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author | erorcun <erayorcunus@gmail.com> | 2020-05-22 14:49:37 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-22 14:49:37 +0200 |
commit | 8b82e9c40f96f8fafc451bd589e31f2c10b643f5 (patch) | |
tree | 31af48c2f7af556b368bba1a726698b6a0f8a39a /src/skel/win | |
parent | Merge pull request #577 from erorcun/miami (diff) | |
parent | focus loss improvement (diff) | |
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Diffstat (limited to 'src/skel/win')
-rw-r--r-- | src/skel/win/win.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index 7fc77d45..415f665a 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -1222,6 +1222,16 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam) break; } +#ifdef FIX_BUGS // game turns on menu when focus is re-gained rather than lost + case WM_KILLFOCUS: +#else + case WM_SETFOCUS: +#endif + { + CGame::InitAfterFocusLoss(); + break; + } + } /* |