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authorNikolay Korolev <nickvnuk@gmail.com>2020-03-30 23:01:52 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-03-30 23:01:52 +0200
commit1b0368ee7d5e0f72bc54808434b9a1385ec56677 (patch)
tree6bdb9dc1d8751f6da5f4c8db3cb4d4a369b6eb8a /src/skel
parentfinished garages (diff)
parentMerge pull request #366 from Nick007J/master (diff)
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Diffstat (limited to 'src/skel')
-rw-r--r--src/skel/win/win.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index 4e5dccff..7993426a 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -2056,13 +2056,7 @@ _WinMain(HINSTANCE instance,
{
GetWindowPlacement(PSGLOBAL(window), &wp);
- // Famous transparent menu bug. Also see the fix in Frontend.cpp
-#ifdef FIX_BUGS
- float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
- if ((1000.0f / 100.0f) < ms && wp.showCmd != SW_SHOWMINIMIZED)
-#else
if (wp.showCmd != SW_SHOWMINIMIZED)
-#endif
RsEventHandler(rsFRONTENDIDLE, nil);
if ( !FrontEndMenuManager.m_bMenuActive || FrontEndMenuManager.m_bLoadingSavedGame )