14d7a41f24372bddf5bdafcc.tar.xz
re3-c937bdbfea8f522d14d7a41f24372bddf5bdafcc.tar.zst
re3-c937bdbfea8f522d14d7a41f24372bddf5bdafcc.zip
Diffstat (limited to 'src/renderer/WindModifiers.cpp')
-rw-r--r--src/renderer/WindModifiers.cpp52
1 files changed, 52 insertions, 0 deletions
diff --git a/src/renderer/WindModifiers.cpp b/src/renderer/WindModifiers.cpp
new file mode 100644
index 00000000..3bd6ac9c
--- /dev/null
+++ b/src/renderer/WindModifiers.cpp
@@ -0,0 +1,52 @@
+#include "common.h"
+#include "WindModifiers.h"
+#include "Camera.h"
+#include "General.h"
+
+#define MAX_HEIGHT_DIST 40.0f
+#define MIN_FADE_DIST 20.0f
+#define MAX_FADE_DIST 50.0f
+
+CWindModifiers Array[16];
+int32 CWindModifiers::Number;
+
+void
+CWindModifiers::RegisterOne(CVector pos, int32 type = 1)
+{
+ if (CWindModifiers::Number < 16 && (pos - TheCamera.GetPosition()).Magnitude() < 100.0f) {
+ Array[Number].m_pos = pos;
+ Array[Number].m_type = type;
+ Number++;
+ }
+}
+
+bool
+CWindModifiers::FindWindModifier(CVector pos, float *x, float *y)
+{
+ bool bWasWindModifierFound = false;
+ CVector2D dir;
+ for (int i = 0; i < Number; i++) {
+ if (Array[i].m_type == 1) {
+ float zDist = Abs(15.0f + pos.z - Array[i].m_pos.z);
+
+ if (zDist < MAX_HEIGHT_DIST) {
+ float dist = (pos - Array[i].m_pos).Magnitude();
+ if (dist < MAX_FADE_DIST) {
+ float distFade = dist < MIN_FADE_DIST ? 1.0f : 1.0f - (dist - MIN_FADE_DIST) / (MAX_FADE_DIST - MIN_FADE_DIST);
+ float heightFade = 1.0f - zDist / MAX_HEIGHT_DIST;
+ float fade = distFade * heightFade * 0.5f;
+ dir = (pos - Array[i].m_pos) * fade / dist;
+ bWasWindModifierFound = true;
+ }
+ }
+ }
+ }
+
+ if (bWasWindModifierFound) {
+ float directionMult = ((CGeneral::GetRandomNumber() & 0x1F) - 16) * 0.0035f + 1.0f;
+ *x += dir.x * directionMult;
+ *y += dir.y * directionMult;
+ }
+
+ return bWasWindModifierFound;
+}